/* The file contais the clock task, which handles all time related functions. * Important events that are handled by the CLOCK include alarm timers and * (re)scheduling user processes. * The CLOCK offers a direct interface to kernel processes. System services * can access its services through system calls, such as sys_syncalrm(). The * CLOCK task thus is hidden for the outside. * * Changes: * Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder) * Oct 10, 2004 call vector + return values allowed (Jorrit N. Herder) * Sep 30, 2004 source code documentation updated (Jorrit N. Herder) * Sep 24, 2004 redesigned timers and alarms (Jorrit N. Herder) * Jun 04, 2004 new timeout flag alarm functionality (Jorrit N. Herder) * * The function do_clocktick() is not triggered from the clock library, but * by the clock's interrupt handler when a watchdog timer has expired or * another user process must be scheduled. * * In addition to the main clock_task() entry point, which starts the main * loop, there are several other minor entry points: * clock_stop: called just before MINIX shutdown * get_uptime: get realtime since boot in clock ticks * set_timer: set a watchdog timer (*, see note below!) * reset_timer: reset a watchdog timer (*) * calc_elapsed: do timing measurements: get delta ticks and pulses * read_clock: read the counter of channel 0 of the 8253A timer * * (*) The CLOCK task keeps tracks of watchdog timers for the entire kernel. * The watchdog functions of expired timers are executed in do_clocktick(). * It is crucial that watchdog functions cannot block, or the CLOCK task may * be blocked. Do not send() a message when the receiver is not expecting it. * The use of notify(), which always returns, is strictly preferred! */ #include "kernel.h" #include "proc.h" #include #include /* Function prototype for PRIVATE functions. */ FORWARD _PROTOTYPE( void init_clock, (void) ); FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) ); FORWARD _PROTOTYPE( int do_clocktick, (message *m_ptr) ); /* Constant definitions. */ #define SCHED_RATE (MILLISEC*HZ/1000) /* number of ticks per schedule */ #define MILLISEC 100 /* how often to call the scheduler */ /* Clock parameters. */ #if (CHIP == INTEL) #define COUNTER_FREQ (2*TIMER_FREQ) /* counter frequency using square wave */ #define LATCH_COUNT 0x00 /* cc00xxxx, c = channel, x = any */ #define SQUARE_WAVE 0x36 /* ccaammmb, a = access, m = mode, b = BCD */ /* 11x11, 11 = LSB then MSB, x11 = sq wave */ #define TIMER_COUNT ((unsigned) (TIMER_FREQ/HZ)) /* initial value for counter*/ #define TIMER_FREQ 1193182L /* clock frequency for timer in PC and AT */ #define CLOCK_ACK_BIT 0x80 /* PS/2 clock interrupt acknowledge bit */ #endif #if (CHIP == M68000) #define TIMER_FREQ 2457600L /* timer 3 input clock frequency */ #endif /* The CLOCK's timers queue. The functions in operate on this. * The process structure contains one timer per type of alarm (SIGNALRM, * SYNCALRM, and FLAGALRM), which means that a process can have a single * outstanding timer for each alarm type. * If other kernel parts want to use additional timers, they must declare * their own persistent timer structure, which can be passed to the clock * via (re)set_timer(). * When a timer expires its watchdog function is run by the CLOCK task. */ PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */ PRIVATE clock_t next_timeout; /* realtime that next timer expires */ /* The boot time and the current real time. The real time is incremented by * the clock on each clock tick. The boot time is set by a utility program * after system startup to prevent troubles reading the CMOS. */ PRIVATE clock_t realtime; /* real time clock */ /* Variables changed by interrupt handler. */ PRIVATE clock_t pending_ticks; /* ticks seen by low level only */ PRIVATE int sched_ticks = SCHED_RATE; /* counter: when 0, call scheduler */ PRIVATE struct proc *prev_ptr; /* last user process run by clock */ /*===========================================================================* * clock_task * *===========================================================================*/ PUBLIC void clock_task() { /* Main program of clock task. It corrects realtime by adding pending ticks * seen only by the interrupt service, then it determines which call this is * by looking at the message type and dispatches. */ message m; /* message buffer for both input and output */ int result; init_clock(); /* initialize clock task */ /* Main loop of the clock task. Get work, process it, sometimes reply. */ while (TRUE) { /* Go get a message. */ receive(ANY, &m); /* Transfer ticks seen by the low level handler. */ lock(); realtime += pending_ticks; pending_ticks = 0; unlock(); /* Handle the request. */ switch (m.m_type) { case HARD_INT: result = do_clocktick(&m); /* handle clock tick */ break; default: /* illegal message type */ kprintf("CLOCK got illegal request from %d.\n", m.m_source); result = EBADREQUEST; } /* Send reply, unless inhibited, e.g. by do_clocktick(). */ if (result != EDONTREPLY) { m.m_type = result; send(m.m_source, &m); } } } /*===========================================================================* * do_clocktick * *===========================================================================*/ PRIVATE int do_clocktick(m_ptr) message *m_ptr; /* pointer to request message */ { /* Despite its name, this routine is not called on every clock tick. It * is called on those clock ticks when a lot of work needs to be done. */ register struct proc *rp; register int proc_nr; timer_t *tp; struct proc *p; /* Check if a clock timer expired and run its watchdog function. */ if (next_timeout <= realtime) { tmrs_exptimers(&clock_timers, realtime); next_timeout = clock_timers == NULL ? TMR_NEVER : clock_timers->tmr_exp_time; } /* If a user process has been running too long, pick another one. */ if (--sched_ticks == 0) { if (bill_ptr == prev_ptr) lock_sched(); /* process has run too long */ sched_ticks = SCHED_RATE; /* reset quantum */ prev_ptr = bill_ptr; /* new previous process */ } /* Inhibit sending a reply. */ return(EDONTREPLY); } /*===========================================================================* * clock_handler * *===========================================================================*/ PRIVATE int clock_handler(hook) irq_hook_t *hook; { /* This executes on every clock tick (i.e., every time the timer chip * generates an interrupt). It does a little bit of work so the clock * task does not have to be called on every tick. * * Switch context to do_clocktick() if an alarm has gone off. * Also switch there to reschedule if the reschedule will do something. * This happens when * (1) quantum has expired * (2) current process received full quantum (as clock sampled it!) * (3) something else is ready to run. * * Many global global and static variables are accessed here. The safety * of this must be justified. Most of them are not changed here: * k_reenter: * This safely tells if the clock interrupt is nested. * proc_ptr, bill_ptr: * These are used for accounting. It does not matter if proc.c * is changing them, provided they are always valid pointers, * since at worst the previous process would be billed. * next_timeout, realtime, sched_ticks, bill_ptr, prev_ptr * rdy_head[PPRI_USER] * These are tested to decide whether to call notify(). It * does not matter if the test is sometimes (rarely) backwards * due to a race, since this will only delay the high-level * processing by one tick, or call the high level unnecessarily. * The variables which are changed require more care: * rp->user_time, rp->sys_time: * These are protected by explicit locks in system.c. They are * not properly protected in dmp.c (the increment here is not * atomic) but that hardly matters. * pending_ticks: * This is protected by explicit locks in clock.c. Don't * update realtime directly, since there are too many * references to it to guard conveniently. * lost_ticks: * Clock ticks counted outside the clock task. * sched_ticks, prev_ptr: * Updating these competes with similar code in do_clocktick(). * No lock is necessary, because if bad things happen here * (like sched_ticks going negative), the code in do_clocktick() * will restore the variables to reasonable values, and an * occasional missed or extra sched() is harmless. * * Are these complications worth the trouble? Well, they make the system 15% * faster on a 5MHz 8088, and make task debugging much easier since there are * no task switches on an inactive system. */ register struct proc *rp; register unsigned ticks; clock_t now; /* Acknowledge the PS/2 clock interrupt. */ if (machine.ps_mca) outb(PORT_B, inb(PORT_B) | CLOCK_ACK_BIT); /* Update user and system accounting times. Charge the current process for * user time. If the current process is not billable, that is, if a non-user * process is running, charge the billable process for system time as well. * Thus the unbillable process' user time is the billable user's system time. */ ticks = lost_ticks + 1; lost_ticks = 0; pending_ticks += ticks; now = realtime + pending_ticks; rp = (k_reenter == 0) ? proc_ptr : proc_addr(HARDWARE); rp->user_time += ticks; if (rp != bill_ptr && rp != proc_addr(IDLE)) bill_ptr->sys_time += ticks; /* Check if do_clocktick() must be called. Done for alarms and scheduling. * If bill_ptr == prev_ptr, there are no ready users so don't need sched(). */ if (next_timeout <= now || (sched_ticks == 1 && bill_ptr == prev_ptr && rdy_head[PPRI_USER] != NIL_PROC)) { notify(CLOCK, HARD_INT); } else if (--sched_ticks == 0) { sched_ticks = SCHED_RATE; /* reset quantum */ prev_ptr = bill_ptr; /* new previous process */ } return 1; /* reenable clock interrupts */ } /*===========================================================================* * get_uptime * *===========================================================================*/ PUBLIC clock_t get_uptime() { /* Get and return the current clock uptime in ticks. * Be careful about pending_ticks. */ clock_t uptime; lock(); uptime = realtime + pending_ticks; unlock(); return(uptime); } /*===========================================================================* * set_timer * *===========================================================================*/ PUBLIC void set_timer(tp, exp_time, watchdog) struct timer *tp; /* pointer to timer structure */ clock_t exp_time; /* expiration realtime */ tmr_func_t watchdog; /* watchdog to be called */ { /* Insert the new timer in the active timers list. Always update the * next timeout time by setting it to the front of the active list. */ tmrs_settimer(&clock_timers, tp, exp_time, watchdog); next_timeout = clock_timers->tmr_exp_time; } /*===========================================================================* * reset_timer * *===========================================================================*/ PUBLIC void reset_timer(tp) struct timer *tp; /* pointer to timer structure */ { /* The timer pointed to by 'tp' is no longer needed. Remove it from both the * active and expired lists. Always update the next timeout time by setting * it to the front of the active list. */ tmrs_clrtimer(&clock_timers, tp); next_timeout = (clock_timers == NULL) ? TMR_NEVER : clock_timers->tmr_exp_time; } #if (CHIP == INTEL) /*===========================================================================* * init_clock * *===========================================================================*/ PRIVATE void init_clock() { /* Initialize channel 0 of the 8253A timer to, e.g., 60 Hz. */ static irq_hook_t clock_hook; outb(TIMER_MODE, SQUARE_WAVE); /* set timer to run continuously */ outb(TIMER0, TIMER_COUNT); /* load timer low byte */ outb(TIMER0, TIMER_COUNT >> 8); /* load timer high byte */ put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler);/* register handler */ enable_irq(&clock_hook); /* ready for clock interrupts */ } /*===========================================================================* * clock_stop * *===========================================================================*/ PUBLIC void clock_stop() { /* Reset the clock to the BIOS rate. (For rebooting) */ outb(TIMER_MODE, 0x36); outb(TIMER0, 0); outb(TIMER0, 0); } /*===========================================================================* * read_clock * *===========================================================================*/ PUBLIC unsigned long read_clock() { /* Read the counter of channel 0 of the 8253A timer. This counter counts * down at a rate of TIMER_FREQ and restarts at TIMER_COUNT-1 when it * reaches zero. A hardware interrupt (clock tick) occurs when the counter * gets to zero and restarts its cycle. */ unsigned count; lock(); outb(TIMER_MODE, LATCH_COUNT); count = inb(TIMER0); count |= (inb(TIMER0) << 8); unlock(); return count; } #endif /* (CHIP == INTEL) */ #if (CHIP == M68000) /* Initialize the timer C in the MFP 68901: implement init_clock() here. */ #endif /* (CHIP == M68000) */