gem5/src/sim/system.hh
Andreas Hansson f85286b3de MEM: Add port proxies instead of non-structural ports
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.

The following replacements are made:
FunctionalPort      > PortProxy
TranslatingPort     > SETranslatingPortProxy
VirtualPort         > FSTranslatingPortProxy

--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17 12:55:08 -06:00

395 lines
11 KiB
C++

/*
* Copyright (c) 2012 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* Copyright (c) 2011 Regents of the University of California
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
* Lisa Hsu
* Nathan Binkert
* Rick Strong
*/
#ifndef __SYSTEM_HH__
#define __SYSTEM_HH__
#include <string>
#include <vector>
#include "base/loader/symtab.hh"
#include "base/misc.hh"
#include "base/statistics.hh"
#include "config/full_system.hh"
#include "cpu/pc_event.hh"
#include "enums/MemoryMode.hh"
#include "mem/mem_object.hh"
#include "mem/port.hh"
#include "params/System.hh"
#if FULL_SYSTEM
#include "kern/system_events.hh"
#endif
class BaseCPU;
class ThreadContext;
class ObjectFile;
class PhysicalMemory;
#if FULL_SYSTEM
class Platform;
class PortProxy;
class FSTranslatingPortProxy;
#endif
class GDBListener;
class BaseRemoteGDB;
class System : public MemObject
{
private:
/**
* Private class for the system port which is only used as a
* master for debug access and for non-structural entities that do
* not have a port of their own.
*/
class SystemPort : public Port
{
public:
/**
* Create a system port with a name and an owner.
*/
SystemPort(const std::string &_name, MemObject *_owner)
: Port(_name, _owner)
{ }
bool recvTiming(PacketPtr pkt)
{ panic("SystemPort does not receive timing!\n"); return false; }
Tick recvAtomic(PacketPtr pkt)
{ panic("SystemPort does not receive atomic!\n"); return 0; }
void recvFunctional(PacketPtr pkt)
{ panic("SystemPort does not receive functional!\n"); }
void recvStatusChange(Status status) { }
};
SystemPort _systemPort;
public:
/**
* After all objects have been created and all ports are
* connected, check that the system port is connected.
*/
virtual void init();
/**
* Get a pointer to the system port that can be used by
* non-structural simulation objects like processes or threads, or
* external entities like loaders and debuggers, etc, to access
* the memory system.
*
* @return a pointer to the system port we own
*/
Port* getSystemPort() { return &_systemPort; }
/**
* Additional function to return the Port of a memory object.
*/
Port *getPort(const std::string &if_name, int idx = -1);
static const char *MemoryModeStrings[3];
Enums::MemoryMode
getMemoryMode()
{
assert(memoryMode);
return memoryMode;
}
/** Change the memory mode of the system. This should only be called by the
* python!!
* @param mode Mode to change to (atomic/timing)
*/
void setMemoryMode(Enums::MemoryMode mode);
PhysicalMemory *physmem;
PCEventQueue pcEventQueue;
std::vector<ThreadContext *> threadContexts;
int _numContexts;
ThreadContext *getThreadContext(ThreadID tid)
{
return threadContexts[tid];
}
int numContexts()
{
assert(_numContexts == (int)threadContexts.size());
return _numContexts;
}
/** Return number of running (non-halted) thread contexts in
* system. These threads could be Active or Suspended. */
int numRunningContexts();
/** List to store ranges of memories in this system */
AddrRangeList memRanges;
/** check if an address points to valid system memory
* and thus we can fetch instructions out of it
*/
bool isMemory(const Addr addr) const;
#if FULL_SYSTEM
Platform *platform;
uint64_t init_param;
/** Port to physical memory used for writing object files into ram at
* boot.*/
PortProxy* physProxy;
FSTranslatingPortProxy* virtProxy;
/** kernel symbol table */
SymbolTable *kernelSymtab;
/** Object pointer for the kernel code */
ObjectFile *kernel;
/** Begining of kernel code */
Addr kernelStart;
/** End of kernel code */
Addr kernelEnd;
/** Entry point in the kernel to start at */
Addr kernelEntry;
/** Mask that should be anded for binary/symbol loading.
* This allows one two different OS requirements for the same ISA to be
* handled. Some OSes are compiled for a virtual address and need to be
* loaded into physical memory that starts at address 0, while other
* bare metal tools generate images that start at address 0.
*/
Addr loadAddrMask;
#else
Addr pagePtr;
protected:
uint64_t nextPID;
public:
uint64_t allocatePID()
{
return nextPID++;
}
/** Amount of physical memory that is still free */
Addr freeMemSize();
/** Amount of physical memory that exists */
Addr memSize();
#endif // FULL_SYSTEM
protected:
Enums::MemoryMode memoryMode;
uint64_t workItemsBegin;
uint64_t workItemsEnd;
uint32_t numWorkIds;
std::vector<bool> activeCpus;
public:
virtual void regStats();
/**
* Called by pseudo_inst to track the number of work items started by this
* system.
*/
uint64_t
incWorkItemsBegin()
{
return ++workItemsBegin;
}
/**
* Called by pseudo_inst to track the number of work items completed by
* this system.
*/
uint64_t
incWorkItemsEnd()
{
return ++workItemsEnd;
}
/**
* Called by pseudo_inst to mark the cpus actively executing work items.
* Returns the total number of cpus that have executed work item begin or
* ends.
*/
int
markWorkItem(int index)
{
int count = 0;
assert(index < activeCpus.size());
activeCpus[index] = true;
for (std::vector<bool>::iterator i = activeCpus.begin();
i < activeCpus.end(); i++) {
if (*i) count++;
}
return count;
}
inline void workItemBegin(uint32_t tid, uint32_t workid)
{
std::pair<uint32_t,uint32_t> p(tid, workid);
lastWorkItemStarted[p] = curTick();
}
void workItemEnd(uint32_t tid, uint32_t workid);
#if FULL_SYSTEM
/**
* Fix up an address used to match PCs for hooking simulator
* events on to target function executions. See comment in
* system.cc for details.
*/
virtual Addr fixFuncEventAddr(Addr addr) = 0;
/**
* Add a function-based event to the given function, to be looked
* up in the specified symbol table.
*/
template <class T>
T *addFuncEvent(SymbolTable *symtab, const char *lbl)
{
Addr addr = 0; // initialize only to avoid compiler warning
if (symtab->findAddress(lbl, addr)) {
T *ev = new T(&pcEventQueue, lbl, fixFuncEventAddr(addr));
return ev;
}
return NULL;
}
/** Add a function-based event to kernel code. */
template <class T>
T *addKernelFuncEvent(const char *lbl)
{
return addFuncEvent<T>(kernelSymtab, lbl);
}
#endif
public:
std::vector<BaseRemoteGDB *> remoteGDB;
std::vector<GDBListener *> gdbListen;
bool breakpoint();
public:
typedef SystemParams Params;
protected:
Params *_params;
public:
System(Params *p);
~System();
void initState();
const Params *params() const { return (const Params *)_params; }
public:
#if FULL_SYSTEM
/**
* Returns the addess the kernel starts at.
* @return address the kernel starts at
*/
Addr getKernelStart() const { return kernelStart; }
/**
* Returns the addess the kernel ends at.
* @return address the kernel ends at
*/
Addr getKernelEnd() const { return kernelEnd; }
/**
* Returns the addess the entry point to the kernel code.
* @return entry point of the kernel code
*/
Addr getKernelEntry() const { return kernelEntry; }
#else
/// Allocate npages contiguous unused physical pages
/// @return Starting address of first page
Addr allocPhysPages(int npages);
#endif // FULL_SYSTEM
int registerThreadContext(ThreadContext *tc, int assigned=-1);
void replaceThreadContext(ThreadContext *tc, int context_id);
void serialize(std::ostream &os);
void unserialize(Checkpoint *cp, const std::string &section);
virtual void resume();
public:
Counter totalNumInsts;
EventQueue instEventQueue;
std::map<std::pair<uint32_t,uint32_t>, Tick> lastWorkItemStarted;
std::map<uint32_t, Stats::Histogram*> workItemStats;
////////////////////////////////////////////
//
// STATIC GLOBAL SYSTEM LIST
//
////////////////////////////////////////////
static std::vector<System *> systemList;
static int numSystemsRunning;
static void printSystems();
};
#endif // __SYSTEM_HH__