138 lines
5.9 KiB
Text
138 lines
5.9 KiB
Text
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# $NetBSD: README,v 1.3 1999/03/15 00:46:47 perseant Exp $
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# @(#)README 8.1 (Berkeley) 6/11/93
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The file system is reasonably stable...I think.
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For details on the implementation, performance and why garbage
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collection always wins, see Dr. Margo Seltzer's thesis available for
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anonymous ftp from toe.cs.berkeley.edu, in the directory
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pub/personal/margo/thesis.ps.Z, or the January 1993 USENIX paper.
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----------
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The disk is laid out in segments. The first segment starts 8K into the
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disk (the first 8K is used for boot information). Each segment is composed
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of the following:
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An optional super block
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One or more groups of:
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segment summary
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0 or more data blocks
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0 or more inode blocks
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The segment summary and inode/data blocks start after the super block (if
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present), and grow toward the end of the segment.
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_______________________________________________
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| | | | |
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| summary | data/inode | summary | data/inode |
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| block | blocks | block | blocks | ...
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|_________|____________|_________|____________|
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The data/inode blocks following a summary block are described by the
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summary block. In order to permit the segment to be written in any order
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and in a forward direction only, a checksum is calculated across the
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blocks described by the summary. Additionally, the summary is checksummed
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and timestamped. Both of these are intended for recovery; the former is
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to make it easy to determine that it *is* a summary block and the latter
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is to make it easy to determine when recovery is finished for partially
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written segments. These checksums are also used by the cleaner.
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Summary block (detail)
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________________
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| sum cksum |
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| data cksum |
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| next segment |
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| timestamp |
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| FINFO count |
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| inode count |
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| flags |
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|______________|
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| FINFO-1 | 0 or more file info structures, identifying the
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| . | blocks in the segment.
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| . |
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| . |
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| FINFO-N |
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| inode-N |
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| . |
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| . |
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| . | 0 or more inode daddr_t's, identifying the inode
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| inode-1 | blocks in the segment.
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|______________|
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Inode blocks are blocks of on-disk inodes in the same format as those in
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the FFS. However, spare[0] contains the inode number of the inode so we
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can find a particular inode on a page. They are packed page_size /
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sizeof(inode) to a block. Data blocks are exactly as in the FFS. Both
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inodes and data blocks move around the file system at will.
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The file system is described by a super-block which is replicated and
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occurs as the first block of the first and other segments. (The maximum
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number of super-blocks is MAXNUMSB). Each super-block maintains a list
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of the disk addresses of all the super-blocks. The super-block maintains
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a small amount of checkpoint information, essentially just enough to find
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the inode for the IFILE (fs->lfs_idaddr).
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The IFILE is visible in the file system, as inode number IFILE_INUM. It
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contains information shared between the kernel and various user processes.
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Ifile (detail)
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________________
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| cleaner info | Cleaner information per file system. (Page
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| | granularity.)
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|______________|
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| segment | Space available and last modified times per
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| usage table | segment. (Page granularity.)
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|______________|
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| IFILE-1 | Per inode status information: current version #,
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| . | if currently allocated, last access time and
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| . | current disk address of containing inode block.
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| . | If current disk address is LFS_UNUSED_DADDR, the
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| IFILE-N | inode is not in use, and it's on the free list.
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|______________|
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First Segment at Creation Time:
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_____________________________________________________________
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| 8K pad | Super | summary | inode | ifile | root | l + f |
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| | block | | block | | dir | dir |
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|________|_______|_________|_______|_______|_______|_______|
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^
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Segment starts here.
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Some differences from the Sprite LFS implementation.
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1. The LFS implementation placed the ifile metadata and the super block
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at fixed locations. This implementation replicates the super block
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and puts each at a fixed location. The checkpoint data is divided into
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two parts -- just enough information to find the IFILE is stored in
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two of the super blocks, although it is not toggled between them as in
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the Sprite implementation. (This was deliberate, to avoid a single
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point of failure.) The remaining checkpoint information is treated as
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a regular file, which means that the cleaner info, the segment usage
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table and the ifile meta-data are stored in normal log segments.
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(Tastes great, less filling...)
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2. The segment layout is radically different in Sprite; this implementation
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uses something a lot like network framing, where data/inode blocks are
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written asynchronously, and a checksum is used to validate any set of
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summary and data/inode blocks. Sprite writes summary blocks synchronously
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after the data/inode blocks have been written and the existence of the
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summary block validates the data/inode blocks. This permits us to write
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everything contiguously, even partial segments and their summaries, whereas
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Sprite is forced to seek (from the end of the data inode to the summary
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which lives at the end of the segment). Additionally, writing the summary
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synchronously should cost about 1/2 a rotation per summary.
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3. Sprite LFS distinguishes between different types of blocks in the segment.
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Other than inode blocks and data blocks, we don't.
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4. Sprite LFS traverses the IFILE looking for free blocks. We maintain a
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free list threaded through the IFILE entries.
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5. The cleaner runs in user space, as opposed to kernel space. It shares
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information with the kernel by reading/writing the IFILE and through
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cleaner specific system calls.
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