de366a16f1
This patch adds support for simulating with multiple threads, each of which operates on an event queue. Each sim object specifies which eventq is would like to be on. A custom barrier implementation is being added using which eventqs synchronize. The patch was tested in two different configurations: 1. ruby_network_test.py: in this simulation L1 cache controllers receive requests from the cpu. The requests are replied to immediately without any communication taking place with any other level. 2. twosys-tsunami-simple-atomic: this configuration simulates a client-server system which are connected by an ethernet link. We still lack the ability to communicate using message buffers or ports. But other things like simulation start and end, synchronizing after every quantum are working. Committed by: Nilay Vaish
173 lines
4.2 KiB
C++
173 lines
4.2 KiB
C++
/*
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* Copyright (c) 2001-2005 The Regents of The University of Michigan
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* Copyright (c) 2010 Advanced Micro Devices, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Steve Reinhardt
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* Nathan Binkert
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*/
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#include <cassert>
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#include "base/callback.hh"
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#include "base/inifile.hh"
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#include "base/match.hh"
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#include "base/misc.hh"
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#include "base/trace.hh"
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#include "base/types.hh"
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#include "debug/Checkpoint.hh"
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#include "sim/sim_object.hh"
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#include "sim/stats.hh"
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using namespace std;
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////////////////////////////////////////////////////////////////////////
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//
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// SimObject member definitions
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//
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////////////////////////////////////////////////////////////////////////
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//
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// static list of all SimObjects, used for initialization etc.
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//
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SimObject::SimObjectList SimObject::simObjectList;
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//
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// SimObject constructor: used to maintain static simObjectList
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//
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SimObject::SimObject(const Params *p)
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: EventManager(getEventQueue(p->eventq_index)), _params(p)
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{
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#ifdef DEBUG
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doDebugBreak = false;
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#endif
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simObjectList.push_back(this);
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}
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void
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SimObject::init()
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{
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}
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void
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SimObject::loadState(Checkpoint *cp)
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{
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if (cp->sectionExists(name())) {
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DPRINTF(Checkpoint, "unserializing\n");
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unserialize(cp, name());
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} else {
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DPRINTF(Checkpoint, "no checkpoint section found\n");
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}
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}
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void
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SimObject::initState()
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{
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}
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void
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SimObject::startup()
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{
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}
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//
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// no default statistics, so nothing to do in base implementation
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//
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void
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SimObject::regStats()
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{
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}
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void
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SimObject::resetStats()
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{
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}
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//
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// static function: serialize all SimObjects.
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//
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void
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SimObject::serializeAll(std::ostream &os)
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{
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SimObjectList::reverse_iterator ri = simObjectList.rbegin();
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SimObjectList::reverse_iterator rend = simObjectList.rend();
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for (; ri != rend; ++ri) {
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SimObject *obj = *ri;
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obj->nameOut(os);
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obj->serialize(os);
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}
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}
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#ifdef DEBUG
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//
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// static function: flag which objects should have the debugger break
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//
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void
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SimObject::debugObjectBreak(const string &objs)
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{
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SimObjectList::const_iterator i = simObjectList.begin();
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SimObjectList::const_iterator end = simObjectList.end();
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ObjectMatch match(objs);
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for (; i != end; ++i) {
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SimObject *obj = *i;
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obj->doDebugBreak = match.match(obj->name());
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}
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}
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void
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debugObjectBreak(const char *objs)
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{
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SimObject::debugObjectBreak(string(objs));
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}
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#endif
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unsigned int
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SimObject::drain(DrainManager *drain_manager)
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{
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setDrainState(Drained);
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return 0;
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}
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SimObject *
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SimObject::find(const char *name)
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{
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SimObjectList::const_iterator i = simObjectList.begin();
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SimObjectList::const_iterator end = simObjectList.end();
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for (; i != end; ++i) {
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SimObject *obj = *i;
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if (obj->name() == name)
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return obj;
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}
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return NULL;
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}
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