828 lines
33 KiB
Text
828 lines
33 KiB
Text
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#1
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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#2
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You have walked up a hill, still in the forest. The road slopes back
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down the other side of the hill. There is a building in the distance.
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#3
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You are inside a building, a well house for a large spring. Off
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to one side is a small pantry.
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#4
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You are in a valley in the forest beside a stream tumbling along a
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rocky bed.
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#5
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You are in open forest, with a deep valley to one side. Not far
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is a large billboard.
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#6
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You are in open forest near both a valley and a road.
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#7
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At your feet all the water of the stream splashes into a 2-inch slit
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in the rock. Downstream the stream bed is bare rock.
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#8
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You are in a 20-foot depression floored with bare dirt. Set into the
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dirt is a strong steel grate mounted in concrete. A dry stream bed
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leads into the depression.
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#9
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You are in a small chamber beneath a 3x3 steel grate to the surface.
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A low crawl over cobbles leads inward to the west.
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#10
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You are crawling over cobbles in a low passage. There is a dim light
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at the east end of the passage.
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#11
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You are in a debris room filled with stuff washed in from the surface.
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A low wide passage with cobbles becomes plugged with mud and debris
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here, but an awkward canyon leads upward and west. A note on the wall
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says "Magic Word XYZZY".
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#12
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You are in an awkward sloping east/west canyon.
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#13
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You are in a splendid chamber thirty feet high. The walls are frozen
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rivers of orange stone. An awkward canyon and a good passage exit
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from east and west sides of the chamber.
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#14
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At your feet is a small pit breathing traces of white mist. An east
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passage ends here except for a small crack leading on.
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#15
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You are at one end of a vast hall stretching forward out of sight to
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the west. There are openings to either side. Nearby, a wide stone
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staircase leads downward. The hall is filled with wisps of white mist
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swaying to and fro almost as if alive. A cold wind blows up the
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staircase. There is a passage at the top of a dome behind you.
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#16
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The crack is far too small for you to follow.
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#17
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You are on the east bank of a fissure slicing clear across the hall.
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The mist is quite thick here, and the fissure is too wide to jump.
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#18
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This is a low room with a crude note on the wall. The note says,
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"You won't get it up the steps".
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#19
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You are in the Hall of the Mountain King, with passages off in all
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directions.
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#20
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You are at the bottom of the pit with a broken neck.
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#21
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You didn't make it.
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#22
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The dome is unclimbable.
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#23
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You are at the west end of the Twopit Room. There is a large hole in
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the wall above the pit at this end of the room.
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#24
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You are at the bottom of the eastern pit in the Twopit Room. There is
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a small pool of oil in one corner of the pit.
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#25
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You are at the bottom of the western pit in the Twopit Room. There is
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a large hole in the wall about 25 feet above you.
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#26
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You clamber up the plant and scurry through the hole at the top.
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#27
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You are on the west side of the fissure in the Hall of Mists.
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#28
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You are in a low N/S passage at a hole in the floor. The hole goes
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down to an E/W passage.
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#29
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You are in the South Side Chamber.
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#30
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You are in the West Side Chamber of the Hall of the Mountain King.
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A passage continues west and up here.
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#31
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<$$<
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#32
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You can't get by the snake.
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#33
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You are in a large room, with a passage to the south, a passage to the
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west, and a wall of broken rock to the east. There is a large "Y2" on
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a rock in the room's center.
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#34
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You are in a jumble of rock, with cracks everywhere.
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#35
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You're at a low window overlooking a huge pit, which extends up out of
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sight. A floor is indistinctly visible over 50 feet below. Traces of
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white mist cover the floor of the pit, becoming thicker to the right.
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Marks in the dust around the window would seem to indicate that
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someone has been here recently. Directly across the pit from you and
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25 feet away there is a similar window looking into a lighted room. A
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shadowy figure can be seen there peering back at you.
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#36
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You are in a dirty broken passage. To the east is a crawl. To the
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west is a large passage. Above you is a hole to another passage.
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#37
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You are on the brink of a small clean climbable pit. A crawl leads
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west.
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#38
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You are in the bottom of a small pit with a little stream, which
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enters and exits through tiny slits.
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#39
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You are in a large room full of dusty rocks. There is a big hole in
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the floor. There are cracks everywhere, and a passage leading east.
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#40
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You have crawled through a very low wide passage parallel to and north
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of the Hall of Mists.
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#41
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You are at the west end of Hall of Mists. A low wide crawl continues
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west and another goes north. To the south is a little passage 6 feet
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off the floor.
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#42
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You are in a maze of twisty little passages, all alike.
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#43
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You are in a maze of twisty little passages, all alike.
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#44
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You are in a maze of twisty little passages, all alike.
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#45
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You are in a maze of twisty little passages, all alike.
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#46
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Dead end.
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#47
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Dead end.
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#48
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Dead end.
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#49
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You are in a maze of twisty little passages, all alike.
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#50
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You are in a maze of twisty little passages, all alike.
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#51
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You are in a maze of twisty little passages, all alike.
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#52
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You are in a maze of twisty little passages, all alike.
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#53
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You are in a maze of twisty little passages, all alike.
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#54
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Dead end.
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#55
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You are in a maze of twisty little passages, all alike.
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#56
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Dead end.
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#57
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You are on the brink of a thirty foot pit with a massive orange column
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down one wall. You could climb down here but you could not get back
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up. The maze continues at this level.
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#58
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Dead end.
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#59
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You have crawled through a very low wide passage parallel to and north
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of the Hall of Mists.
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#60
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You are at the east end of a very long hall apparently without side
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chambers. In the south wall are several wide cracks and a high
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hole, but the hole is far above your head. To the east a wide
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crawl slants up. To the north a round two foot hole slants down.
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#61
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You are at the west end of a very long featureless hall. The hall
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joins up with a narrow north/south passage.
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#62
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You are at a crossover of a high N/S passage and a low E/W one.
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#63
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Dead end.
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#64
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You are at a complex junction. A low hands and knees passage from the
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north joins a higher crawl from the east to make a walking passage
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going west. There is also a large room above. The air is damp here.
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#65
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You are in Bedquilt, a long east/west passage with holes everywhere.
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To explore at random select north, south, up, or down.
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#66
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You are in a room whose walls resemble swiss cheese. Obvious passages
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go west, east, NE, and NW. Part of the room is occupied by a large
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bedrock block.
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#67
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You are at the east end of the Twopit Room. The floor here is
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littered with thin rock slabs, which make it easy to descend the pits.
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There is a path here bypassing the pits to connect passages from east
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and west. There are holes all over, but the only big one is on the
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wall directly over the west pit where you can't get to it.
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#68
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You are in a large low circular chamber whose floor is an immense slab
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fallen from the ceiling (Slab Room). East and west there once were
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large passages, but they are now filled with boulders. Low small
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passages go north and south, and the south one quickly bends west
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around the boulders.
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#69
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You are in a secret N/S canyon above a large room.
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#70
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You are in a secret N/S canyon above a sizable passage.
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#71
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You are in a secret canyon at a junction of three canyons, bearing
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north, south, and SE. The north one is as tall as the other two
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combined.
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#72
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You are in a large low room. Crawls lead north, NE, and SW.
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#73
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Dead end crawl.
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#74
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You are in a secret canyon which here runs E/W. It crosses over a
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very tight canyon 15 feet below. If you go down you may not be able
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to get back up.
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#75
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You are at a wide place in a very tight N/S canyon.
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#76
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The canyon here becomes too tight to go further south.
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#77
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You are in a tall E/W canyon. A low tight crawl goes 3 feet north and
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seems to open up.
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#78
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The canyon runs into a mass of boulders -- dead end.
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#79
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The stream flows out through a pair of 1 foot diameter sewer pipes.
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It would be advisable to use the exit.
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#80
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You are in a maze of twisty little passages, all alike.
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#81
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Dead end.
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#82
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Dead end.
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#83
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You are in a maze of twisty little passages, all alike.
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#84
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You are in a maze of twisty little passages, all alike.
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#85
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Dead end.
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#86
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Dead end.
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#87
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You are in a maze of twisty little passages, all alike.
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#88
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You are in a long, narrow corridor stretching out of sight to the
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west. At the eastern end is a hole through which you can see a
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profusion of leaves.
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#89
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There is nothing here to climb. Use "up" or "out" to leave the pit.
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#90
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You have climbed up the plant and out of the pit.
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#91
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You are at the top of a steep incline above a large room. You could
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climb down here, but you would not be able to climb up. There is a
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passage leading back to the north.
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#92
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You are in the Giant Room. The ceiling here is too high up for your
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lamp to show it. Cavernous passages lead east, north, and south. On
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the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic].
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#93
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The passage here is blocked by a recent cave-in.
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#94
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You are at one end of an immense north/south passage.
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#95
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You are in a magnificent cavern with a rushing stream, which cascades
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over a sparkling waterfall into a roaring whirlpool which disappears
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through a hole in the floor. Passages exit to the south and west.
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#96
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You are in the Soft Room. The walls are covered with heavy curtains,
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the floor with a thick pile carpet. Moss covers the ceiling.
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#97
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This is the Oriental Room. Ancient oriental cave drawings cover the
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walls. A gently sloping passage leads upward to the north, another
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passage leads SE, and a hands and knees crawl leads east.
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#98
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You are following a wide path around the outer edge of a large cavern.
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Far below, through a heavy white mist, strange splashing noises can be
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heard. The mist rises up through a fissure in the ceiling. The path
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hugs the cavern's rim to the NE and south, while another branch forks
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west. A round chute with extremely smooth walls angles sharply up
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to the southwest.
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#99
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You are in an alcove. A small NW path seems to widen after a short
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distance. An extremely tight tunnel leads east. It looks like a very
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tight squeeze. An eerie light can be seen at the other end.
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#100
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You're in a small chamber lit by an eerie green light. An extremely
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narrow tunnel exits to the west, and a dark corridor leads NE.
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#101
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You're in the Dark-Room. A corridor leading south is the only exit.
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#102
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You are in an arched hall. A coral passage once continued up and east
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from here, but is now blocked by debris. The air smells of sea water.
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#103
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You're in a large room carved out of sedimentary rock. The floor and
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walls are littered with bits of shells imbedded in the stone. A
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shallow passage proceeds downward, and a somewhat steeper one leads
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up. A low hands and knees passage enters from the south.
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#104
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You are in a long sloping corridor with ragged sharp walls.
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#105
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You are in a cul-de-sac about eight feet across.
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#106
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You are in an anteroom leading to a large passage to the east. Small
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passages go west and up. The remnants of recent digging are evident.
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A sign in midair here says "Cave under construction beyond this point.
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Proceed at own risk. [Witt Construction Company]".
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#107
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You are in a maze of twisty little passages, all different.
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#108
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You are at Witt's End. Passages lead off in *ALL* directions.
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#109
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You are in a north/south canyon about 25 feet across. The floor is
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covered by white mist seeping in from the north. The walls extend
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upward for well over 100 feet. Suspended from some unseen point far
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above you, an enormous two-sided mirror is hanging parallel to and
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midway between the canyon walls. (The mirror is obviously provided
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for the use of the dwarves, who as you know, are extremely vain.) A
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small window can be seen in either wall, some fifty feet up.
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#110
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You're at a low window overlooking a huge pit, which extends up out of
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sight. A floor is indistinctly visible over 50 feet below. Traces of
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white mist cover the floor of the pit, becoming thicker to the left.
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Marks in the dust around the window would seem to indicate that
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someone has been here recently. Directly across the pit from you and
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25 feet away there is a similar window looking into a lighted room. A
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shadowy figure can be seen there peering back at you.
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#111
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A large stalactite extends from the roof and almost reaches the floor
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below. You could climb down it, and jump from it to the floor, but
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having done so you would be unable to reach it to climb back up.
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#112
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You are in a little maze of twisting passages, all different.
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#113
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You are at the edge of a large underground reservoir. An opaque cloud
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of white mist fills the room and rises rapidly upward. The lake is
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fed by a stream, which tumbles out of a hole in the wall about 10 feet
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overhead and splashes noisily into the water somewhere within the
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mist. The indistinct shape of the opposite shore can be dimly seen
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through the mist. The only passage goes back toward the south.
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#114
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Dead end.
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#115
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You are at the northeast end of an immense room, even larger than the
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Giant Room. It appears to be a repository for the "ADVENTURE"
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program. Massive torches far overhead bathe the room with smoky
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yellow light. Scattered about you can be seen a pile of bottles (all
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of them empty), a nursery of young beanstalks murmuring quietly, a bed
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of oysters, a bundle of black rods with rusty stars on their ends, and
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a collection of brass lanterns. Off to one side a great many dwarves
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are sleeping on the floor, snoring loudly. A sign nearby reads: "Do
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not disturb the dwarves!" An immense mirror is hanging against one
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wall, and stretches to the other end of the room, where various other
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sundry objects can be glimpsed dimly in the distance. An unoccupied
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telephone booth stands against the north wall.
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#116
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You are at the southwest end of the repository. To one side is a pit
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full of fierce green snakes. On the other side is a row of small
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wicker cages, each of which contains a little sulking bird. In one
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corner is a bundle of black rods with rusty marks on their ends. A
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large number of velvet pillows are scattered about on the floor.
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Beside one of the pillows is a large, dusty, leather-bound volume
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with the title "History of Adventure" embossed in pure gold.
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A vast mirror stretches off to the northeast, almost reaching the
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phone booth. At your feet is a large steel grate, next to which is
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a sign which reads, "Treasure Vault. Keys in Main Office."
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#117
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You are on one side of a large, deep chasm. A heavy white mist rising
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up from below obscures all view of the far side. A SW path leads away
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from the chasm into a winding corridor.
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#118
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You are in a long winding corridor sloping out of sight in both
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directions.
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#119
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You are in a secret canyon which exits to the north and east.
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#120
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You are in a secret canyon which exits to the north and east.
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#121
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You are in a secret canyon which exits to the north and east.
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#122
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You are on the northeast side of a deep chasm. A NE path leads away
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from the chasm on this side.
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#123
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You're in a long east/west corridor. A faint rumbling noise can be
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heard in the distance.
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#124
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The path forks here. The left fork leads northeast. A dull rumbling
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seems to get louder in that direction. The right fork leads southeast
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down a gentle slope. The main corridor enters from the west.
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#125
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The walls are quite warm here. From the north can be heard a steady
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||
|
roar, so loud that the entire cave seems to be trembling. Another
|
||
|
passage leads south, and a low crawl goes east.
|
||
|
#126
|
||
|
You are on the edge of a breathtaking view. Far below you is an
|
||
|
active volcano, from which great gouts of molten lava come surging
|
||
|
out, cascading back down into the depths. The glowing rock fills the
|
||
|
farthest reaches of the cavern with a blood-red glare, giving every-
|
||
|
thing an eerie, macabre appearance. The air is filled with flickering
|
||
|
sparks of ash and a heavy smell of brimstone. The walls are hot to
|
||
|
the touch, and the thundering of the volcano drowns out all other
|
||
|
sounds. Embedded in the jagged roof far overhead are myriad twisted
|
||
|
formations composed of pure white alabaster, which scatter the murky
|
||
|
light into sinister apparitions upon the walls. To one side is a deep
|
||
|
gorge, filled with a bizarre chaos of tortured rock which seems to
|
||
|
have been crafted by the devil himself. An immense river of fire
|
||
|
crashes out from the depths of the volcano, burns its way through the
|
||
|
gorge, and plummets into a bottomless pit far off to your left. To
|
||
|
the right, an immense geyser of blistering steam erupts continuously
|
||
|
from a barren island in the center of a sulfurous lake, which bubbles
|
||
|
ominously. The far right wall is aflame with an incandescence of its
|
||
|
own, which lends an additional infernal splendor to the already
|
||
|
hellish scene. A dark, foreboding passage exits to the south.
|
||
|
#127
|
||
|
You are in a small chamber filled with large boulders. The walls are
|
||
|
very warm, causing the air in the room to be almost stifling from the
|
||
|
heat. The only exit is a crawl heading west, through which is coming
|
||
|
a low rumbling.
|
||
|
#128
|
||
|
You are walking along a gently sloping north/south passage lined with
|
||
|
oddly shaped limestone formations.
|
||
|
#129
|
||
|
You are standing at the entrance to a large, barren room. A sign
|
||
|
posted above the entrance reads: "Caution! Bear in room!"
|
||
|
#130
|
||
|
You are inside a barren room. The center of the room is completely
|
||
|
empty except for some dust. Marks in the dust lead away toward the
|
||
|
far end of the room. The only exit is the way you came in.
|
||
|
#131
|
||
|
You are in a maze of twisting little passages, all different.
|
||
|
#132
|
||
|
You are in a little maze of twisty passages, all different.
|
||
|
#133
|
||
|
You are in a twisting maze of little passages, all different.
|
||
|
#134
|
||
|
You are in a twisting little maze of passages, all different.
|
||
|
#135
|
||
|
You are in a twisty little maze of passages, all different.
|
||
|
#136
|
||
|
You are in a twisty maze of little passages, all different.
|
||
|
#137
|
||
|
You are in a little twisty maze of passages, all different.
|
||
|
#138
|
||
|
You are in a maze of little twisting passages, all different.
|
||
|
#139
|
||
|
You are in a maze of little twisty passages, all different.
|
||
|
#140
|
||
|
Dead end.
|
||
|
#141
|
||
|
You are on a narrow promontory at the foot of a waterfall, which
|
||
|
spurts from an overhead hole in the rock wall and splashes into a
|
||
|
large reservoir, sending up clouds of mist and spray.
|
||
|
Through the thick white mist looms a polished marble slab, to
|
||
|
which is affixed an enormous rusty iron anvil. In golden letters
|
||
|
are written the words: "Whoso Pulleth Out This Sword of This
|
||
|
Stone and Anvil, is Right wise King-Born of All This Mountain."
|
||
|
There is a narrow chimney on the east side of the promontory.
|
||
|
#142
|
||
|
You are on a narrow shelf above and east of the top of a very steep
|
||
|
chimney. A long smooth granite slide curves down out of sight
|
||
|
to the east. If you go down the slide, you may not be able to
|
||
|
climb back up.
|
||
|
#143
|
||
|
You are in the private chamber of the Mountain King. Hewn into the
|
||
|
solid rock of the east wall of the chamber is an intricately-wrought
|
||
|
throne of elvish design. There is an exit to the west.
|
||
|
#144
|
||
|
You are on the east side of the throne room. On the arm of the throne
|
||
|
has been hung a sign which reads "Gone for the day: visiting
|
||
|
sick snake. --M.K."
|
||
|
#145
|
||
|
You are dragged down, down, into the depths of the whirlpool.
|
||
|
Just as you can no longer hold your breath, you are shot out over
|
||
|
a waterfall into the shallow end of a large reservoir. Gasping
|
||
|
and sputtering, you crawl weakly towards the shore....
|
||
|
#146
|
||
|
You are in dense forest, with a hill to one side. The trees appear
|
||
|
to thin out towards the north and east.
|
||
|
#147
|
||
|
You are at the high point of a wide grassy knoll, partially surrounded
|
||
|
by dense forest. The land rises to the south and east, and drops off
|
||
|
sharply to the north and west. The air smells of sea water.
|
||
|
#148
|
||
|
You are at the edge of a trackless salt marsh. Tall reeds obscure
|
||
|
the view.
|
||
|
#149
|
||
|
You're in salt marsh.
|
||
|
#150
|
||
|
You're in salty marsh.
|
||
|
#151
|
||
|
You are in salt marsh.
|
||
|
#152
|
||
|
Dead end.
|
||
|
#153
|
||
|
You're on a sandy beach at the edge of the open sea. The beach
|
||
|
ends a short distance south and the land rises to a point. To
|
||
|
the north, the beach ends cliffs and broken rocks.
|
||
|
#154
|
||
|
You are at a jumble of large broken rocks. A gentle path leads up
|
||
|
to the top of the nearby cliffs. A narrow treacherous path
|
||
|
disappears among the rocks at the foot of the cliff.
|
||
|
#155
|
||
|
You are on a high cliff overlooking the sea. Far below the
|
||
|
rolling breakers smash into a jumble of large broken rocks.
|
||
|
The thunder of the surf is deafening.
|
||
|
#156
|
||
|
You're at the bottom of the cliff, smashed to smithereens by the
|
||
|
pounding surf.
|
||
|
#157
|
||
|
You are at Thunder Hole, a funnel shaped cavern opening onto the sea.
|
||
|
The noise of the surf pounding against the outer rocks of the cave is
|
||
|
amplified by the peculiar shape of the cave, causing a thunder-like
|
||
|
booming sound to reverberate throughout the cave. Outside, a narrow
|
||
|
path leads south towards some large rocks.
|
||
|
#158
|
||
|
You are at the top of some arched steps. On one side is a blank wall
|
||
|
with a tiny door at the base and a shelf overhead. On the other side
|
||
|
a westward passage leads to the sea.
|
||
|
#159
|
||
|
You are in a low cramped chamber at the back of a small cave.
|
||
|
There is a shelf in the rock wall at about the height of your
|
||
|
shoulder.
|
||
|
#160
|
||
|
You are on a wide ledge, bounded on one side by a rock wall,
|
||
|
and on the other by a sheer cliff. The only way past is through
|
||
|
a large wrought-iron door.
|
||
|
#161
|
||
|
You feel dizzy...Everything around you is spinning, expanding,
|
||
|
growing larger.... Dear me! Is the cave bigger or are you smaller?
|
||
|
#162
|
||
|
You are again overcome by a sickening vertigo, but this time
|
||
|
everything around you is shrinking...Shrinking...
|
||
|
#163
|
||
|
You are again overcome by a sickening vertigo, but this time
|
||
|
everything is shrinking... I mean, you are growing. This is
|
||
|
terribly confusing!
|
||
|
#164
|
||
|
You feel dizzy...Everything around you is spinning, expanding,
|
||
|
growing larger....
|
||
|
#165
|
||
|
You're at the bottom of the cliff with a broken neck.
|
||
|
#166
|
||
|
You are at the western tip of the Blue Grotto. A large lake almost
|
||
|
covers the cavern floor, except for where you are standing. Small
|
||
|
holes high in the rock wall to the east admit a dim light. The
|
||
|
reflection of the light from the water suffuses the cavern with
|
||
|
a hazy bluish glow.
|
||
|
#167
|
||
|
You are on the shore of an underground sea. A high wooden
|
||
|
structure of vast proportions extends out into the water to the
|
||
|
east. The way west is through a wrought-iron door.
|
||
|
#168
|
||
|
You are on the eastern shore of the Blue Grotto. An ascending
|
||
|
tunnel disappears into the darkness to the SE.
|
||
|
#169
|
||
|
You are at a high rock on the NE side of a watery chamber at the mouth
|
||
|
of a small brook. An unknown gas bubbles up through the water from
|
||
|
the chamber floor. A bluish light can be seen to the southwest.
|
||
|
#170
|
||
|
You are in a windy tunnel between two large rooms.
|
||
|
#171
|
||
|
You are in the Bat Cave. The walls and ceiling are covered with
|
||
|
sleeping bats. The floor is buried by a mass of dry, foul-smelling
|
||
|
guano. The stench is overpowering. Exits to the NW and east.
|
||
|
#172
|
||
|
You are in a very tight N/S crack. The passage seems to widen to
|
||
|
the south.
|
||
|
#173
|
||
|
You are in a very tight N/S crack. The passage south is blocked
|
||
|
by a recent cave-in.
|
||
|
#174
|
||
|
You're in the Cloakroom. This is where the dreaded Wumpus repairs
|
||
|
to sleep off heavy meals. (Adventurers are his favorite dinner!)
|
||
|
Two very narrow passages exit NW and NE.
|
||
|
#175
|
||
|
You're in a room containing several small climbable pits. Passages
|
||
|
exit to the east and north.
|
||
|
#176
|
||
|
You are at the bottom of a small featureless pit.
|
||
|
#177
|
||
|
You are at a high hole in a rock wall.
|
||
|
#178
|
||
|
The NE passage is blocked by a recent cave-in.
|
||
|
#179
|
||
|
You are in a sloping muddy defile, next to a tumbling brook.
|
||
|
#180
|
||
|
You are in a level E/W passage partially blocked by an overhanging
|
||
|
tongue of rock. A steep scramble would take you up over the tongue,
|
||
|
whence continues an upward crawl.
|
||
|
#181
|
||
|
The dog won't let you pass.
|
||
|
#182
|
||
|
You're in the Upper Passage, a long level E/W tunnel.
|
||
|
#183
|
||
|
You are in a star-shaped chamber. Passages exit north, east, south,
|
||
|
and west.
|
||
|
#184
|
||
|
You are at an elbow in a winding E/W passage.
|
||
|
#185
|
||
|
Dead end.
|
||
|
#186
|
||
|
You're at the intersection of two long tunnels. One goes NW,
|
||
|
the other NE.
|
||
|
#187
|
||
|
You're in a long narrow east-west passage which curves out of sight
|
||
|
at both ends.
|
||
|
#188
|
||
|
You're in the Rotunda. Corridors radiate in all directions.
|
||
|
There is a telephone booth standing against the north wall.
|
||
|
#189
|
||
|
You are standing in a telephone booth at the side of a large chamber.
|
||
|
Hung on the wall is a banged-up pay telephone of ancient design.
|
||
|
#190
|
||
|
You're at the Devil's Chair, a large crystallization shaped like a
|
||
|
seat, at the edge of a black abyss. You can't see the bottom.
|
||
|
An upward path leads away from the abyss.
|
||
|
#191
|
||
|
You're in a dead-end crack.
|
||
|
#192
|
||
|
You're on a small gravel beach at the south wall of the Blue Grotto.
|
||
|
A gravelly path leads east.
|
||
|
#193
|
||
|
You are in the Flower Room. The walls are covered with colorful,
|
||
|
intricate, flowerlike patterns of crystallized gypsum. A hole leads
|
||
|
to the west.
|
||
|
#194
|
||
|
You are at the end of a short E/W corridor.
|
||
|
#195
|
||
|
You are looking west from the end of a short E/W corridor. At your
|
||
|
feet is a pile of loose rubble. On your left is a hole into another
|
||
|
chamber.
|
||
|
#196
|
||
|
You are in an arched hall. The remnants of a now-plugged coral
|
||
|
passage lie to the east. The north wall has partially crumbled,
|
||
|
exposing a large connecting hole to another room.
|
||
|
#197
|
||
|
You're in the Vestibule, a short east-west passage between two rooms.
|
||
|
#198
|
||
|
You are in the Fairy Grotto. All around you innumerable stalactites,
|
||
|
arranged in immense colonnades, form elegant arches. On every side
|
||
|
you hear the dripping of water, like the footsteps of a thousand
|
||
|
fairies. A small stream runs from the SW corner. A bright glow
|
||
|
emanates from the south side of the grotto, and a steep passage
|
||
|
descends to the east.
|
||
|
#199
|
||
|
You have approached the lower end of a steep passage, but it is
|
||
|
just too cold here to hang around, and you aren't properly equipped
|
||
|
to continue. With teeth chattering, you climb back up....
|
||
|
#200
|
||
|
You are in the Crystal Palace. An overhead vein of phosphorescent
|
||
|
quartz casts a luminous glow which is reflected by countless chips of
|
||
|
mica embedded in both walls, which consist of some sort of highly
|
||
|
reflective glass, apparently of volcanic origin. A winding path
|
||
|
of yellow sandstone leads west and rises steeply to the east.
|
||
|
#201
|
||
|
You are following a yellow sandstone path. There is a glow
|
||
|
to the west.
|
||
|
#202
|
||
|
You are in a very tall chamber whose walls are comprised of many
|
||
|
different rock strata. Layers of red and yellow sandstone
|
||
|
intertwine with bright bands of calcareous limestone in a rainbow-
|
||
|
like profusion of color. The rainbow effect is so real, you
|
||
|
are almost tempted to look for a pot of gold! Poised far over
|
||
|
your head, a gigantic slab, wedged tightly between the north and
|
||
|
south walls, forms a natural bridge across the roof of the chamber.
|
||
|
A trail leads east and west.
|
||
|
#203
|
||
|
You're in a steeply sloping passage. It is very cold here.
|
||
|
#204
|
||
|
You are in the Hall of Ice, in the deepest part of the caverns.
|
||
|
During winter, frigid outside air settles here, making this room
|
||
|
extremely cold all year round. The walls and ceilings are covered
|
||
|
with a thick coating of ice. An upward passage exits to the west.
|
||
|
#205
|
||
|
You are standing on a natural bridge far above the floor of a circular
|
||
|
chamber whose walls are a rainbow of multicolored rock. The bridge
|
||
|
was formed eons ago by a huge slab which fell from the ceiling and
|
||
|
is now jammed between the north and south walls of the chamber.
|
||
|
#206
|
||
|
You are in a low, wide room below another chamber. A small green
|
||
|
pond fills the center of the room. The lake is apparently spring
|
||
|
fed. A small stream exits through a narrow passage to the north.
|
||
|
A larger passage continues west.
|
||
|
#207
|
||
|
You are in a tight north/south crawl through a stratum of red
|
||
|
colored rock. The air is damp with mist.
|
||
|
#208
|
||
|
You are in a tall canyon on the south side of a swift, wide river.
|
||
|
Written in the mud in crude letters are the words: "You Have Found
|
||
|
Lost River." A wide path leads east and west along the bank. A tight
|
||
|
crawl way would take you south out of the canyon.
|
||
|
#209
|
||
|
You are standing on a large flat rock table at the western end of
|
||
|
Lost River Canyon. Beneath your feet, the river disappears amidst
|
||
|
foam and spray into a large sinkhole. A gentle path leads east
|
||
|
along the river's south shore. Another leads sharply upward along
|
||
|
the river's north side.
|
||
|
#210
|
||
|
You are at a niche in the canyon wall, far above a raging river.
|
||
|
The air is filled with mist and spray, making it difficult to see
|
||
|
ahead. A downward sloping ledge narrows to the east. The path
|
||
|
to the west is easier.
|
||
|
#211
|
||
|
The ledge is growing very narrow and treacherous, and falls off almost
|
||
|
vertically. You could go down, but you won't be able to climb back.
|
||
|
#212
|
||
|
You are standing in a telephone booth at the side of the Repository.
|
||
|
#213
|
||
|
You're at the east end of a level passage at a hole in the floor.
|
||
|
#214
|
||
|
You're at the north edge of a dark cove.
|
||
|
#215
|
||
|
You are in a dry granite basin, worn smooth eons ago by water
|
||
|
swirling down from a now-dry spillway.
|
||
|
#216
|
||
|
You're in a dry spillway east of and above a smooth rock basin.
|
||
|
#217
|
||
|
You are in the Winery, a cool dark room which extends some
|
||
|
distance off to the east.
|
||
|
#218
|
||
|
You are to the east of the Winery, where the room ends in a thicket
|
||
|
of high, sharp, pointed, climbable limestone pinnacles. There is a
|
||
|
narrow ledge just above the top of the spires. If you go up, it
|
||
|
might be difficult to get back down.
|
||
|
#219
|
||
|
You are in a high-vaulted cavern whose roof rises over fifty
|
||
|
meters to culminate in a series of pointed arches directly over
|
||
|
your head. There are also two low arches to either side, forming
|
||
|
side portals. The whole effect is that of a gothic cathedral.
|
||
|
You can proceed north, south, east, or west.
|
||
|
#220
|
||
|
You're at the east portal of the Gothic Cathedral. The path leads
|
||
|
east and west.
|
||
|
#221
|
||
|
You're at the west portal of the Gothic Cathedral.
|
||
|
#222
|
||
|
You are at the foot of the Altar, an immense, broad stalagmite.
|
||
|
An opening leads south.
|
||
|
#223
|
||
|
You're on top of an enormous, broad stalagmite. There is a hole
|
||
|
in the ceiling overhead.
|
||
|
#224
|
||
|
You are in a room the size and shape of a small crypt. A narrow
|
||
|
cut exits east. There is a hole in the floor.
|
||
|
#225
|
||
|
You are in the Gothic Chapel, a small chamber adjoining the Gothic
|
||
|
Cathedral. A path leads west.
|
||
|
#226
|
||
|
You are on the floor of the Rainbow Room. In fact, you are spread
|
||
|
*ALL OVER* the floor of the Rainbow Room.
|
||
|
#227
|
||
|
You are in a dimly lit passage behind Thunder Hole. Etched into
|
||
|
the rock wall are the ominous words:
|
||
|
* "You are approaching the River Styx. *
|
||
|
* Laciate Ogni Speranza Voi Ch'Entrate." *
|
||
|
#228
|
||
|
You are at the River Styx, a narrow little stream cutting directly
|
||
|
across the passageway. The edge of the stream is littered with sticks
|
||
|
and other debris washed in by a recent rainfall. On the far side
|
||
|
of the river, the passage continues east.
|
||
|
#229
|
||
|
You're on the east side of the river's sticks.
|
||
|
#230
|
||
|
You are on a ledge at the northern end of a long N/S crawl. The
|
||
|
ledge is above a large number of sharp vertical limestone spires.
|
||
|
An attempt to climb down could be dangerous, if you get my *point*!
|
||
|
#231
|
||
|
You are very neatly skewered on the point of a sharp rock.
|
||
|
#232
|
||
|
You have poled your boat across the calm water.
|
||
|
#233
|
||
|
You have poled your boat across the dark water.
|
||
|
#234
|
||
|
You have poled your boat across the Blue Grotto.
|
||
|
#235
|
||
|
You're at Dante's Rest, on the north side of a yawning dark chasm.
|
||
|
A passage continues west along the chasm's edge.
|
||
|
#236
|
||
|
You are at the east end of a river bank path in Lost River Canyon.
|
||
|
#237
|
||
|
The staircase is now unclimbable.
|
||
|
#238
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You're in the caretaker's pantry.
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#239
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You are on a small rise overlooking a beautiful bay. In the center
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of the bay is the castle of the elves.
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#240
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You are on the highest pinnacle of the castle in the bay.
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Steps lead down into the garden.
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#241
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You are in the outer courtyard of the garden of the elves.
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Steps lead up to the tower, and to the west, separating you
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from the inner courtyard, is a maze of hedges, living things,
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but almost crystalline in their multicolored splendor.
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#242
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From the inside the maze looks like a kaleidoscope, with
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swatches of color dancing as you move. In this part the colors
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are produced by shining red berries on the branches.
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#243
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You are surrounded by a tall hedge with sharp iridescent leaves
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and metallic orange flowers.
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#244
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You are in the center of the living maze. The plants here are
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dormant this season, but still carry brilliant yellow leaves.
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#245
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Unlike the other areas of the hedge system, this area seems to
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have no metallic gleam; nevertheless it is still breathtaking.
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The trees and bushes are all variegated shades of green, the
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|
evergreens being a rich dark shade while the seasonal bushes
|
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|
are a lighter yellowish green, making a startling contrast.
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#246
|
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|
You are near the edge of the maze. You sample the blueberries
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on the bushes. They are delicious.
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#247
|
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|
You are at the western end of the living maze. Beside the
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shrubs forming the walls are tastefully planted beds of
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violets and brilliant purple pansies.
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|
To the west is the inner garden.
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#248
|
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|
You are in the inner garden of the elves. In the center is
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a living tree, with shimmering silvery bark, glistening metallic
|
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|
green leaves, and flowers ripe with nectar. As the nectar falls
|
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|
to the ground it forms droplets of silver. Around the tree is
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a hedge of briars which cannot be crossed. Unfortunately for
|
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|
adventurers such as you, most of the nectar falls inside the hedge.
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The exit is to the east.
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