270 lines
7.2 KiB
C++
270 lines
7.2 KiB
C++
/*
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* Copyright (c) 2012-2013 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2006 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Kevin Lim
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*/
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#include "cpu/o3/fu_pool.hh"
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#include <sstream>
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#include "cpu/func_unit.hh"
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using namespace std;
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////////////////////////////////////////////////////////////////////////////
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//
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// A pool of function units
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//
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inline void
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FUPool::FUIdxQueue::addFU(int fu_idx)
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{
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funcUnitsIdx.push_back(fu_idx);
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++size;
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}
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inline int
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FUPool::FUIdxQueue::getFU()
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{
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int retval = funcUnitsIdx[idx++];
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if (idx == size)
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idx = 0;
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return retval;
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}
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FUPool::~FUPool()
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{
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fuListIterator i = funcUnits.begin();
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fuListIterator end = funcUnits.end();
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for (; i != end; ++i)
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delete *i;
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}
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// Constructor
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FUPool::FUPool(const Params *p)
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: SimObject(p)
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{
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numFU = 0;
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funcUnits.clear();
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maxOpLatencies.fill(Cycles(0));
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pipelined.fill(true);
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//
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// Iterate through the list of FUDescData structures
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//
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const vector<FUDesc *> ¶mList = p->FUList;
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for (FUDDiterator i = paramList.begin(); i != paramList.end(); ++i) {
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//
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// Don't bother with this if we're not going to create any FU's
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//
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if ((*i)->number) {
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//
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// Create the FuncUnit object from this structure
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// - add the capabilities listed in the FU's operation
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// description
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//
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// We create the first unit, then duplicate it as needed
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//
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FuncUnit *fu = new FuncUnit;
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OPDDiterator j = (*i)->opDescList.begin();
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OPDDiterator end = (*i)->opDescList.end();
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for (; j != end; ++j) {
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// indicate that this pool has this capability
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capabilityList.set((*j)->opClass);
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// Add each of the FU's that will have this capability to the
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// appropriate queue.
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for (int k = 0; k < (*i)->number; ++k)
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fuPerCapList[(*j)->opClass].addFU(numFU + k);
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// indicate that this FU has the capability
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fu->addCapability((*j)->opClass, (*j)->opLat, (*j)->pipelined);
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if ((*j)->opLat > maxOpLatencies[(*j)->opClass])
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maxOpLatencies[(*j)->opClass] = (*j)->opLat;
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if (!(*j)->pipelined)
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pipelined[(*j)->opClass] = false;
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}
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numFU++;
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// Add the appropriate number of copies of this FU to the list
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fu->name = (*i)->name() + "(0)";
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funcUnits.push_back(fu);
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for (int c = 1; c < (*i)->number; ++c) {
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ostringstream s;
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numFU++;
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FuncUnit *fu2 = new FuncUnit(*fu);
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s << (*i)->name() << "(" << c << ")";
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fu2->name = s.str();
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funcUnits.push_back(fu2);
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}
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}
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}
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unitBusy.resize(numFU);
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for (int i = 0; i < numFU; i++) {
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unitBusy[i] = false;
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}
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}
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int
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FUPool::getUnit(OpClass capability)
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{
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// If this pool doesn't have the specified capability,
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// return this information to the caller
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if (!capabilityList[capability])
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return -2;
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int fu_idx = fuPerCapList[capability].getFU();
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int start_idx = fu_idx;
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// Iterate through the circular queue if needed, stopping if we've reached
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// the first element again.
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while (unitBusy[fu_idx]) {
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fu_idx = fuPerCapList[capability].getFU();
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if (fu_idx == start_idx) {
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// No FU available
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return -1;
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}
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}
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assert(fu_idx < numFU);
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unitBusy[fu_idx] = true;
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return fu_idx;
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}
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void
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FUPool::freeUnitNextCycle(int fu_idx)
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{
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assert(unitBusy[fu_idx]);
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unitsToBeFreed.push_back(fu_idx);
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}
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void
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FUPool::processFreeUnits()
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{
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while (!unitsToBeFreed.empty()) {
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int fu_idx = unitsToBeFreed.back();
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unitsToBeFreed.pop_back();
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assert(unitBusy[fu_idx]);
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unitBusy[fu_idx] = false;
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}
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}
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void
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FUPool::dump()
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{
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cout << "Function Unit Pool (" << name() << ")\n";
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cout << "======================================\n";
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cout << "Free List:\n";
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for (int i = 0; i < numFU; ++i) {
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if (unitBusy[i]) {
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continue;
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}
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cout << " [" << i << "] : ";
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cout << funcUnits[i]->name << " ";
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cout << "\n";
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}
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cout << "======================================\n";
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cout << "Busy List:\n";
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for (int i = 0; i < numFU; ++i) {
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if (!unitBusy[i]) {
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continue;
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}
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cout << " [" << i << "] : ";
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cout << funcUnits[i]->name << " ";
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cout << "\n";
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}
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}
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bool
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FUPool::isDrained() const
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{
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bool is_drained = true;
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for (int i = 0; i < numFU; i++)
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is_drained = is_drained && !unitBusy[i];
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return is_drained;
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}
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//
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////////////////////////////////////////////////////////////////////////////
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//
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// The SimObjects we use to get the FU information into the simulator
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//
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////////////////////////////////////////////////////////////////////////////
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//
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// FUPool - Contails a list of FUDesc objects to make available
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//
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//
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// The FuPool object
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//
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FUPool *
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FUPoolParams::create()
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{
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return new FUPool(this);
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}
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