Previously, VFS would reopen a character device after a driver crash
if the associated file descriptor was opened with the O_REOPEN flag.
This patch removes support for this feature. The code was complex,
full of uncovered corner cases, and hard to test. Moreover, it did not
actually hide the crash from user applications: they would get an
error code to indicate that something went wrong, and have to decide
based on the nature of the underlying device how to continue.
- remove support for O_REOPEN, and make playwave(1) reopen its device;
- remove support for the DEV_REOPEN protocol message;
- remove all code in VFS related to reopening character devices;
- no longer change VFS filp reference count and FD bitmap upon filp
invalidation; instead, make get_filp* fail all calls on invalidated
FDs except when obtained with the locktype VNODE_OPCL which is used
by close_fd only;
- remove the VFS fproc file descriptor bitmap entirely, returning to
the situation that a FD is in use if its slot points to a filp; use
FILP_CLOSED as single means of marking a filp as invalidated.
Change-Id: I34f6bc69a036b3a8fc667c1f80435ff3af56558f
Previously, processing of some replies coming from character drivers
could block on locks, and therefore, such processing was done from
threads that were associated to the character driver process. The
hidden consequence of this was that if all threads were in use, VFS
could drop replies coming from the driver. This patch returns VFS to
a situation where the replies from character drivers are processed
instantly from the main thread, by removing the situations that may
cause VFS to block while handling those replies.
- change the locking model for select, so that it will never block
on any processing that happens after the select call has been set
up, in particular processing of character driver select replies;
- clearly mark all select routines that may never block;
- protect against race conditions in do_select as result of the
locking that still does happen there (as is required for pipes);
- also handle select timers from the main thread;
- move processing of character driver replies into device.c.
Change-Id: I4dc8e69f265cbd178de0fbf321d35f58f067cc57
By decoupling synchronous drivers from VFS, we are a big step closer to
supporting driver crashes under all circumstances. That is, VFS can't
become stuck on IPC with a synchronous driver (e.g., INET) and can
recover from crashing block drivers during open/close/ioctl or during
communication with an FS.
In order to maintain serialized communication with a synchronous driver,
the communication is wrapped by a mutex on a per driver basis (not major
numbers as there can be multiple majors with identical endpoints). Majors
that share a driver endpoint point to a single mutex object.
In order to support crashes from block drivers, the file reopen tactic
had to be changed; first reopen files associated with the crashed
driver, then send the new driver endpoint to FSes. This solves a
deadlock between the FS and the block driver;
- VFS would send REQ_NEW_DRIVER to an FS, but he FS only receives it
after retrying the current request to the newly started driver.
- The block driver would refuse the retried request until all files
had been reopened.
- VFS would reopen files only after getting a reply from the initial
REQ_NEW_DRIVER.
When a character special driver crashes, all associated files have to
be marked invalid and closed (or reopened if flagged as such). However,
they can only be closed if a thread holds exclusive access to it. To
obtain exclusive access, the worker thread (which handles the new driver
endpoint event from DS) schedules a new job to garbage collect invalid
files. This way, we can signal the worker thread that was talking to the
crashed driver and will release exclusive access to a file associated
with the crashed driver and prevent the garbage collecting worker thread
from dead locking on that file.
Also, when a character special driver crashes, RS will unmap the driver
and remap it upon restart. During unmapping, associated files are marked
invalid instead of waiting for an endpoint up event from DS, as that
event might come later than new read/write/select requests and thus
cause confusion in the freshly started driver.
When locking a filp, the usage counters are no longer checked. The usage
counter can legally go down to zero during filp invalidation while there
are locks pending.
DS events are handled by a separate worker thread instead of the main
thread as reopening files could lead to another crash and a stuck thread.
An additional worker thread is then necessary to unlock it.
Finally, with everything asynchronous a race condition in do_select
surfaced. A select entry was only marked in use after succesfully sending
initial select requests to drivers and having to wait. When multiple
select() calls were handled there was opportunity that these entries
were overwritten. This had as effect that some select results were
ignored (and select() remained blocking instead if returning) or do_select
tried to access filps that were not present (because thrown away by
secondary select()). This bug manifested itself with sendrecs, but was
very hard to reproduce. However, it became awfully easy to trigger with
asynsends only.
- Remove redundant code.
- Always wait for the initial reply from an asynchronous select request,
even if the select has been satisfied on another file descriptor or
was canceled due to a serious error.
- Restart asynchronous selects if upon reply from the driver turns out
that there are deferred operations (and do not forget we're still
interested in the results of the deferred operations).
- Do not hang a non-blocking select when another blocking select on
the same filp is still blocking.
- Split blocking operations in read, write, and exceptions (i.e.,
blocking on read does not imply the write will block as well).
- Some loops would iterate over OPEN_MAX file descriptors instead of
the "highest" file descriptor.
- Use proper internal error return values.
- A secondary reply from a synchronous driver is essentially the same
as from an asynchronous driver (the only difference being how the
answer is received). Merge.
- Return proper error code after a driver failure.
- Auto-detect whether a driver is synchronous or asynchronous.
- Remove some code duplication.
- Clean up code (coding style, add missing comments, put all select
related code together).