// RUN: %clang_cc1 -fno-rtti -emit-llvm -cxx-abi microsoft -triple=i386-pc-win32 %s -o - | FileCheck %s --check-prefix=CHECK32 // RUN: %clang_cc1 -fno-rtti -emit-llvm -cxx-abi microsoft -triple=x86_64-pc-win32 %s -o - | FileCheck %s --check-prefix=CHECK64 struct S { int x, y, z; }; struct C { virtual void foo(); virtual int bar(int, double); virtual S baz(int); }; namespace { struct D { virtual void foo(); }; } void f() { void (C::*ptr)(); ptr = &C::foo; ptr = &C::foo; // Don't crash trying to define the thunk twice :) int (C::*ptr2)(int, double); ptr2 = &C::bar; S (C::*ptr3)(int); ptr3 = &C::baz; void (D::*ptr4)(); ptr4 = &D::foo; // CHECK32-LABEL: define void @"\01?f@@YAXXZ"() // CHECK32: store i8* bitcast (void (%struct.C*)* @"\01??_9C@@$BA@AE" to i8*), i8** %ptr // CHECK32: store i8* bitcast (i32 (%struct.C*, i32, double)* @"\01??_9C@@$B3AE" to i8*), i8** %ptr2 // CHECK32: store i8* bitcast (void (%struct.S*, %struct.C*, i32)* @"\01??_9C@@$B7AE" to i8*), i8** %ptr3 // CHECK32: store i8* bitcast (void (%"struct.::D"*)* @"\01??_9D@?A@@$BA@AE" to i8*), i8** %ptr4 // CHECK32: } // // CHECK64-LABEL: define void @"\01?f@@YAXXZ"() // CHECK64: store i8* bitcast (void (%struct.C*)* @"\01??_9C@@$BA@AA" to i8*), i8** %ptr // CHECK64: store i8* bitcast (i32 (%struct.C*, i32, double)* @"\01??_9C@@$B7AA" to i8*), i8** %ptr2 // CHECK64: store i8* bitcast (void (%struct.S*, %struct.C*, i32)* @"\01??_9C@@$BBA@AA" to i8*), i8** %ptr3 // CHECK64: store i8* bitcast (void (%"struct.::D"*)* @"\01??_9D@?A@@$BA@AA" to i8*), i8** %ptr // CHECK64: } } // Thunk for calling the 1st virtual function in C with no parameters. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$BA@AE"(%struct.C* %this) unnamed_addr // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*)** %{{.*}}, i64 0 // CHECK32: [[CALLEE:%.*]] = load void (%struct.C*)** [[VPTR]] // CHECK32: call x86_thiscallcc void [[CALLEE]](%struct.C* %{{.*}}) // CHECK32: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BA@AA"(%struct.C* %this) unnamed_addr // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.C*)** %{{.*}}, i64 0 // CHECK64: [[CALLEE:%.*]] = load void (%struct.C*)** [[VPTR]] // CHECK64: call void [[CALLEE]](%struct.C* %{{.*}}) // CHECK64: ret void // CHECK64: } // Thunk for calling the 2nd virtual function in C, taking int and double as parameters, returning int. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc i32 @"\01??_9C@@$B3AE"(%struct.C* %this, i32, double) unnamed_addr // CHECK32: [[VPTR:%.*]] = getelementptr inbounds i32 (%struct.C*, i32, double)** %{{.*}}, i64 1 // CHECK32: [[CALLEE:%.*]] = load i32 (%struct.C*, i32, double)** [[VPTR]] // CHECK32: [[CALL:%.*]] = call x86_thiscallcc i32 [[CALLEE]](%struct.C* %{{.*}}, i32 %{{.*}}, double %{{.*}}) // CHECK32: ret i32 [[CALL]] // CHECK32: } // // CHECK64-LABEL: define linkonce_odr i32 @"\01??_9C@@$B7AA"(%struct.C* %this, i32, double) unnamed_addr // CHECK64: [[VPTR:%.*]] = getelementptr inbounds i32 (%struct.C*, i32, double)** %{{.*}}, i64 1 // CHECK64: [[CALLEE:%.*]] = load i32 (%struct.C*, i32, double)** [[VPTR]] // CHECK64: [[CALL:%.*]] = call i32 [[CALLEE]](%struct.C* %{{.*}}, i32 %{{.*}}, double %{{.*}}) // CHECK64: ret i32 [[CALL]] // CHECK64: } // Thunk for calling the 3rd virtual function in C, taking an int parameter, returning a struct. // CHECK32-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_9C@@$B7AE"(%struct.S* noalias sret %agg.result, %struct.C* %this, i32) unnamed_addr // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%struct.S*, %struct.C*, i32)** %{{.*}}, i64 2 // CHECK32: [[CALLEE:%.*]] = load void (%struct.S*, %struct.C*, i32)** [[VPTR]] // CHECK32: call x86_thiscallcc void [[CALLEE]](%struct.S* sret %agg.result, %struct.C* %{{.*}}, i32 %{{.*}}) // CHECK32: ret void // CHECK32: } // // CHECK64-LABEL: define linkonce_odr void @"\01??_9C@@$BBA@AA"(%struct.S* noalias sret %agg.result, %struct.C* %this, i32) unnamed_addr // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%struct.S*, %struct.C*, i32)** %{{.*}}, i64 2 // CHECK64: [[CALLEE:%.*]] = load void (%struct.S*, %struct.C*, i32)** [[VPTR]] // CHECK64: call void [[CALLEE]](%struct.S* sret %agg.result, %struct.C* %{{.*}}, i32 %{{.*}}) // CHECK64: ret void // CHECK64: } // Thunk for calling the virtual function in internal class D. // CHECK32-LABEL: define internal x86_thiscallcc void @"\01??_9D@?A@@$BA@AE"(%"struct.::D"* %this) unnamed_addr // CHECK32: [[VPTR:%.*]] = getelementptr inbounds void (%"struct.::D"*)** %{{.*}}, i64 0 // CHECK32: [[CALLEE:%.*]] = load void (%"struct.::D"*)** [[VPTR]] // CHECK32: call x86_thiscallcc void [[CALLEE]](%"struct.::D"* %{{.*}}) // CHECK32: ret void // CHECK32: } // // CHECK64-LABEL: define internal void @"\01??_9D@?A@@$BA@AA"(%"struct.::D"* %this) unnamed_addr // CHECK64: [[VPTR:%.*]] = getelementptr inbounds void (%"struct.::D"*)** %{{.*}}, i64 0 // CHECK64: [[CALLEE:%.*]] = load void (%"struct.::D"*)** [[VPTR]] // CHECK64: call void [[CALLEE]](%"struct.::D"* %{{.*}}) // CHECK64: ret void // CHECK64: }