665 lines
23 KiB
C++
665 lines
23 KiB
C++
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/*
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* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* MemoryControl.cc
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*
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* Description: This module simulates a basic DDR-style memory controller
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* (and can easily be extended to do FB-DIMM as well).
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*
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* This module models a single channel, connected to any number of
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* DIMMs with any number of ranks of DRAMs each. If you want multiple
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* address/data channels, you need to instantiate multiple copies of
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* this module.
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*
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* Each memory request is placed in a queue associated with a specific
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* memory bank. This queue is of finite size; if the queue is full
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* the request will back up in an (infinite) common queue and will
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* effectively throttle the whole system. This sort of behavior is
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* intended to be closer to real system behavior than if we had an
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* infinite queue on each bank. If you want the latter, just make
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* the bank queues unreasonably large.
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*
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* The head item on a bank queue is issued when all of the
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* following are true:
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* the bank is available
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* the address path to the DIMM is available
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* the data path to or from the DIMM is available
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*
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* Note that we are not concerned about fixed offsets in time. The bank
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* will not be used at the same moment as the address path, but since
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* there is no queue in the DIMM or the DRAM it will be used at a constant
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* number of cycles later, so it is treated as if it is used at the same
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* time.
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*
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* We are assuming closed bank policy; that is, we automatically close
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* each bank after a single read or write. Adding an option for open
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* bank policy is for future work.
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*
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* We are assuming "posted CAS"; that is, we send the READ or WRITE
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* immediately after the ACTIVATE. This makes scheduling the address
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* bus trivial; we always schedule a fixed set of cycles. For DDR-400,
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* this is a set of two cycles; for some configurations such as
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* DDR-800 the parameter tRRD forces this to be set to three cycles.
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*
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* We assume a four-bit-time transfer on the data wires. This is
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* the minimum burst length for DDR-2. This would correspond
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* to (for example) a memory where each DIMM is 72 bits wide
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* and DIMMs are ganged in pairs to deliver 64 bytes at a shot.
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* This gives us the same occupancy on the data wires as on the
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* address wires (for the two-address-cycle case).
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*
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* The only non-trivial scheduling problem is the data wires.
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* A write will use the wires earlier in the operation than a read
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* will; typically one cycle earlier as seen at the DRAM, but earlier
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* by a worst-case round-trip wire delay when seen at the memory controller.
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* So, while reads from one rank can be scheduled back-to-back
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* every two cycles, and writes (to any rank) scheduled every two cycles,
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* when a read is followed by a write we need to insert a bubble.
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* Furthermore, consecutive reads from two different ranks may need
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* to insert a bubble due to skew between when one DRAM stops driving the
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* wires and when the other one starts. (These bubbles are parameters.)
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*
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* This means that when some number of reads and writes are at the
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* heads of their queues, reads could starve writes, and/or reads
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* to the same rank could starve out other requests, since the others
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* would never see the data bus ready.
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* For this reason, we have implemented an anti-starvation feature.
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* A group of requests is marked "old", and a counter is incremented
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* each cycle as long as any request from that batch has not issued.
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* if the counter reaches twice the bank busy time, we hold off any
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* newer requests until all of the "old" requests have issued.
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*
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* We also model tFAW. This is an obscure DRAM parameter that says
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* that no more than four activate requests can happen within a window
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* of a certain size. For most configurations this does not come into play,
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* or has very little effect, but it could be used to throttle the power
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* consumption of the DRAM. In this implementation (unlike in a DRAM
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* data sheet) TFAW is measured in memory bus cycles; i.e. if TFAW = 16
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* then no more than four activates may happen within any 16 cycle window.
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* Refreshes are included in the activates.
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*
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*
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* $Id: $
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*
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*/
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#include "mem/ruby/common/Global.hh"
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#include "mem/gems_common/Map.hh"
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#include "mem/ruby/common/Address.hh"
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#include "mem/ruby/profiler/Profiler.hh"
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#include "mem/ruby/system/System.hh"
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#include "mem/ruby/slicc_interface/RubySlicc_ComponentMapping.hh"
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#include "mem/ruby/slicc_interface/NetworkMessage.hh"
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#include "mem/ruby/network/Network.hh"
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#include "mem/ruby/common/Consumer.hh"
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#include "mem/ruby/system/MemoryControl.hh"
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#include <list>
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class Consumer;
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// Value to reset watchdog timer to.
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// If we're idle for this many memory control cycles,
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// shut down our clock (our rescheduling of ourselves).
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// Refresh shuts down as well.
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// When we restart, we'll be in a different phase
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// with respect to ruby cycles, so this introduces
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// a slight inaccuracy. But it is necessary or the
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// ruby tester never terminates because the event
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// queue is never empty.
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#define IDLECOUNT_MAX_VALUE 1000
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// Output operator definition
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ostream& operator<<(ostream& out, const MemoryControl& obj)
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{
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obj.print(out);
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out << flush;
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return out;
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}
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// ****************************************************************
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// CONSTRUCTOR
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MemoryControl::MemoryControl(const string & name)
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: m_name(name)
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{
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m_name = name;
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// printf ("MemoryControl name is %s \n", m_name.c_str());
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}
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void MemoryControl::init(const vector<string> & argv)
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{
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for (vector<string>::const_iterator it = argv.begin(); it != argv.end(); it++) {
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if ( (*it) == "version" )
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m_version = atoi( (*(++it)).c_str() );
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else if ( (*it) == "mem_bus_cycle_multiplier" ) {
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m_mem_bus_cycle_multiplier = atoi((*(++it)).c_str());
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} else if ( (*it) == "banks_per_rank" ) {
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m_banks_per_rank = atoi((*(++it)).c_str());
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} else if ( (*it) == "ranks_per_dimm" ) {
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m_ranks_per_dimm = atoi((*(++it)).c_str());
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} else if ( (*it) == "dimms_per_channel" ) {
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m_dimms_per_channel = atoi((*(++it)).c_str());
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} else if ( (*it) == "bank_bit_0" ) {
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m_bank_bit_0 = atoi((*(++it)).c_str());
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} else if ( (*it) == "rank_bit_0" ) {
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m_rank_bit_0 = atoi((*(++it)).c_str());
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} else if ( (*it) == "dimm_bit_0" ) {
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m_dimm_bit_0 = atoi((*(++it)).c_str());
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} else if ( (*it) == "bank_queue_size" ) {
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m_bank_queue_size = atoi((*(++it)).c_str());
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} else if ( (*it) == "bank_busy_time" ) {
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m_bank_busy_time = atoi((*(++it)).c_str());
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} else if ( (*it) == "rank_rank_delay" ) {
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m_rank_rank_delay = atoi((*(++it)).c_str());
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} else if ( (*it) == "read_write_delay" ) {
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m_read_write_delay = atoi((*(++it)).c_str());
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} else if ( (*it) == "basic_bus_busy_time" ) {
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m_basic_bus_busy_time = atoi((*(++it)).c_str());
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} else if ( (*it) == "mem_ctl_latency" ) {
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m_mem_ctl_latency = atoi((*(++it)).c_str());
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} else if ( (*it) == "refresh_period" ) {
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m_refresh_period = atoi((*(++it)).c_str());
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} else if ( (*it) == "tFaw" ) {
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m_tFaw = atoi((*(++it)).c_str());
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} else if ( (*it) == "mem_random_arbitrate" ) {
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m_mem_random_arbitrate = atoi((*(++it)).c_str());
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} else if ( (*it) == "mem_fixed_delay" ) {
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m_mem_fixed_delay = atoi((*(++it)).c_str());
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}
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// } else
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// assert(0);
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}
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///////
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//m_version = version;
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m_msg_counter = 0;
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m_debug = 0;
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//if (m_version == 0) m_debug = 1;
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assert(m_tFaw <= 62); // must fit in a uint64 shift register
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m_total_banks = m_banks_per_rank * m_ranks_per_dimm * m_dimms_per_channel;
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m_total_ranks = m_ranks_per_dimm * m_dimms_per_channel;
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m_refresh_period_system = m_refresh_period / m_total_banks;
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m_bankQueues = new list<MemoryNode> [m_total_banks];
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assert(m_bankQueues);
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m_bankBusyCounter = new int [m_total_banks];
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assert(m_bankBusyCounter);
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m_oldRequest = new int [m_total_banks];
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assert(m_oldRequest);
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for (int i=0; i<m_total_banks; i++) {
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m_bankBusyCounter[i] = 0;
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m_oldRequest[i] = 0;
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}
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m_busBusyCounter_Basic = 0;
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m_busBusyCounter_Write = 0;
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m_busBusyCounter_ReadNewRank = 0;
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m_busBusy_WhichRank = 0;
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m_roundRobin = 0;
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m_refresh_count = 1;
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m_need_refresh = 0;
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m_refresh_bank = 0;
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m_awakened = 0;
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m_idleCount = 0;
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m_ageCounter = 0;
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// Each tfaw shift register keeps a moving bit pattern
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// which shows when recent activates have occurred.
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// m_tfaw_count keeps track of how many 1 bits are set
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// in each shift register. When m_tfaw_count is >= 4,
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// new activates are not allowed.
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m_tfaw_shift = new uint64 [m_total_ranks];
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m_tfaw_count = new int [m_total_ranks];
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for (int i=0; i<m_total_ranks; i++) {
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m_tfaw_shift[i] = 0;
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m_tfaw_count[i] = 0;
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}
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}
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// DESTRUCTOR
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MemoryControl::~MemoryControl () {
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delete [] m_bankQueues;
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delete [] m_bankBusyCounter;
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delete [] m_oldRequest;
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}
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// PUBLIC METHODS
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// enqueue new request from directory
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void MemoryControl::enqueue (const MsgPtr& message, int latency) {
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Time current_time = g_eventQueue_ptr->getTime();
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Time arrival_time = current_time + latency;
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const MemoryMsg* memMess = dynamic_cast<const MemoryMsg*>(message.ref());
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physical_address_t addr = memMess->getAddress().getAddress();
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MemoryRequestType type = memMess->getType();
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bool is_mem_read = (type == MemoryRequestType_MEMORY_READ);
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MemoryNode thisReq(arrival_time, message, addr, is_mem_read, !is_mem_read);
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enqueueMemRef(thisReq);
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}
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// Alternate entry point used when we already have a MemoryNode structure built.
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void MemoryControl::enqueueMemRef (MemoryNode& memRef) {
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m_msg_counter++;
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memRef.m_msg_counter = m_msg_counter;
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Time arrival_time = memRef.m_time;
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uint64 at = arrival_time;
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bool is_mem_read = memRef.m_is_mem_read;
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physical_address_t addr = memRef.m_addr;
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int bank = getBank(addr);
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if (m_debug) {
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printf("New memory request%7d: 0x%08llx %c arrived at %10lld ", m_msg_counter, addr, is_mem_read? 'R':'W', at);
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printf("bank =%3x\n", bank);
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}
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// printf ("m_name is %s \n", m_name.c_str());
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g_system_ptr->getProfiler()->profileMemReq(m_name, bank);
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m_input_queue.push_back(memRef);
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if (!m_awakened) {
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g_eventQueue_ptr->scheduleEvent(this, 1);
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m_awakened = 1;
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}
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}
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// dequeue, peek, and isReady are used to transfer completed requests
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// back to the directory
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void MemoryControl::dequeue () {
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assert(isReady());
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m_response_queue.pop_front();
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}
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const Message* MemoryControl::peek () {
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MemoryNode node = peekNode();
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Message* msg_ptr = node.m_msgptr.ref();
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assert(msg_ptr != NULL);
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return msg_ptr;
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}
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MemoryNode MemoryControl::peekNode () {
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assert(isReady());
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MemoryNode req = m_response_queue.front();
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uint64 returnTime = req.m_time;
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if (m_debug) {
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printf("Old memory request%7d: 0x%08llx %c peeked at %10lld\n",
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req.m_msg_counter, req.m_addr, req.m_is_mem_read? 'R':'W', returnTime);
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}
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return req;
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}
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bool MemoryControl::isReady () {
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return ((!m_response_queue.empty()) &&
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(m_response_queue.front().m_time <= g_eventQueue_ptr->getTime()));
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}
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void MemoryControl::setConsumer (Consumer* consumer_ptr) {
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m_consumer_ptr = consumer_ptr;
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}
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void MemoryControl::print (ostream& out) const {
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}
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void MemoryControl::printConfig (ostream& out) {
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out << "Memory Control " << m_version << ":" << endl;
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out << " Ruby cycles per memory cycle: " << m_mem_bus_cycle_multiplier << endl;
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out << " Basic read latency: " << m_mem_ctl_latency << endl;
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if (m_mem_fixed_delay) {
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out << " Fixed Latency mode: Added cycles = " << m_mem_fixed_delay << endl;
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} else {
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out << " Bank busy time: " << m_bank_busy_time << " memory cycles" << endl;
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out << " Memory channel busy time: " << m_basic_bus_busy_time << endl;
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out << " Dead cycles between reads to different ranks: " << m_rank_rank_delay << endl;
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out << " Dead cycle between a read and a write: " << m_read_write_delay << endl;
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out << " tFaw (four-activate) window: " << m_tFaw << endl;
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}
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out << " Banks per rank: " << m_banks_per_rank << endl;
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out << " Ranks per DIMM: " << m_ranks_per_dimm << endl;
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out << " DIMMs per channel: " << m_dimms_per_channel << endl;
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out << " LSB of bank field in address: " << m_bank_bit_0 << endl;
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out << " LSB of rank field in address: " << m_rank_bit_0 << endl;
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out << " LSB of DIMM field in address: " << m_dimm_bit_0 << endl;
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out << " Max size of each bank queue: " << m_bank_queue_size << endl;
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out << " Refresh period (within one bank): " << m_refresh_period << endl;
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out << " Arbitration randomness: " << m_mem_random_arbitrate << endl;
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}
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void MemoryControl::setDebug (int debugFlag) {
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m_debug = debugFlag;
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}
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// ****************************************************************
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// PRIVATE METHODS
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// Queue up a completed request to send back to directory
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void MemoryControl::enqueueToDirectory (MemoryNode req, int latency) {
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Time arrival_time = g_eventQueue_ptr->getTime()
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+ (latency * m_mem_bus_cycle_multiplier);
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req.m_time = arrival_time;
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m_response_queue.push_back(req);
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// schedule the wake up
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g_eventQueue_ptr->scheduleEventAbsolute(m_consumer_ptr, arrival_time);
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}
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// getBank returns an integer that is unique for each
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// bank across this memory controller.
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int MemoryControl::getBank (physical_address_t addr) {
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int dimm = (addr >> m_dimm_bit_0) & (m_dimms_per_channel - 1);
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int rank = (addr >> m_rank_bit_0) & (m_ranks_per_dimm - 1);
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int bank = (addr >> m_bank_bit_0) & (m_banks_per_rank - 1);
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return (dimm * m_ranks_per_dimm * m_banks_per_rank)
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+ (rank * m_banks_per_rank)
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+ bank;
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}
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// getRank returns an integer that is unique for each rank
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// and independent of individual bank.
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int MemoryControl::getRank (int bank) {
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int rank = (bank / m_banks_per_rank);
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assert (rank < (m_ranks_per_dimm * m_dimms_per_channel));
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return rank;
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}
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// queueReady determines if the head item in a bank queue
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// can be issued this cycle
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bool MemoryControl::queueReady (int bank) {
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if ((m_bankBusyCounter[bank] > 0) && !m_mem_fixed_delay) {
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g_system_ptr->getProfiler()->profileMemBankBusy(m_name);
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//if (m_debug) printf(" bank %x busy %d\n", bank, m_bankBusyCounter[bank]);
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return false;
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}
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if (m_mem_random_arbitrate >= 2) {
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if ((random() % 100) < m_mem_random_arbitrate) {
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g_system_ptr->getProfiler()->profileMemRandBusy(m_name);
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return false;
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}
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}
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if (m_mem_fixed_delay) return true;
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if ((m_ageCounter > (2 * m_bank_busy_time)) && !m_oldRequest[bank]) {
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g_system_ptr->getProfiler()->profileMemNotOld(m_name);
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return false;
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}
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if (m_busBusyCounter_Basic == m_basic_bus_busy_time) {
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// Another bank must have issued this same cycle.
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// For profiling, we count this as an arb wait rather than
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// a bus wait. This is a little inaccurate since it MIGHT
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// have also been blocked waiting for a read-write or a
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// read-read instead, but it's pretty close.
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g_system_ptr->getProfiler()->profileMemArbWait(m_name, 1);
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return false;
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}
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if (m_busBusyCounter_Basic > 0) {
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g_system_ptr->getProfiler()->profileMemBusBusy(m_name);
|
|
return false;
|
|
}
|
|
int rank = getRank(bank);
|
|
if (m_tfaw_count[rank] >= ACTIVATE_PER_TFAW) {
|
|
g_system_ptr->getProfiler()->profileMemTfawBusy(m_name);
|
|
return false;
|
|
}
|
|
bool write = !m_bankQueues[bank].front().m_is_mem_read;
|
|
if (write && (m_busBusyCounter_Write > 0)) {
|
|
g_system_ptr->getProfiler()->profileMemReadWriteBusy(m_name);
|
|
return false;
|
|
}
|
|
if (!write && (rank != m_busBusy_WhichRank)
|
|
&& (m_busBusyCounter_ReadNewRank > 0)) {
|
|
g_system_ptr->getProfiler()->profileMemDataBusBusy(m_name);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
// issueRefresh checks to see if this bank has a refresh scheduled
|
|
// and, if so, does the refresh and returns true
|
|
|
|
bool MemoryControl::issueRefresh (int bank) {
|
|
if (!m_need_refresh || (m_refresh_bank != bank)) return false;
|
|
if (m_bankBusyCounter[bank] > 0) return false;
|
|
// Note that m_busBusyCounter will prevent multiple issues during
|
|
// the same cycle, as well as on different but close cycles:
|
|
if (m_busBusyCounter_Basic > 0) return false;
|
|
int rank = getRank(bank);
|
|
if (m_tfaw_count[rank] >= ACTIVATE_PER_TFAW) return false;
|
|
|
|
// Issue it:
|
|
|
|
//if (m_debug) {
|
|
//uint64 current_time = g_eventQueue_ptr->getTime();
|
|
//printf(" Refresh bank %3x at %lld\n", bank, current_time);
|
|
//}
|
|
g_system_ptr->getProfiler()->profileMemRefresh(m_name);
|
|
m_need_refresh--;
|
|
m_refresh_bank++;
|
|
if (m_refresh_bank >= m_total_banks) m_refresh_bank = 0;
|
|
m_bankBusyCounter[bank] = m_bank_busy_time;
|
|
m_busBusyCounter_Basic = m_basic_bus_busy_time;
|
|
m_busBusyCounter_Write = m_basic_bus_busy_time;
|
|
m_busBusyCounter_ReadNewRank = m_basic_bus_busy_time;
|
|
markTfaw(rank);
|
|
return true;
|
|
}
|
|
|
|
|
|
// Mark the activate in the tFaw shift register
|
|
void MemoryControl::markTfaw (int rank) {
|
|
if (m_tFaw) {
|
|
m_tfaw_shift[rank] |= (1 << (m_tFaw-1));
|
|
m_tfaw_count[rank]++;
|
|
}
|
|
}
|
|
|
|
|
|
// Issue a memory request: Activate the bank,
|
|
// reserve the address and data buses, and queue
|
|
// the request for return to the requesting
|
|
// processor after a fixed latency.
|
|
|
|
void MemoryControl::issueRequest (int bank) {
|
|
int rank = getRank(bank);
|
|
MemoryNode req = m_bankQueues[bank].front();
|
|
m_bankQueues[bank].pop_front();
|
|
if (m_debug) {
|
|
uint64 current_time = g_eventQueue_ptr->getTime();
|
|
printf(" Mem issue request%7d: 0x%08llx %c at %10lld bank =%3x\n",
|
|
req.m_msg_counter, req.m_addr, req.m_is_mem_read? 'R':'W', current_time, bank);
|
|
}
|
|
if (req.m_msgptr.ref() != NULL) { // don't enqueue L3 writebacks
|
|
enqueueToDirectory(req, m_mem_ctl_latency + m_mem_fixed_delay);
|
|
}
|
|
m_oldRequest[bank] = 0;
|
|
markTfaw(rank);
|
|
m_bankBusyCounter[bank] = m_bank_busy_time;
|
|
m_busBusy_WhichRank = rank;
|
|
if (req.m_is_mem_read) {
|
|
g_system_ptr->getProfiler()->profileMemRead(m_name);
|
|
m_busBusyCounter_Basic = m_basic_bus_busy_time;
|
|
m_busBusyCounter_Write = m_basic_bus_busy_time + m_read_write_delay;
|
|
m_busBusyCounter_ReadNewRank = m_basic_bus_busy_time + m_rank_rank_delay;
|
|
} else {
|
|
g_system_ptr->getProfiler()->profileMemWrite(m_name);
|
|
m_busBusyCounter_Basic = m_basic_bus_busy_time;
|
|
m_busBusyCounter_Write = m_basic_bus_busy_time;
|
|
m_busBusyCounter_ReadNewRank = m_basic_bus_busy_time;
|
|
}
|
|
}
|
|
|
|
|
|
// executeCycle: This function is called once per memory clock cycle
|
|
// to simulate all the periodic hardware.
|
|
|
|
void MemoryControl::executeCycle () {
|
|
// Keep track of time by counting down the busy counters:
|
|
for (int bank=0; bank < m_total_banks; bank++) {
|
|
if (m_bankBusyCounter[bank] > 0) m_bankBusyCounter[bank]--;
|
|
}
|
|
if (m_busBusyCounter_Write > 0) m_busBusyCounter_Write--;
|
|
if (m_busBusyCounter_ReadNewRank > 0) m_busBusyCounter_ReadNewRank--;
|
|
if (m_busBusyCounter_Basic > 0) m_busBusyCounter_Basic--;
|
|
|
|
// Count down the tFAW shift registers:
|
|
for (int rank=0; rank < m_total_ranks; rank++) {
|
|
if (m_tfaw_shift[rank] & 1) m_tfaw_count[rank]--;
|
|
m_tfaw_shift[rank] >>= 1;
|
|
}
|
|
|
|
// After time period expires, latch an indication that we need a refresh.
|
|
// Disable refresh if in mem_fixed_delay mode.
|
|
if (!m_mem_fixed_delay) m_refresh_count--;
|
|
if (m_refresh_count == 0) {
|
|
m_refresh_count = m_refresh_period_system;
|
|
assert (m_need_refresh < 10); // Are we overrunning our ability to refresh?
|
|
m_need_refresh++;
|
|
}
|
|
|
|
// If this batch of requests is all done, make a new batch:
|
|
m_ageCounter++;
|
|
int anyOld = 0;
|
|
for (int bank=0; bank < m_total_banks; bank++) {
|
|
anyOld |= m_oldRequest[bank];
|
|
}
|
|
if (!anyOld) {
|
|
for (int bank=0; bank < m_total_banks; bank++) {
|
|
if (!m_bankQueues[bank].empty()) m_oldRequest[bank] = 1;
|
|
}
|
|
m_ageCounter = 0;
|
|
}
|
|
|
|
// If randomness desired, re-randomize round-robin position each cycle
|
|
if (m_mem_random_arbitrate) {
|
|
m_roundRobin = random() % m_total_banks;
|
|
}
|
|
|
|
|
|
// For each channel, scan round-robin, and pick an old, ready
|
|
// request and issue it. Treat a refresh request as if it
|
|
// were at the head of its bank queue. After we issue something,
|
|
// keep scanning the queues just to gather statistics about
|
|
// how many are waiting. If in mem_fixed_delay mode, we can issue
|
|
// more than one request per cycle.
|
|
|
|
int queueHeads = 0;
|
|
int banksIssued = 0;
|
|
for (int i = 0; i < m_total_banks; i++) {
|
|
m_roundRobin++;
|
|
if (m_roundRobin >= m_total_banks) m_roundRobin = 0;
|
|
issueRefresh(m_roundRobin);
|
|
int qs = m_bankQueues[m_roundRobin].size();
|
|
if (qs > 1) {
|
|
g_system_ptr->getProfiler()->profileMemBankQ(m_name, qs-1);
|
|
}
|
|
if (qs > 0) {
|
|
m_idleCount = IDLECOUNT_MAX_VALUE; // we're not idle if anything is queued
|
|
queueHeads++;
|
|
if (queueReady(m_roundRobin)) {
|
|
issueRequest(m_roundRobin);
|
|
banksIssued++;
|
|
if (m_mem_fixed_delay) {
|
|
g_system_ptr->getProfiler()->profileMemWaitCycles(m_name, m_mem_fixed_delay);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// memWaitCycles is a redundant catch-all for the specific counters in queueReady
|
|
g_system_ptr->getProfiler()->profileMemWaitCycles(m_name, queueHeads - banksIssued);
|
|
|
|
// Check input queue and move anything to bank queues if not full.
|
|
// Since this is done here at the end of the cycle, there will always
|
|
// be at least one cycle of latency in the bank queue.
|
|
// We deliberately move at most one request per cycle (to simulate
|
|
// typical hardware). Note that if one bank queue fills up, other
|
|
// requests can get stuck behind it here.
|
|
|
|
if (!m_input_queue.empty()) {
|
|
m_idleCount = IDLECOUNT_MAX_VALUE; // we're not idle if anything is pending
|
|
MemoryNode req = m_input_queue.front();
|
|
int bank = getBank(req.m_addr);
|
|
if (m_bankQueues[bank].size() < m_bank_queue_size) {
|
|
m_input_queue.pop_front();
|
|
m_bankQueues[bank].push_back(req);
|
|
}
|
|
g_system_ptr->getProfiler()->profileMemInputQ(m_name, m_input_queue.size());
|
|
}
|
|
}
|
|
|
|
|
|
// wakeup: This function is called once per memory controller clock cycle.
|
|
|
|
void MemoryControl::wakeup () {
|
|
|
|
// execute everything
|
|
executeCycle();
|
|
|
|
m_idleCount--;
|
|
if (m_idleCount <= 0) {
|
|
m_awakened = 0;
|
|
} else {
|
|
// Reschedule ourselves so that we run every memory cycle:
|
|
g_eventQueue_ptr->scheduleEvent(this, m_mem_bus_cycle_multiplier);
|
|
}
|
|
}
|
|
|
|
|