gem5/sim/serialize.hh
Steve Reinhardt 5a1eb9049d Support for Serializable non-SimObject things like events.
Can now serialize & unserialize DmaRequestEvents and DmaTransferEvents.
Also support serialize/unserialize of pointers to SimObjects and
other Serializable objects.

arch/alpha/alpha_memory.cc:
arch/alpha/alpha_memory.hh:
arch/alpha/isa_traits.hh:
cpu/exec_context.cc:
cpu/exec_context.hh:
cpu/simple_cpu/simple_cpu.hh:
dev/alpha_access.h:
dev/alpha_console.cc:
dev/alpha_console.hh:
dev/console.cc:
dev/console.hh:
    unserialize() now takes a Checkpoint* instead of an IniFile*.
cpu/simple_cpu/simple_cpu.cc:
    unserialize() now takes a Checkpoint* instead of an IniFile*.
    Put ExecContext in its own section so its _status fields doesn't conflict.
sim/eventq.cc:
sim/eventq.hh:
    unserialize() now takes a Checkpoint* instead of an IniFile*.
    Events get serialized by the event queue only if they're marked
    as AutoSerialize... others are assumed to be serialized by something
    else (e.g. an owning SimObject) or to not matter.
sim/param.cc:
    Shift 'const' in case T is a ptr type.
sim/serialize.cc:
sim/serialize.hh:
    Define Checkpoint object to encapsulate everything you need to know
    about a checkpoint.  Use it to allow lookups of named Serializable
    objects (and SimObjects) during unserialization.
    unserialize() now takes a Checkpoint* instead of an IniFile*.

--HG--
extra : convert_revision : 8e6baab32405f8f548bb67a097b2f713296537a5
2003-10-29 21:45:39 -08:00

263 lines
8.2 KiB
C++

/*
* Copyright (c) 2003 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* @file
* Serialization Interface Declarations
*/
#ifndef __SERIALIZE_HH__
#define __SERIALIZE_HH__
#include <list>
#include <iostream>
#include <map>
#include "sim/host.hh"
#include "sim/configfile.hh"
class Serializeable;
class Checkpoint;
template <class T>
void paramOut(std::ostream &os, const std::string &name, const T& param);
template <class T>
void paramIn(Checkpoint *cp, const std::string &section,
const std::string &name, T& param);
template <class T>
void arrayParamOut(std::ostream &os, const std::string &name,
const T *param, int size);
template <class T>
void arrayParamIn(Checkpoint *cp, const std::string &section,
const std::string &name, T *param, int size);
void
objParamIn(Checkpoint *cp, const std::string &section,
const std::string &name, Serializeable * &param);
//
// These macros are streamlined to use in serialize/unserialize
// functions. It's assumed that serialize() has a parameter 'os' for
// the ostream, and unserialize() has parameters 'cp' and 'section'.
#define SERIALIZE_SCALAR(scalar) paramOut(os, #scalar, scalar)
#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, section, #scalar, scalar)
// ENUMs are like SCALARs, but we cast them to ints on the way out
#define SERIALIZE_ENUM(scalar) paramOut(os, #scalar, (int)scalar)
#define UNSERIALIZE_ENUM(scalar) \
do { \
int tmp; \
paramIn(cp, section, #scalar, tmp); \
scalar = (typeof(scalar))tmp; \
} while (0)
#define SERIALIZE_ARRAY(member, size) \
arrayParamOut(os, #member, member, size)
#define UNSERIALIZE_ARRAY(member, size) \
arrayParamIn(cp, section, #member, member, size)
#define SERIALIZE_OBJPTR(objptr) paramOut(os, #objptr, (objptr)->name())
#define UNSERIALIZE_OBJPTR(objptr) \
do { \
Serializeable *sptr; \
objParamIn(cp, section, #objptr, sptr); \
objptr = dynamic_cast<typeof(objptr)>(sptr); \
} while (0)
/*
* Basic support for object serialization.
*/
class Serializeable
{
public:
friend class Serializer;
protected:
// object name: should be unique
std::string objName;
bool serialized;
static Serializer *serializer;
void mark();
void nameOut(std::ostream& os);
void nameOut(std::ostream& os, const std::string &_name);
public:
Serializeable(const std::string &n);
virtual ~Serializeable();
void setName(const std::string &name);
// return name
const std::string &name() const { return objName; }
virtual void nameChildren() {}
virtual void serialize(std::ostream& os) {}
virtual void unserialize(Checkpoint *cp, const std::string &section) {}
static Serializeable *create(Checkpoint *cp,
const std::string &section);
};
class Serializer
{
friend class Serializeable;
protected:
typedef std::list<Serializeable *> serlist_t;
serlist_t objects;
std::string file;
std::ostream *output;
std::ostream &out() const;
public:
Serializer();
virtual ~Serializer();
private:
void add_object(Serializeable *obj);
void add_objects();
public:
void serialize(const std::string &file);
const std::string &filename() const { return file; }
};
//
// A SerializeableBuilder serves as an evaluation context for a set of
// parameters that describe a specific instance of a Serializeable. This
// evaluation context corresponds to a section in the .ini file (as
// with the base ParamContext) plus an optional node in the
// configuration hierarchy (the configNode member) for resolving
// Serializeable references. SerializeableBuilder is an abstract superclass;
// derived classes specialize the class for particular subclasses of
// Serializeable (e.g., BaseCache).
//
// For typical usage, see the definition of
// SerializeableClass::createObject().
//
class SerializeableBuilder
{
public:
SerializeableBuilder() {}
virtual ~SerializeableBuilder() {}
// Create the actual Serializeable corresponding to the parameter
// values in this context. This function is overridden in derived
// classes to call a specific constructor for a particular
// subclass of Serializeable.
virtual Serializeable *create() = 0;
};
//
// An instance of SerializeableClass corresponds to a class derived from
// Serializeable. The SerializeableClass instance serves to bind the string
// name (found in the config file) to a function that creates an
// instance of the appropriate derived class.
//
// This would be much cleaner in Smalltalk or Objective-C, where types
// are first-class objects themselves.
//
class SerializeableClass
{
public:
// Type CreateFunc is a pointer to a function that creates a new
// simulation object builder based on a .ini-file parameter
// section (specified by the first string argument), a unique name
// for the object (specified by the second string argument), and
// an optional config hierarchy node (specified by the third
// argument). A pointer to the new SerializeableBuilder is returned.
typedef Serializeable *(*CreateFunc)(Checkpoint *cp,
const std::string &section);
static std::map<std::string,CreateFunc> *classMap;
// Constructor. For example:
//
// SerializeableClass baseCacheSerializeableClass("BaseCacheSerializeable",
// newBaseCacheSerializeableBuilder);
//
SerializeableClass(const std::string &className, CreateFunc createFunc);
// create Serializeable given name of class and pointer to
// configuration hierarchy node
static Serializeable *createObject(Checkpoint *cp,
const std::string &section);
};
//
// Macros to encapsulate the magic of declaring & defining
// SerializeableBuilder and SerializeableClass objects
//
#define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \
SerializeableClass the##OBJ_CLASS##Class(CLASS_NAME, \
OBJ_CLASS::createForUnserialize);
class Checkpoint
{
private:
IniFile *db;
const std::string basePath;
const ConfigNode *configNode;
std::map<std::string, Serializeable*> objMap;
public:
Checkpoint(const std::string &filename, const std::string &path,
const ConfigNode *_configNode);
bool find(const std::string &section, const std::string &entry,
std::string &value);
bool findObj(const std::string &section, const std::string &entry,
Serializeable *&value);
};
//
// Export checkpoint filename param so other objects can derive
// filenames from it (e.g., memory).
//
extern std::string serializeFilename;
#endif // __SERIALIZE_HH__