/* This file contains the clock task, which handles time related functions. * Important events that are handled by the CLOCK include setting and * monitoring alarm timers and deciding when to (re)schedule processes. * The CLOCK offers a direct interface to kernel processes. System services * can access its services through system calls, such as sys_setalarm(). The * CLOCK task thus is hidden from the outside world. * * Changes: * Aug 18, 2006 removed direct hardware access etc, MinixPPC (Ingmar Alting) * Oct 08, 2005 reordering and comment editing (A. S. Woodhull) * Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder) * Sep 30, 2004 source code documentation updated (Jorrit N. Herder) * Sep 24, 2004 redesigned alarm timers (Jorrit N. Herder) * * Clock task is notified by the clock's interrupt handler when a timer * has expired. * * In addition to the main clock_task() entry point, which starts the main * loop, there are several other minor entry points: * clock_stop: called just before MINIX shutdown * get_uptime: get realtime since boot in clock ticks * set_timer: set a watchdog timer (+) * reset_timer: reset a watchdog timer (+) * read_clock: read the counter of channel 0 of the 8253A timer * * (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel. * It is crucial that watchdog functions not block, or the CLOCK task may * be blocked. Do not send() a message when the receiver is not expecting it. * Instead, notify(), which always returns, should be used. */ #include "kernel.h" #include "proc.h" #include #include #include "clock.h" #include "debug.h" #ifdef CONFIG_WATCHDOG #include "watchdog.h" #endif /* Function prototype for PRIVATE functions. */ FORWARD _PROTOTYPE( void load_update, (void)); /* The CLOCK's timers queue. The functions in operate on this. * Each system process possesses a single synchronous alarm timer. If other * kernel parts want to use additional timers, they must declare their own * persistent (static) timer structure, which can be passed to the clock * via (re)set_timer(). * When a timer expires its watchdog function is run by the CLOCK task. */ PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */ PRIVATE clock_t next_timeout; /* realtime that next timer expires */ /* The time is incremented by the interrupt handler on each clock tick. */ PRIVATE clock_t realtime = 0; /* real time clock */ /* * The boot processor timer interrupt handler. In addition to non-boot cpus it * keeps real time and notifies the clock task if need be */ PUBLIC int bsp_timer_int_handler(void) { unsigned ticks; if(minix_panicing) return 0; /* Get number of ticks and update realtime. */ ticks = lost_ticks + 1; lost_ticks = 0; realtime += ticks; ap_timer_int_handler(); assert(!proc_is_runnable(proc_ptr) || proc_ptr->p_ticks_left > 0); /* if a timer expired, notify the clock task */ if ((next_timeout <= realtime)) { tmrs_exptimers(&clock_timers, realtime, NULL); next_timeout = (clock_timers == NULL) ? TMR_NEVER : clock_timers->tmr_exp_time; } if (do_serial_debug) do_ser_debug(); return(1); /* reenable interrupts */ } /*===========================================================================* * get_uptime * *===========================================================================*/ PUBLIC clock_t get_uptime(void) { /* Get and return the current clock uptime in ticks. */ return(realtime); } /*===========================================================================* * set_timer * *===========================================================================*/ PUBLIC void set_timer(tp, exp_time, watchdog) struct timer *tp; /* pointer to timer structure */ clock_t exp_time; /* expiration realtime */ tmr_func_t watchdog; /* watchdog to be called */ { /* Insert the new timer in the active timers list. Always update the * next timeout time by setting it to the front of the active list. */ tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL); next_timeout = clock_timers->tmr_exp_time; } /*===========================================================================* * reset_timer * *===========================================================================*/ PUBLIC void reset_timer(tp) struct timer *tp; /* pointer to timer structure */ { /* The timer pointed to by 'tp' is no longer needed. Remove it from both the * active and expired lists. Always update the next timeout time by setting * it to the front of the active list. */ tmrs_clrtimer(&clock_timers, tp, NULL); next_timeout = (clock_timers == NULL) ? TMR_NEVER : clock_timers->tmr_exp_time; } /*===========================================================================* * load_update * *===========================================================================*/ PRIVATE void load_update(void) { u16_t slot; int enqueued = 0, q; struct proc *p; /* Load average data is stored as a list of numbers in a circular * buffer. Each slot accumulates _LOAD_UNIT_SECS of samples of * the number of runnable processes. Computations can then * be made of the load average over variable periods, in the * user library (see getloadavg(3)). */ slot = (realtime / system_hz / _LOAD_UNIT_SECS) % _LOAD_HISTORY; if(slot != kloadinfo.proc_last_slot) { kloadinfo.proc_load_history[slot] = 0; kloadinfo.proc_last_slot = slot; } /* Cumulation. How many processes are ready now? */ for(q = 0; q < NR_SCHED_QUEUES; q++) for(p = rdy_head[q]; p; p = p->p_nextready) enqueued++; kloadinfo.proc_load_history[slot] += enqueued; /* Up-to-dateness. */ kloadinfo.last_clock = realtime; } /* * Timer interupt handler. This is the only thing executed on non boot * processors. It is called by bsp_timer_int_handler() on the boot processor */ PUBLIC int ap_timer_int_handler(void) { /* Update user and system accounting times. Charge the current process * for user time. If the current process is not billable, that is, if a * non-user process is running, charge the billable process for system * time as well. Thus the unbillable process' user time is the billable * user's system time. */ const unsigned ticks = 1; struct proc * p, * billp; #ifdef CONFIG_WATCHDOG /* * we need to know whether local timer ticks are happening or whether * the kernel is locked up. We don't care about overflows as we only * need to know that it's still ticking or not */ watchdog_local_timer_ticks++; #endif /* Update user and system accounting times. Charge the current process * for user time. If the current process is not billable, that is, if a * non-user process is running, charge the billable process for system * time as well. Thus the unbillable process' user time is the billable * user's system time. */ /* FIXME prepared for get_cpu_local_var() */ p = proc_ptr; billp = bill_ptr; p->p_user_time += ticks; #if DEBUG_RACE /* With DEBUG_RACE, every process gets interrupted. */ p->p_ticks_left = 0; #else if (priv(p)->s_flags & PREEMPTIBLE) { p->p_ticks_left -= ticks; } #endif if (! (priv(p)->s_flags & BILLABLE)) { billp->p_sys_time += ticks; } /* Decrement virtual timers, if applicable. We decrement both the * virtual and the profile timer of the current process, and if the * current process is not billable, the timer of the billed process as * well. If any of the timers expire, do_clocktick() will send out * signals. */ if ((p->p_misc_flags & MF_VIRT_TIMER)){ p->p_virt_left -= ticks; } if ((p->p_misc_flags & MF_PROF_TIMER)){ p->p_prof_left -= ticks; } if (! (priv(p)->s_flags & BILLABLE) && (billp->p_misc_flags & MF_PROF_TIMER)){ billp->p_prof_left -= ticks; } /* * Check if a process-virtual timer expired. Check current process, but * also bill_ptr - one process's user time is another's system time, and * the profile timer decreases for both! */ vtimer_check(p); if (p != billp) vtimer_check(billp); /* Update load average. */ load_update(); /* check if the processes still have some ticks left */ check_ticks_left(p); return 1; } PUBLIC int boot_cpu_init_timer(unsigned freq) { if (arch_init_local_timer(freq)) return -1; if (arch_register_local_timer_handler( (irq_handler_t) bsp_timer_int_handler)) return -1; return 0; }