minix/games/tetris/scores.c

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/* $NetBSD: scores.c,v 1.21 2013/10/19 17:23:08 christos Exp $ */
/*-
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Chris Torek and Darren F. Provine.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)scores.c 8.1 (Berkeley) 5/31/93
*/
/*
* Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
* modified 22 January 1992, to limit the number of entries any one
* person has.
*
* Major whacks since then.
*/
#include <err.h>
#include <errno.h>
#include <fcntl.h>
#include <pwd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <time.h>
#include <term.h>
#include <unistd.h>
#include "pathnames.h"
#include "screen.h"
#include "scores.h"
#include "tetris.h"
/*
* Allow updating the high scores unless we're built as part of /rescue.
*/
#ifndef RESCUEDIR
#define ALLOW_SCORE_UPDATES
#endif
/*
* Within this code, we can hang onto one extra "high score", leaving
* room for our current score (whether or not it is high).
*
* We also sometimes keep tabs on the "highest" score on each level.
* As long as the scores are kept sorted, this is simply the first one at
* that level.
*/
#define NUMSPOTS (MAXHISCORES + 1)
#define NLEVELS (MAXLEVEL + 1)
static time_t now;
static int nscores;
static int gotscores;
static struct highscore scores[NUMSPOTS];
static int checkscores(struct highscore *, int);
static int cmpscores(const void *, const void *);
static void getscores(int *);
static void printem(int, int, struct highscore *, int, const char *);
static char *thisuser(void);
/* contents chosen to be a highly illegal username */
static const char hsh_magic_val[HSH_MAGIC_SIZE] = "//:\0\0://";
#define HSH_ENDIAN_NATIVE 0x12345678
#define HSH_ENDIAN_OPP 0x78563412
/* current file format version */
#define HSH_VERSION 1
/* codes for scorefile_probe return */
#define SCOREFILE_ERROR (-1)
#define SCOREFILE_CURRENT 0 /* 40-byte */
#define SCOREFILE_CURRENT_OPP 1 /* 40-byte, opposite-endian */
#define SCOREFILE_599 2 /* 36-byte */
#define SCOREFILE_599_OPP 3 /* 36-byte, opposite-endian */
#define SCOREFILE_50 4 /* 32-byte */
#define SCOREFILE_50_OPP 5 /* 32-byte, opposite-endian */
/*
* Check (or guess) what kind of score file contents we have.
*/
static int
scorefile_probe(int sd)
{
struct stat st;
int t1, t2, t3, tx;
ssize_t result;
uint32_t numbers[3], offset56, offset60, offset64;
if (fstat(sd, &st) < 0) {
warn("Score file %s: fstat", _PATH_SCOREFILE);
return -1;
}
t1 = st.st_size % sizeof(struct highscore_ondisk) == 0;
t2 = st.st_size % sizeof(struct highscore_ondisk_599) == 0;
t3 = st.st_size % sizeof(struct highscore_ondisk_50) == 0;
tx = t1 + t2 + t3;
if (tx == 1) {
/* Size matches exact number of one kind of records */
if (t1) {
return SCOREFILE_CURRENT;
} else if (t2) {
return SCOREFILE_599;
} else {
return SCOREFILE_50;
}
} else if (tx == 0) {
/* Size matches nothing, pick most likely as default */
goto wildguess;
}
/*
* File size is multiple of more than one structure size.
* (For example, 288 bytes could be 9*hso50 or 8*hso599.)
* Read the file and see if we can figure out what's going
* on. This is the layout of the first two records:
*
* offset hso / current hso_599 hso_50
* (40-byte) (36-byte) (32-byte)
*
* 0 name #0 name #0 name #0
* 4 : : :
* 8 : : :
* 12 : : :
* 16 : : :
* 20 score #0 score #0 score #0
* 24 level #0 level #0 level #0
* 28 (pad) time #0 time #0
* 32 time #0 name #1
* 36 name #1 :
* 40 name #1 : :
* 44 : : :
* 48 : : :
* 52 : : score #1
* 56 : score #1 level #1
* 60 score #1 level #1 time #1
* 64 level #1 time #1 name #2
* 68 (pad) : :
* 72 time #1 name #2 :
* 76 : : :
* 80 --- end ---
*
* There are a number of things we could check here, but the
* most effective test is based on the following restrictions:
*
* - The level must be between 1 and 9 (inclusive)
* - All times must be after 1985 and are before 2038,
* so the high word must be 0 and the low word may not be
* a small value.
* - Integer values of 0 or 1-9 cannot be the beginning of
* a login name string.
* - Values of 1-9 are probably not a score.
*
* So we read the three words at offsets 56, 60, and 64, and
* poke at the values to try to figure things...
*/
if (lseek(sd, 56, SEEK_SET) < 0) {
warn("Score file %s: lseek", _PATH_SCOREFILE);
return -1;
}
result = read(sd, &numbers, sizeof(numbers));
if (result < 0) {
warn("Score file %s: read", _PATH_SCOREFILE);
return -1;
}
if ((size_t)result != sizeof(numbers)) {
/*
* The smallest file whose size divides by more than
* one of the sizes is substantially larger than 64,
* so this should *never* happen.
*/
warnx("Score file %s: Unexpected EOF", _PATH_SCOREFILE);
return -1;
}
offset56 = numbers[0];
offset60 = numbers[1];
offset64 = numbers[2];
if (offset64 >= MINLEVEL && offset64 <= MAXLEVEL) {
/* 40-byte structure */
return SCOREFILE_CURRENT;
} else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {
/* 36-byte structure */
return SCOREFILE_599;
} else if (offset56 >= MINLEVEL && offset56 <= MAXLEVEL) {
/* 32-byte structure */
return SCOREFILE_50;
}
/* None was a valid level; try opposite endian */
offset64 = bswap32(offset64);
offset60 = bswap32(offset60);
offset56 = bswap32(offset56);
if (offset64 >= MINLEVEL && offset64 <= MAXLEVEL) {
/* 40-byte structure */
return SCOREFILE_CURRENT_OPP;
} else if (offset60 >= MINLEVEL && offset60 <= MAXLEVEL) {
/* 36-byte structure */
return SCOREFILE_599_OPP;
} else if (offset56 >= MINLEVEL && offset56 <= MAXLEVEL) {
/* 32-byte structure */
return SCOREFILE_50_OPP;
}
/* That didn't work either, dunno what's going on */
wildguess:
warnx("Score file %s is likely corrupt", _PATH_SCOREFILE);
if (sizeof(void *) == 8 && sizeof(time_t) == 8) {
return SCOREFILE_CURRENT;
} else if (sizeof(time_t) == 8) {
return SCOREFILE_599;
} else {
return SCOREFILE_50;
}
}
/*
* Copy a string safely, making sure it's null-terminated.
*/
static void
readname(char *to, size_t maxto, const char *from, size_t maxfrom)
{
size_t amt;
amt = maxto < maxfrom ? maxto : maxfrom;
memcpy(to, from, amt);
to[maxto-1] = '\0';
}
/*
* Copy integers, byte-swapping if desired.
*/
static int32_t
read32(int32_t val, int doflip)
{
if (doflip) {
val = bswap32(val);
}
return val;
}
static int64_t
read64(int64_t val, int doflip)
{
if (doflip) {
val = bswap64(val);
}
return val;
}
/*
* Read up to MAXHISCORES scorefile_ondisk entries.
*/
static int
readscores(int sd, int doflip)
{
struct highscore_ondisk buf[MAXHISCORES];
ssize_t result;
int i;
result = read(sd, buf, sizeof(buf));
if (result < 0) {
warn("Score file %s: read", _PATH_SCOREFILE);
return -1;
}
nscores = result / sizeof(buf[0]);
for (i=0; i<nscores; i++) {
readname(scores[i].hs_name, sizeof(scores[i].hs_name),
buf[i].hso_name, sizeof(buf[i].hso_name));
scores[i].hs_score = read32(buf[i].hso_score, doflip);
scores[i].hs_level = read32(buf[i].hso_level, doflip);
scores[i].hs_time = read64(buf[i].hso_time, doflip);
}
return 0;
}
/*
* Read up to MAXHISCORES scorefile_ondisk_599 entries.
*/
static int
readscores599(int sd, int doflip)
{
struct highscore_ondisk_599 buf[MAXHISCORES];
ssize_t result;
int i;
result = read(sd, buf, sizeof(buf));
if (result < 0) {
warn("Score file %s: read", _PATH_SCOREFILE);
return -1;
}
nscores = result / sizeof(buf[0]);
for (i=0; i<nscores; i++) {
readname(scores[i].hs_name, sizeof(scores[i].hs_name),
buf[i].hso599_name, sizeof(buf[i].hso599_name));
scores[i].hs_score = read32(buf[i].hso599_score, doflip);
scores[i].hs_level = read32(buf[i].hso599_level, doflip);
/*
* Don't bother pasting the time together into a
* 64-bit value; just take whichever half is nonzero.
*/
scores[i].hs_time =
read32(buf[i].hso599_time[buf[i].hso599_time[0] == 0],
doflip);
}
return 0;
}
/*
* Read up to MAXHISCORES scorefile_ondisk_50 entries.
*/
static int
readscores50(int sd, int doflip)
{
struct highscore_ondisk_50 buf[MAXHISCORES];
ssize_t result;
int i;
result = read(sd, buf, sizeof(buf));
if (result < 0) {
warn("Score file %s: read", _PATH_SCOREFILE);
return -1;
}
nscores = result / sizeof(buf[0]);
for (i=0; i<nscores; i++) {
readname(scores[i].hs_name, sizeof(scores[i].hs_name),
buf[i].hso50_name, sizeof(buf[i].hso50_name));
scores[i].hs_score = read32(buf[i].hso50_score, doflip);
scores[i].hs_level = read32(buf[i].hso50_level, doflip);
scores[i].hs_time = read32(buf[i].hso50_time, doflip);
}
return 0;
}
/*
* Read the score file. Can be called from savescore (before showscores)
* or showscores (if savescore will not be called). If the given pointer
* is not NULL, sets *fdp to an open file handle that corresponds to a
* read/write score file that is locked with LOCK_EX. Otherwise, the
* file is locked with LOCK_SH for the read and closed before return.
*/
static void
getscores(int *fdp)
{
struct highscore_header header;
int sd, mint, lck;
mode_t mask;
const char *human;
int doflip;
ssize_t result;
#ifdef ALLOW_SCORE_UPDATES
if (fdp != NULL) {
mint = O_RDWR | O_CREAT;
human = "read/write";
lck = LOCK_EX;
} else
#endif
{
mint = O_RDONLY;
human = "reading";
lck = LOCK_SH;
}
setegid(egid);
mask = umask(S_IWOTH);
sd = open(_PATH_SCOREFILE, mint, 0666);
(void)umask(mask);
setegid(gid);
if (sd < 0) {
/*
* If the file simply isn't there because nobody's
* played yet, and we aren't going to be trying to
* update it, don't warn. Even if we are going to be
* trying to write it, don't fail -- we can still show
* the player the score they got.
*/
if (fdp != NULL || errno != ENOENT) {
warn("Cannot open %s for %s", _PATH_SCOREFILE, human);
}
goto fail;
}
/*
* Grab a lock.
* XXX: failure here should probably be more fatal than this.
*/
if (flock(sd, lck))
warn("warning: score file %s cannot be locked",
_PATH_SCOREFILE);
/*
* The current format (since -current of 20090525) is
*
* struct highscore_header
* up to MAXHIGHSCORES x struct highscore_ondisk
*
* Before this, there is no header, and the contents
* might be any of three formats:
*
* highscore_ondisk (64-bit machines with 64-bit time_t)
* highscore_ondisk_599 (32-bit machines with 64-bit time_t)
* highscore_ondisk_50 (32-bit machines with 32-bit time_t)
*
* The first two appear in 5.99 between the time_t change and
* 20090525, depending on whether the compiler inserts
* structure padding before an unaligned 64-bit time_t. The
* last appears in 5.0 and earlier.
*
* Any or all of these might also appear on other OSes where
* this code has been ported.
*
* Since the old file has no header, we will have to guess
* which of these formats it has.
*/
/*
* First, look for a header.
*/
result = read(sd, &header, sizeof(header));
if (result < 0) {
warn("Score file %s: read", _PATH_SCOREFILE);
goto sdfail;
}
if (result != 0 && (size_t)result != sizeof(header)) {
warnx("Score file %s: read: unexpected EOF", _PATH_SCOREFILE);
/*
* File is hopelessly corrupt, might as well truncate it
* and start over with empty scores.
*/
if (lseek(sd, 0, SEEK_SET) < 0) {
/* ? */
warn("Score file %s: lseek", _PATH_SCOREFILE);
goto sdfail;
}
if (ftruncate(sd, 0) == 0) {
result = 0;
} else {
goto sdfail;
}
}
if (result == 0) {
/* Empty file; that just means there are no scores. */
nscores = 0;
} else {
/*
* Is what we read a header, or the first 16 bytes of
* a score entry? hsh_magic_val is chosen to be
* something that is extremely unlikely to appear in
* hs_name[].
*/
if (!memcmp(header.hsh_magic, hsh_magic_val, HSH_MAGIC_SIZE)) {
/* Yes, we have a header. */
if (header.hsh_endiantag == HSH_ENDIAN_NATIVE) {
/* native endian */
doflip = 0;
} else if (header.hsh_endiantag == HSH_ENDIAN_OPP) {
doflip = 1;
} else {
warnx("Score file %s: Unknown endian tag %u",
_PATH_SCOREFILE, header.hsh_endiantag);
goto sdfail;
}
if (header.hsh_version != HSH_VERSION) {
warnx("Score file %s: Unknown version code %u",
_PATH_SCOREFILE, header.hsh_version);
goto sdfail;
}
if (readscores(sd, doflip) < 0) {
goto sdfail;
}
} else {
/*
* Ok, it wasn't a header. Try to figure out what
* size records we have.
*/
result = scorefile_probe(sd);
if (lseek(sd, 0, SEEK_SET) < 0) {
warn("Score file %s: lseek", _PATH_SCOREFILE);
goto sdfail;
}
switch (result) {
case SCOREFILE_CURRENT:
result = readscores(sd, 0 /* don't flip */);
break;
case SCOREFILE_CURRENT_OPP:
result = readscores(sd, 1 /* do flip */);
break;
case SCOREFILE_599:
result = readscores599(sd, 0 /* don't flip */);
break;
case SCOREFILE_599_OPP:
result = readscores599(sd, 1 /* do flip */);
break;
case SCOREFILE_50:
result = readscores50(sd, 0 /* don't flip */);
break;
case SCOREFILE_50_OPP:
result = readscores50(sd, 1 /* do flip */);
break;
default:
goto sdfail;
}
if (result < 0) {
goto sdfail;
}
}
}
if (fdp)
*fdp = sd;
else
close(sd);
return;
sdfail:
close(sd);
fail:
if (fdp != NULL) {
*fdp = -1;
}
nscores = 0;
}
#ifdef ALLOW_SCORE_UPDATES
/*
* Paranoid write wrapper; unlike fwrite() it preserves errno.
*/
static int
dowrite(int sd, const void *vbuf, size_t len)
{
const char *buf = vbuf;
ssize_t result;
size_t done = 0;
while (done < len) {
result = write(sd, buf+done, len-done);
if (result < 0) {
if (errno == EINTR) {
continue;
}
return -1;
}
done += result;
}
return 0;
}
#endif /* ALLOW_SCORE_UPDATES */
/*
* Write the score file out.
*/
static void
putscores(int sd)
{
#ifdef ALLOW_SCORE_UPDATES
struct highscore_header header;
struct highscore_ondisk buf[MAXHISCORES];
int i;
if (sd == -1) {
return;
}
memcpy(header.hsh_magic, hsh_magic_val, HSH_MAGIC_SIZE);
header.hsh_endiantag = HSH_ENDIAN_NATIVE;
header.hsh_version = HSH_VERSION;
for (i=0; i<nscores; i++) {
strncpy(buf[i].hso_name, scores[i].hs_name,
sizeof(buf[i].hso_name));
buf[i].hso_score = scores[i].hs_score;
buf[i].hso_level = scores[i].hs_level;
buf[i].hso_pad = 0xbaadf00d;
buf[i].hso_time = scores[i].hs_time;
}
if (lseek(sd, 0, SEEK_SET) < 0) {
warn("Score file %s: lseek", _PATH_SCOREFILE);
goto fail;
}
if (dowrite(sd, &header, sizeof(header)) < 0 ||
dowrite(sd, buf, sizeof(buf[0]) * nscores) < 0) {
warn("Score file %s: write", _PATH_SCOREFILE);
goto fail;
}
return;
fail:
warnx("high scores may be damaged");
#else
(void)sd;
#endif /* ALLOW_SCORE_UPDATES */
}
/*
* Close the score file.
*/
static void
closescores(int sd)
{
flock(sd, LOCK_UN);
close(sd);
}
/*
* Read and update the scores file with the current reults.
*/
void
savescore(int level)
{
struct highscore *sp;
int i;
int change;
int sd;
const char *me;
getscores(&sd);
gotscores = 1;
(void)time(&now);
/*
* Allow at most one score per person per level -- see if we
* can replace an existing score, or (easiest) do nothing.
* Otherwise add new score at end (there is always room).
*/
change = 0;
me = thisuser();
for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
continue;
if (score > sp->hs_score) {
(void)printf("%s bettered %s %d score of %d!\n",
"\nYou", "your old level", level,
sp->hs_score * sp->hs_level);
sp->hs_score = score; /* new score */
sp->hs_time = now; /* and time */
change = 1;
} else if (score == sp->hs_score) {
(void)printf("%s tied %s %d high score.\n",
"\nYou", "your old level", level);
sp->hs_time = now; /* renew it */
change = 1; /* gotta rewrite, sigh */
} /* else new score < old score: do nothing */
break;
}
if (i >= nscores) {
strcpy(sp->hs_name, me);
sp->hs_level = level;
sp->hs_score = score;
sp->hs_time = now;
nscores++;
change = 1;
}
if (change) {
/*
* Sort & clean the scores, then rewrite.
*/
nscores = checkscores(scores, nscores);
putscores(sd);
}
closescores(sd);
}
/*
* Get login name, or if that fails, get something suitable.
* The result is always trimmed to fit in a score.
*/
static char *
thisuser(void)
{
const char *p;
struct passwd *pw;
size_t l;
static char u[sizeof(scores[0].hs_name)];
if (u[0])
return (u);
p = getlogin();
if (p == NULL || *p == '\0') {
pw = getpwuid(getuid());
if (pw != NULL)
p = pw->pw_name;
else
p = " ???";
}
l = strlen(p);
if (l >= sizeof(u))
l = sizeof(u) - 1;
memcpy(u, p, l);
u[l] = '\0';
return (u);
}
/*
* Score comparison function for qsort.
*
* If two scores are equal, the person who had the score first is
* listed first in the highscore file.
*/
static int
cmpscores(const void *x, const void *y)
{
const struct highscore *a, *b;
long l;
a = x;
b = y;
l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
if (l < 0)
return (-1);
if (l > 0)
return (1);
if (a->hs_time < b->hs_time)
return (-1);
if (a->hs_time > b->hs_time)
return (1);
return (0);
}
/*
* If we've added a score to the file, we need to check the file and ensure
* that this player has only a few entries. The number of entries is
* controlled by MAXSCORES, and is to ensure that the highscore file is not
* monopolised by just a few people. People who no longer have accounts are
* only allowed the highest score. Scores older than EXPIRATION seconds are
* removed, unless they are someone's personal best.
* Caveat: the highest score on each level is always kept.
*/
static int
checkscores(struct highscore *hs, int num)
{
struct highscore *sp;
int i, j, k, numnames;
int levelfound[NLEVELS];
struct peruser {
char *name;
int times;
} count[NUMSPOTS];
struct peruser *pu;
/*
* Sort so that highest totals come first.
*
* levelfound[i] becomes set when the first high score for that
* level is encountered. By definition this is the highest score.
*/
qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
for (i = MINLEVEL; i < NLEVELS; i++)
levelfound[i] = 0;
numnames = 0;
for (i = 0, sp = hs; i < num;) {
/*
* This is O(n^2), but do you think we care?
*/
for (j = 0, pu = count; j < numnames; j++, pu++)
if (strcmp(sp->hs_name, pu->name) == 0)
break;
if (j == numnames) {
/*
* Add new user, set per-user count to 1.
*/
pu->name = sp->hs_name;
pu->times = 1;
numnames++;
} else {
/*
* Two ways to keep this score:
* - Not too many (per user), still has acct, &
* score not dated; or
* - High score on this level.
*/
if ((pu->times < MAXSCORES &&
getpwnam(sp->hs_name) != NULL &&
sp->hs_time + EXPIRATION >= now) ||
levelfound[sp->hs_level] == 0)
pu->times++;
else {
/*
* Delete this score, do not count it,
* do not pass go, do not collect $200.
*/
num--;
for (k = i; k < num; k++)
hs[k] = hs[k + 1];
continue;
}
}
if (sp->hs_level < NLEVELS && sp->hs_level >= 0)
levelfound[sp->hs_level] = 1;
i++, sp++;
}
return (num > MAXHISCORES ? MAXHISCORES : num);
}
/*
* Show current scores. This must be called after savescore, if
* savescore is called at all, for two reasons:
* - Showscores munches the time field.
* - Even if that were not the case, a new score must be recorded
* before it can be shown anyway.
*/
void
showscores(int level)
{
struct highscore *sp;
int i, n, c;
const char *me;
int levelfound[NLEVELS];
if (!gotscores)
getscores(NULL);
(void)printf("\n\t\t\t Tetris High Scores\n");
/*
* If level == 0, the person has not played a game but just asked for
* the high scores; we do not need to check for printing in highlight
* mode. If SOstr is null, we can't do highlighting anyway.
*/
me = level && enter_standout_mode ? thisuser() : NULL;
/*
* Set times to 0 except for high score on each level.
*/
for (i = MINLEVEL; i < NLEVELS; i++)
levelfound[i] = 0;
for (i = 0, sp = scores; i < nscores; i++, sp++) {
if (sp->hs_level < NLEVELS && sp->hs_level >= 0) {
if (levelfound[sp->hs_level])
sp->hs_time = 0;
else {
sp->hs_time = 1;
levelfound[sp->hs_level] = 1;
}
}
}
/*
* Page each screenful of scores.
*/
for (i = 0, sp = scores; i < nscores; sp += n) {
n = 40;
if (i + n > nscores)
n = nscores - i;
printem(level, i + 1, sp, n, me);
if ((i += n) < nscores) {
(void)printf("\nHit RETURN to continue.");
(void)fflush(stdout);
while ((c = getchar()) != '\n')
if (c == EOF)
break;
(void)printf("\n");
}
}
}
static void
printem(int level, int offset, struct highscore *hs, int n, const char *me)
{
struct highscore *sp;
int nrows, row, col, item, i, highlight;
char buf[100];
#define TITLE "Rank Score Name (points/level)"
/*
* This makes a nice two-column sort with headers, but it's a bit
* convoluted...
*/
printf("%s %s\n", TITLE, n > 1 ? TITLE : "");
highlight = 0;
nrows = (n + 1) / 2;
for (row = 0; row < nrows; row++) {
for (col = 0; col < 2; col++) {
item = col * nrows + row;
if (item >= n) {
/*
* Can only occur on trailing columns.
*/
(void)putchar('\n');
continue;
}
sp = &hs[item];
(void)snprintf(buf, sizeof(buf),
"%3d%c %6d %-11s (%6d on %d)",
item + offset, sp->hs_time ? '*' : ' ',
sp->hs_score * sp->hs_level,
sp->hs_name, sp->hs_score, sp->hs_level);
/*
* Highlight if appropriate. This works because
* we only get one score per level.
*/
if (me != NULL &&
sp->hs_level == level &&
sp->hs_score == score &&
strcmp(sp->hs_name, me) == 0) {
putpad(enter_standout_mode);
highlight = 1;
}
(void)printf("%s", buf);
if (highlight) {
putpad(exit_standout_mode);
highlight = 0;
}
/* fill in spaces so column 1 lines up */
if (col == 0)
for (i = 40 - strlen(buf); --i >= 0;)
(void)putchar(' ');
else /* col == 1 */
(void)putchar('\n');
}
}
}