gem5/src/cpu/o3/thread_context.hh
Andreas Hansson f85286b3de MEM: Add port proxies instead of non-structural ports
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.

The following replacements are made:
FunctionalPort      > PortProxy
TranslatingPort     > SETranslatingPortProxy
VirtualPort         > FSTranslatingPortProxy

--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17 12:55:08 -06:00

252 lines
8.8 KiB
C++
Executable file

/*
* Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
*/
#ifndef __CPU_O3_THREAD_CONTEXT_HH__
#define __CPU_O3_THREAD_CONTEXT_HH__
#include "config/the_isa.hh"
#include "cpu/o3/isa_specific.hh"
#include "cpu/thread_context.hh"
class EndQuiesceEvent;
namespace Kernel {
class Statistics;
};
class TranslatingPort;
/**
* Derived ThreadContext class for use with the O3CPU. It
* provides the interface for any external objects to access a
* single thread's state and some general CPU state. Any time
* external objects try to update state through this interface,
* the CPU will create an event to squash all in-flight
* instructions in order to ensure state is maintained correctly.
* It must be defined specifically for the O3CPU because
* not all architectural state is located within the O3ThreadState
* (such as the commit PC, and registers), and specific actions
* must be taken when using this interface (such as squashing all
* in-flight instructions when doing a write to this interface).
*/
template <class Impl>
class O3ThreadContext : public ThreadContext
{
public:
typedef typename Impl::O3CPU O3CPU;
/** Pointer to the CPU. */
O3CPU *cpu;
/** Pointer to the thread state that this TC corrseponds to. */
O3ThreadState<Impl> *thread;
/** Returns a pointer to the ITB. */
TheISA::TLB *getITBPtr() { return cpu->itb; }
/** Returns a pointer to the DTB. */
TheISA::TLB *getDTBPtr() { return cpu->dtb; }
Decoder *getDecoderPtr() { return &cpu->fetch.decoder; }
/** Returns a pointer to this CPU. */
virtual BaseCPU *getCpuPtr() { return cpu; }
/** Reads this CPU's ID. */
virtual int cpuId() { return cpu->cpuId(); }
virtual int contextId() { return thread->contextId(); }
virtual void setContextId(int id) { thread->setContextId(id); }
/** Returns this thread's ID number. */
virtual int threadId() { return thread->threadId(); }
virtual void setThreadId(int id) { return thread->setThreadId(id); }
/** Returns a pointer to the system. */
virtual System *getSystemPtr() { return cpu->system; }
#if FULL_SYSTEM
/** Returns a pointer to this thread's kernel statistics. */
virtual TheISA::Kernel::Statistics *getKernelStats()
{ return thread->kernelStats; }
virtual PortProxy* getPhysProxy() { return thread->getPhysProxy(); }
virtual FSTranslatingPortProxy* getVirtProxy();
virtual void initMemProxies(ThreadContext *tc)
{ thread->initMemProxies(tc); }
#else
virtual SETranslatingPortProxy* getMemProxy()
{ return thread->getMemProxy(); }
/** Returns a pointer to this thread's process. */
virtual Process *getProcessPtr() { return thread->getProcessPtr(); }
#endif
/** Returns this thread's status. */
virtual Status status() const { return thread->status(); }
/** Sets this thread's status. */
virtual void setStatus(Status new_status)
{ thread->setStatus(new_status); }
/** Set the status to Active. Optional delay indicates number of
* cycles to wait before beginning execution. */
virtual void activate(int delay = 1);
/** Set the status to Suspended. */
virtual void suspend(int delay = 0);
/** Set the status to Halted. */
virtual void halt(int delay = 0);
#if FULL_SYSTEM
/** Dumps the function profiling information.
* @todo: Implement.
*/
virtual void dumpFuncProfile();
#endif
/** Takes over execution of a thread from another CPU. */
virtual void takeOverFrom(ThreadContext *old_context);
/** Registers statistics associated with this TC. */
virtual void regStats(const std::string &name);
/** Serializes state. */
virtual void serialize(std::ostream &os);
/** Unserializes state. */
virtual void unserialize(Checkpoint *cp, const std::string &section);
#if FULL_SYSTEM
/** Reads the last tick that this thread was activated on. */
virtual Tick readLastActivate();
/** Reads the last tick that this thread was suspended on. */
virtual Tick readLastSuspend();
/** Clears the function profiling information. */
virtual void profileClear();
/** Samples the function profiling information. */
virtual void profileSample();
#endif
/** Copies the architectural registers from another TC into this TC. */
virtual void copyArchRegs(ThreadContext *tc);
/** Resets all architectural registers to 0. */
virtual void clearArchRegs();
/** Reads an integer register. */
virtual uint64_t readIntReg(int reg_idx);
virtual FloatReg readFloatReg(int reg_idx);
virtual FloatRegBits readFloatRegBits(int reg_idx);
/** Sets an integer register to a value. */
virtual void setIntReg(int reg_idx, uint64_t val);
virtual void setFloatReg(int reg_idx, FloatReg val);
virtual void setFloatRegBits(int reg_idx, FloatRegBits val);
/** Reads this thread's PC state. */
virtual TheISA::PCState pcState()
{ return cpu->pcState(thread->threadId()); }
/** Sets this thread's PC state. */
virtual void pcState(const TheISA::PCState &val);
/** Reads this thread's PC. */
virtual Addr instAddr()
{ return cpu->instAddr(thread->threadId()); }
/** Reads this thread's next PC. */
virtual Addr nextInstAddr()
{ return cpu->nextInstAddr(thread->threadId()); }
/** Reads this thread's next PC. */
virtual MicroPC microPC()
{ return cpu->microPC(thread->threadId()); }
/** Reads a miscellaneous register. */
virtual MiscReg readMiscRegNoEffect(int misc_reg)
{ return cpu->readMiscRegNoEffect(misc_reg, thread->threadId()); }
/** Reads a misc. register, including any side-effects the
* read might have as defined by the architecture. */
virtual MiscReg readMiscReg(int misc_reg)
{ return cpu->readMiscReg(misc_reg, thread->threadId()); }
/** Sets a misc. register. */
virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
/** Sets a misc. register, including any side-effects the
* write might have as defined by the architecture. */
virtual void setMiscReg(int misc_reg, const MiscReg &val);
virtual int flattenIntIndex(int reg);
virtual int flattenFloatIndex(int reg);
/** Returns the number of consecutive store conditional failures. */
// @todo: Figure out where these store cond failures should go.
virtual unsigned readStCondFailures()
{ return thread->storeCondFailures; }
/** Sets the number of consecutive store conditional failures. */
virtual void setStCondFailures(unsigned sc_failures)
{ thread->storeCondFailures = sc_failures; }
// Only really makes sense for old CPU model. Lots of code
// outside the CPU still checks this function, so it will
// always return false to keep everything working.
/** Checks if the thread is misspeculating. Because it is
* very difficult to determine if the thread is
* misspeculating, this is set as false. */
virtual bool misspeculating() { return false; }
#if !FULL_SYSTEM
/** Executes a syscall in SE mode. */
virtual void syscall(int64_t callnum)
{ return cpu->syscall(callnum, thread->threadId()); }
/** Reads the funcExeInst counter. */
virtual Counter readFuncExeInst() { return thread->funcExeInst; }
#else
/** Returns pointer to the quiesce event. */
virtual EndQuiesceEvent *getQuiesceEvent()
{
return this->thread->quiesceEvent;
}
#endif
};
#endif