Commit graph

3 commits

Author SHA1 Message Date
Ben Gras 5ae1a533c7 ARM: can build with llvm, switch to EABI
. bitcode fixes
	. switch to compiler-rt instead of netbsd libc functions
	  or libgcc for support functions for both x86 and arm
	. minor build fixes
	. allow  build with llvm without crossbuilding llvm itself
	. can now build minix/arm using llvm and eabi - without C++
	  support for now (hence crossbuilding llvm itself is turned off
	  for minix/arm)

Change-Id: If5c44ef766f5b4fc4394d4586ecc289927a0d6eb
2014-12-12 13:04:56 +01:00
Ben Gras b029fb598a new libunwind, updated to netbsd b1f513eedd
existing libunwind used '0' in lsda_encoding as 'not present,'
whereas that is a valid encoding and does occur and would be
ignored. a missing encoding is actually 0xff.

The commit that addresses this is:

commit 8d4b51028d1a12b58d616f4b605254a877caafcf
Author: joerg <joerg>
Date:   Tue Mar 11 23:52:17 2014 +0000

    0 is a valid LSDA encoding and can be seen in statically linked
    programs. Initialize lsdaEncoding to DW_EH_PE_omit and check for that
    value to decide whether a value should be decoded.

more bugfixes are necessary. this update is up to:

commit b1f513eedd332426d88acbb118b6e9070966dcb9
Author: joerg <joerg>
Date:   Wed May 14 22:13:36 2014 +0000

    Lazy VFP processing works a lot better if the functions contain a return
    instruction.
2014-07-28 17:06:01 +02:00
Lionel Sambuc 472758f313 Importing sys/libunwind for clang
Change-Id: Ib073b27e3b883837e682414ef7df56c84ca10816
2014-07-28 17:06:01 +02:00