gem5/src/cpu/testers/traffic_gen/traffic_gen.hh
Andreas Sandberg 76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00

215 lines
6.4 KiB
C++

/*
* Copyright (c) 2012-2013 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Thomas Grass
* Andreas Hansson
* Sascha Bischoff
*/
#ifndef __CPU_TRAFFIC_GEN_TRAFFIC_GEN_HH__
#define __CPU_TRAFFIC_GEN_TRAFFIC_GEN_HH__
#include "base/hashmap.hh"
#include "base/statistics.hh"
#include "cpu/testers/traffic_gen/generators.hh"
#include "mem/mem_object.hh"
#include "mem/qport.hh"
#include "params/TrafficGen.hh"
/**
* The traffic generator is a master module that generates stimuli for
* the memory system, based on a collection of simple generator
* behaviours that are either probabilistic or based on traces. It can
* be used stand alone for creating test cases for interconnect and
* memory controllers, or function as a black box replacement for
* system components that are not yet modelled in detail, e.g. a video
* engine or baseband subsystem.
*/
class TrafficGen : public MemObject
{
private:
/**
* Determine next state and perform the transition.
*/
void transition();
/**
* Enter a new state.
*
* @param newState identifier of state to enter
*/
void enterState(uint32_t newState);
/**
* Parse the config file and build the state map and
* transition matrix.
*/
void parseConfig();
/**
* Schedules event for next update and executes an update on the
* state graph, either performing a state transition or executing
* the current state, depending on the current time.
*/
void update();
/**
* Receive a retry from the neighbouring port and attempt to
* resend the waiting packet.
*/
void recvReqRetry();
/** Struct to represent a probabilistic transition during parsing. */
struct Transition {
uint32_t from;
uint32_t to;
double p;
};
/**
* The system used to determine which mode we are currently operating
* in.
*/
System* system;
/**
* MasterID used in generated requests.
*/
MasterID masterID;
/**
* The config file to parse.
*/
const std::string configFile;
/**
* Determine whether to add elasticity in the request injection,
* thus responding to backpressure by slowing things down.
*/
const bool elasticReq;
/** Time of next transition */
Tick nextTransitionTick;
/** Time of the next packet. */
Tick nextPacketTick;
/** State transition matrix */
std::vector<std::vector<double> > transitionMatrix;
/** Index of the current state */
uint32_t currState;
/** Map of generator states */
m5::hash_map<uint32_t, BaseGen*> states;
/** Master port specialisation for the traffic generator */
class TrafficGenPort : public MasterPort
{
public:
TrafficGenPort(const std::string& name, TrafficGen& traffic_gen)
: MasterPort(name, &traffic_gen), trafficGen(traffic_gen)
{ }
protected:
void recvReqRetry() { trafficGen.recvReqRetry(); }
bool recvTimingResp(PacketPtr pkt);
void recvTimingSnoopReq(PacketPtr pkt) { }
void recvFunctionalSnoop(PacketPtr pkt) { }
Tick recvAtomicSnoop(PacketPtr pkt) { return 0; }
private:
TrafficGen& trafficGen;
};
/** The instance of master port used by the traffic generator. */
TrafficGenPort port;
/** Packet waiting to be sent. */
PacketPtr retryPkt;
/** Tick when the stalled packet was meant to be sent. */
Tick retryPktTick;
/** Event for scheduling updates */
EventWrapper<TrafficGen, &TrafficGen::update> updateEvent;
/** Manager to signal when drained */
DrainManager* drainManager;
/** Count the number of generated packets. */
Stats::Scalar numPackets;
/** Count the number of retries. */
Stats::Scalar numRetries;
/** Count the time incurred from back-pressure. */
Stats::Scalar retryTicks;
public:
TrafficGen(const TrafficGenParams* p);
~TrafficGen() {}
virtual BaseMasterPort& getMasterPort(const std::string &if_name,
PortID idx = InvalidPortID);
void init();
void initState();
unsigned int drain(DrainManager *dm);
void serialize(CheckpointOut &cp) const M5_ATTR_OVERRIDE;
void unserialize(CheckpointIn &cp) M5_ATTR_OVERRIDE;
/** Register statistics */
void regStats();
};
#endif //__CPU_TRAFFIC_GEN_TRAFFIC_GEN_HH__