329 lines
8.6 KiB
C
329 lines
8.6 KiB
C
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/* $NetBSD: buffer_iocp.c,v 1.1.1.1 2013/04/11 16:43:25 christos Exp $ */
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/*
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* Copyright (c) 2009-2012 Niels Provos and Nick Mathewson
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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@file buffer_iocp.c
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This module implements overlapped read and write functions for evbuffer
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objects on Windows.
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*/
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#include "event2/buffer.h"
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#include "event2/buffer_compat.h"
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#include "event2/util.h"
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#include "event2/thread.h"
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#include "event2/event-config.h"
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#include <sys/cdefs.h>
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__RCSID("$NetBSD: buffer_iocp.c,v 1.1.1.1 2013/04/11 16:43:25 christos Exp $");
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#include "util-internal.h"
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#include "evthread-internal.h"
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#include "evbuffer-internal.h"
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#include "iocp-internal.h"
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#include "mm-internal.h"
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#include <winsock2.h>
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#include <windows.h>
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#include <stdio.h>
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#define MAX_WSABUFS 16
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/** An evbuffer that can handle overlapped IO. */
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struct evbuffer_overlapped {
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struct evbuffer buffer;
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/** The socket that we're doing overlapped IO on. */
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evutil_socket_t fd;
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/** pending I/O type */
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unsigned read_in_progress : 1;
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unsigned write_in_progress : 1;
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/** The first pinned chain in the buffer. */
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struct evbuffer_chain *first_pinned;
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/** How many chains are pinned; how many of the fields in buffers
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* are we using. */
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int n_buffers;
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WSABUF buffers[MAX_WSABUFS];
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};
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/** Given an evbuffer, return the correponding evbuffer structure, or NULL if
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* the evbuffer isn't overlapped. */
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static inline struct evbuffer_overlapped *
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upcast_evbuffer(struct evbuffer *buf)
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{
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if (!buf || !buf->is_overlapped)
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return NULL;
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return EVUTIL_UPCAST(buf, struct evbuffer_overlapped, buffer);
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}
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/** Unpin all the chains noted as pinned in 'eo'. */
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static void
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pin_release(struct evbuffer_overlapped *eo, unsigned flag)
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{
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int i;
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struct evbuffer_chain *next, *chain = eo->first_pinned;
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for (i = 0; i < eo->n_buffers; ++i) {
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EVUTIL_ASSERT(chain);
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next = chain->next;
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_evbuffer_chain_unpin(chain, flag);
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chain = next;
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}
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}
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void
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evbuffer_commit_read(struct evbuffer *evbuf, ev_ssize_t nBytes)
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{
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struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
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struct evbuffer_chain **chainp;
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size_t remaining, len;
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unsigned i;
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EVBUFFER_LOCK(evbuf);
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EVUTIL_ASSERT(buf->read_in_progress && !buf->write_in_progress);
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EVUTIL_ASSERT(nBytes >= 0); /* XXXX Can this be false? */
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evbuffer_unfreeze(evbuf, 0);
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chainp = evbuf->last_with_datap;
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if (!((*chainp)->flags & EVBUFFER_MEM_PINNED_R))
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chainp = &(*chainp)->next;
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remaining = nBytes;
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for (i = 0; remaining > 0 && i < (unsigned)buf->n_buffers; ++i) {
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EVUTIL_ASSERT(*chainp);
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len = buf->buffers[i].len;
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if (remaining < len)
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len = remaining;
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(*chainp)->off += len;
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evbuf->last_with_datap = chainp;
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remaining -= len;
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chainp = &(*chainp)->next;
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}
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pin_release(buf, EVBUFFER_MEM_PINNED_R);
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buf->read_in_progress = 0;
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evbuf->total_len += nBytes;
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evbuf->n_add_for_cb += nBytes;
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evbuffer_invoke_callbacks(evbuf);
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_evbuffer_decref_and_unlock(evbuf);
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}
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void
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evbuffer_commit_write(struct evbuffer *evbuf, ev_ssize_t nBytes)
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{
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struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
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EVBUFFER_LOCK(evbuf);
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EVUTIL_ASSERT(buf->write_in_progress && !buf->read_in_progress);
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evbuffer_unfreeze(evbuf, 1);
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evbuffer_drain(evbuf, nBytes);
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pin_release(buf,EVBUFFER_MEM_PINNED_W);
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buf->write_in_progress = 0;
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_evbuffer_decref_and_unlock(evbuf);
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}
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struct evbuffer *
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evbuffer_overlapped_new(evutil_socket_t fd)
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{
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struct evbuffer_overlapped *evo;
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evo = mm_calloc(1, sizeof(struct evbuffer_overlapped));
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if (!evo)
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return NULL;
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TAILQ_INIT(&evo->buffer.callbacks);
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evo->buffer.refcnt = 1;
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evo->buffer.last_with_datap = &evo->buffer.first;
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evo->buffer.is_overlapped = 1;
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evo->fd = fd;
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return &evo->buffer;
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}
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int
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evbuffer_launch_write(struct evbuffer *buf, ev_ssize_t at_most,
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struct event_overlapped *ol)
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{
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struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
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int r = -1;
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int i;
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struct evbuffer_chain *chain;
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DWORD bytesSent;
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if (!buf) {
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/* No buffer, or it isn't overlapped */
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return -1;
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}
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EVBUFFER_LOCK(buf);
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EVUTIL_ASSERT(!buf_o->read_in_progress);
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if (buf->freeze_start || buf_o->write_in_progress)
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goto done;
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if (!buf->total_len) {
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/* Nothing to write */
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r = 0;
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goto done;
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} else if (at_most < 0 || (size_t)at_most > buf->total_len) {
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at_most = buf->total_len;
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}
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evbuffer_freeze(buf, 1);
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buf_o->first_pinned = NULL;
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buf_o->n_buffers = 0;
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memset(buf_o->buffers, 0, sizeof(buf_o->buffers));
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chain = buf_o->first_pinned = buf->first;
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for (i=0; i < MAX_WSABUFS && chain; ++i, chain=chain->next) {
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WSABUF *b = &buf_o->buffers[i];
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b->buf = (char*)( chain->buffer + chain->misalign );
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_evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_W);
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if ((size_t)at_most > chain->off) {
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/* XXXX Cast is safe for now, since win32 has no
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mmaped chains. But later, we need to have this
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add more WSAbufs if chain->off is greater than
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ULONG_MAX */
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b->len = (unsigned long)chain->off;
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at_most -= chain->off;
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} else {
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b->len = (unsigned long)at_most;
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++i;
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break;
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}
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}
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buf_o->n_buffers = i;
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_evbuffer_incref(buf);
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if (WSASend(buf_o->fd, buf_o->buffers, i, &bytesSent, 0,
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&ol->overlapped, NULL)) {
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int error = WSAGetLastError();
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if (error != WSA_IO_PENDING) {
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/* An actual error. */
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pin_release(buf_o, EVBUFFER_MEM_PINNED_W);
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evbuffer_unfreeze(buf, 1);
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evbuffer_free(buf); /* decref */
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goto done;
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}
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}
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buf_o->write_in_progress = 1;
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r = 0;
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done:
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EVBUFFER_UNLOCK(buf);
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return r;
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}
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int
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evbuffer_launch_read(struct evbuffer *buf, size_t at_most,
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struct event_overlapped *ol)
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{
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struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
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int r = -1, i;
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int nvecs;
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int npin=0;
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struct evbuffer_chain *chain=NULL, **chainp;
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DWORD bytesRead;
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DWORD flags = 0;
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struct evbuffer_iovec vecs[MAX_WSABUFS];
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if (!buf_o)
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return -1;
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EVBUFFER_LOCK(buf);
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EVUTIL_ASSERT(!buf_o->write_in_progress);
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if (buf->freeze_end || buf_o->read_in_progress)
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goto done;
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buf_o->first_pinned = NULL;
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buf_o->n_buffers = 0;
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memset(buf_o->buffers, 0, sizeof(buf_o->buffers));
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if (_evbuffer_expand_fast(buf, at_most, MAX_WSABUFS) == -1)
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goto done;
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evbuffer_freeze(buf, 0);
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nvecs = _evbuffer_read_setup_vecs(buf, at_most,
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vecs, MAX_WSABUFS, &chainp, 1);
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for (i=0;i<nvecs;++i) {
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WSABUF_FROM_EVBUFFER_IOV(
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&buf_o->buffers[i],
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&vecs[i]);
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}
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buf_o->n_buffers = nvecs;
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buf_o->first_pinned = chain = *chainp;
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npin=0;
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for ( ; chain; chain = chain->next) {
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_evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_R);
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++npin;
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}
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EVUTIL_ASSERT(npin == nvecs);
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_evbuffer_incref(buf);
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if (WSARecv(buf_o->fd, buf_o->buffers, nvecs, &bytesRead, &flags,
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&ol->overlapped, NULL)) {
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int error = WSAGetLastError();
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if (error != WSA_IO_PENDING) {
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/* An actual error. */
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pin_release(buf_o, EVBUFFER_MEM_PINNED_R);
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evbuffer_unfreeze(buf, 0);
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evbuffer_free(buf); /* decref */
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goto done;
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}
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}
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buf_o->read_in_progress = 1;
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r = 0;
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done:
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EVBUFFER_UNLOCK(buf);
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return r;
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}
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evutil_socket_t
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_evbuffer_overlapped_get_fd(struct evbuffer *buf)
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{
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struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
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return buf_o ? buf_o->fd : -1;
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}
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void
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_evbuffer_overlapped_set_fd(struct evbuffer *buf, evutil_socket_t fd)
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{
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struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
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EVBUFFER_LOCK(buf);
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/* XXX is this right?, should it cancel current I/O operations? */
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if (buf_o)
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buf_o->fd = fd;
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EVBUFFER_UNLOCK(buf);
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}
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