762 lines
16 KiB
C
762 lines
16 KiB
C
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/* $NetBSD: execute.c,v 1.22 2012/06/19 05:35:32 dholland Exp $ */
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/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: execute.c,v 1.22 2012/06/19 05:35:32 dholland Exp $");
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#endif
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#endif /* not lint */
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#include <fcntl.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <time.h>
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#include <errno.h>
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#include "deck.h"
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#include "monop.h"
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#define MIN_FORMAT_VERSION 1
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#define CUR_FORMAT_VERSION 1
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#define MAX_FORMAT_VERSION 1
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typedef struct stat STAT;
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typedef struct tm TIME;
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static char buf[257];
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static bool new_play; /* set if move on to new player */
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static void show_move(void);
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static void restore_reset(void);
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static int restore_parseline(char *txt);
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static int restore_toplevel_attr(const char *attribute, char *txt);
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static int restore_player_attr(const char *attribute, char *txt);
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static int restore_deck_attr(const char *attribute, char *txt);
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static int restore_square_attr(const char *attribute, char *txt);
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static int getnum(const char *what, char *txt, int min, int max, int *ret);
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static int getnum_withbrace(const char *what, char *txt, int min, int max,
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int *ret);
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/*
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* This routine executes the given command by index number
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*/
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void
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execute(int com_num)
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{
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new_play = FALSE; /* new_play is true if fixing */
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(*func[com_num])();
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notify();
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force_morg();
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if (new_play)
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next_play();
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else if (num_doub)
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printf("%s rolled doubles. Goes again\n", cur_p->name);
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}
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/*
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* This routine moves a piece around.
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*/
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void
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do_move(void)
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{
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int r1, r2;
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bool was_jail;
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new_play = was_jail = FALSE;
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printf("roll is %d, %d\n", r1=roll(1, 6), r2=roll(1, 6));
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if (cur_p->loc == JAIL) {
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was_jail++;
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if (!move_jail(r1, r2)) {
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new_play++;
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goto ret;
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}
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}
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else {
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if (r1 == r2 && ++num_doub == 3) {
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printf("That's 3 doubles. You go to jail\n");
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goto_jail();
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new_play++;
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goto ret;
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}
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move(r1+r2);
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}
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if (r1 != r2 || was_jail)
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new_play++;
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ret:
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return;
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}
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/*
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* This routine moves a normal move
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*/
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void
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move(int rl)
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{
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int old_loc;
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old_loc = cur_p->loc;
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cur_p->loc = (cur_p->loc + rl) % N_SQRS;
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if (cur_p->loc < old_loc && rl > 0) {
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cur_p->money += 200;
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printf("You pass %s and get $200\n", board[0].name);
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}
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show_move();
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}
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/*
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* This routine shows the results of a move
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*/
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static void
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show_move(void)
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{
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SQUARE *sqp;
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sqp = &board[cur_p->loc];
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printf("That puts you on %s\n", sqp->name);
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switch (sqp->type) {
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case SAFE:
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printf("That is a safe place\n");
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break;
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case CC:
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cc();
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break;
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case CHANCE:
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chance();
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break;
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case INC_TAX:
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inc_tax();
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break;
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case GOTO_J:
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goto_jail();
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break;
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case LUX_TAX:
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lux_tax();
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break;
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case PRPTY:
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case RR:
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case UTIL:
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if (sqp->owner < 0) {
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printf("That would cost $%d\n", sqp->cost);
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if (getyn("Do you want to buy? ") == 0) {
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buy(player, sqp);
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cur_p->money -= sqp->cost;
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}
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else if (num_play > 2)
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bid();
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}
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else if (sqp->owner == player)
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printf("You own it.\n");
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else
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rent(sqp);
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}
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}
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/*
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* Reset the game state.
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*/
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static void
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reset_game(void)
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{
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int i;
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for (i = 0; i < N_SQRS; i++) {
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board[i].owner = -1;
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if (board[i].type == PRPTY) {
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board[i].desc->morg = 0;
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board[i].desc->houses = 0;
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} else if (board[i].type == RR || board[i].type == UTIL) {
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board[i].desc->morg = 0;
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}
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}
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for (i = 0; i < 2; i++) {
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deck[i].top_card = 0;
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deck[i].gojf_used = FALSE;
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}
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if (play) {
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for (i = 0; i < num_play; i++) {
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free(play[i].name);
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play[i].name = NULL;
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}
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free(play);
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play = NULL;
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}
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for (i = 0; i < MAX_PL+2; i++) {
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name_list[i] = NULL;
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}
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cur_p = NULL;
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num_play = 0;
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player = 0;
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num_doub = 0;
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fixing = FALSE;
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trading = FALSE;
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told_em = FALSE;
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spec = FALSE;
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}
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/*
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* This routine saves the current game for use at a later date
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*/
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void
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save(void)
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{
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char *sp;
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FILE *outf;
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time_t t;
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struct stat sb;
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int i, j;
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printf("Which file do you wish to save it in? ");
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fgets(buf, sizeof(buf), stdin);
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if (feof(stdin))
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return;
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sp = strchr(buf, '\n');
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if (sp)
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*sp = '\0';
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/*
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* check for existing files, and confirm overwrite if needed
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*/
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if (stat(buf, &sb) == 0
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&& getyn("File exists. Do you wish to overwrite? ") > 0)
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return;
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outf = fopen(buf, "w");
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if (outf == NULL) {
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warn("%s", buf);
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return;
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}
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printf("\"%s\" ", buf);
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time(&t); /* get current time */
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/* Header */
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fprintf(outf, "NetBSD monop format v%d\n", CUR_FORMAT_VERSION);
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fprintf(outf, "time %s", ctime(&t)); /* ctime includes a \n */
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fprintf(outf, "numplayers %d\n", num_play);
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fprintf(outf, "currentplayer %d\n", player);
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fprintf(outf, "doubles %d\n", num_doub);
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/* Players */
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for (i = 0; i < num_play; i++) {
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fprintf(outf, "player %d {\n", i);
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fprintf(outf, " name %s\n", name_list[i]);
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fprintf(outf, " money %d\n", play[i].money);
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fprintf(outf, " loc %d\n", play[i].loc);
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fprintf(outf, " num_gojf %d\n", play[i].num_gojf);
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fprintf(outf, " in_jail %d\n", play[i].in_jail);
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fprintf(outf, "}\n");
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}
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/* Decks */
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for (i = 0; i < 2; i++) {
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fprintf(outf, "deck %d {\n", i);
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fprintf(outf, " numcards %d\n", deck[i].num_cards);
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fprintf(outf, " topcard %d\n", deck[i].top_card);
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fprintf(outf, " gojf_used %d\n", deck[i].gojf_used);
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fprintf(outf, " cards");
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for (j = 0; j < deck[i].num_cards; j++)
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fprintf(outf, " %d", deck[i].cards[j]);
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fprintf(outf, "\n");
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fprintf(outf, "}\n");
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}
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/* Board */
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for (i = 0; i < N_SQRS; i++) {
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fprintf(outf, "square %d {\n", i);
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fprintf(outf, "owner %d\n", board[i].owner);
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if (board[i].owner < 0) {
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/* nothing */
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} else if (board[i].type == PRPTY) {
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fprintf(outf, "morg %d\n", board[i].desc->morg);
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fprintf(outf, "houses %d\n", board[i].desc->houses);
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} else if (board[i].type == RR || board[i].type == UTIL) {
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fprintf(outf, "morg %d\n", board[i].desc->morg);
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}
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fprintf(outf, "}\n");
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}
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if (ferror(outf) || fflush(outf))
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warnx("write error");
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fclose(outf);
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strcpy(buf, ctime(&t));
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for (sp = buf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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printf("[%s]\n", buf);
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}
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/*
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* This routine restores an old game from a file
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*/
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void
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restore(void)
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{
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char *sp;
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for (;;) {
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printf("Which file do you wish to restore from? ");
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fgets(buf, sizeof(buf), stdin);
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if (feof(stdin))
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return;
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sp = strchr(buf, '\n');
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if (sp)
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*sp = '\0';
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if (rest_f(buf) == 0)
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break;
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}
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}
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/*
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* This does the actual restoring. It returns zero on success,
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* and -1 on failure.
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*/
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int
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rest_f(const char *file)
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{
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char *sp;
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FILE *inf;
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char xbuf[80];
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STAT sbuf;
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char readbuf[512];
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int ret = 0;
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inf = fopen(file, "r");
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if (inf == NULL) {
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warn("%s", file);
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return -1;
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}
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printf("\"%s\" ", file);
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if (fstat(fileno(inf), &sbuf) < 0) {
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err(1, "%s: fstat", file);
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}
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/* Clear the game state to prevent brokenness on misordered files. */
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reset_game();
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/* Reset the parser */
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restore_reset();
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/* Note: can't use buf[], file might point at it. (Lame...) */
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while (fgets(readbuf, sizeof(readbuf), inf)) {
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/*
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* The input buffer is long enough to handle anything
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* that's supposed to be in the output buffer, so if
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* we get a partial line, complain.
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*/
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sp = strchr(readbuf, '\n');
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if (sp == NULL) {
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printf("file is corrupt: long lines.\n");
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ret = -1;
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break;
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}
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*sp = '\0';
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if (restore_parseline(readbuf)) {
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ret = -1;
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break;
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}
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}
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if (ferror(inf))
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warnx("%s: read error", file);
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fclose(inf);
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if (ret < 0)
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return -1;
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name_list[num_play] = "done";
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if (play == NULL || cur_p == NULL || num_play < 2) {
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printf("save file is incomplete.\n");
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return -1;
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}
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/*
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* We could at this point crosscheck the following:
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* - there are only two GOJF cards floating around
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* - total number of houses and hotels does not exceed maximums
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* - no props are both built and mortgaged
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* but for now we don't.
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*/
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strcpy(xbuf, ctime(&sbuf.st_mtime));
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for (sp = xbuf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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printf("[%s]\n", xbuf);
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return 0;
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}
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/*
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* State of the restore parser
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*/
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static int restore_version;
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static enum {
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RI_NONE,
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RI_PLAYER,
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RI_DECK,
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RI_SQUARE
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} restore_item;
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static int restore_itemnum;
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/*
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* Reset the restore parser
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*/
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static void
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restore_reset(void)
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{
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restore_version = -1;
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restore_item = RI_NONE;
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restore_itemnum = -1;
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}
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/*
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* Handle one line of the save file
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*/
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static int
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restore_parseline(char *txt)
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{
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char *attribute;
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char *s;
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|
||
|
if (restore_version < 0) {
|
||
|
/* Haven't seen the header yet. Demand it right away. */
|
||
|
if (!strncmp(txt, "NetBSD monop format v", 21)) {
|
||
|
return getnum("format version", txt+21,
|
||
|
MIN_FORMAT_VERSION,
|
||
|
MAX_FORMAT_VERSION,
|
||
|
&restore_version);
|
||
|
}
|
||
|
printf("file is not a monop save file.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
/* Check for lines that are right braces. */
|
||
|
if (!strcmp(txt, "}")) {
|
||
|
if (restore_item == RI_NONE) {
|
||
|
printf("mismatched close brace.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
restore_item = RI_NONE;
|
||
|
restore_itemnum = -1;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* Any other line must begin with a word, which is the attribute. */
|
||
|
s = txt;
|
||
|
while (*s==' ')
|
||
|
s++;
|
||
|
attribute = s;
|
||
|
s = strchr(attribute, ' ');
|
||
|
if (s == NULL) {
|
||
|
printf("file is corrupt: attribute %s lacks value.\n",
|
||
|
attribute);
|
||
|
return -1;
|
||
|
}
|
||
|
*(s++) = '\0';
|
||
|
while (*s==' ')
|
||
|
s++;
|
||
|
/* keep the remaining text for further handling */
|
||
|
txt = s;
|
||
|
|
||
|
switch (restore_item) {
|
||
|
case RI_NONE:
|
||
|
/* toplevel attributes */
|
||
|
return restore_toplevel_attr(attribute, txt);
|
||
|
|
||
|
case RI_PLAYER:
|
||
|
/* player attributes */
|
||
|
return restore_player_attr(attribute, txt);
|
||
|
|
||
|
case RI_DECK:
|
||
|
/* deck attributes */
|
||
|
return restore_deck_attr(attribute, txt);
|
||
|
|
||
|
case RI_SQUARE:
|
||
|
/* board square attributes */
|
||
|
return restore_square_attr(attribute, txt);
|
||
|
}
|
||
|
/* NOTREACHED */
|
||
|
printf("internal logic error\n");
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
restore_toplevel_attr(const char *attribute, char *txt)
|
||
|
{
|
||
|
if (!strcmp(attribute, "time")) {
|
||
|
/* nothing */
|
||
|
} else if (!strcmp(attribute, "numplayers")) {
|
||
|
if (getnum("numplayers", txt, 2, MAX_PL, &num_play) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
if (play != NULL) {
|
||
|
printf("numplayers: multiple settings\n");
|
||
|
return -1;
|
||
|
}
|
||
|
play = calloc((size_t)num_play, sizeof(play[0]));
|
||
|
if (play == NULL) {
|
||
|
err(1, "calloc");
|
||
|
}
|
||
|
} else if (!strcmp(attribute, "currentplayer")) {
|
||
|
if (getnum("currentplayer", txt, 0, num_play-1, &player) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
if (play == NULL) {
|
||
|
printf("currentplayer: before numplayers\n");
|
||
|
return -1;
|
||
|
}
|
||
|
cur_p = &play[player];
|
||
|
} else if (!strcmp(attribute, "doubles")) {
|
||
|
if (getnum("doubles", txt, 0, 2, &num_doub) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
} else if (!strcmp(attribute, "player")) {
|
||
|
if (getnum_withbrace("player", txt, 0, num_play-1,
|
||
|
&restore_itemnum) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
restore_item = RI_PLAYER;
|
||
|
} else if (!strcmp(attribute, "deck")) {
|
||
|
if (getnum_withbrace("deck", txt, 0, 1,
|
||
|
&restore_itemnum) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
restore_item = RI_DECK;
|
||
|
} else if (!strcmp(attribute, "square")) {
|
||
|
if (getnum_withbrace("square", txt, 0, N_SQRS-1,
|
||
|
&restore_itemnum) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
restore_item = RI_SQUARE;
|
||
|
} else {
|
||
|
printf("unknown attribute %s\n", attribute);
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
restore_player_attr(const char *attribute, char *txt)
|
||
|
{
|
||
|
PLAY *pp;
|
||
|
int tmp;
|
||
|
|
||
|
if (play == NULL) {
|
||
|
printf("player came before numplayers.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
pp = &play[restore_itemnum];
|
||
|
|
||
|
if (!strcmp(attribute, "name")) {
|
||
|
if (pp->name != NULL) {
|
||
|
printf("player has multiple names.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
/* XXX should really systematize the max name length */
|
||
|
if (strlen(txt) > 256) {
|
||
|
txt[256] = 0;
|
||
|
}
|
||
|
pp->name = strdup(txt);
|
||
|
if (pp->name == NULL)
|
||
|
err(1, "strdup");
|
||
|
name_list[restore_itemnum] = pp->name;
|
||
|
} else if (!strcmp(attribute, "money")) {
|
||
|
if (getnum(attribute, txt, 0, INT_MAX, &pp->money) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
} else if (!strcmp(attribute, "loc")) {
|
||
|
/* note: not N_SQRS-1 */
|
||
|
if (getnum(attribute, txt, 0, N_SQRS, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
pp->loc = tmp;
|
||
|
} else if (!strcmp(attribute, "num_gojf")) {
|
||
|
if (getnum(attribute, txt, 0, 2, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
pp->num_gojf = tmp;
|
||
|
} else if (!strcmp(attribute, "in_jail")) {
|
||
|
if (getnum(attribute, txt, 0, 3, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
pp->in_jail = tmp;
|
||
|
if (pp->in_jail > 0 && pp->loc != JAIL) {
|
||
|
printf("player escaped from jail?\n");
|
||
|
return -1;
|
||
|
}
|
||
|
} else {
|
||
|
printf("unknown attribute %s\n", attribute);
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
restore_deck_attr(const char *attribute, char *txt)
|
||
|
{
|
||
|
int tmp, j;
|
||
|
char *s;
|
||
|
DECK *dp;
|
||
|
|
||
|
dp = &deck[restore_itemnum];
|
||
|
|
||
|
if (!strcmp(attribute, "numcards")) {
|
||
|
if (getnum(attribute, txt, dp->num_cards, dp->num_cards,
|
||
|
&tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
} else if (!strcmp(attribute, "topcard")) {
|
||
|
if (getnum(attribute, txt, 0, dp->num_cards,
|
||
|
&dp->top_card) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
} else if (!strcmp(attribute, "gojf_used")) {
|
||
|
if (getnum(attribute, txt, 0, 1, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
dp->gojf_used = tmp;
|
||
|
} else if (!strcmp(attribute, "cards")) {
|
||
|
errno = 0;
|
||
|
s = txt;
|
||
|
for (j = 0; j<dp->num_cards; j++) {
|
||
|
tmp = strtol(s, &s, 10);
|
||
|
if (tmp < 0 || tmp >= dp->num_cards) {
|
||
|
printf("cards: out of range value\n");
|
||
|
return -1;
|
||
|
}
|
||
|
dp->cards[j] = tmp;
|
||
|
}
|
||
|
if (errno) {
|
||
|
printf("cards: invalid values\n");
|
||
|
return -1;
|
||
|
}
|
||
|
} else {
|
||
|
printf("unknown attribute %s\n", attribute);
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
restore_square_attr(const char *attribute, char *txt)
|
||
|
{
|
||
|
SQUARE *sp = &board[restore_itemnum];
|
||
|
int tmp;
|
||
|
|
||
|
if (!strcmp(attribute, "owner")) {
|
||
|
if (getnum(attribute, txt, -1, num_play-1, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
sp->owner = tmp;
|
||
|
if (tmp >= 0)
|
||
|
add_list(tmp, &play[tmp].own_list, restore_itemnum);
|
||
|
} else if (!strcmp(attribute, "morg")) {
|
||
|
if (sp->type != PRPTY && sp->type != RR && sp->type != UTIL) {
|
||
|
printf("unownable property is mortgaged.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
if (getnum(attribute, txt, 0, 1, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
sp->desc->morg = tmp;
|
||
|
} else if (!strcmp(attribute, "houses")) {
|
||
|
if (sp->type != PRPTY) {
|
||
|
printf("unbuildable property has houses.\n");
|
||
|
return -1;
|
||
|
}
|
||
|
if (getnum(attribute, txt, 0, 5, &tmp) < 0) {
|
||
|
return -1;
|
||
|
}
|
||
|
sp->desc->houses = tmp;
|
||
|
} else {
|
||
|
printf("unknown attribute %s\n", attribute);
|
||
|
return -1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
getnum(const char *what, char *txt, int min, int max, int *ret)
|
||
|
{
|
||
|
char *s;
|
||
|
long l;
|
||
|
|
||
|
errno = 0;
|
||
|
l = strtol(txt, &s, 10);
|
||
|
if (errno || strlen(s)>0) {
|
||
|
printf("%s: not a number.\n", what);
|
||
|
return -1;
|
||
|
}
|
||
|
if (l < min || l > max) {
|
||
|
printf("%s: out of range.\n", what);
|
||
|
}
|
||
|
*ret = l;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
getnum_withbrace(const char *what, char *txt, int min, int max, int *ret)
|
||
|
{
|
||
|
char *s;
|
||
|
s = strchr(txt, ' ');
|
||
|
if (s == NULL) {
|
||
|
printf("%s: expected open brace\n", what);
|
||
|
return -1;
|
||
|
}
|
||
|
*(s++) = '\0';
|
||
|
while (*s == ' ')
|
||
|
s++;
|
||
|
if (*s != '{') {
|
||
|
printf("%s: expected open brace\n", what);
|
||
|
return -1;
|
||
|
}
|
||
|
if (s[1] != 0) {
|
||
|
printf("%s: garbage after open brace\n", what);
|
||
|
return -1;
|
||
|
}
|
||
|
return getnum(what, txt, min, max, ret);
|
||
|
}
|