48281375ee
The Request::UNCACHEABLE flag currently has two different functions. The first, and obvious, function is to prevent the memory system from caching data in the request. The second function is to prevent reordering and speculation in CPU models. This changeset gives the order/speculation requirement a separate flag (Request::STRICT_ORDER). This flag prevents CPU models from doing the following optimizations: * Speculation: CPU models are not allowed to issue speculative loads. * Write combining: CPU models and caches are not allowed to merge writes to the same cache line. Note: The memory system may still reorder accesses unless the UNCACHEABLE flag is set. It is therefore expected that the STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent this behavior.
236 lines
7.8 KiB
C++
236 lines
7.8 KiB
C++
/*
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* Copyright (c) 2011 ARM Limited
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* Copyright (c) 2013 Advanced Micro Devices, Inc.
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2004-2006 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Kevin Lim
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*/
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#ifndef __CPU_O3_COMM_HH__
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#define __CPU_O3_COMM_HH__
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#include <vector>
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#include "arch/types.hh"
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#include "base/types.hh"
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#include "cpu/inst_seq.hh"
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#include "sim/faults.hh"
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// Typedef for physical register index type. Although the Impl would be the
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// most likely location for this, there are a few classes that need this
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// typedef yet are not templated on the Impl. For now it will be defined here.
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typedef short int PhysRegIndex;
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/** Struct that defines the information passed from fetch to decode. */
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template<class Impl>
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struct DefaultFetchDefaultDecode {
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typedef typename Impl::DynInstPtr DynInstPtr;
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int size;
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DynInstPtr insts[Impl::MaxWidth];
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Fault fetchFault;
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InstSeqNum fetchFaultSN;
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bool clearFetchFault;
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};
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/** Struct that defines the information passed from decode to rename. */
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template<class Impl>
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struct DefaultDecodeDefaultRename {
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typedef typename Impl::DynInstPtr DynInstPtr;
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int size;
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DynInstPtr insts[Impl::MaxWidth];
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};
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/** Struct that defines the information passed from rename to IEW. */
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template<class Impl>
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struct DefaultRenameDefaultIEW {
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typedef typename Impl::DynInstPtr DynInstPtr;
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int size;
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DynInstPtr insts[Impl::MaxWidth];
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};
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/** Struct that defines the information passed from IEW to commit. */
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template<class Impl>
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struct DefaultIEWDefaultCommit {
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typedef typename Impl::DynInstPtr DynInstPtr;
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int size;
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DynInstPtr insts[Impl::MaxWidth];
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DynInstPtr mispredictInst[Impl::MaxThreads];
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Addr mispredPC[Impl::MaxThreads];
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InstSeqNum squashedSeqNum[Impl::MaxThreads];
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TheISA::PCState pc[Impl::MaxThreads];
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bool squash[Impl::MaxThreads];
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bool branchMispredict[Impl::MaxThreads];
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bool branchTaken[Impl::MaxThreads];
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bool includeSquashInst[Impl::MaxThreads];
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};
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template<class Impl>
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struct IssueStruct {
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typedef typename Impl::DynInstPtr DynInstPtr;
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int size;
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DynInstPtr insts[Impl::MaxWidth];
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};
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/** Struct that defines all backwards communication. */
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template<class Impl>
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struct TimeBufStruct {
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typedef typename Impl::DynInstPtr DynInstPtr;
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struct decodeComm {
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TheISA::PCState nextPC;
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DynInstPtr mispredictInst;
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DynInstPtr squashInst;
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InstSeqNum doneSeqNum;
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Addr mispredPC;
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uint64_t branchAddr;
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unsigned branchCount;
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bool squash;
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bool predIncorrect;
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bool branchMispredict;
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bool branchTaken;
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};
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decodeComm decodeInfo[Impl::MaxThreads];
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struct renameComm {
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};
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renameComm renameInfo[Impl::MaxThreads];
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struct iewComm {
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// Also eventually include skid buffer space.
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unsigned freeIQEntries;
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unsigned freeLQEntries;
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unsigned freeSQEntries;
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unsigned dispatchedToLQ;
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unsigned dispatchedToSQ;
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unsigned iqCount;
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unsigned ldstqCount;
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unsigned dispatched;
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bool usedIQ;
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bool usedLSQ;
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};
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iewComm iewInfo[Impl::MaxThreads];
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struct commitComm {
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/////////////////////////////////////////////////////////////////////
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// This code has been re-structured for better packing of variables
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// instead of by stage which is the more logical way to arrange the
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// data.
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// F = Fetch
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// D = Decode
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// I = IEW
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// R = Rename
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// As such each member is annotated with who consumes it
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// e.g. bool variable name // *F,R for Fetch and Rename
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/////////////////////////////////////////////////////////////////////
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/// The pc of the next instruction to execute. This is the next
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/// instruction for a branch mispredict, but the same instruction for
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/// order violation and the like
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TheISA::PCState pc; // *F
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/// Provide fetch the instruction that mispredicted, if this
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/// pointer is not-null a misprediction occured
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DynInstPtr mispredictInst; // *F
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/// Instruction that caused the a non-mispredict squash
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DynInstPtr squashInst; // *F
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/// Hack for now to send back a strictly ordered access to the
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/// IEW stage.
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DynInstPtr strictlyOrderedLoad; // *I
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/// Communication specifically to the IQ to tell the IQ that it can
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/// schedule a non-speculative instruction.
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InstSeqNum nonSpecSeqNum; // *I
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/// Represents the instruction that has either been retired or
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/// squashed. Similar to having a single bus that broadcasts the
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/// retired or squashed sequence number.
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InstSeqNum doneSeqNum; // *F, I
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/// Tell Rename how many free entries it has in the ROB
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unsigned freeROBEntries; // *R
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bool squash; // *F, D, R, I
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bool robSquashing; // *F, D, R, I
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/// Rename should re-read number of free rob entries
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bool usedROB; // *R
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/// Notify Rename that the ROB is empty
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bool emptyROB; // *R
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/// Was the branch taken or not
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bool branchTaken; // *F
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/// If an interrupt is pending and fetch should stall
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bool interruptPending; // *F
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/// If the interrupt ended up being cleared before being handled
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bool clearInterrupt; // *F
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/// Hack for now to send back an strictly ordered access to
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/// the IEW stage.
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bool strictlyOrdered; // *I
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};
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commitComm commitInfo[Impl::MaxThreads];
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bool decodeBlock[Impl::MaxThreads];
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bool decodeUnblock[Impl::MaxThreads];
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bool renameBlock[Impl::MaxThreads];
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bool renameUnblock[Impl::MaxThreads];
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bool iewBlock[Impl::MaxThreads];
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bool iewUnblock[Impl::MaxThreads];
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};
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#endif //__CPU_O3_COMM_HH__
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