58c63ea8b1
(except for warn()) and new -r/-e options make it not worth fixing.
131 lines
3.2 KiB
C++
131 lines
3.2 KiB
C++
/*
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* Copyright (c) 2006 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Nathan Binkert
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* Steve Reinhardt
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*/
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#include <iostream>
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#include <string>
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#include "base/callback.hh"
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#include "base/output.hh"
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#include "sim/core.hh"
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using namespace std;
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Tick curTick = 0;
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namespace Clock {
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/// The simulated frequency of curTick. (In ticks per second)
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Tick Frequency;
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namespace Float {
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double s;
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double ms;
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double us;
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double ns;
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double ps;
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double Hz;
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double kHz;
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double MHz;
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double GHZ;
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/* namespace Float */ }
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namespace Int {
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Tick s;
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Tick ms;
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Tick us;
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Tick ns;
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Tick ps;
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/* namespace Float */ }
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/* namespace Clock */ }
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void
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setClockFrequency(Tick ticksPerSecond)
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{
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using namespace Clock;
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Frequency = ticksPerSecond;
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Float::s = static_cast<double>(Frequency);
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Float::ms = Float::s / 1.0e3;
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Float::us = Float::s / 1.0e6;
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Float::ns = Float::s / 1.0e9;
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Float::ps = Float::s / 1.0e12;
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Float::Hz = 1.0 / Float::s;
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Float::kHz = 1.0 / Float::ms;
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Float::MHz = 1.0 / Float::us;
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Float::GHZ = 1.0 / Float::ns;
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Int::s = Frequency;
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Int::ms = Int::s / 1000;
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Int::us = Int::ms / 1000;
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Int::ns = Int::us / 1000;
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Int::ps = Int::ns / 1000;
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}
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void
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setOutputDir(const string &dir)
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{
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simout.setDirectory(dir);
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}
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/**
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* Queue of C++ callbacks to invoke on simulator exit.
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*/
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inline CallbackQueue &
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exitCallbacks()
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{
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static CallbackQueue theQueue;
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return theQueue;
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}
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/**
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* Register an exit callback.
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*/
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void
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registerExitCallback(Callback *callback)
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{
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exitCallbacks().add(callback);
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}
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/**
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* Do C++ simulator exit processing. Exported to SWIG to be invoked
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* when simulator terminates via Python's atexit mechanism.
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*/
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void
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doExitCleanup()
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{
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exitCallbacks().process();
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exitCallbacks().clear();
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cout.flush();
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}
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