gem5/src/base/vnc/vncserver.cc
Andreas Sandberg db5c9a5f90 base: Redesign internal frame buffer handling
Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.

This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.

In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.

Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.

Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
2015-05-23 13:37:03 +01:00

732 lines
18 KiB
C++

/*
* Copyright (c) 2010, 2015 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ali Saidi
* William Wang
*/
/** @file
* Implementiation of a VNC server
*/
#include <sys/ioctl.h>
#include <sys/stat.h>
#if defined(__FreeBSD__)
#include <termios.h>
#else
#include <sys/termios.h>
#endif
#include "base/vnc/vncserver.hh"
#include <fcntl.h>
#include <poll.h>
#include <sys/types.h>
#include <unistd.h>
#include <cerrno>
#include <cstdio>
#include <cstddef>
#include "base/atomicio.hh"
#include "base/bitmap.hh"
#include "base/misc.hh"
#include "base/output.hh"
#include "base/socket.hh"
#include "base/trace.hh"
#include "debug/VNC.hh"
#include "sim/byteswap.hh"
#include "sim/core.hh"
using namespace std;
const PixelConverter VncServer::pixelConverter(
4, // 4 bytes / pixel
16, 8, 0, // R in [23, 16], G in [15, 8], B in [7, 0]
8, 8, 8, // 8 bits / channel
LittleEndianByteOrder);
/** @file
* Implementiation of a VNC server
*/
/**
* Poll event for the listen socket
*/
VncServer::ListenEvent::ListenEvent(VncServer *vs, int fd, int e)
: PollEvent(fd, e), vncserver(vs)
{
}
void
VncServer::ListenEvent::process(int revent)
{
vncserver->accept();
}
/**
* Poll event for the data socket
*/
VncServer::DataEvent::DataEvent(VncServer *vs, int fd, int e)
: PollEvent(fd, e), vncserver(vs)
{
}
void
VncServer::DataEvent::process(int revent)
{
if (revent & POLLIN)
vncserver->data();
else if (revent & POLLNVAL)
vncserver->detach();
}
/**
* VncServer
*/
VncServer::VncServer(const Params *p)
: VncInput(p), listenEvent(NULL), dataEvent(NULL), number(p->number),
dataFd(-1), sendUpdate(false),
supportsRawEnc(false), supportsResizeEnc(false)
{
if (p->port)
listen(p->port);
curState = WaitForProtocolVersion;
// We currently only support one pixel format. Extract the pixel
// representation from our PixelConverter instance and keep it
// around for telling the client and making sure it cooperates
pixelFormat.bpp = 8 * pixelConverter.length;
pixelFormat.depth = pixelConverter.depth;
pixelFormat.bigendian = pixelConverter.byte_order == BigEndianByteOrder;
pixelFormat.truecolor = 1;
pixelFormat.redmax = pixelConverter.ch_r.mask;
pixelFormat.greenmax = pixelConverter.ch_g.mask;
pixelFormat.bluemax = pixelConverter.ch_b.mask;
pixelFormat.redshift = pixelConverter.ch_r.offset;
pixelFormat.greenshift = pixelConverter.ch_g.offset;
pixelFormat.blueshift = pixelConverter.ch_b.offset;
DPRINTF(VNC, "Vnc server created at port %d\n", p->port);
}
VncServer::~VncServer()
{
if (dataFd != -1)
::close(dataFd);
if (listenEvent)
delete listenEvent;
if (dataEvent)
delete dataEvent;
}
//socket creation and vnc client attach
void
VncServer::listen(int port)
{
if (ListenSocket::allDisabled()) {
warn_once("Sockets disabled, not accepting vnc client connections");
return;
}
while (!listener.listen(port, true)) {
DPRINTF(VNC,
"can't bind address vnc server port %d in use PID %d\n",
port, getpid());
port++;
}
int p1, p2;
p2 = name().rfind('.') - 1;
p1 = name().rfind('.', p2);
ccprintf(cerr, "Listening for %s connection on port %d\n",
name().substr(p1 + 1, p2 - p1), port);
listenEvent = new ListenEvent(this, listener.getfd(), POLLIN);
pollQueue.schedule(listenEvent);
}
// attach a vnc client
void
VncServer::accept()
{
// As a consequence of being called from the PollQueue, we might
// have been called from a different thread. Migrate to "our"
// thread.
EventQueue::ScopedMigration migrate(eventQueue());
if (!listener.islistening())
panic("%s: cannot accept a connection if not listening!", name());
int fd = listener.accept(true);
fatal_if(fd < 0, "%s: failed to accept VNC connection!", name());
if (dataFd != -1) {
char message[] = "vnc server already attached!\n";
atomic_write(fd, message, sizeof(message));
::close(fd);
return;
}
dataFd = fd;
// Send our version number to the client
write((uint8_t*)vncVersion(), strlen(vncVersion()));
// read the client response
dataEvent = new DataEvent(this, dataFd, POLLIN);
pollQueue.schedule(dataEvent);
inform("VNC client attached\n");
}
// data called by data event
void
VncServer::data()
{
// We have new data, see if we can handle it
size_t len;
DPRINTF(VNC, "Vnc client message recieved\n");
switch (curState) {
case WaitForProtocolVersion:
checkProtocolVersion();
break;
case WaitForSecurityResponse:
checkSecurity();
break;
case WaitForClientInit:
// Don't care about shared, just need to read it out of the socket
uint8_t shared;
len = read(&shared);
assert(len == 1);
// Send our idea of the frame buffer
sendServerInit();
break;
case NormalPhase:
uint8_t message_type;
len = read(&message_type);
if (!len) {
detach();
return;
}
assert(len == 1);
switch (message_type) {
case ClientSetPixelFormat:
setPixelFormat();
break;
case ClientSetEncodings:
setEncodings();
break;
case ClientFrameBufferUpdate:
requestFbUpdate();
break;
case ClientKeyEvent:
recvKeyboardInput();
break;
case ClientPointerEvent:
recvPointerInput();
break;
case ClientCutText:
recvCutText();
break;
default:
panic("Unimplemented message type recv from client: %d\n",
message_type);
break;
}
break;
default:
panic("Unknown vnc server state\n");
}
}
// read from socket
size_t
VncServer::read(uint8_t *buf, size_t len)
{
if (dataFd < 0)
panic("vnc not properly attached.\n");
size_t ret;
do {
ret = ::read(dataFd, buf, len);
} while (ret == -1 && errno == EINTR);
if (ret <= 0){
DPRINTF(VNC, "Read failed.\n");
detach();
return 0;
}
return ret;
}
size_t
VncServer::read1(uint8_t *buf, size_t len)
{
size_t read_len M5_VAR_USED;
read_len = read(buf + 1, len - 1);
assert(read_len == len - 1);
return read_len;
}
template<typename T>
size_t
VncServer::read(T* val)
{
return read((uint8_t*)val, sizeof(T));
}
// write to socket
size_t
VncServer::write(const uint8_t *buf, size_t len)
{
if (dataFd < 0)
panic("Vnc client not properly attached.\n");
ssize_t ret;
ret = atomic_write(dataFd, buf, len);
if (ret < len)
detach();
return ret;
}
template<typename T>
size_t
VncServer::write(T* val)
{
return write((uint8_t*)val, sizeof(T));
}
size_t
VncServer::write(const char* str)
{
return write((uint8_t*)str, strlen(str));
}
// detach a vnc client
void
VncServer::detach()
{
if (dataFd != -1) {
::close(dataFd);
dataFd = -1;
}
if (!dataEvent || !dataEvent->queued())
return;
pollQueue.remove(dataEvent);
delete dataEvent;
dataEvent = NULL;
curState = WaitForProtocolVersion;
inform("VNC client detached\n");
DPRINTF(VNC, "detach vnc client %d\n", number);
}
void
VncServer::sendError(const char* error_msg)
{
uint32_t len = strlen(error_msg);
write(&len);
write(error_msg);
}
void
VncServer::checkProtocolVersion()
{
assert(curState == WaitForProtocolVersion);
size_t len M5_VAR_USED;
char version_string[13];
// Null terminate the message so it's easier to work with
version_string[12] = 0;
len = read((uint8_t*)version_string, 12);
assert(len == 12);
uint32_t major, minor;
// Figure out the major/minor numbers
if (sscanf(version_string, "RFB %03d.%03d\n", &major, &minor) != 2) {
warn(" Malformed protocol version %s\n", version_string);
sendError("Malformed protocol version\n");
detach();
}
DPRINTF(VNC, "Client request protocol version %d.%d\n", major, minor);
// If it's not 3.X we don't support it
if (major != 3 || minor < 2) {
warn("Unsupported VNC client version... disconnecting\n");
uint8_t err = AuthInvalid;
write(&err);
detach();
}
// Auth is different based on version number
if (minor < 7) {
uint32_t sec_type = htobe((uint32_t)AuthNone);
write(&sec_type);
} else {
uint8_t sec_cnt = 1;
uint8_t sec_type = htobe((uint8_t)AuthNone);
write(&sec_cnt);
write(&sec_type);
}
// Wait for client to respond
curState = WaitForSecurityResponse;
}
void
VncServer::checkSecurity()
{
assert(curState == WaitForSecurityResponse);
uint8_t security_type;
size_t len M5_VAR_USED = read(&security_type);
assert(len == 1);
if (security_type != AuthNone) {
warn("Unknown VNC security type\n");
sendError("Unknown security type\n");
}
DPRINTF(VNC, "Sending security auth OK\n");
uint32_t success = htobe(VncOK);
write(&success);
curState = WaitForClientInit;
}
void
VncServer::sendServerInit()
{
ServerInitMsg msg;
DPRINTF(VNC, "Sending server init message to client\n");
msg.fbWidth = htobe(videoWidth());
msg.fbHeight = htobe(videoHeight());
msg.px.bpp = htobe(pixelFormat.bpp);
msg.px.depth = htobe(pixelFormat.depth);
msg.px.bigendian = htobe(pixelFormat.bigendian);
msg.px.truecolor = htobe(pixelFormat.truecolor);
msg.px.redmax = htobe(pixelFormat.redmax);
msg.px.greenmax = htobe(pixelFormat.greenmax);
msg.px.bluemax = htobe(pixelFormat.bluemax);
msg.px.redshift = htobe(pixelFormat.redshift);
msg.px.greenshift = htobe(pixelFormat.greenshift);
msg.px.blueshift = htobe(pixelFormat.blueshift);
memset(msg.px.padding, 0, 3);
msg.namelen = 2;
msg.namelen = htobe(msg.namelen);
memcpy(msg.name, "M5", 2);
write(&msg);
curState = NormalPhase;
}
void
VncServer::setPixelFormat()
{
DPRINTF(VNC, "Received pixel format from client message\n");
PixelFormatMessage pfm;
read1((uint8_t*)&pfm, sizeof(PixelFormatMessage));
DPRINTF(VNC, " -- bpp = %d; depth = %d; be = %d\n", pfm.px.bpp,
pfm.px.depth, pfm.px.bigendian);
DPRINTF(VNC, " -- true color = %d red,green,blue max = %d,%d,%d\n",
pfm.px.truecolor, betoh(pfm.px.redmax), betoh(pfm.px.greenmax),
betoh(pfm.px.bluemax));
DPRINTF(VNC, " -- red,green,blue shift = %d,%d,%d\n", pfm.px.redshift,
pfm.px.greenshift, pfm.px.blueshift);
if (betoh(pfm.px.bpp) != pixelFormat.bpp ||
betoh(pfm.px.depth) != pixelFormat.depth ||
betoh(pfm.px.bigendian) != pixelFormat.bigendian ||
betoh(pfm.px.truecolor) != pixelFormat.truecolor ||
betoh(pfm.px.redmax) != pixelFormat.redmax ||
betoh(pfm.px.greenmax) != pixelFormat.greenmax ||
betoh(pfm.px.bluemax) != pixelFormat.bluemax ||
betoh(pfm.px.redshift) != pixelFormat.redshift ||
betoh(pfm.px.greenshift) != pixelFormat.greenshift ||
betoh(pfm.px.blueshift) != pixelFormat.blueshift)
fatal("VNC client doesn't support true color raw encoding\n");
}
void
VncServer::setEncodings()
{
DPRINTF(VNC, "Received supported encodings from client\n");
PixelEncodingsMessage pem;
read1((uint8_t*)&pem, sizeof(PixelEncodingsMessage));
pem.num_encodings = betoh(pem.num_encodings);
DPRINTF(VNC, " -- %d encoding present\n", pem.num_encodings);
supportsRawEnc = supportsResizeEnc = false;
for (int x = 0; x < pem.num_encodings; x++) {
int32_t encoding;
size_t len M5_VAR_USED;
len = read(&encoding);
assert(len == sizeof(encoding));
DPRINTF(VNC, " -- supports %d\n", betoh(encoding));
switch (betoh(encoding)) {
case EncodingRaw:
supportsRawEnc = true;
break;
case EncodingDesktopSize:
supportsResizeEnc = true;
break;
}
}
if (!supportsRawEnc)
fatal("VNC clients must always support raw encoding\n");
}
void
VncServer::requestFbUpdate()
{
DPRINTF(VNC, "Received frame buffer update request from client\n");
FrameBufferUpdateReq fbr;
read1((uint8_t*)&fbr, sizeof(FrameBufferUpdateReq));
fbr.x = betoh(fbr.x);
fbr.y = betoh(fbr.y);
fbr.width = betoh(fbr.width);
fbr.height = betoh(fbr.height);
DPRINTF(VNC, " -- x = %d y = %d w = %d h = %d\n", fbr.x, fbr.y, fbr.width,
fbr.height);
sendFrameBufferUpdate();
}
void
VncServer::recvKeyboardInput()
{
DPRINTF(VNC, "Received keyboard input from client\n");
KeyEventMessage kem;
read1((uint8_t*)&kem, sizeof(KeyEventMessage));
kem.key = betoh(kem.key);
DPRINTF(VNC, " -- received key code %d (%s)\n", kem.key, kem.down_flag ?
"down" : "up");
if (keyboard)
keyboard->keyPress(kem.key, kem.down_flag);
}
void
VncServer::recvPointerInput()
{
DPRINTF(VNC, "Received pointer input from client\n");
PointerEventMessage pem;
read1((uint8_t*)&pem, sizeof(PointerEventMessage));;
pem.x = betoh(pem.x);
pem.y = betoh(pem.y);
DPRINTF(VNC, " -- pointer at x = %d y = %d buttons = %#x\n", pem.x, pem.y,
pem.button_mask);
if (mouse)
mouse->mouseAt(pem.x, pem.y, pem.button_mask);
}
void
VncServer::recvCutText()
{
DPRINTF(VNC, "Received client copy buffer message\n");
ClientCutTextMessage cct;
read1((uint8_t*)&cct, sizeof(ClientCutTextMessage));
char str[1025];
size_t data_len = betoh(cct.length);
DPRINTF(VNC, "String length %d\n", data_len);
while (data_len > 0) {
size_t len;
size_t bytes_to_read = data_len > 1024 ? 1024 : data_len;
len = read((uint8_t*)&str, bytes_to_read);
str[bytes_to_read] = 0;
assert(len >= data_len);
data_len -= len;
DPRINTF(VNC, "Buffer: %s\n", str);
}
}
void
VncServer::sendFrameBufferUpdate()
{
if (dataFd <= 0 || curState != NormalPhase || !sendUpdate) {
DPRINTF(VNC, "NOT sending framebuffer update\n");
return;
}
// The client will request data constantly, unless we throttle it
sendUpdate = false;
DPRINTF(VNC, "Sending framebuffer update\n");
FrameBufferUpdate fbu;
FrameBufferRect fbr;
fbu.type = ServerFrameBufferUpdate;
fbu.num_rects = 1;
fbr.x = 0;
fbr.y = 0;
fbr.width = videoWidth();
fbr.height = videoHeight();
fbr.encoding = EncodingRaw;
// fix up endian
fbu.num_rects = htobe(fbu.num_rects);
fbr.x = htobe(fbr.x);
fbr.y = htobe(fbr.y);
fbr.width = htobe(fbr.width);
fbr.height = htobe(fbr.height);
fbr.encoding = htobe(fbr.encoding);
// send headers to client
write(&fbu);
write(&fbr);
assert(fb);
std::vector<uint8_t> line_buffer(pixelConverter.length * fb->width());
for (int y = 0; y < fb->height(); ++y) {
// Convert and send a line at a time
uint8_t *raw_pixel(line_buffer.data());
for (unsigned x = 0; x < fb->width(); ++x) {
pixelConverter.fromPixel(raw_pixel, fb->pixel(x, y));
raw_pixel += pixelConverter.length;
}
write(line_buffer.data(), line_buffer.size());
}
}
void
VncServer::sendFrameBufferResized()
{
assert(fb && dataFd > 0 && curState == NormalPhase);
DPRINTF(VNC, "Sending framebuffer resize\n");
FrameBufferUpdate fbu;
FrameBufferRect fbr;
fbu.type = ServerFrameBufferUpdate;
fbu.num_rects = 1;
fbr.x = 0;
fbr.y = 0;
fbr.width = videoWidth();
fbr.height = videoHeight();
fbr.encoding = EncodingDesktopSize;
// fix up endian
fbu.num_rects = htobe(fbu.num_rects);
fbr.x = htobe(fbr.x);
fbr.y = htobe(fbr.y);
fbr.width = htobe(fbr.width);
fbr.height = htobe(fbr.height);
fbr.encoding = htobe(fbr.encoding);
// send headers to client
write(&fbu);
write(&fbr);
// No actual data is sent in this message
}
void
VncServer::setDirty()
{
VncInput::setDirty();
sendUpdate = true;
sendFrameBufferUpdate();
}
void
VncServer::frameBufferResized()
{
if (dataFd > 0 && curState == NormalPhase) {
if (supportsResizeEnc)
sendFrameBufferResized();
else
// The frame buffer changed size and we can't update the client
detach();
}
}
// create the VNC server object
VncServer *
VncServerParams::create()
{
return new VncServer(this);
}