gem5/src/cpu/base.hh
Andreas Sandberg 76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00

570 lines
17 KiB
C++

/*
* Copyright (c) 2011-2013 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* Copyright (c) 2011 Regents of the University of California
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
* Nathan Binkert
* Rick Strong
*/
#ifndef __CPU_BASE_HH__
#define __CPU_BASE_HH__
#include <vector>
// Before we do anything else, check if this build is the NULL ISA,
// and if so stop here
#include "config/the_isa.hh"
#if THE_ISA == NULL_ISA
#include "arch/null/cpu_dummy.hh"
#else
#include "arch/interrupts.hh"
#include "arch/isa_traits.hh"
#include "arch/microcode_rom.hh"
#include "base/statistics.hh"
#include "mem/mem_object.hh"
#include "sim/eventq.hh"
#include "sim/full_system.hh"
#include "sim/insttracer.hh"
#include "sim/probe/pmu.hh"
#include "sim/system.hh"
#include "debug/Mwait.hh"
class BaseCPU;
struct BaseCPUParams;
class CheckerCPU;
class ThreadContext;
struct AddressMonitor
{
AddressMonitor();
bool doMonitor(PacketPtr pkt);
bool armed;
Addr vAddr;
Addr pAddr;
uint64_t val;
bool waiting; // 0=normal, 1=mwaiting
bool gotWakeup;
};
class CPUProgressEvent : public Event
{
protected:
Tick _interval;
Counter lastNumInst;
BaseCPU *cpu;
bool _repeatEvent;
public:
CPUProgressEvent(BaseCPU *_cpu, Tick ival = 0);
void process();
void interval(Tick ival) { _interval = ival; }
Tick interval() { return _interval; }
void repeatEvent(bool repeat) { _repeatEvent = repeat; }
virtual const char *description() const;
};
class BaseCPU : public MemObject
{
protected:
/// Instruction count used for SPARC misc register
/// @todo unify this with the counters that cpus individually keep
Tick instCnt;
// every cpu has an id, put it in the base cpu
// Set at initialization, only time a cpuId might change is during a
// takeover (which should be done from within the BaseCPU anyway,
// therefore no setCpuId() method is provided
int _cpuId;
/** Each cpu will have a socket ID that corresponds to its physical location
* in the system. This is usually used to bucket cpu cores under single DVFS
* domain. This information may also be required by the OS to identify the
* cpu core grouping (as in the case of ARM via MPIDR register)
*/
const uint32_t _socketId;
/** instruction side request id that must be placed in all requests */
MasterID _instMasterId;
/** data side request id that must be placed in all requests */
MasterID _dataMasterId;
/** An intrenal representation of a task identifier within gem5. This is
* used so the CPU can add which taskId (which is an internal representation
* of the OS process ID) to each request so components in the memory system
* can track which process IDs are ultimately interacting with them
*/
uint32_t _taskId;
/** The current OS process ID that is executing on this processor. This is
* used to generate a taskId */
uint32_t _pid;
/** Is the CPU switched out or active? */
bool _switchedOut;
/** Cache the cache line size that we get from the system */
const unsigned int _cacheLineSize;
public:
/**
* Purely virtual method that returns a reference to the data
* port. All subclasses must implement this method.
*
* @return a reference to the data port
*/
virtual MasterPort &getDataPort() = 0;
/**
* Purely virtual method that returns a reference to the instruction
* port. All subclasses must implement this method.
*
* @return a reference to the instruction port
*/
virtual MasterPort &getInstPort() = 0;
/** Reads this CPU's ID. */
int cpuId() const { return _cpuId; }
/** Reads this CPU's Socket ID. */
uint32_t socketId() const { return _socketId; }
/** Reads this CPU's unique data requestor ID */
MasterID dataMasterId() { return _dataMasterId; }
/** Reads this CPU's unique instruction requestor ID */
MasterID instMasterId() { return _instMasterId; }
/**
* Get a master port on this CPU. All CPUs have a data and
* instruction port, and this method uses getDataPort and
* getInstPort of the subclasses to resolve the two ports.
*
* @param if_name the port name
* @param idx ignored index
*
* @return a reference to the port with the given name
*/
BaseMasterPort &getMasterPort(const std::string &if_name,
PortID idx = InvalidPortID);
/** Get cpu task id */
uint32_t taskId() const { return _taskId; }
/** Set cpu task id */
void taskId(uint32_t id) { _taskId = id; }
uint32_t getPid() const { return _pid; }
void setPid(uint32_t pid) { _pid = pid; }
inline void workItemBegin() { numWorkItemsStarted++; }
inline void workItemEnd() { numWorkItemsCompleted++; }
// @todo remove me after debugging with legion done
Tick instCount() { return instCnt; }
TheISA::MicrocodeRom microcodeRom;
protected:
TheISA::Interrupts *interrupts;
public:
TheISA::Interrupts *
getInterruptController()
{
return interrupts;
}
virtual void wakeup() = 0;
void
postInterrupt(int int_num, int index)
{
interrupts->post(int_num, index);
if (FullSystem)
wakeup();
}
void
clearInterrupt(int int_num, int index)
{
interrupts->clear(int_num, index);
}
void
clearInterrupts()
{
interrupts->clearAll();
}
bool
checkInterrupts(ThreadContext *tc) const
{
return FullSystem && interrupts->checkInterrupts(tc);
}
class ProfileEvent : public Event
{
private:
BaseCPU *cpu;
Tick interval;
public:
ProfileEvent(BaseCPU *cpu, Tick interval);
void process();
};
ProfileEvent *profileEvent;
protected:
std::vector<ThreadContext *> threadContexts;
Trace::InstTracer * tracer;
public:
// Mask to align PCs to MachInst sized boundaries
static const Addr PCMask = ~((Addr)sizeof(TheISA::MachInst) - 1);
/// Provide access to the tracer pointer
Trace::InstTracer * getTracer() { return tracer; }
/// Notify the CPU that the indicated context is now active.
virtual void activateContext(ThreadID thread_num) {}
/// Notify the CPU that the indicated context is now suspended.
virtual void suspendContext(ThreadID thread_num) {}
/// Notify the CPU that the indicated context is now halted.
virtual void haltContext(ThreadID thread_num) {}
/// Given a Thread Context pointer return the thread num
int findContext(ThreadContext *tc);
/// Given a thread num get tho thread context for it
virtual ThreadContext *getContext(int tn) { return threadContexts[tn]; }
/// Get the number of thread contexts available
unsigned numContexts() { return threadContexts.size(); }
public:
typedef BaseCPUParams Params;
const Params *params() const
{ return reinterpret_cast<const Params *>(_params); }
BaseCPU(Params *params, bool is_checker = false);
virtual ~BaseCPU();
virtual void init();
virtual void startup();
virtual void regStats();
void regProbePoints() M5_ATTR_OVERRIDE;
void registerThreadContexts();
/**
* Prepare for another CPU to take over execution.
*
* When this method exits, all internal state should have been
* flushed. After the method returns, the simulator calls
* takeOverFrom() on the new CPU with this CPU as its parameter.
*/
virtual void switchOut();
/**
* Load the state of a CPU from the previous CPU object, invoked
* on all new CPUs that are about to be switched in.
*
* A CPU model implementing this method is expected to initialize
* its state from the old CPU and connect its memory (unless they
* are already connected) to the memories connected to the old
* CPU.
*
* @param cpu CPU to initialize read state from.
*/
virtual void takeOverFrom(BaseCPU *cpu);
/**
* Flush all TLBs in the CPU.
*
* This method is mainly used to flush stale translations when
* switching CPUs. It is also exported to the Python world to
* allow it to request a TLB flush after draining the CPU to make
* it easier to compare traces when debugging
* handover/checkpointing.
*/
void flushTLBs();
/**
* Determine if the CPU is switched out.
*
* @return True if the CPU is switched out, false otherwise.
*/
bool switchedOut() const { return _switchedOut; }
/**
* Verify that the system is in a memory mode supported by the
* CPU.
*
* Implementations are expected to query the system for the
* current memory mode and ensure that it is what the CPU model
* expects. If the check fails, the implementation should
* terminate the simulation using fatal().
*/
virtual void verifyMemoryMode() const { };
/**
* Number of threads we're actually simulating (<= SMT_MAX_THREADS).
* This is a constant for the duration of the simulation.
*/
ThreadID numThreads;
/**
* Vector of per-thread instruction-based event queues. Used for
* scheduling events based on number of instructions committed by
* a particular thread.
*/
EventQueue **comInstEventQueue;
/**
* Vector of per-thread load-based event queues. Used for
* scheduling events based on number of loads committed by
*a particular thread.
*/
EventQueue **comLoadEventQueue;
System *system;
/**
* Get the cache line size of the system.
*/
inline unsigned int cacheLineSize() const { return _cacheLineSize; }
/**
* Serialize this object to the given output stream.
*
* @note CPU models should normally overload the serializeThread()
* method instead of the serialize() method as this provides a
* uniform data format for all CPU models and promotes better code
* reuse.
*
* @param os The stream to serialize to.
*/
void serialize(CheckpointOut &cp) const M5_ATTR_OVERRIDE;
/**
* Reconstruct the state of this object from a checkpoint.
*
* @note CPU models should normally overload the
* unserializeThread() method instead of the unserialize() method
* as this provides a uniform data format for all CPU models and
* promotes better code reuse.
* @param cp The checkpoint use.
* @param section The section name of this object.
*/
void unserialize(CheckpointIn &cp) M5_ATTR_OVERRIDE;
/**
* Serialize a single thread.
*
* @param os The stream to serialize to.
* @param tid ID of the current thread.
*/
virtual void serializeThread(CheckpointOut &cp, ThreadID tid) const {};
/**
* Unserialize one thread.
*
* @param cp The checkpoint use.
* @param section The section name of this thread.
* @param tid ID of the current thread.
*/
virtual void unserializeThread(CheckpointIn &cp, ThreadID tid) {};
virtual Counter totalInsts() const = 0;
virtual Counter totalOps() const = 0;
/**
* Schedule an event that exits the simulation loops after a
* predefined number of instructions.
*
* This method is usually called from the configuration script to
* get an exit event some time in the future. It is typically used
* when the script wants to simulate for a specific number of
* instructions rather than ticks.
*
* @param tid Thread monitor.
* @param insts Number of instructions into the future.
* @param cause Cause to signal in the exit event.
*/
void scheduleInstStop(ThreadID tid, Counter insts, const char *cause);
/**
* Schedule an event that exits the simulation loops after a
* predefined number of load operations.
*
* This method is usually called from the configuration script to
* get an exit event some time in the future. It is typically used
* when the script wants to simulate for a specific number of
* loads rather than ticks.
*
* @param tid Thread monitor.
* @param loads Number of load instructions into the future.
* @param cause Cause to signal in the exit event.
*/
void scheduleLoadStop(ThreadID tid, Counter loads, const char *cause);
public:
/**
* @{
* @name PMU Probe points.
*/
/**
* Helper method to trigger PMU probes for a committed
* instruction.
*
* @param inst Instruction that just committed
*/
virtual void probeInstCommit(const StaticInstPtr &inst);
/**
* Helper method to instantiate probe points belonging to this
* object.
*
* @param name Name of the probe point.
* @return A unique_ptr to the new probe point.
*/
ProbePoints::PMUUPtr pmuProbePoint(const char *name);
/** CPU cycle counter */
ProbePoints::PMUUPtr ppCycles;
/**
* Instruction commit probe point.
*
* This probe point is triggered whenever one or more instructions
* are committed. It is normally triggered once for every
* instruction. However, CPU models committing bundles of
* instructions may call notify once for the entire bundle.
*/
ProbePoints::PMUUPtr ppRetiredInsts;
/** Retired load instructions */
ProbePoints::PMUUPtr ppRetiredLoads;
/** Retired store instructions */
ProbePoints::PMUUPtr ppRetiredStores;
/** Retired branches (any type) */
ProbePoints::PMUUPtr ppRetiredBranches;
/** @} */
// Function tracing
private:
bool functionTracingEnabled;
std::ostream *functionTraceStream;
Addr currentFunctionStart;
Addr currentFunctionEnd;
Tick functionEntryTick;
void enableFunctionTrace();
void traceFunctionsInternal(Addr pc);
private:
static std::vector<BaseCPU *> cpuList; //!< Static global cpu list
public:
void traceFunctions(Addr pc)
{
if (functionTracingEnabled)
traceFunctionsInternal(pc);
}
static int numSimulatedCPUs() { return cpuList.size(); }
static Counter numSimulatedInsts()
{
Counter total = 0;
int size = cpuList.size();
for (int i = 0; i < size; ++i)
total += cpuList[i]->totalInsts();
return total;
}
static Counter numSimulatedOps()
{
Counter total = 0;
int size = cpuList.size();
for (int i = 0; i < size; ++i)
total += cpuList[i]->totalOps();
return total;
}
public:
// Number of CPU cycles simulated
Stats::Scalar numCycles;
Stats::Scalar numWorkItemsStarted;
Stats::Scalar numWorkItemsCompleted;
private:
AddressMonitor addressMonitor;
public:
void armMonitor(Addr address);
bool mwait(PacketPtr pkt);
void mwaitAtomic(ThreadContext *tc, TheISA::TLB *dtb);
AddressMonitor *getCpuAddrMonitor() { return &addressMonitor; }
void atomicNotify(Addr address);
};
#endif // THE_ISA == NULL_ISA
#endif // __CPU_BASE_HH__