361 lines
11 KiB
C
361 lines
11 KiB
C
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/* $NetBSD: monop.c,v 1.27 2012/06/19 05:35:32 dholland Exp $ */
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/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__COPYRIGHT("@(#) Copyright (c) 1980, 1993\
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The Regents of the University of California. All rights reserved.");
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#endif /* not lint */
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)monop.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: monop.c,v 1.27 2012/06/19 05:35:32 dholland Exp $");
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#endif
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#endif /* not lint */
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#include <stdio.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include "deck.h"
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#include "monop.h"
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int main(int, char *[]);
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static void getplayers(void);
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static void init_players(void);
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static void init_monops(void);
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static void do_quit(int);
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bool fixing, /* set if fixing up debt */
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trading, /* set if in process of trading */
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told_em, /* set if told user he's out of debt */
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spec; /* set if moving by card to RR or UTIL */
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const char *name_list[MAX_PL+2]; /* list of players' names */
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static const char *const comlist[] = { /* list of normal commands */
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"quit", /* 0 */ "print", /* 1 */
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"where", /* 2 */ "own holdings", /* 3 */
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"holdings", /* 4 */ "mortgage", /* 5 */
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"unmortgage", /* 6 */ "buy houses", /* 7 */
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"sell houses", /* 8 */ "card", /* 9 */
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"pay", /* 10 */ "trade", /* 11 */
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"resign", /* 12 */ "save", /* 13 */
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"restore", /* 14 */ "roll", /* 15 */
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"", /* 16 */
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0
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};
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const char *const yncoms[] = { /* list of commands for yes/no answers */
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"yes", /* 0 */ "no", /* 1 */
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"quit", /* 2 */ "print", /* 3 */
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"where", /* 4 */ "own holdings", /* 5 */
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"holdings", /* 6 */
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0
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};
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const char *const lucky_mes[] = { /* "got lucky" messages */
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"You lucky stiff", "You got lucky",
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"What a lucky person!", "You must have a 4-leaf clover",
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"My, my! Aren't we lucky!", "Luck smiles upon you",
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"You got lucky this time", "Lucky person!",
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"Your karma must certainly be together",
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"How beautifully Cosmic", "Wow, you must be really with it"
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/* "I want your autograph", -- Save for later */
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};
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int player, /* current player number */
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num_play, /* current number of players */
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num_doub, /* # of doubles current player rolled */
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/* # of "got lucky" messages */
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num_luck = sizeof lucky_mes / sizeof (char *);
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/* list of command functions */
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void (*const func[])(void) = { /* array of function calls for commands */
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quit, /* quit game |* 0 *| */
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printboard, /* print board |* 1 *| */
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where, /* where players are |* 2 *| */
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list, /* own holdings |* 3 *| */
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list_all, /* holdings list |* 4 *| */
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mortgage, /* mortgage property |* 5 *| */
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unmortgage, /* unmortgage property |* 6 *| */
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buy_houses, /* buy houses |* 7 *| */
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sell_houses, /* sell houses |* 8 *| */
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card, /* card for jail |* 9 *| */
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pay, /* pay for jail |* 10 *| */
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trade, /* trade |* 11 *| */
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resign, /* resign |* 12 *| */
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save, /* save game |* 13 *| */
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restore, /* restore game |* 14 *| */
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do_move, /* roll |* 15 *| */
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do_move /* "" |* 16 *| */
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};
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DECK deck[2]; /* Chance and Community Chest */
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PLAY *play, /* player structure array ("calloc"ed) */
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*cur_p; /* pointer to current player's struct */
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static RR_S rr[N_RR]; /* railroad descriptions */
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static UTIL_S util[2]; /* utility descriptions */
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#define MONINIT(num_in, h_cost, not_m, mon_n, sq1,sq2,sq3) \
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{0, -1, num_in, 0, h_cost, not_m, mon_n, {sq1,sq2,sq3}, {0,0,0}}
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/* name owner num_own sq */
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static MON mon[N_MON] = { /* monopoly descriptions */
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/* num_in h_cost not_m mon_n sqnums */
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MONINIT(2, 1, "Purple", "PURPLE", 1,3, 0),
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MONINIT(3, 1, "Lt. Blue", "LT. BLUE", 6,8,9),
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MONINIT(3, 2, "Violet", "VIOLET", 11,13,14),
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MONINIT(3, 2, "Orange", "ORANGE", 16,18,19),
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MONINIT(3, 3, "Red", "RED", 21,23,24),
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MONINIT(3, 3, "Yellow", "YELLOW", 26,27,29),
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MONINIT(3, 4, "Green", "GREEN", 31,32,34),
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MONINIT(2, 4, "Dk. Blue", "DK. BLUE", 37,39, 0),
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};
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#undef MONINIT
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PROP prop[N_PROP] = { /* typical properties */
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/* morg monop square houses mon_desc rent */
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{0, 0, 1, 0, &mon[0], { 2, 10, 30, 90, 160, 250} },
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{0, 0, 3, 0, &mon[0], { 4, 20, 60, 180, 320, 450} },
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{0, 0, 6, 0, &mon[1], { 6, 30, 90, 270, 400, 550} },
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{0, 0, 7, 0, &mon[1], { 6, 30, 90, 270, 400, 550} },
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{0, 0, 9, 0, &mon[1], { 8, 40,100, 300, 450, 600} },
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{0, 0, 11, 0, &mon[2], {10, 50,150, 450, 625, 750} },
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{0, 0, 13, 0, &mon[2], {10, 50,150, 450, 625, 750} },
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{0, 0, 14, 0, &mon[2], {12, 60,180, 500, 700, 900} },
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{0, 0, 16, 0, &mon[3], {14, 70,200, 550, 750, 950} },
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{0, 0, 17, 0, &mon[3], {14, 70,200, 550, 750, 950} },
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{0, 0, 19, 0, &mon[3], {16, 80,220, 600, 800,1000} },
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{0, 0, 21, 0, &mon[4], {18, 90,250, 700, 875,1050} },
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{0, 0, 23, 0, &mon[4], {18, 90,250, 700, 875,1050} },
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{0, 0, 24, 0, &mon[4], {20,100,300, 750, 925,1100} },
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{0, 0, 26, 0, &mon[5], {22,110,330, 800, 975,1150} },
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{0, 0, 27, 0, &mon[5], {22,110,330, 800, 975,1150} },
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{0, 0, 29, 0, &mon[5], {24,120,360, 850,1025,1200} },
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{0, 0, 31, 0, &mon[6], {26,130,390, 900,1100,1275} },
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{0, 0, 32, 0, &mon[6], {26,130,390, 900,1100,1275} },
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{0, 0, 34, 0, &mon[6], {28,150,450,1000,1200,1400} },
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{0, 0, 37, 0, &mon[7], {35,175,500,1100,1300,1500} },
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{0, 0, 39, 0, &mon[7], {50,200,600,1400,1700,2000} }
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};
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SQUARE board[N_SQRS+1] = { /* board itself (+1 for Jail) */
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/* name (COLOR) owner type desc cost */
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{"=== GO ===", -1, SAFE, NULL, 0 },
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{"Mediterranean Ave. (P)", -1, PRPTY, &prop[0], 60 },
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{"Community Chest i", -1, CC, NULL, 0 },
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{"Baltic Ave. (P)", -1, PRPTY, &prop[1], 60 },
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{"Income Tax", -1, INC_TAX, NULL, 0 },
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{"Reading RR", -1, RR, &rr[0], 200 },
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{"Oriental Ave. (L)", -1, PRPTY, &prop[2], 100 },
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{"Chance i", -1, CHANCE, NULL, 0 },
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{"Vermont Ave. (L)", -1, PRPTY, &prop[3], 100 },
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{"Connecticut Ave. (L)", -1, PRPTY, &prop[4], 120 },
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{"Just Visiting", -1, SAFE, NULL, 0 },
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{"St. Charles Pl. (V)", -1, PRPTY, &prop[5], 140 },
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{"Electric Co.", -1, UTIL, &util[0], 150 },
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{"States Ave. (V)", -1, PRPTY, &prop[6], 140 },
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{"Virginia Ave. (V)", -1, PRPTY, &prop[7], 160 },
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{"Pennsylvania RR", -1, RR, &rr[1], 200 },
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{"St. James Pl. (O)", -1, PRPTY, &prop[8], 180 },
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{"Community Chest ii", -1, CC, NULL, 0 },
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{"Tennessee Ave. (O)", -1, PRPTY, &prop[9], 180 },
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{"New York Ave. (O)", -1, PRPTY, &prop[10], 200 },
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{"Free Parking", -1, SAFE, NULL, 0 },
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{"Kentucky Ave. (R)", -1, PRPTY, &prop[11], 220 },
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{"Chance ii", -1, CHANCE, NULL, 0 },
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{"Indiana Ave. (R)", -1, PRPTY, &prop[12], 220 },
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{"Illinois Ave. (R)", -1, PRPTY, &prop[13], 240 },
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{"B&O RR", -1, RR, &rr[2], 200 },
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{"Atlantic Ave. (Y)", -1, PRPTY, &prop[14], 260 },
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{"Ventnor Ave. (Y)", -1, PRPTY, &prop[15], 260 },
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{"Water Works", -1, UTIL, &util[1], 150 },
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{"Marvin Gardens (Y)", -1, PRPTY, &prop[16], 280 },
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{"GO TO JAIL", -1, GOTO_J, NULL, 0 },
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{"Pacific Ave. (G)", -1, PRPTY, &prop[17], 300 },
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{"N. Carolina Ave. (G)", -1, PRPTY, &prop[18], 300 },
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{"Community Chest iii", -1, CC, NULL, 0 },
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{"Pennsylvania Ave. (G)", -1, PRPTY, &prop[19], 320 },
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{"Short Line RR", -1, RR, &rr[3], 200 },
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{"Chance iii", -1, CHANCE, NULL, 0 },
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{"Park Place (D)", -1, PRPTY, &prop[20], 350 },
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{"Luxury Tax", -1, LUX_TAX, NULL, 0 },
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{"Boardwalk (D)", -1, PRPTY, &prop[21], 400 },
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{"JAIL", -1, IN_JAIL, NULL, 0 }
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};
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/*
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* This program implements a monopoly game
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*/
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int
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main(int ac, char *av[])
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{
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/* Revoke setgid privileges */
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setgid(getgid());
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srandom((unsigned long)time(NULL));
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num_luck = sizeof lucky_mes / sizeof (char *);
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init_decks();
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init_monops();
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if (ac > 1) {
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if (rest_f(av[1]) < 0)
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restore();
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}
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else {
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getplayers();
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init_players();
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}
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signal(SIGINT, do_quit);
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for (;;) {
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printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1,
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cur_p->money, board[cur_p->loc].name);
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printturn();
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force_morg();
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execute(getinp("-- Command: ", comlist));
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}
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}
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/*ARGSUSED*/
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static void
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do_quit(int n __unused)
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{
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quit();
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}
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/*
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* This routine gets the names of the players
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*/
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static void
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getplayers(void)
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{
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int i, j;
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char buf[257];
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blew_it:
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for (;;) {
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if ((num_play = get_int("How many players? ")) <= 1 ||
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num_play > MAX_PL)
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printf("Sorry. Number must range from 2 to %d\n",
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MAX_PL);
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else
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break;
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}
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cur_p = play = calloc((size_t)num_play, sizeof (PLAY));
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if (play == NULL)
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err(1, NULL);
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for (i = 0; i < num_play; i++) {
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do {
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printf("Player %d's name: ", i + 1);
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fgets(buf, sizeof(buf), stdin);
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if (feof(stdin)) {
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quit();
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}
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buf[strcspn(buf, "\n")] = '\0';
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} while (strlen(buf) == 0);
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name_list[i] = play[i].name = strdup(buf);
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if (name_list[i] == NULL)
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err(1, NULL);
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play[i].money = 1500;
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}
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name_list[i++] = "done";
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name_list[i] = 0;
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for (i = 0; i < num_play; i++)
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for (j = i + 1; j <= num_play; j++)
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if (strcasecmp(name_list[i], name_list[j]) == 0) {
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if (j != num_play)
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printf("Hey!!! Some of those are "
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"IDENTICAL!! Let's try that "
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"again...\n");
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else
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printf("\"done\" is a reserved word. "
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"Please try again\n");
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for (i = 0; i < num_play; i++)
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free(play[i].name);
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free(play);
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goto blew_it;
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}
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}
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/*
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* This routine figures out who goes first
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*/
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static void
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init_players(void)
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{
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int i, rl, cur_max;
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bool over = 0;
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int max_pl = 0;
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again:
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putchar('\n');
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for (cur_max = i = 0; i < num_play; i++) {
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printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
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if (rl > cur_max) {
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over = FALSE;
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cur_max = rl;
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max_pl = i;
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}
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else if (rl == cur_max)
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over++;
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}
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if (over) {
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printf("%d people rolled the same thing, so we'll try again\n",
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over + 1);
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goto again;
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}
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player = max_pl;
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cur_p = &play[max_pl];
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printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
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}
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/*
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* This routine initializes the monopoly structures.
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*/
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static void
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init_monops(void)
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{
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MON *mp;
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int i;
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for (mp = mon; mp < &mon[N_MON]; mp++) {
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mp->name = mp->not_m;
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for (i = 0; i < mp->num_in; i++)
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mp->sq[i] = &board[mp->sqnums[i]];
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}
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}
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