. bitcode fixes
. switch to compiler-rt instead of netbsd libc functions
or libgcc for support functions for both x86 and arm
. minor build fixes
. allow build with llvm without crossbuilding llvm itself
. can now build minix/arm using llvm and eabi - without C++
support for now (hence crossbuilding llvm itself is turned off
for minix/arm)
Change-Id: If5c44ef766f5b4fc4394d4586ecc289927a0d6eb
existing libunwind used '0' in lsda_encoding as 'not present,'
whereas that is a valid encoding and does occur and would be
ignored. a missing encoding is actually 0xff.
The commit that addresses this is:
commit 8d4b51028d1a12b58d616f4b605254a877caafcf
Author: joerg <joerg>
Date: Tue Mar 11 23:52:17 2014 +0000
0 is a valid LSDA encoding and can be seen in statically linked
programs. Initialize lsdaEncoding to DW_EH_PE_omit and check for that
value to decide whether a value should be decoded.
more bugfixes are necessary. this update is up to:
commit b1f513eedd332426d88acbb118b6e9070966dcb9
Author: joerg <joerg>
Date: Wed May 14 22:13:36 2014 +0000
Lazy VFP processing works a lot better if the functions contain a return
instruction.