gem5/cpu/activity.hh
Kevin Lim c4a87f874a Move activity tracking code into its own class. Now the CPU no longer has to keep track of the activity tracking internals; it just calls advance() on the class and uses it to tell if it should deschedule itself.
SConscript:
    Split off activity/idling code into its own class to do the processing separately.
cpu/o3/alpha_cpu_builder.cc:
cpu/o3/alpha_params.hh:
    Activity stuff.  This is mostly for debugging and may be removed later on (or changed to enable/disable activity idling).
cpu/o3/cpu.cc:
    Move activity idling stuff mostly into its own class, so it no longer clutters this file.
cpu/o3/cpu.hh:
    Move activity idling stuff into its own class.
python/m5/objects/AlphaFullCPU.py:
    Add parameter for initial activity value.

--HG--
extra : convert_revision : f32f7cc03895dc07ab57ddba78c5402a1a8b0f1a
2006-05-19 15:37:52 -04:00

68 lines
2 KiB
C++

#ifndef __CPU_ACTIVITY_HH__
#define __CPU_ACTIVITY_HH__
#include "base/timebuf.hh"
#include "base/trace.hh"
class ActivityRecorder {
public:
ActivityRecorder(int num_stages, int longest_latency, int count);
/** Records that there is activity this cycle. */
void activity();
/** Advances the activity buffer, decrementing the activityCount if active
* communication just left the time buffer, and descheduling the CPU if
* there is no activity.
*/
void advance();
/** Marks a stage as active. */
void activateStage(const int idx);
/** Deactivates a stage. */
void deactivateStage(const int idx);
int getActivityCount() { return activityCount; }
void setActivityCount(int count)
{ activityCount = count; }
bool active() { return activityCount; }
void reset();
void dump();
void validate();
private:
/** Time buffer that tracks if any cycles has active communication
* in them. It should be as long as the longest communication
* latency in the system. Each time any time buffer is written,
* the activity buffer should also be written to. The
* activityBuffer is advanced along with all the other time
* buffers, so it should have a 1 somewhere in it only if there
* is active communication in a time buffer.
*/
TimeBuffer<bool> activityBuffer;
int longestLatency;
/** Tracks how many stages and cycles of time buffer have
* activity. Stages increment this count when they switch to
* active, and decrement it when they switch to
* inactive. Whenever a cycle that previously had no information
* is written in the time buffer, this is incremented. When a
* cycle that had information exits the time buffer due to age,
* this count is decremented. When the count is 0, there is no
* activity in the CPU, and it can be descheduled.
*/
int activityCount;
int numStages;
/** Records which stages are active/inactive. */
bool *stageActive;
};
#endif // __CPU_ACTIVITY_HH__