a58b834c8e
libdnet when we can instead of our own home grown stuff. SConscript: separate the crc code into its own file base/inet.cc: move the crc stuff to crc.cc add generic code for calculating ip/tcp/udp checksums base/inet.hh: - move crc stuff to crc.hh - #include all of the libdnet stuff. (this makes base/inet.hh the only file you need to include if you want to use this kind of stuff.) - Wrap some of the libdnet structs to get easier access to structure members. These wrappers will automatically deal with masking/shifting/ byte-swapping. base/refcnt.hh: If one derives from RefCountingPtr, they should have access to the internal data pointer. build/SConstruct: make #include of dnet stuff work dev/etherlink.cc: dev/ethertap.cc: dev/ethertap.hh: EtherPacket -> PacketData dev/etherpkt.cc: EtherPacket -> PacketData add a function for populating extra info about a packet. Basically just gives pointers to ethernet/ip/tcp/udp headers if they exist. dev/etherpkt.hh: EtherPacket -> PacketData remove most of the packet header stuff from teh PacketData class and just add a few generic functions for grabbing various headers that may exist in the packet. The old functionality is contained in the headers. dev/ns_gige.cc: - IP -> Ip, UDP -> Udp, TCP ->Tcp when used in variable names - get rid of our own byte swapping functions. - whack checksum code and use libdnet version. - Get pointers to the various packet headers and grab info from those headers. (The byte swapping in the headers now.) - Add stats for Udp Checksums dev/ns_gige.hh: use libdnet for checksum code. IP -> Ip, TCP -> Tcp in variable names add stats for UDP checksums --HG-- extra : convert_revision : 96c4160e1967b7c0090acd456df4a76e1f3aab53
104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
/*
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* Copyright (c) 2003-2004 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* @file
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* Interface to connect a simulated ethernet device to the real world
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*/
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#ifndef __ETHERTAP_HH__
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#define __ETHERTAP_HH__
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#include <queue>
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#include <string>
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#include "dev/etherint.hh"
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#include "dev/etherpkt.hh"
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#include "sim/eventq.hh"
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#include "base/pollevent.hh"
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#include "sim/sim_object.hh"
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/*
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* Interface to connect a simulated ethernet device to the real world
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*/
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class EtherTap : public EtherInt
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{
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protected:
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friend class TapEvent;
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TapEvent *event;
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protected:
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friend class TapListener;
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TapListener *listener;
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int socket;
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char *buffer;
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int buflen;
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int32_t buffer_offset;
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int32_t data_len;
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EtherDump *dump;
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void attach(int fd);
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void detach();
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protected:
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std::string device;
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std::queue<PacketPtr> packetBuffer;
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void process(int revent);
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void enqueue(PacketData *packet);
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void retransmit();
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/*
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*/
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class TxEvent : public Event
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{
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protected:
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EtherTap *tap;
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public:
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TxEvent(EtherTap *_tap)
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: Event(&mainEventQueue), tap(_tap) {}
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void process() { tap->retransmit(); }
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virtual const char *description() { return "retransmit event"; }
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};
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friend class TxEvent;
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TxEvent txEvent;
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public:
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EtherTap(const std::string &name, EtherDump *dump, int port, int bufsz);
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virtual ~EtherTap();
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virtual bool recvPacket(PacketPtr &packet);
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virtual void sendDone();
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virtual void serialize(std::ostream &os);
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virtual void unserialize(Checkpoint *cp, const std::string §ion);
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};
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#endif // __ETHERTAP_HH__
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