gem5/src/mem/ruby/network/simple/SimpleNetwork.hh
Steve Reinhardt 98c94cfe3c ruby: Convert most Ruby objects to M5 SimObjects.
The necessary companion conversion of Ruby objects generated by SLICC
are converted to M5 SimObjects in the following patch, so this patch
alone does not compile.
Conversion of Garnet network models is also handled in a separate
patch; that code is temporarily disabled from compiling to allow
testing of interim code.
2010-01-29 20:29:17 -08:00

160 lines
6.1 KiB
C++

/*
* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* SimpleNetwork.hh
*
* Description: The SimpleNetwork class implements the interconnection
* SimpleNetwork between components (processor/cache components and
* memory/directory components). The interconnection network as
* described here is not a physical network, but a programming concept
* used to implement all communication between components. Thus parts
* of this 'network' may model the on-chip connections between cache
* controllers and directory controllers as well as the links between
* chip and network switches.
*
* Two conceptual networks, an address and data network, are modeled.
* The data network is unordered, where the address network provides
* and conforms to a global ordering of all transactions.
*
* Currently the data network is point-to-point and the address
* network is a broadcast network. These two distinct conceptual
* network can be modeled as physically separate networks or
* multiplexed over a single physical network.
*
* The network encapsulates all notion of virtual global time and is
* responsible for ordering the network transactions received. This
* hides all of these ordering details from the processor/cache and
* directory/memory modules.
*
* FIXME: Various flavor of networks are provided as a compiler time
* configurable. We currently include this SimpleNetwork in the
* makefile's vpath, so that SimpleNetwork.cc can provide an alternative
* version constructor for the abstract Network class. It is easy to
* modify this to make network a runtime configuable. Just make the
* abstract Network class take a enumeration parameter, and based on
* that to initial proper network. Or even better, just make the ruby
* system initializer choose the proper network to initiate.
*
* $Id$
*
*/
#ifndef SIMPLENETWORK_H
#define SIMPLENETWORK_H
#include "mem/ruby/common/Global.hh"
#include "mem/gems_common/Vector.hh"
#include "mem/ruby/network/Network.hh"
#include "mem/ruby/system/NodeID.hh"
#include "sim/sim_object.hh"
#include "params/SimpleNetwork.hh"
class NetDest;
class MessageBuffer;
class Throttle;
class Switch;
class Topology;
class SimpleNetwork : public Network {
public:
// Constructors
typedef SimpleNetworkParams Params;
SimpleNetwork(const Params *p);
// Destructor
~SimpleNetwork();
void init();
// Public Methods
void printStats(ostream& out) const;
void clearStats();
void printConfig(ostream& out) const;
void reset();
// returns the queue requested for the given component
MessageBuffer* getToNetQueue(NodeID id, bool ordered, int network_num);
MessageBuffer* getFromNetQueue(NodeID id, bool ordered, int network_num);
virtual const Vector<Throttle*>* getThrottles(NodeID id) const;
bool isVNetOrdered(int vnet) { return m_ordered[vnet]; }
bool validVirtualNetwork(int vnet) { return m_in_use[vnet]; }
int getNumNodes() {return m_nodes; }
// Methods used by Topology to setup the network
void makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration);
void makeInLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration);
void makeInternalLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration);
void print(ostream& out) const;
private:
void checkNetworkAllocation(NodeID id, bool ordered, int network_num);
void addLink(SwitchID src, SwitchID dest, int link_latency);
void makeLink(SwitchID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency);
SwitchID createSwitch();
void makeTopology();
void linkTopology();
// Private copy constructor and assignment operator
SimpleNetwork(const SimpleNetwork& obj);
SimpleNetwork& operator=(const SimpleNetwork& obj);
// Data Members (m_ prefix)
// vector of queues from the components
Vector<Vector<MessageBuffer*> > m_toNetQueues;
Vector<Vector<MessageBuffer*> > m_fromNetQueues;
Vector<bool> m_in_use;
Vector<bool> m_ordered;
Vector<Switch*> m_switch_ptr_vector;
Vector<MessageBuffer*> m_buffers_to_free;
Vector<Switch*> m_endpoint_switches;
};
// Output operator declaration
ostream& operator<<(ostream& out, const SimpleNetwork& obj);
// ******************* Definitions *******************
// Output operator definition
extern inline
ostream& operator<<(ostream& out, const SimpleNetwork& obj)
{
obj.print(out);
out << flush;
return out;
}
#endif //SIMPLENETWORK_H