675 lines
15 KiB
C
675 lines
15 KiB
C
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/* $NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $ */
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/*
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* Copyright (c) 1988, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Timothy C. Stoehr.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $");
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#endif
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#endif /* not lint */
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/*
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* score.c
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*
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* This source herein may be modified and/or distributed by anybody who
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* so desires, with the following restrictions:
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* 1.) No portion of this notice shall be removed.
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* 2.) Credit shall not be taken for the creation of this source.
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* 3.) This code is not to be traded, sold, or used for personal
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* gain or profit.
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*
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*/
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#include <stdio.h>
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#include "rogue.h"
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#include "pathnames.h"
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static void center(short, const char *);
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static int get_value(const object *);
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static void id_all(void);
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static void sell_pack(void);
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static void sf_error(void) __dead;
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void
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killed_by(const object *monster, short other)
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{
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const char *mechanism = "killed by something unknown (?)";
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char mechanism_buf[128];
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const char *article;
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char message_buf[128];
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md_ignore_signals();
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if (other != QUIT) {
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rogue.gold = ((rogue.gold * 9) / 10);
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}
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if (other) {
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switch(other) {
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case HYPOTHERMIA:
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mechanism = "died of hypothermia";
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break;
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case STARVATION:
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mechanism = "died of starvation";
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break;
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case POISON_DART:
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mechanism = "killed by a dart";
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break;
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case QUIT:
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mechanism = "quit";
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break;
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case KFIRE:
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mechanism = "killed by fire";
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break;
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}
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} else {
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if (is_vowel(m_names[monster->m_char - 'A'][0])) {
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article = "an";
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} else {
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article = "a";
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}
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snprintf(mechanism_buf, sizeof(mechanism_buf),
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"Killed by %s %s",
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article, m_names[monster->m_char - 'A']);
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mechanism = mechanism_buf;
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}
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snprintf(message_buf, sizeof(message_buf),
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"%s with %ld gold", mechanism, rogue.gold);
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if ((!other) && (!no_skull)) {
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clear();
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mvaddstr(4, 32, "__---------__");
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mvaddstr(5, 30, "_~ ~_");
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mvaddstr(6, 29, "/ \\");
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mvaddstr(7, 28, "~ ~");
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mvaddstr(8, 27, "/ \\");
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mvaddstr(9, 27, "| XXXX XXXX |");
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mvaddstr(10, 27, "| XXXX XXXX |");
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mvaddstr(11, 27, "| XXX XXX |");
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mvaddstr(12, 28, "\\ @ /");
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mvaddstr(13, 29, "--\\ @@@ /--");
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mvaddstr(14, 30, "| | @@@ | |");
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mvaddstr(15, 30, "| | | |");
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mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
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mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
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mvaddstr(18, 31, "\\_ _/");
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mvaddstr(19, 33, "~---------~");
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center(21, nick_name);
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center(22, message_buf);
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} else {
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messagef(0, "%s", message_buf);
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}
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messagef(0, "%s", ""); /* gcc objects to just "" */
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put_scores(monster, other);
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}
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void
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win(void)
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{
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unwield(rogue.weapon); /* disarm and relax */
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unwear(rogue.armor);
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un_put_on(rogue.left_ring);
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un_put_on(rogue.right_ring);
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clear();
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mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
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mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
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mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
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mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
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mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
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mvaddstr(17, 11, "Congratulations, you have been admitted to the");
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mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
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mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
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messagef(0, "%s", ""); /* gcc objects to just "" */
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messagef(0, "%s", ""); /* gcc objects to just "" */
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id_all();
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sell_pack();
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put_scores(NULL, WIN);
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}
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void
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quit(boolean from_intrpt)
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{
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char buf[DCOLS];
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short i, orow, ocol;
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boolean mc;
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orow = ocol = 0;
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mc = FALSE;
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md_ignore_signals();
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if (from_intrpt) {
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orow = rogue.row;
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ocol = rogue.col;
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mc = msg_cleared;
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for (i = 0; i < DCOLS; i++) {
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buf[i] = mvinch(0, i);
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}
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}
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check_message();
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messagef(1, "really quit?");
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if (rgetchar() != 'y') {
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md_heed_signals();
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check_message();
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if (from_intrpt) {
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for (i = 0; i < DCOLS; i++) {
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mvaddch(0, i, buf[i]);
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}
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msg_cleared = mc;
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move(orow, ocol);
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refresh();
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}
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return;
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}
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if (from_intrpt) {
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clean_up(byebye_string);
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}
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check_message();
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killed_by(NULL, QUIT);
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}
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/*
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* The score file on disk is up to ten entries of the form
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* score block [80 bytes]
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* nickname block [30 bytes]
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*
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* The score block is to be parsed as follows:
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* bytes 0-1 Rank (" 1" to "10")
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* bytes 2-4 space padding
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* bytes 5-15 Score/gold
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* byte 15 up to a ':' Login name
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* past the ':' Death mechanism
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*
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* The nickname block is an alternate name to be printed in place of the
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* login name. Both blocks are supposed to contain a null-terminator.
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*/
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struct score_entry {
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long gold;
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char username[80];
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char death[80];
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char nickname[30];
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};
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#define NUM_SCORE_ENTRIES 10
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static void make_score(struct score_entry *, const object *, int);
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static
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void
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pad_spaces(char *str, size_t len)
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{
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size_t x;
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for (x=strlen(str); x<len-1; x++) {
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str[x] = ' ';
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}
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str[len-1] = 0;
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}
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static
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void
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unpad_spaces(char *str)
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{
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size_t x;
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for (x=strlen(str); x>0 && str[x-1]==' '; x--);
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str[x] = 0;
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}
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static
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int
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read_score_entry(struct score_entry *se, FILE *fp)
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{
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char score_block[80];
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char nickname_block[30];
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size_t n, x;
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n = fread(score_block, 1, sizeof(score_block), fp);
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if (n==0) {
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/* EOF */
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return 0;
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}
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if (n != sizeof(score_block)) {
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sf_error();
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}
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n = fread(nickname_block, 1, sizeof(nickname_block), fp);
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if (n != sizeof(nickname_block)) {
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sf_error();
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}
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xxxx(score_block, sizeof(score_block));
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xxxx(nickname_block, sizeof(nickname_block));
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/* Ensure null termination */
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score_block[sizeof(score_block)-1] = 0;
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nickname_block[sizeof(nickname_block)-1] = 0;
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/* If there are other nulls in the score block, file is corrupt */
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if (strlen(score_block)!=sizeof(score_block)-1) {
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sf_error();
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}
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/* but this is NOT true of the nickname block */
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/* quash trailing spaces */
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unpad_spaces(score_block);
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unpad_spaces(nickname_block);
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for (x=5; score_block[x] == ' '; x++);
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se->gold = lget_number(score_block+x);
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for (x=15; score_block[x] != 0 && score_block[x] != ':'; x++);
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if (score_block[x] == 0) {
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sf_error();
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}
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score_block[x++] = 0;
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strlcpy(se->username, score_block+15, sizeof(se->username));
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strlcpy(se->death, score_block+x, sizeof(se->death));
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strlcpy(se->nickname, nickname_block, sizeof(se->nickname));
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return 1;
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}
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static
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void
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write_score_entry(const struct score_entry *se, int rank, FILE *fp)
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{
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char score_block[80];
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char nickname_block[30];
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/* avoid writing crap to score file */
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memset(score_block, 0, sizeof(score_block));
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memset(nickname_block, 0, sizeof(nickname_block));
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snprintf(score_block, sizeof(score_block),
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"%2d %6ld %s: %s",
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rank+1, se->gold, se->username, se->death);
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strlcpy(nickname_block, se->nickname, sizeof(nickname_block));
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/* pad blocks out with spaces */
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pad_spaces(score_block, sizeof(score_block));
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/*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
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xxxx(score_block, sizeof(score_block));
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xxxx(nickname_block, sizeof(nickname_block));
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fwrite(score_block, 1, sizeof(score_block), fp);
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fwrite(nickname_block, 1, sizeof(nickname_block), fp);
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}
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void
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put_scores(const object *monster, short other)
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{
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short i, rank=-1, found_player = -1, numscores = 0;
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struct score_entry scores[NUM_SCORE_ENTRIES];
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const char *name;
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FILE *fp;
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boolean dopause = score_only;
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md_lock(1);
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setegid(egid);
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if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
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(fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
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setegid(gid);
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messagef(0, "cannot read/write/create score file");
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sf_error();
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}
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setegid(gid);
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rewind(fp);
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(void)xxx(1);
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for (numscores = 0; numscores < NUM_SCORE_ENTRIES; numscores++) {
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if (read_score_entry(&scores[numscores], fp) == 0) {
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break;
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}
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}
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/* Search the score list. */
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for (i=0; i<numscores; i++) {
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if (!strcmp(scores[i].username, login_name)) {
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/* found our score */
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if (rogue.gold < scores[i].gold) {
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/* we didn't do as well as last time */
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score_only = 1;
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} else {
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/* we did better; mark entry for removal */
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found_player = i;
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}
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break;
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}
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}
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/* Remove a superseded entry, if any. */
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if (found_player != -1) {
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numscores--;
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for (i = found_player; i < numscores; i++) {
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scores[i] = scores[i+1];
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}
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}
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/* If we're going to insert ourselves, do it now */
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if (!score_only) {
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/* if we aren't better than anyone, add at end. */
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rank = numscores;
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/* Otherwise, find our slot. */
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for (i = 0; i < numscores; i++) {
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if (rogue.gold >= scores[i].gold) {
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rank = i;
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break;
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}
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}
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if (rank < NUM_SCORE_ENTRIES) {
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/* Open up a slot */
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for (i = numscores; i > rank; i--) {
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scores[i] = scores[i-1];
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}
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numscores++;
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/* Put our info in the slot */
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make_score(&scores[rank], monster, other);
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}
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/* Now rewrite the score file */
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md_ignore_signals();
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rewind(fp);
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(void)xxx(1);
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for (i = 0; i < numscores; i++) {
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write_score_entry(&scores[i], i, fp);
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}
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}
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md_lock(0);
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fclose(fp);
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/* Display the scores */
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clear();
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mvaddstr(3, 30, "Top Ten Rogueists");
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mvaddstr(8, 0, "Rank Score Name");
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for (i = 0; i < numscores; i++) {
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if (i == rank) {
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standout();
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}
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if (scores[i].nickname[0]) {
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name = scores[i].nickname;
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} else {
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name = scores[i].username;
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}
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mvprintw(i+10, 0, "%2d %6ld %s: %s",
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i+1, scores[i].gold, name, scores[i].death);
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if (i == rank) {
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standend();
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||
|
}
|
||
|
}
|
||
|
refresh();
|
||
|
messagef(0, "%s", ""); /* gcc objects to just "" */
|
||
|
if (dopause) {
|
||
|
messagef(0, "%s", "");
|
||
|
}
|
||
|
clean_up("");
|
||
|
}
|
||
|
|
||
|
static
|
||
|
void
|
||
|
make_score(struct score_entry *se, const object *monster, int other)
|
||
|
{
|
||
|
const char *death = "bolts from the blue (?)";
|
||
|
const char *hasamulet;
|
||
|
char deathbuf[80];
|
||
|
|
||
|
se->gold = rogue.gold;
|
||
|
strlcpy(se->username, login_name, sizeof(se->username));
|
||
|
|
||
|
if (other) {
|
||
|
switch(other) {
|
||
|
case HYPOTHERMIA:
|
||
|
death = "died of hypothermia";
|
||
|
break;
|
||
|
case STARVATION:
|
||
|
death = "died of starvation";
|
||
|
break;
|
||
|
case POISON_DART:
|
||
|
death = "killed by a dart";
|
||
|
break;
|
||
|
case QUIT:
|
||
|
death = "quit";
|
||
|
break;
|
||
|
case WIN:
|
||
|
death = "a total winner";
|
||
|
break;
|
||
|
case KFIRE:
|
||
|
death = "killed by fire";
|
||
|
break;
|
||
|
}
|
||
|
} else {
|
||
|
const char *mn, *article;
|
||
|
|
||
|
mn = m_names[monster->m_char - 'A'];
|
||
|
if (is_vowel(mn[0])) {
|
||
|
article = "an";
|
||
|
} else {
|
||
|
article = "a";
|
||
|
}
|
||
|
|
||
|
snprintf(deathbuf, sizeof(deathbuf),
|
||
|
"killed by %s %s", article, mn);
|
||
|
death = deathbuf;
|
||
|
}
|
||
|
|
||
|
if (other != WIN && has_amulet()) {
|
||
|
hasamulet = " with amulet";
|
||
|
} else {
|
||
|
hasamulet = "";
|
||
|
}
|
||
|
|
||
|
snprintf(se->death, sizeof(se->death), "%s on level %d%s",
|
||
|
death, max_level, hasamulet);
|
||
|
|
||
|
strlcpy(se->nickname, nick_name, sizeof(se->nickname));
|
||
|
}
|
||
|
|
||
|
boolean
|
||
|
is_vowel(short ch)
|
||
|
{
|
||
|
return( (ch == 'a') ||
|
||
|
(ch == 'e') ||
|
||
|
(ch == 'i') ||
|
||
|
(ch == 'o') ||
|
||
|
(ch == 'u') );
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
sell_pack(void)
|
||
|
{
|
||
|
object *obj;
|
||
|
short row = 2, val;
|
||
|
char buf[DCOLS];
|
||
|
|
||
|
obj = rogue.pack.next_object;
|
||
|
|
||
|
clear();
|
||
|
mvaddstr(1, 0, "Value Item");
|
||
|
|
||
|
while (obj) {
|
||
|
if (obj->what_is != FOOD) {
|
||
|
obj->identified = 1;
|
||
|
val = get_value(obj);
|
||
|
rogue.gold += val;
|
||
|
|
||
|
if (row < DROWS) {
|
||
|
get_desc(obj, buf, sizeof(buf));
|
||
|
mvprintw(row++, 0, "%5d %s", val, buf);
|
||
|
}
|
||
|
}
|
||
|
obj = obj->next_object;
|
||
|
}
|
||
|
refresh();
|
||
|
if (rogue.gold > MAX_GOLD) {
|
||
|
rogue.gold = MAX_GOLD;
|
||
|
}
|
||
|
messagef(0, "%s", ""); /* gcc objects to just "" */
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
get_value(const object *obj)
|
||
|
{
|
||
|
short wc;
|
||
|
int val;
|
||
|
|
||
|
val = 0;
|
||
|
wc = obj->which_kind;
|
||
|
|
||
|
switch(obj->what_is) {
|
||
|
case WEAPON:
|
||
|
val = id_weapons[wc].value;
|
||
|
if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
|
||
|
(wc == DART)) {
|
||
|
val *= obj->quantity;
|
||
|
}
|
||
|
val += (obj->d_enchant * 85);
|
||
|
val += (obj->hit_enchant * 85);
|
||
|
break;
|
||
|
case ARMOR:
|
||
|
val = id_armors[wc].value;
|
||
|
val += (obj->d_enchant * 75);
|
||
|
if (obj->is_protected) {
|
||
|
val += 200;
|
||
|
}
|
||
|
break;
|
||
|
case WAND:
|
||
|
val = id_wands[wc].value * (obj->class + 1);
|
||
|
break;
|
||
|
case SCROL:
|
||
|
val = id_scrolls[wc].value * obj->quantity;
|
||
|
break;
|
||
|
case POTION:
|
||
|
val = id_potions[wc].value * obj->quantity;
|
||
|
break;
|
||
|
case AMULET:
|
||
|
val = 5000;
|
||
|
break;
|
||
|
case RING:
|
||
|
val = id_rings[wc].value * (obj->class + 1);
|
||
|
break;
|
||
|
}
|
||
|
if (val <= 0) {
|
||
|
val = 10;
|
||
|
}
|
||
|
return(val);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
id_all(void)
|
||
|
{
|
||
|
short i;
|
||
|
|
||
|
for (i = 0; i < SCROLS; i++) {
|
||
|
id_scrolls[i].id_status = IDENTIFIED;
|
||
|
}
|
||
|
for (i = 0; i < WEAPONS; i++) {
|
||
|
id_weapons[i].id_status = IDENTIFIED;
|
||
|
}
|
||
|
for (i = 0; i < ARMORS; i++) {
|
||
|
id_armors[i].id_status = IDENTIFIED;
|
||
|
}
|
||
|
for (i = 0; i < WANDS; i++) {
|
||
|
id_wands[i].id_status = IDENTIFIED;
|
||
|
}
|
||
|
for (i = 0; i < POTIONS; i++) {
|
||
|
id_potions[i].id_status = IDENTIFIED;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
xxxx(char *buf, short n)
|
||
|
{
|
||
|
short i;
|
||
|
unsigned char c;
|
||
|
|
||
|
for (i = 0; i < n; i++) {
|
||
|
|
||
|
/* It does not matter if accuracy is lost during this assignment */
|
||
|
c = (unsigned char)xxx(0);
|
||
|
|
||
|
buf[i] ^= c;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
long
|
||
|
xxx(boolean st)
|
||
|
{
|
||
|
static long f, s;
|
||
|
long r;
|
||
|
|
||
|
if (st) {
|
||
|
f = 37;
|
||
|
s = 7;
|
||
|
return(0L);
|
||
|
}
|
||
|
r = ((f * s) + 9337) % 8887;
|
||
|
f = s;
|
||
|
s = r;
|
||
|
return(r);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
center(short row, const char *buf)
|
||
|
{
|
||
|
short margin;
|
||
|
|
||
|
margin = ((DCOLS - strlen(buf)) / 2);
|
||
|
mvaddstr(row, margin, buf);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
sf_error(void)
|
||
|
{
|
||
|
md_lock(0);
|
||
|
messagef(1, "%s", ""); /* gcc objects to just "" */
|
||
|
clean_up("sorry, score file is out of order");
|
||
|
}
|