Importing games/arithmetic
No Minix specific changes needed. Change-Id: I67d7a01edea0cee5be403dbbea20c2ca0f1771f0
This commit is contained in:
parent
b098ee9ca6
commit
8df22d598f
6 changed files with 503 additions and 1 deletions
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@ -556,6 +556,7 @@
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./usr/etc/rc minix-sys
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./usr/etc/rc minix-sys
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./usr/games minix-sys
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./usr/games minix-sys
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./usr/games/adventure minix-sys
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./usr/games/adventure minix-sys
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./usr/games/arithmetic minix-sys
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./usr/games/bcd minix-sys
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./usr/games/bcd minix-sys
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./usr/games/factor minix-sys
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./usr/games/factor minix-sys
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./usr/games/fortune minix-sys
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./usr/games/fortune minix-sys
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@ -4758,6 +4759,7 @@
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./usr/man/man5/utmp.5 minix-sys
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./usr/man/man5/utmp.5 minix-sys
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./usr/man/man6 minix-sys
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./usr/man/man6 minix-sys
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./usr/man/man6/adventure.6 minix-sys
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./usr/man/man6/adventure.6 minix-sys
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./usr/man/man6/arithmetic.6 minix-sys
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./usr/man/man6/bcd.6 minix-sys
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./usr/man/man6/bcd.6 minix-sys
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./usr/man/man6/factor.6 minix-sys
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./usr/man/man6/factor.6 minix-sys
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./usr/man/man6/fortune.6 minix-sys
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./usr/man/man6/fortune.6 minix-sys
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@ -7,7 +7,7 @@
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.include <bsd.own.mk>
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.include <bsd.own.mk>
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SUBDIR= adventure \
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SUBDIR= adventure arithmetic \
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bcd \
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bcd \
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\
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\
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factor fortune \
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factor fortune \
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8
games/arithmetic/Makefile
Normal file
8
games/arithmetic/Makefile
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@ -0,0 +1,8 @@
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# $NetBSD: Makefile,v 1.4 1995/03/21 11:59:28 cgd Exp $
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# @(#)Makefile 8.1 (Berkeley) 5/31/93
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PROG= arithmetic
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MAN= arithmetic.6
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HIDEGAME=hidegame
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.include <bsd.prog.mk>
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106
games/arithmetic/arithmetic.6
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106
games/arithmetic/arithmetic.6
Normal file
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@ -0,0 +1,106 @@
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.\" $NetBSD: arithmetic.6,v 1.12 2009/03/11 13:00:37 joerg Exp $
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.\"
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.\" Copyright (c) 1989, 1993
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.\" The Regents of the University of California. All rights reserved.
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.\"
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.\" This code is derived from software contributed to Berkeley by
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.\" Eamonn McManus of Trinity College Dublin.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. Neither the name of the University nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" @(#)arithmetic.6 8.1 (Berkeley) 5/31/93
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.\"
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.Dd May 31, 1993
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.Dt ARITHMETIC 6
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.Os
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.Sh NAME
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.Nm arithmetic
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.Nd quiz on simple arithmetic
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.Sh SYNOPSIS
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.Nm
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.Op Fl o Ar +\-x/
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.Op Fl r Ar range
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.Sh DESCRIPTION
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.Nm
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asks you to solve problems in simple arithmetic.
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Each question must be answered correctly before going on to the next.
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After every 20 problems, it prints the score so far and the time taken.
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You can quit at any time by typing the interrupt or end-of-file character.
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.Pp
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The options are as follows:
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.Bl -tag -width indent
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.It Fl o
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By default,
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.Nm
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asks questions on addition of numbers from 0 to 10, and corresponding
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subtraction.
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By supplying one or more of the characters
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.Ar +\-x/ ,
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you can ask for problems in addition, subtraction, multiplication, and
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division, respectively.
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If you give one of these characters more than once, that kind of problem
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will be asked correspondingly more often.
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.It Fl r
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If a
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.Ar range
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is supplied,
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.Nm
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selects the numbers in its problems in the following way.
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For addition and multiplication, the numbers to be added or multiplied
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are between 0 and
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.Ar range ,
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inclusive.
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For subtraction and division, both the required result and the number to
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divide by or subtract will be between 0 and
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.Ar range .
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(Of course,
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.Nm
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will not ask you to divide by 0.)
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The default
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.Ar range
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is 10.
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.El
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.Pp
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When you get a problem wrong,
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.Nm
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will remember the numbers involved, and will tend to select those numbers
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more often than others, in problems of the same sort.
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Eventually it will forgive and forget.
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.Pp
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.Nm
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cannot be persuaded to tell you the right answer.
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You must work it out for yourself.
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.Sh DIAGNOSTICS
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.Dq What?
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if you get a question wrong.
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.Dq Right!
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if you get it right.
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.Dq Please type a number.
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if
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.Nm
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doesn't understand what you typed.
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.Sh SEE ALSO
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.Xr bc 1 ,
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.Xr dc 1
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385
games/arithmetic/arithmetic.c
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385
games/arithmetic/arithmetic.c
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@ -0,0 +1,385 @@
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/* $NetBSD: arithmetic.c,v 1.27 2012/06/19 05:46:08 dholland Exp $ */
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/*
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* Copyright (c) 1989, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Eamonn McManus of Trinity College Dublin.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__COPYRIGHT("@(#) Copyright (c) 1989, 1993\
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The Regents of the University of California. All rights reserved.");
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#endif /* not lint */
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)arithmetic.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: arithmetic.c,v 1.27 2012/06/19 05:46:08 dholland Exp $");
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#endif
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#endif /* not lint */
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/*
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* By Eamonn McManus, Trinity College Dublin <emcmanus@cs.tcd.ie>.
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*
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* The operation of this program mimics that of the standard Unix game
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* `arithmetic'. I've made it as close as I could manage without examining
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* the source code. The principal differences are:
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*
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* The method of biasing towards numbers that had wrong answers in the past
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* is different; original `arithmetic' seems to retain the bias forever,
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* whereas this program lets the bias gradually decay as it is used.
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*
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* Original `arithmetic' delays for some period (3 seconds?) after printing
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* the score. I saw no reason for this delay, so I scrapped it.
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*
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* There is no longer a limitation on the maximum range that can be supplied
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* to the program. The original program required it to be less than 100.
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* Anomalous results may occur with this program if ranges big enough to
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* allow overflow are given.
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*
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* I have obviously not attempted to duplicate bugs in the original. It
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* would go into an infinite loop if invoked as `arithmetic / 0'. It also
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* did not recognise an EOF in its input, and would continue trying to read
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* after it. It did not check that the input was a valid number, treating any
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* garbage as 0. Finally, it did not flush stdout after printing its prompt,
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* so in the unlikely event that stdout was not a terminal, it would not work
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* properly.
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*/
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#include <sys/types.h>
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#include <err.h>
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#include <ctype.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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static int getrandom(int, int, int);
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static void intr(int) __dead;
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static int opnum(int);
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static void penalise(int, int, int);
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static int problem(void);
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static void showstats(int);
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static void usage(void) __dead;
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static const char keylist[] = "+-x/";
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static const char defaultkeys[] = "+-";
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static const char *keys = defaultkeys;
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static int nkeys = sizeof(defaultkeys) - 1;
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static int rangemax = 10;
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static int nright, nwrong;
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static time_t qtime;
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#define NQUESTS 20
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/*
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* Select keys from +-x/ to be asked addition, subtraction, multiplication,
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* and division problems. More than one key may be given. The default is
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* +-. Specify a range to confine the operands to 0 - range. Default upper
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* bound is 10. After every NQUESTS questions, statistics on the performance
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* so far are printed.
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*/
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int
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main(int argc, char **argv)
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{
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int ch, cnt;
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/* Revoke setgid privileges */
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setgid(getgid());
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while ((ch = getopt(argc, argv, "r:o:")) != -1)
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switch(ch) {
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case 'o': {
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const char *p;
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for (p = keys = optarg; *p; ++p)
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if (!strchr(keylist, *p))
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errx(1, "arithmetic: unknown key.");
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nkeys = p - optarg;
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break;
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}
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case 'r':
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if ((rangemax = atoi(optarg)) <= 0)
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errx(1, "arithmetic: invalid range.");
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break;
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case '?':
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default:
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|
usage();
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|
}
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|
if (argc -= optind)
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usage();
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|
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/* Seed the random-number generator. */
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srandom((int)time(NULL));
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|
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(void)signal(SIGINT, intr);
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|
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/* Now ask the questions. */
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|
for (;;) {
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|
for (cnt = NQUESTS; cnt--;)
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|
if (problem() == EOF)
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|
exit(0);
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|
showstats(0);
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|
}
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/* NOTREACHED */
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|
}
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/* Handle interrupt character. Print score and exit. */
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|
static void
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|
intr(int dummy __unused)
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|
{
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|
showstats(1);
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|
exit(0);
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||||||
|
}
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|
|
||||||
|
/* Print score. Original `arithmetic' had a delay after printing it. */
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static void
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showstats(int bool_sigint)
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|
{
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|
if (nright + nwrong > 0) {
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(void)printf("\n\nRights %d; Wrongs %d; Score %d%%",
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|
nright, nwrong, (int)(100L * nright / (nright + nwrong)));
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if (nright > 0)
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(void)printf("\nTotal time %ld seconds; %.1f seconds per problem\n\n",
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(long)qtime, (float)qtime / nright);
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|
}
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|
if(!bool_sigint) {
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(void)printf("Press RETURN to continue...\n");
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|
while(!getchar()) ;
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|
}
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|
(void)printf("\n");
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|
}
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/*
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* Pick a problem and ask it. Keeps asking the same problem until supplied
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* with the correct answer, or until EOF or interrupt is typed. Problems are
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* selected such that the right operand and either the left operand (for +, x)
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* or the correct result (for -, /) are in the range 0 to rangemax. Each wrong
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* answer causes the numbers in the problem to be penalised, so that they are
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* more likely to appear in subsequent problems.
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*/
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static int
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problem(void)
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|
{
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char *p;
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time_t start, finish;
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|
int left, op, right, result;
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|
char line[80];
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|
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|
right = left = result = 0;
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op = keys[random() % nkeys];
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if (op != '/')
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|
right = getrandom(rangemax + 1, op, 1);
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|
retry:
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|
/* Get the operands. */
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|
switch (op) {
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case '+':
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|
left = getrandom(rangemax + 1, op, 0);
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|
result = left + right;
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|
break;
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|
case '-':
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|
result = getrandom(rangemax + 1, op, 0);
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|
left = right + result;
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|
break;
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|
case 'x':
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|
left = getrandom(rangemax + 1, op, 0);
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|
result = left * right;
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|
break;
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|
case '/':
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|
right = getrandom(rangemax, op, 1) + 1;
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|
result = getrandom(rangemax + 1, op, 0);
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|
left = right * result + random() % right;
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|
break;
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||||||
|
}
|
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|
|
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|
/*
|
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|
* A very big maxrange could cause negative values to pop
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|
* up, owing to overflow.
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||||||
|
*/
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||||||
|
if (result < 0 || left < 0)
|
||||||
|
goto retry;
|
||||||
|
|
||||||
|
(void)printf("%d %c %d = ", left, op, right);
|
||||||
|
(void)fflush(stdout);
|
||||||
|
(void)time(&start);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Keep looping until the correct answer is given, or until EOF or
|
||||||
|
* interrupt is typed.
|
||||||
|
*/
|
||||||
|
for (;;) {
|
||||||
|
if (!fgets(line, sizeof(line), stdin)) {
|
||||||
|
(void)printf("\n");
|
||||||
|
return(EOF);
|
||||||
|
}
|
||||||
|
for (p = line; *p && isspace((unsigned char)*p); ++p);
|
||||||
|
if (!isdigit((unsigned char)*p)) {
|
||||||
|
(void)printf("Please type a number.\n");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (atoi(p) == result) {
|
||||||
|
(void)printf("Right!\n");
|
||||||
|
++nright;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/* Wrong answer; penalise and ask again. */
|
||||||
|
(void)printf("What?\n");
|
||||||
|
++nwrong;
|
||||||
|
penalise(right, op, 1);
|
||||||
|
if (op == 'x' || op == '+')
|
||||||
|
penalise(left, op, 0);
|
||||||
|
else
|
||||||
|
penalise(result, op, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Accumulate the time taken. Obviously rounding errors happen here;
|
||||||
|
* however they should cancel out, because some of the time you are
|
||||||
|
* charged for a partially elapsed second at the start, and some of
|
||||||
|
* the time you are not charged for a partially elapsed second at the
|
||||||
|
* end.
|
||||||
|
*/
|
||||||
|
(void)time(&finish);
|
||||||
|
qtime += finish - start;
|
||||||
|
return(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Here is the code for accumulating penalties against the numbers for which
|
||||||
|
* a wrong answer was given. The right operand and either the left operand
|
||||||
|
* (for +, x) or the result (for -, /) are stored in a list for the particular
|
||||||
|
* operation, and each becomes more likely to appear again in that operation.
|
||||||
|
* Initially, each number is charged a penalty of WRONGPENALTY, giving it that
|
||||||
|
* many extra chances of appearing. Each time it is selected because of this,
|
||||||
|
* its penalty is decreased by one; it is removed when it reaches 0.
|
||||||
|
*
|
||||||
|
* The penalty[] array gives the sum of all penalties in the list for
|
||||||
|
* each operation and each operand. The penlist[] array has the lists of
|
||||||
|
* penalties themselves.
|
||||||
|
*/
|
||||||
|
|
||||||
|
static int penalty[sizeof(keylist) - 1][2];
|
||||||
|
static struct penalty {
|
||||||
|
int value, penalty; /* Penalised value and its penalty. */
|
||||||
|
struct penalty *next;
|
||||||
|
} *penlist[sizeof(keylist) - 1][2];
|
||||||
|
|
||||||
|
#define WRONGPENALTY 5 /* Perhaps this should depend on maxrange. */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add a penalty for the number `value' to the list for operation `op',
|
||||||
|
* operand number `operand' (0 or 1). If we run out of memory, we just
|
||||||
|
* forget about the penalty (how likely is this, anyway?).
|
||||||
|
*/
|
||||||
|
static void
|
||||||
|
penalise(int value, int op, int operand)
|
||||||
|
{
|
||||||
|
struct penalty *p;
|
||||||
|
|
||||||
|
op = opnum(op);
|
||||||
|
if ((p = malloc(sizeof(*p))) == NULL)
|
||||||
|
return;
|
||||||
|
p->next = penlist[op][operand];
|
||||||
|
penlist[op][operand] = p;
|
||||||
|
penalty[op][operand] += p->penalty = WRONGPENALTY;
|
||||||
|
p->value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Select a random value from 0 to maxval - 1 for operand `operand' (0 or 1)
|
||||||
|
* of operation `op'. The random number we generate is either used directly
|
||||||
|
* as a value, or represents a position in the penalty list. If the latter,
|
||||||
|
* we find the corresponding value and return that, decreasing its penalty.
|
||||||
|
*/
|
||||||
|
static int
|
||||||
|
getrandom(int maxval, int op, int operand)
|
||||||
|
{
|
||||||
|
int value;
|
||||||
|
struct penalty **pp, *p;
|
||||||
|
|
||||||
|
op = opnum(op);
|
||||||
|
value = random() % (maxval + penalty[op][operand]);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* 0 to maxval - 1 is a number to be used directly; bigger values
|
||||||
|
* are positions to be located in the penalty list.
|
||||||
|
*/
|
||||||
|
if (value < maxval)
|
||||||
|
return(value);
|
||||||
|
value -= maxval;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Find the penalty at position `value'; decrement its penalty and
|
||||||
|
* delete it if it reaches 0; return the corresponding value.
|
||||||
|
*/
|
||||||
|
for (pp = &penlist[op][operand]; (p = *pp) != NULL; pp = &p->next) {
|
||||||
|
if (p->penalty > value) {
|
||||||
|
value = p->value;
|
||||||
|
penalty[op][operand]--;
|
||||||
|
if (--(p->penalty) <= 0) {
|
||||||
|
p = p->next;
|
||||||
|
(void)free((char *)*pp);
|
||||||
|
*pp = p;
|
||||||
|
}
|
||||||
|
return(value);
|
||||||
|
}
|
||||||
|
value -= p->penalty;
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
* We can only get here if the value from the penalty[] array doesn't
|
||||||
|
* correspond to the actual sum of penalties in the list. Provide an
|
||||||
|
* obscure message.
|
||||||
|
*/
|
||||||
|
errx(1, "arithmetic: bug: inconsistent penalties.");
|
||||||
|
/* NOTREACHED */
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Return an index for the character op, which is one of [+-x/]. */
|
||||||
|
static int
|
||||||
|
opnum(int op)
|
||||||
|
{
|
||||||
|
char *p;
|
||||||
|
|
||||||
|
if (op == 0 || (p = strchr(keylist, op)) == NULL)
|
||||||
|
errx(1, "arithmetic: bug: op %c not in keylist %s",
|
||||||
|
op, keylist);
|
||||||
|
return(p - keylist);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Print usage message and quit. */
|
||||||
|
static void
|
||||||
|
usage(void)
|
||||||
|
{
|
||||||
|
(void)fprintf(stderr, "Usage: %s [-o +-x/] [-r range]\n",
|
||||||
|
getprogname());
|
||||||
|
exit(1);
|
||||||
|
}
|
|
@ -69,6 +69,7 @@
|
||||||
2013/12/1 12:00:00,external/public-domain
|
2013/12/1 12:00:00,external/public-domain
|
||||||
2013/12/1 12:00:00,external/README
|
2013/12/1 12:00:00,external/README
|
||||||
2013/12/1 12:00:00,games/adventure
|
2013/12/1 12:00:00,games/adventure
|
||||||
|
2013/12/1 12:00:00,games/arithmetic
|
||||||
2013/12/1 12:00:00,games/bcd
|
2013/12/1 12:00:00,games/bcd
|
||||||
2013/12/1 12:00:00,games/factor
|
2013/12/1 12:00:00,games/factor
|
||||||
2013/12/1 12:00:00,games/fortune
|
2013/12/1 12:00:00,games/fortune
|
||||||
|
|
Loading…
Reference in a new issue