298 lines
10 KiB
C++
298 lines
10 KiB
C++
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// Copyright 2012 Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "utils/config/tree.ipp"
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#include "utils/config/exceptions.hpp"
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#include "utils/config/keys.hpp"
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#include "utils/config/nodes.ipp"
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#include "utils/format/macros.hpp"
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namespace config = utils::config;
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/// Constructor.
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config::tree::tree(void) :
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_root(new detail::static_inner_node())
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{
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}
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/// Constructor with a non-empty root.
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///
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/// \param root The root to the tree to be owned by this instance.
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config::tree::tree(detail::static_inner_node* root) :
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_root(root)
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{
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}
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/// Destructor.
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config::tree::~tree(void)
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{
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}
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/// Generates a deep copy of the input tree.
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///
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/// \return A new tree that is an exact copy of this tree.
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config::tree
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config::tree::deep_copy(void) const
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{
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detail::static_inner_node* new_root =
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dynamic_cast< detail::static_inner_node* >(_root->deep_copy());
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return config::tree(new_root);
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}
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/// Registers a node as being dynamic.
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///
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/// This operation creates the given key as an inner node. Further set
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/// operations that trespass this node will automatically create any missing
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/// keys.
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///
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/// This method does not raise errors on invalid/unknown keys or other
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/// tree-related issues. The reasons is that define() is a method that does not
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/// depend on user input: it is intended to pre-populate the tree with a
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/// specific structure, and that happens once at coding time.
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///
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/// \param dotted_key The key to be registered in dotted representation.
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void
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config::tree::define_dynamic(const std::string& dotted_key)
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{
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try {
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const detail::tree_key key = detail::parse_key(dotted_key);
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_root->define(key, 0, detail::new_node< detail::dynamic_inner_node >);
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} catch (const error& e) {
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UNREACHABLE_MSG("define() failing due to key errors is a programming "
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"mistake: " + std::string(e.what()));
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}
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}
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/// Checks if a given node is set.
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///
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/// \param dotted_key The key to be checked.
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///
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/// \return True if the key is set to a specific value (not just defined).
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/// False if the key is not set or if the key does not exist.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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bool
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config::tree::is_set(const std::string& dotted_key) const
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{
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const detail::tree_key key = detail::parse_key(dotted_key);
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try {
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const detail::base_node* raw_node = _root->lookup_ro(key, 0);
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try {
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const leaf_node& child = dynamic_cast< const leaf_node& >(
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*raw_node);
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return child.is_set();
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} catch (const std::bad_cast& unused_error) {
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return false;
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}
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} catch (const unknown_key_error& unused_error) {
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return false;
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}
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}
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/// Pushes a leaf node's value onto the Lua stack.
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///
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/// \param dotted_key The key to be pushed.
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/// \param state The Lua state into which to push the key's value.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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/// \throw unknown_key_error If the provided key is unknown.
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void
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config::tree::push_lua(const std::string& dotted_key, lutok::state& state) const
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{
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const detail::tree_key key = detail::parse_key(dotted_key);
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const detail::base_node* raw_node = _root->lookup_ro(key, 0);
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try {
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const leaf_node& child = dynamic_cast< const leaf_node& >(*raw_node);
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child.push_lua(state);
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} catch (const std::bad_cast& unused_error) {
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throw unknown_key_error(key);
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}
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}
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/// Sets a leaf node's value from a value in the Lua stack.
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///
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/// \param dotted_key The key to be set.
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/// \param state The Lua state from which to retrieve the value.
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/// \param value_index The position in the Lua stack holding the value.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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/// \throw unknown_key_error If the provided key is unknown.
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/// \throw value_error If the value mismatches the node type.
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void
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config::tree::set_lua(const std::string& dotted_key, lutok::state& state,
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const int value_index)
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{
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const detail::tree_key key = detail::parse_key(dotted_key);
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detail::base_node* raw_node = _root->lookup_rw(
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key, 0, detail::new_node< string_node >);
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try {
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leaf_node& child = dynamic_cast< leaf_node& >(*raw_node);
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child.set_lua(state, value_index);
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} catch (const std::bad_cast& unused_error) {
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throw value_error(F("Invalid value for key '%s'") %
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detail::flatten_key(key));
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}
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}
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/// Gets the value of a node as a plain string.
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///
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/// \param dotted_key The key to be looked up.
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///
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/// \return The value of the located node as a string.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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/// \throw unknown_key_error If the provided key is unknown.
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std::string
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config::tree::lookup_string(const std::string& dotted_key) const
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{
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const detail::tree_key key = detail::parse_key(dotted_key);
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const detail::base_node* raw_node = _root->lookup_ro(key, 0);
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try {
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const leaf_node& child = dynamic_cast< const leaf_node& >(*raw_node);
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return child.to_string();
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} catch (const std::bad_cast& unused_error) {
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throw unknown_key_error(key);
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}
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}
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/// Sets the value of a leaf addressed by its key from a string value.
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///
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/// This respects the native types of all the nodes that have been predefined.
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/// For new nodes under a dynamic subtree, this has no mechanism of determining
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/// what type they need to have, so they are created as plain string nodes.
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///
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/// \param dotted_key The key to be registered in dotted representation.
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/// \param raw_value The string representation of the value to set the node to.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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/// \throw unknown_key_error If the provided key is unknown.
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/// \throw value_error If the value mismatches the node type.
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void
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config::tree::set_string(const std::string& dotted_key,
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const std::string& raw_value)
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{
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const detail::tree_key key = detail::parse_key(dotted_key);
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detail::base_node* raw_node = _root->lookup_rw(
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key, 0, detail::new_node< string_node >);
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try {
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leaf_node& child = dynamic_cast< leaf_node& >(*raw_node);
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child.set_string(raw_value);
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} catch (const std::bad_cast& unused_error) {
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throw value_error(F("Invalid value for key '%s'") %
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detail::flatten_key(key));
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}
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}
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/// Converts the tree to a collection of key/value string pairs.
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///
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/// \param dotted_key Subtree from which to start the export.
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/// \param strip_key If true, remove the dotted_key prefix from the resulting
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/// properties.
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///
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/// \return A map of keys to values in their textual representation.
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///
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/// \throw invalid_key_error If the provided key has an invalid format.
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/// \throw unknown_key_error If the provided key is unknown.
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/// \throw value_error If the provided key points to a leaf.
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config::properties_map
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config::tree::all_properties(const std::string& dotted_key,
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const bool strip_key) const
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{
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PRE(!strip_key || !dotted_key.empty());
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properties_map properties;
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detail::tree_key key;
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const detail::base_node* raw_node;
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if (dotted_key.empty()) {
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raw_node = _root.get();
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} else {
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key = detail::parse_key(dotted_key);
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raw_node = _root->lookup_ro(key, 0);
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}
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try {
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const detail::inner_node& child =
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dynamic_cast< const detail::inner_node& >(*raw_node);
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child.all_properties(properties, key);
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} catch (const std::bad_cast& unused_error) {
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INV(!dotted_key.empty());
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throw value_error(F("Cannot export properties from a leaf node; "
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"'%s' given") % dotted_key);
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}
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if (strip_key) {
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properties_map stripped;
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for (properties_map::const_iterator iter = properties.begin();
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iter != properties.end(); ++iter) {
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stripped[(*iter).first.substr(dotted_key.length() + 1)] =
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(*iter).second;
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}
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properties = stripped;
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}
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return properties;
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}
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/// Equality comparator.
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///
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/// \param other The other object to compare this one to.
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///
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/// \return True if this object and other are equal; false otherwise.
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bool
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config::tree::operator==(const tree& other) const
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{
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// TODO(jmmv): Would be nicer to perform the comparison directly on the
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// nodes, instead of exporting the values to strings first.
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return _root == other._root || all_properties() == other.all_properties();
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}
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/// Inequality comparator.
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///
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/// \param other The other object to compare this one to.
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///
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/// \return True if this object and other are different; false otherwise.
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bool
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config::tree::operator!=(const tree& other) const
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{
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return !(*this == other);
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}
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