gem5/src/sim/stat_control.cc
Steve Reinhardt ext:(%2C%20Nilay%20Vaish%20%3Cnilay%40cs.wisc.edu%3E%2C%20Ali%20Saidi%20%3CAli.Saidi%40ARM.com%3E) de366a16f1 sim: simulate with multiple threads and event queues
This patch adds support for simulating with multiple threads, each of
which operates on an event queue.  Each sim object specifies which eventq
is would like to be on.  A custom barrier implementation is being added
using which eventqs synchronize.

The patch was tested in two different configurations:
1. ruby_network_test.py: in this simulation L1 cache controllers receive
   requests from the cpu. The requests are replied to immediately without
   any communication taking place with any other level.
2. twosys-tsunami-simple-atomic: this configuration simulates a client-server
   system which are connected by an ethernet link.

We still lack the ability to communicate using message buffers or ports. But
other things like simulation start and end, synchronizing after every quantum
are working.

Committed by: Nilay Vaish
2013-11-25 11:21:00 -06:00

303 lines
8.1 KiB
C++

/*
* Copyright (c) 2012 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* Copyright (c) 2013 Advanced Micro Devices, Inc.
* Copyright (c) 2013 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
* Sascha Bischoff
*/
// This file will contain default statistics for the simulator that
// don't really belong to a specific simulator object
#include <fstream>
#include <iostream>
#include <list>
#include "base/callback.hh"
#include "base/hostinfo.hh"
#include "base/statistics.hh"
#include "base/time.hh"
#include "cpu/base.hh"
#include "sim/global_event.hh"
#include "sim/stat_control.hh"
using namespace std;
Stats::Formula simSeconds;
Stats::Value simTicks;
Stats::Value finalTick;
Stats::Value simFreq;
namespace Stats {
Time statTime(true);
Tick startTick;
GlobalEvent *dumpEvent;
struct SimTicksReset : public Callback
{
void process()
{
statTime.setTimer();
startTick = curTick();
}
};
double
statElapsedTime()
{
Time now;
now.setTimer();
Time elapsed = now - statTime;
return elapsed;
}
Tick
statElapsedTicks()
{
return curTick() - startTick;
}
Tick
statFinalTick()
{
return curTick();
}
SimTicksReset simTicksReset;
struct Global
{
Stats::Formula hostInstRate;
Stats::Formula hostOpRate;
Stats::Formula hostTickRate;
Stats::Value hostMemory;
Stats::Value hostSeconds;
Stats::Value simInsts;
Stats::Value simOps;
Global();
};
Global::Global()
{
simInsts
.functor(BaseCPU::numSimulatedInsts)
.name("sim_insts")
.desc("Number of instructions simulated")
.precision(0)
.prereq(simInsts)
;
simOps
.functor(BaseCPU::numSimulatedOps)
.name("sim_ops")
.desc("Number of ops (including micro ops) simulated")
.precision(0)
.prereq(simOps)
;
simSeconds
.name("sim_seconds")
.desc("Number of seconds simulated")
;
simFreq
.scalar(SimClock::Frequency)
.name("sim_freq")
.desc("Frequency of simulated ticks")
;
simTicks
.functor(statElapsedTicks)
.name("sim_ticks")
.desc("Number of ticks simulated")
;
finalTick
.functor(statFinalTick)
.name("final_tick")
.desc("Number of ticks from beginning of simulation \
(restored from checkpoints and never reset)")
;
hostInstRate
.name("host_inst_rate")
.desc("Simulator instruction rate (inst/s)")
.precision(0)
.prereq(simInsts)
;
hostOpRate
.name("host_op_rate")
.desc("Simulator op (including micro ops) rate (op/s)")
.precision(0)
.prereq(simOps)
;
hostMemory
.functor(memUsage)
.name("host_mem_usage")
.desc("Number of bytes of host memory used")
.prereq(hostMemory)
;
hostSeconds
.functor(statElapsedTime)
.name("host_seconds")
.desc("Real time elapsed on the host")
.precision(2)
;
hostTickRate
.name("host_tick_rate")
.desc("Simulator tick rate (ticks/s)")
.precision(0)
;
simSeconds = simTicks / simFreq;
hostInstRate = simInsts / hostSeconds;
hostOpRate = simOps / hostSeconds;
hostTickRate = simTicks / hostSeconds;
registerResetCallback(&simTicksReset);
}
void
initSimStats()
{
static Global global;
}
/**
* Event to dump and/or reset the statistics.
*/
class StatEvent : public GlobalEvent
{
private:
bool dump;
bool reset;
Tick repeat;
public:
StatEvent(Tick _when, bool _dump, bool _reset, Tick _repeat)
: GlobalEvent(_when, Stat_Event_Pri, 0),
dump(_dump), reset(_reset), repeat(_repeat)
{
}
virtual void
process()
{
if (dump)
Stats::dump();
if (reset)
Stats::reset();
if (repeat) {
Stats::schedStatEvent(dump, reset, curTick() + repeat, repeat);
}
}
const char *description() const { return "GlobalStatEvent"; }
};
void
schedStatEvent(bool dump, bool reset, Tick when, Tick repeat)
{
// simQuantum is being added to the time when the stats would be
// dumped so as to ensure that this event happens only after the next
// sync amongst the event queues. Asingle event queue simulation
// should remain unaffected.
dumpEvent = new StatEvent(when + simQuantum, dump, reset, repeat);
}
void
periodicStatDump(Tick period)
{
/*
* If the period is set to 0, then we do not want to dump periodically,
* thus we deschedule the event. Else, if the period is not 0, but the event
* has already been scheduled, we need to get rid of the old event before we
* create a new one, as the old event will no longer be moved forward in the
* event that we resume from a checkpoint.
*/
if (dumpEvent != NULL && (period == 0 || dumpEvent->scheduled())) {
// Event should AutoDelete, so we do not need to free it.
dumpEvent->deschedule();
}
/*
* If the period is not 0, we schedule the event. If this is called with a
* period that is less than the current tick, then we shift the first dump
* by curTick. This ensures that we do not schedule the event is the past.
*/
if (period != 0) {
// Schedule the event
if (period >= curTick()) {
schedStatEvent(true, true, (Tick)period, (Tick)period);
} else {
schedStatEvent(true, true, (Tick)period + curTick(), (Tick)period);
}
}
}
void
updateEvents()
{
/*
* If the dumpEvent has been scheduled, but is scheduled in the past, then
* we need to shift the event to be at a valid point in time. Therefore, we
* shift the event by curTick.
*/
if (dumpEvent != NULL &&
(dumpEvent->scheduled() && dumpEvent->when() < curTick())) {
// shift by curTick() and reschedule
Tick _when = dumpEvent->when();
dumpEvent->reschedule(_when + curTick());
}
}
} // namespace Stats