to let tty run with its own page table (instead of with the kernel identity

map table), make it map in video memory.

sadly, this breaks tty in non-paged mode.

happily, this simplifies the code by throwing out the messing
around with segments, and throws out vidcopy.s.
This commit is contained in:
Ben Gras 2009-05-12 12:43:18 +00:00
parent 909c1bb8a7
commit dd56aa321f
5 changed files with 72 additions and 172 deletions

View file

@ -19,7 +19,7 @@ CFLAGS = $(CPPFLAGS)
LDFLAGS = -i
LIBS = -lsys -ltimers
OBJ = tty.o console.o vidcopy.o keyboard.o pty.o rs232.o
OBJ = tty.o console.o keyboard.o pty.o rs232.o
# build local binary
all build: $(DRIVER)

View file

@ -21,6 +21,7 @@
#include <sys/ioctl.h>
#include <sys/vm.h>
#include <sys/video.h>
#include <sys/mman.h>
#include <minix/tty.h>
#include <minix/callnr.h>
#include <minix/com.h>
@ -37,9 +38,6 @@
#define TIMER_FREQ 1193182L /* clock frequency for timer in PC and AT */
/* Global variables used by the console driver and assembly support. */
PUBLIC int vid_index; /* index of video segment in remote mem map */
PUBLIC u16_t vid_seg;
PUBLIC vir_bytes vid_off; /* video ram is found at vid_seg:vid_off */
PUBLIC phys_bytes vid_size; /* 0x2000 for color or 0x0800 for mono */
PUBLIC phys_bytes vid_base;
PUBLIC unsigned vid_mask; /* 0x1FFF for color or 0x07FF for mono */
@ -56,6 +54,9 @@ PRIVATE unsigned scr_lines; /* # lines on the screen */
PRIVATE unsigned scr_size; /* # characters on the screen */
PUBLIC unsigned info_location; /* location in video memory of struct */
/* tells mem_vid_copy() to blank the screen */
#define BLANK_MEM ((vir_bytes) 0)
PRIVATE int disabled_vc = -1; /* Virtual console that was active when
* disable_console was called.
*/
@ -63,6 +64,8 @@ PRIVATE int disabled_sm; /* Scroll mode to be restored when re-enabling
* console
*/
char *console_memory = NULL;
/* boot_tty_info we use to communicate with the boot code. */
struct boot_tty_info boot_tty_info;
@ -90,7 +93,7 @@ typedef struct console {
#define UPDATEBOOTINFO(ccons, infofield, value) { \
if(ccons->c_line == 0) { \
boot_tty_info.infofield = value; \
mem_vid_copy((u16_t *) &boot_tty_info, \
mem_vid_copy((vir_bytes) &boot_tty_info, \
info_location/2, sizeof(boot_tty_info)/2); \
} \
}
@ -142,6 +145,8 @@ FORWARD _PROTOTYPE( void disable_console, (void) );
FORWARD _PROTOTYPE( void reenable_console, (void) );
FORWARD _PROTOTYPE( int ga_program, (struct sequence *seq) );
FORWARD _PROTOTYPE( int cons_ioctl, (tty_t *tp, int) );
FORWARD _PROTOTYPE( void mem_vid_copy, (vir_bytes src, int dst, int count) );
FORWARD _PROTOTYPE( void vid_vid_copy, (int src, int dst, int count) );
#if 0
FORWARD _PROTOTYPE( void get_6845, (int reg, unsigned *val) );
@ -403,7 +408,7 @@ register console_t *cons; /* pointer to console struct */
/* Have the characters in 'ramqueue' transferred to the screen. */
if (cons->c_rwords > 0) {
mem_vid_copy(cons->c_ramqueue, cons->c_cur, cons->c_rwords);
mem_vid_copy((vir_bytes) cons->c_ramqueue, cons->c_cur, cons->c_rwords);
cons->c_rwords = 0;
/* TTY likes to know the current column and if echoing messed up. */
@ -998,7 +1003,10 @@ tty_t *tp;
wrap = ! machine.vdu_ega;
info_location = vid_size - sizeof(struct boot_tty_info);
s = sys_segctl(&vid_index, &vid_seg, &vid_off, vid_base, vid_size);
console_memory = vm_map_phys(SELF, (void *) vid_base, vid_size);
if(console_memory == MAP_FAILED)
panic("TTY","Console couldn't map video memory", NO_NUM);
vid_size >>= 1; /* word count */
vid_mask = vid_size - 1;
@ -1386,3 +1394,60 @@ int try;
return 0;
}
#define LIMITINDEX(mask, start, size, ct) { \
int countlimit = size - start; \
start &= mask; \
if(ct > countlimit) ct = countlimit; \
}
/*===========================================================================*
* mem_vid_copy *
*===========================================================================*/
PRIVATE void mem_vid_copy(vir_bytes src, int dst_index, int count)
{
u16_t *src_mem = (u16_t *) src;
while(count > 0) {
int i, subcount = count;
u16_t *dst_mem;
LIMITINDEX(vid_mask, dst_index, vid_size, subcount);
dst_mem = (u16_t *) console_memory + dst_index;
if(!src)
for(i = 0; i < subcount; i++)
*dst_mem++ = blank_color;
else
for(i = 0; i < subcount; i++)
*dst_mem++ = *src_mem++;
count -= subcount;
dst_index += subcount;
}
}
/*===========================================================================*
* vid_vid_copy *
*===========================================================================*/
PRIVATE void vid_vid_copy(int src_index, int dst_index, int count)
{
int backwards = 0;
if(src_index < dst_index)
backwards = 1;
while(count > 0) {
int i, subcount = count;
u16_t *dst_mem, *src_mem;
LIMITINDEX(vid_mask, src_index, vid_size, subcount);
LIMITINDEX(vid_mask, dst_index, vid_size, subcount);
src_mem = (u16_t *) console_memory + src_index;
dst_mem = (u16_t *) console_memory + dst_index;
if(backwards) {
src_mem += subcount - 1;
dst_mem += subcount - 1;
for(i = 0; i < subcount; i++)
*dst_mem-- = *src_mem--;
} else {
for(i = 0; i < subcount; i++)
*dst_mem++ = *src_mem++;
}
count -= subcount;
dst_index += subcount;
src_index += subcount;
}
}

View file

@ -197,9 +197,5 @@ _PROTOTYPE( void pty_init, (struct tty *tp) );
_PROTOTYPE( void select_retry_pty, (struct tty *tp) );
_PROTOTYPE( int pty_status, (message *m_ptr) );
/* vidcopy.s */
_PROTOTYPE( void vid_vid_copy, (unsigned src, unsigned dst, unsigned count));
_PROTOTYPE( void mem_vid_copy, (u16_t *src, unsigned dst, unsigned count));
#endif /* (CHIP == INTEL) */

View file

@ -1,160 +0,0 @@
#
! This file contains two specialized assembly code routines to update the
! video memory. The routines can copy from user to video memory, or from
! video to video memory.
! sections
.sect .text; .sect .rom; .sect .data; .sect .bss
! exported functions
.define _mem_vid_copy ! copy data to video ram
.define _vid_vid_copy ! move data in video ram
! The routines only guarantee to preserve the registers the C compiler
! expects to be preserved (ebx, esi, edi, ebp, esp, segment registers, and
! direction bit in the flags).
.sect .text
!*===========================================================================*
!* mem_vid_copy *
!*===========================================================================*
! PUBLIC void mem_vid_copy(u16 *src, unsigned dst, unsigned count);
!
! Copy count characters from kernel memory to video memory. Src is an ordinary
! pointer to a word, but dst and count are character (word) based video offset
! and count. If src is null then screen memory is blanked by filling it with
! blank_color.
_mem_vid_copy:
push ebp
mov ebp, esp
push esi
push edi
push es
mov esi, 8(ebp) ! source
mov edi, 12(ebp) ! destination
mov edx, 16(ebp) ! count
mov es, (_vid_seg) ! segment containing video memory
cld ! make sure direction is up
mvc_loop:
and edi, (_vid_mask) ! wrap address
mov ecx, edx ! one chunk to copy
mov eax, (_vid_size)
sub eax, edi
cmp ecx, eax
jbe 0f
mov ecx, eax ! ecx = min(ecx, vid_size - edi)
0: sub edx, ecx ! count -= ecx
shl edi, 1 ! byte address
add edi, (_vid_off) ! in video memory
test esi, esi ! source == 0 means blank the screen
jz mvc_blank
mvc_copy:
rep ! copy words to video memory
o16 movs
jmp mvc_test
mvc_blank:
mov eax, (_blank_color) ! ax = blanking character
rep
o16 stos ! copy blanks to video memory
!jmp mvc_test
mvc_test:
sub edi, (_vid_off)
shr edi, 1 ! back to a word address
test edx, edx
jnz mvc_loop
mvc_done:
pop es
pop edi
pop esi
pop ebp
ret
!*===========================================================================*
!* vid_vid_copy *
!*===========================================================================*
! PUBLIC void vid_vid_copy(unsigned src, unsigned dst, unsigned count);
!
! Copy count characters from video memory to video memory. Handle overlap.
! Used for scrolling, line or character insertion and deletion. Src, dst
! and count are character (word) based video offsets and count.
_vid_vid_copy:
push ebp
mov ebp, esp
push esi
push edi
push es
mov esi, 8(ebp) ! source
mov edi, 12(ebp) ! destination
mov edx, 16(ebp) ! count
mov es, (_vid_seg) ! segment containing video memory
cmp esi, edi ! copy up or down?
jb vvc_down
vvc_up:
cld ! direction is up
vvc_uploop:
and esi, (_vid_mask) ! wrap addresses
and edi, (_vid_mask)
mov ecx, edx ! one chunk to copy
mov eax, (_vid_size)
sub eax, esi
cmp ecx, eax
jbe 0f
mov ecx, eax ! ecx = min(ecx, vid_size - esi)
0: mov eax, (_vid_size)
sub eax, edi
cmp ecx, eax
jbe 0f
mov ecx, eax ! ecx = min(ecx, vid_size - edi)
0: sub edx, ecx ! count -= ecx
call vvc_copy ! copy video words
test edx, edx
jnz vvc_uploop ! again?
jmp vvc_done
vvc_down:
std ! direction is down
lea esi, -1(esi)(edx*1) ! start copying at the top
lea edi, -1(edi)(edx*1)
vvc_downloop:
and esi, (_vid_mask) ! wrap addresses
and edi, (_vid_mask)
mov ecx, edx ! one chunk to copy
lea eax, 1(esi)
cmp ecx, eax
jbe 0f
mov ecx, eax ! ecx = min(ecx, esi + 1)
0: lea eax, 1(edi)
cmp ecx, eax
jbe 0f
mov ecx, eax ! ecx = min(ecx, edi + 1)
0: sub edx, ecx ! count -= ecx
call vvc_copy
test edx, edx
jnz vvc_downloop ! again?
cld ! C compiler expects up
!jmp vvc_done
vvc_done:
pop es
pop edi
pop esi
pop ebp
ret
! Copy video words. (Inner code of both the up and downcopying loop.)
vvc_copy:
shl esi, 1
shl edi, 1 ! byte addresses
add esi, (_vid_off)
add edi, (_vid_off) ! in video memory
rep
eseg o16 movs ! copy video words
sub esi, (_vid_off)
sub edi, (_vid_off)
shr esi, 1
shr edi, 1 ! back to word addresses
ret

View file

@ -11,7 +11,6 @@
#define BLANK_COLOR 0x0700 /* determines cursor color on blank screen */
#define SCROLL_UP 0 /* scroll forward */
#define SCROLL_DOWN 1 /* scroll backward */
#define BLANK_MEM ((u16_t *) 0) /* tells mem_vid_copy() to blank the screen */
#define CONS_RAM_WORDS 80 /* video ram buffer size */
#define MAX_ESC_PARMS 4 /* number of escape sequence params allowed */