minix/sys/external/bsd/compiler_rt/dist/lib/fp_lib.h

145 lines
4.6 KiB
C
Raw Normal View History

//===-- lib/fp_lib.h - Floating-point utilities -------------------*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a configuration header for soft-float routines in compiler-rt.
// This file does not provide any part of the compiler-rt interface, but defines
// many useful constants and utility routines that are used in the
// implementation of the soft-float routines in compiler-rt.
//
// Assumes that float and double correspond to the IEEE-754 binary32 and
// binary64 types, respectively, and that integer endianness matches floating
// point endianness on the target platform.
//
//===----------------------------------------------------------------------===//
#ifndef FP_LIB_HEADER
#define FP_LIB_HEADER
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include "int_lib.h"
#if defined SINGLE_PRECISION
typedef uint32_t rep_t;
typedef int32_t srep_t;
typedef float fp_t;
#define REP_C UINT32_C
#define significandBits 23
static inline int rep_clz(rep_t a) {
return __builtin_clz(a);
}
// 32x32 --> 64 bit multiply
static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
const uint64_t product = (uint64_t)a*b;
*hi = product >> 32;
*lo = product;
}
#elif defined DOUBLE_PRECISION
typedef uint64_t rep_t;
typedef int64_t srep_t;
typedef double fp_t;
#define REP_C UINT64_C
#define significandBits 52
static inline int rep_clz(rep_t a) {
#if defined __LP64__
return __builtin_clzl(a);
#else
if (a & REP_C(0xffffffff00000000))
return __builtin_clz(a >> 32);
else
return 32 + __builtin_clz(a & REP_C(0xffffffff));
#endif
}
#define loWord(a) (a & 0xffffffffU)
#define hiWord(a) (a >> 32)
// 64x64 -> 128 wide multiply for platforms that don't have such an operation;
// many 64-bit platforms have this operation, but they tend to have hardware
// floating-point, so we don't bother with a special case for them here.
static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
// Each of the component 32x32 -> 64 products
const uint64_t plolo = loWord(a) * loWord(b);
const uint64_t plohi = loWord(a) * hiWord(b);
const uint64_t philo = hiWord(a) * loWord(b);
const uint64_t phihi = hiWord(a) * hiWord(b);
// Sum terms that contribute to lo in a way that allows us to get the carry
const uint64_t r0 = loWord(plolo);
const uint64_t r1 = hiWord(plolo) + loWord(plohi) + loWord(philo);
*lo = r0 + (r1 << 32);
// Sum terms contributing to hi with the carry from lo
*hi = hiWord(plohi) + hiWord(philo) + hiWord(r1) + phihi;
}
#else
#error Either SINGLE_PRECISION or DOUBLE_PRECISION must be defined.
#endif
#define typeWidth (sizeof(rep_t)*CHAR_BIT)
#define exponentBits (typeWidth - significandBits - 1)
#define maxExponent ((1 << exponentBits) - 1)
#define exponentBias (maxExponent >> 1)
#define implicitBit (REP_C(1) << significandBits)
#define significandMask (implicitBit - 1U)
#define signBit (REP_C(1) << (significandBits + exponentBits))
#define absMask (signBit - 1U)
#define exponentMask (absMask ^ significandMask)
#define oneRep ((rep_t)exponentBias << significandBits)
#define infRep exponentMask
#define quietBit (implicitBit >> 1)
#define qnanRep (exponentMask | quietBit)
static inline rep_t toRep(fp_t x) {
const union { fp_t f; rep_t i; } rep = {.f = x};
return rep.i;
}
static inline fp_t fromRep(rep_t x) {
const union { fp_t f; rep_t i; } rep = {.i = x};
return rep.f;
}
static inline int normalize(rep_t *significand) {
const int shift = rep_clz(*significand) - rep_clz(implicitBit);
*significand <<= shift;
return 1 - shift;
}
static inline void wideLeftShift(rep_t *hi, rep_t *lo, int count) {
*hi = *hi << count | *lo >> (typeWidth - count);
*lo = *lo << count;
}
static inline void wideRightShiftWithSticky(rep_t *hi, rep_t *lo, unsigned int count) {
if (count < typeWidth) {
const bool sticky = *lo << (typeWidth - count);
*lo = *hi << (typeWidth - count) | *lo >> count | sticky;
*hi = *hi >> count;
}
else if (count < 2*typeWidth) {
const bool sticky = *hi << (2*typeWidth - count) | *lo;
*lo = *hi >> (count - typeWidth) | sticky;
*hi = 0;
} else {
const bool sticky = *hi | *lo;
*lo = sticky;
*hi = 0;
}
}
#endif // FP_LIB_HEADER