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One big difference is that PrioHeap puts the smallest element at the top of the heap, whereas stl puts the largest element on top, so I changed all comparisons so they did the right thing. Some usage of PrioHeap was simply changed to a std::vector, using sort at the right time, other usage had me just use the various heap functions in the stl. |
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MessageBuffer.cc | ||
MessageBuffer.hh | ||
MessageBufferNode.cc | ||
MessageBufferNode.hh | ||
SConscript |