minix/drivers/acpi/namespace/nswalk.c

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/******************************************************************************
*
* Module Name: nswalk - Functions for walking the ACPI namespace
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSWALK_C__
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME ("nswalk")
/*******************************************************************************
*
* FUNCTION: AcpiNsGetNextNode
*
* PARAMETERS: ParentNode - Parent node whose children we are
* getting
* ChildNode - Previous child that was found.
* The NEXT child will be returned
*
* RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
* none is found.
*
* DESCRIPTION: Return the next peer node within the namespace. If Handle
* is valid, Scope is ignored. Otherwise, the first node
* within Scope is returned.
*
******************************************************************************/
ACPI_NAMESPACE_NODE *
AcpiNsGetNextNode (
ACPI_NAMESPACE_NODE *ParentNode,
ACPI_NAMESPACE_NODE *ChildNode)
{
ACPI_FUNCTION_ENTRY ();
if (!ChildNode)
{
/* It's really the parent's _scope_ that we want */
return (ParentNode->Child);
}
/* Otherwise just return the next peer */
return (ChildNode->Peer);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsGetNextNodeTyped
*
* PARAMETERS: Type - Type of node to be searched for
* ParentNode - Parent node whose children we are
* getting
* ChildNode - Previous child that was found.
* The NEXT child will be returned
*
* RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
* none is found.
*
* DESCRIPTION: Return the next peer node within the namespace. If Handle
* is valid, Scope is ignored. Otherwise, the first node
* within Scope is returned.
*
******************************************************************************/
ACPI_NAMESPACE_NODE *
AcpiNsGetNextNodeTyped (
ACPI_OBJECT_TYPE Type,
ACPI_NAMESPACE_NODE *ParentNode,
ACPI_NAMESPACE_NODE *ChildNode)
{
ACPI_NAMESPACE_NODE *NextNode = NULL;
ACPI_FUNCTION_ENTRY ();
NextNode = AcpiNsGetNextNode (ParentNode, ChildNode);
/* If any type is OK, we are done */
if (Type == ACPI_TYPE_ANY)
{
/* NextNode is NULL if we are at the end-of-list */
return (NextNode);
}
/* Must search for the node -- but within this scope only */
while (NextNode)
{
/* If type matches, we are done */
if (NextNode->Type == Type)
{
return (NextNode);
}
/* Otherwise, move on to the next peer node */
NextNode = NextNode->Peer;
}
/* Not found */
return (NULL);
}
/*******************************************************************************
*
* FUNCTION: AcpiNsWalkNamespace
*
* PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
* StartNode - Handle in namespace where search begins
* MaxDepth - Depth to which search is to reach
* Flags - Whether to unlock the NS before invoking
* the callback routine
* PreOrderVisit - Called during tree pre-order visit
* when an object of "Type" is found
* PostOrderVisit - Called during tree post-order visit
* when an object of "Type" is found
* Context - Passed to user function(s) above
* ReturnValue - from the UserFunction if terminated
* early. Otherwise, returns NULL.
* RETURNS: Status
*
* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
* starting (and ending) at the node specified by StartHandle.
* The callback function is called whenever a node that matches
* the type parameter is found. If the callback function returns
* a non-zero value, the search is terminated immediately and
* this value is returned to the caller.
*
* The point of this procedure is to provide a generic namespace
* walk routine that can be called from multiple places to
* provide multiple services; the callback function(s) can be
* tailored to each task, whether it is a print function,
* a compare function, etc.
*
******************************************************************************/
ACPI_STATUS
AcpiNsWalkNamespace (
ACPI_OBJECT_TYPE Type,
ACPI_HANDLE StartNode,
UINT32 MaxDepth,
UINT32 Flags,
ACPI_WALK_CALLBACK PreOrderVisit,
ACPI_WALK_CALLBACK PostOrderVisit,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
ACPI_STATUS MutexStatus;
ACPI_NAMESPACE_NODE *ChildNode;
ACPI_NAMESPACE_NODE *ParentNode;
ACPI_OBJECT_TYPE ChildType;
UINT32 Level;
BOOLEAN NodePreviouslyVisited = FALSE;
ACPI_FUNCTION_TRACE (NsWalkNamespace);
/* Special case for the namespace Root Node */
if (StartNode == ACPI_ROOT_OBJECT)
{
StartNode = AcpiGbl_RootNode;
}
/* Null child means "get first node" */
ParentNode = StartNode;
ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
ChildType = ACPI_TYPE_ANY;
Level = 1;
/*
* Traverse the tree of nodes until we bubble back up to where we
* started. When Level is zero, the loop is done because we have
* bubbled up to (and passed) the original parent handle (StartEntry)
*/
while (Level > 0 && ChildNode)
{
Status = AE_OK;
/* Found next child, get the type if we are not searching for ANY */
if (Type != ACPI_TYPE_ANY)
{
ChildType = ChildNode->Type;
}
/*
* Ignore all temporary namespace nodes (created during control
* method execution) unless told otherwise. These temporary nodes
* can cause a race condition because they can be deleted during
* the execution of the user function (if the namespace is
* unlocked before invocation of the user function.) Only the
* debugger namespace dump will examine the temporary nodes.
*/
if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
!(Flags & ACPI_NS_WALK_TEMP_NODES))
{
Status = AE_CTRL_DEPTH;
}
/* Type must match requested type */
else if (ChildType == Type)
{
/*
* Found a matching node, invoke the user callback function.
* Unlock the namespace if flag is set.
*/
if (Flags & ACPI_NS_WALK_UNLOCK)
{
MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (MutexStatus))
{
return_ACPI_STATUS (MutexStatus);
}
}
/*
* Invoke the user function, either pre-order or post-order
* or both.
*/
if (!NodePreviouslyVisited)
{
if (PreOrderVisit)
{
Status = PreOrderVisit (ChildNode, Level,
Context, ReturnValue);
}
}
else
{
if (PostOrderVisit)
{
Status = PostOrderVisit (ChildNode, Level,
Context, ReturnValue);
}
}
if (Flags & ACPI_NS_WALK_UNLOCK)
{
MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE (MutexStatus))
{
return_ACPI_STATUS (MutexStatus);
}
}
switch (Status)
{
case AE_OK:
case AE_CTRL_DEPTH:
/* Just keep going */
break;
case AE_CTRL_TERMINATE:
/* Exit now, with OK status */
return_ACPI_STATUS (AE_OK);
default:
/* All others are valid exceptions */
return_ACPI_STATUS (Status);
}
}
/*
* Depth first search: Attempt to go down another level in the
* namespace if we are allowed to. Don't go any further if we have
* reached the caller specified maximum depth or if the user
* function has specified that the maximum depth has been reached.
*/
if (!NodePreviouslyVisited &&
(Level < MaxDepth) &&
(Status != AE_CTRL_DEPTH))
{
if (ChildNode->Child)
{
/* There is at least one child of this node, visit it */
Level++;
ParentNode = ChildNode;
ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
continue;
}
}
/* No more children, re-visit this node */
if (!NodePreviouslyVisited)
{
NodePreviouslyVisited = TRUE;
continue;
}
/* No more children, visit peers */
ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
if (ChildNode)
{
NodePreviouslyVisited = FALSE;
}
/* No peers, re-visit parent */
else
{
/*
* No more children of this node (AcpiNsGetNextNode failed), go
* back upwards in the namespace tree to the node's parent.
*/
Level--;
ChildNode = ParentNode;
ParentNode = ParentNode->Parent;
NodePreviouslyVisited = TRUE;
}
}
/* Complete walk, not terminated by user function */
return_ACPI_STATUS (AE_OK);
}