a928a438b8
Used cppclean to help identify useless includes and removed them. This involved erroneously included headers, but also cases where forward declarations could have been used rather than a full include.
297 lines
8.8 KiB
C++
297 lines
8.8 KiB
C++
/*
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* Copyright (c) 2010-2013, 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2001-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Ron Dreslinski
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* Ali Saidi
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* Andreas Hansson
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*/
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#include "mem/simple_mem.hh"
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#include "base/random.hh"
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#include "base/trace.hh"
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#include "debug/Drain.hh"
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using namespace std;
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SimpleMemory::SimpleMemory(const SimpleMemoryParams* p) :
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AbstractMemory(p),
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port(name() + ".port", *this), latency(p->latency),
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latency_var(p->latency_var), bandwidth(p->bandwidth), isBusy(false),
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retryReq(false), retryResp(false),
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releaseEvent(this), dequeueEvent(this)
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{
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}
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void
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SimpleMemory::init()
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{
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AbstractMemory::init();
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// allow unconnected memories as this is used in several ruby
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// systems at the moment
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if (port.isConnected()) {
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port.sendRangeChange();
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}
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}
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Tick
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SimpleMemory::recvAtomic(PacketPtr pkt)
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{
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panic_if(pkt->cacheResponding(), "Should not see packets where cache "
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"is responding");
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access(pkt);
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return getLatency();
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}
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void
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SimpleMemory::recvFunctional(PacketPtr pkt)
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{
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pkt->pushLabel(name());
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functionalAccess(pkt);
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bool done = false;
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auto p = packetQueue.begin();
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// potentially update the packets in our packet queue as well
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while (!done && p != packetQueue.end()) {
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done = pkt->checkFunctional(p->pkt);
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++p;
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}
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pkt->popLabel();
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}
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bool
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SimpleMemory::recvTimingReq(PacketPtr pkt)
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{
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panic_if(pkt->cacheResponding(), "Should not see packets where cache "
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"is responding");
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panic_if(!(pkt->isRead() || pkt->isWrite()),
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"Should only see read and writes at memory controller, "
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"saw %s to %#llx\n", pkt->cmdString(), pkt->getAddr());
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// we should not get a new request after committing to retry the
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// current one, but unfortunately the CPU violates this rule, so
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// simply ignore it for now
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if (retryReq)
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return false;
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// if we are busy with a read or write, remember that we have to
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// retry
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if (isBusy) {
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retryReq = true;
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return false;
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}
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// technically the packet only reaches us after the header delay,
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// and since this is a memory controller we also need to
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// deserialise the payload before performing any write operation
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Tick receive_delay = pkt->headerDelay + pkt->payloadDelay;
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pkt->headerDelay = pkt->payloadDelay = 0;
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// update the release time according to the bandwidth limit, and
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// do so with respect to the time it takes to finish this request
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// rather than long term as it is the short term data rate that is
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// limited for any real memory
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// calculate an appropriate tick to release to not exceed
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// the bandwidth limit
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Tick duration = pkt->getSize() * bandwidth;
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// only consider ourselves busy if there is any need to wait
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// to avoid extra events being scheduled for (infinitely) fast
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// memories
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if (duration != 0) {
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schedule(releaseEvent, curTick() + duration);
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isBusy = true;
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}
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// go ahead and deal with the packet and put the response in the
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// queue if there is one
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bool needsResponse = pkt->needsResponse();
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recvAtomic(pkt);
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// turn packet around to go back to requester if response expected
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if (needsResponse) {
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// recvAtomic() should already have turned packet into
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// atomic response
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assert(pkt->isResponse());
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Tick when_to_send = curTick() + receive_delay + getLatency();
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// typically this should be added at the end, so start the
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// insertion sort with the last element, also make sure not to
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// re-order in front of some existing packet with the same
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// address, the latter is important as this memory effectively
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// hands out exclusive copies (shared is not asserted)
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auto i = packetQueue.end();
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--i;
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while (i != packetQueue.begin() && when_to_send < i->tick &&
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i->pkt->getAddr() != pkt->getAddr())
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--i;
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// emplace inserts the element before the position pointed to by
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// the iterator, so advance it one step
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packetQueue.emplace(++i, pkt, when_to_send);
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if (!retryResp && !dequeueEvent.scheduled())
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schedule(dequeueEvent, packetQueue.back().tick);
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} else {
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pendingDelete.reset(pkt);
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}
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return true;
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}
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void
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SimpleMemory::release()
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{
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assert(isBusy);
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isBusy = false;
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if (retryReq) {
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retryReq = false;
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port.sendRetryReq();
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}
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}
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void
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SimpleMemory::dequeue()
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{
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assert(!packetQueue.empty());
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DeferredPacket deferred_pkt = packetQueue.front();
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retryResp = !port.sendTimingResp(deferred_pkt.pkt);
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if (!retryResp) {
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packetQueue.pop_front();
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// if the queue is not empty, schedule the next dequeue event,
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// otherwise signal that we are drained if we were asked to do so
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if (!packetQueue.empty()) {
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// if there were packets that got in-between then we
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// already have an event scheduled, so use re-schedule
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reschedule(dequeueEvent,
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std::max(packetQueue.front().tick, curTick()), true);
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} else if (drainState() == DrainState::Draining) {
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DPRINTF(Drain, "Draining of SimpleMemory complete\n");
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signalDrainDone();
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}
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}
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}
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Tick
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SimpleMemory::getLatency() const
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{
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return latency +
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(latency_var ? random_mt.random<Tick>(0, latency_var) : 0);
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}
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void
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SimpleMemory::recvRespRetry()
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{
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assert(retryResp);
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dequeue();
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}
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BaseSlavePort &
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SimpleMemory::getSlavePort(const std::string &if_name, PortID idx)
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{
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if (if_name != "port") {
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return MemObject::getSlavePort(if_name, idx);
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} else {
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return port;
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}
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}
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DrainState
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SimpleMemory::drain()
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{
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if (!packetQueue.empty()) {
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DPRINTF(Drain, "SimpleMemory Queue has requests, waiting to drain\n");
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return DrainState::Draining;
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} else {
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return DrainState::Drained;
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}
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}
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SimpleMemory::MemoryPort::MemoryPort(const std::string& _name,
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SimpleMemory& _memory)
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: SlavePort(_name, &_memory), memory(_memory)
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{ }
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AddrRangeList
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SimpleMemory::MemoryPort::getAddrRanges() const
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{
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AddrRangeList ranges;
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ranges.push_back(memory.getAddrRange());
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return ranges;
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}
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Tick
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SimpleMemory::MemoryPort::recvAtomic(PacketPtr pkt)
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{
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return memory.recvAtomic(pkt);
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}
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void
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SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt)
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{
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memory.recvFunctional(pkt);
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}
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bool
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SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt)
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{
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return memory.recvTimingReq(pkt);
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}
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void
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SimpleMemory::MemoryPort::recvRespRetry()
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{
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memory.recvRespRetry();
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}
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SimpleMemory*
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SimpleMemoryParams::create()
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{
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return new SimpleMemory(this);
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}
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