gem5/src/arch/arm/pmu.hh
Andreas Sandberg 76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00

507 lines
16 KiB
C++

/*
* Copyright (c) 2011-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Dam Sunwoo
* Matt Horsnell
* Andreas Sandberg
*/
#ifndef __ARCH_ARM_PMU_HH__
#define __ARCH_ARM_PMU_HH__
#include <map>
#include <memory>
#include <vector>
#include "arch/arm/isa_device.hh"
#include "arch/arm/registers.hh"
#include "sim/probe/probe.hh"
#include "sim/sim_object.hh"
class ArmPMUParams;
class Platform;
class ThreadContext;
namespace ArmISA {
/**
* Model of an ARM PMU version 3
*
* This class implements a subset of the ARM PMU v3 specification as
* described in the ARMv8 reference manual. It supports most of the
* features of the PMU, however the following features are known to be
* missing:
*
* <ul>
* <li>Event filtering (e.g., from different privilege levels).
* <li>Access controls (the PMU currently ignores the execution level).
* <li>The chain counter (event no. 0x1E) is unimplemented.
* </ul>
*
* The PMU itself does not implement any events, in merely provides an
* interface for the configuration scripts to hook up probes that
* drive events. Configuration scripts should call addEventProbe() to
* configure custom events or high-level methods to configure
* architected events. The Python implementation of addEventProbe()
* automatically delays event type registration until after
* instantiation.
*
* In order to support CPU switching and some combined counters (e.g.,
* memory references synthesized from loads and stores), the PMU
* allows multiple probes per event type. When creating a system that
* switches between CPU models that share the same PMU, PMU events for
* all of the CPU models can be registered with the PMU.
*
* @see The ARM Architecture Refererence Manual (DDI 0487A)
*
*/
class PMU : public SimObject, public ArmISA::BaseISADevice {
public:
PMU(const ArmPMUParams *p);
~PMU();
void addEventProbe(unsigned int id, SimObject *obj, const char *name);
public: // SimObject and related interfaces
void serialize(CheckpointOut &cp) const M5_ATTR_OVERRIDE;
void unserialize(CheckpointIn &cp) M5_ATTR_OVERRIDE;
void drainResume() M5_ATTR_OVERRIDE;
public: // ISA Device interface
/**
* Set a register within the PMU.
*
* @param misc_reg Register number (see miscregs.hh)
* @param val Value to store
*/
void setMiscReg(int misc_reg, MiscReg val) M5_ATTR_OVERRIDE;
/**
* Read a register within the PMU.
*
* @param misc_reg Register number (see miscregs.hh)
* @return Register value.
*/
MiscReg readMiscReg(int misc_reg) M5_ATTR_OVERRIDE;
protected: // PMU register types and constants
BitUnion32(PMCR_t)
// PMU Enable
Bitfield<0> e;
// Event counter reset
Bitfield<1> p;
// Cycle counter reset
Bitfield<2> c;
// Cycle counter divider enable
Bitfield<3> d;
// Export enable
Bitfield<4> x;
// Disable PMCCNTR when event counting is prohibited
Bitfield<5> dp;
// Long Cycle counter enable
Bitfield<6> lc;
// Number of event counters implemented
Bitfield<15, 11> n;
// Implementation ID
Bitfield<23, 16> idcode;
// Implementer code
Bitfield<31, 24> imp;
EndBitUnion(PMCR_t)
BitUnion32(PMSELR_t)
// Performance counter selector
Bitfield<4, 0> sel;
EndBitUnion(PMSELR_t)
BitUnion32(PMEVTYPER_t)
Bitfield<9, 0> evtCount;
// Secure EL3 filtering
Bitfield<26> m;
// Non-secure EL2 mode filtering
Bitfield<27> nsh;
// Non-secure EL0 mode filtering
Bitfield<28> nsu;
// Non-secure EL1 mode filtering
Bitfield<29> nsk;
// EL0 filtering
Bitfield<30> u;
// EL1 filtering
Bitfield<31> p;
EndBitUnion(PMEVTYPER_t)
/**
* Counter ID within the PMU.
*
* This value is typically used to index into various registers
* controlling interrupts and overflows. The value normally in the
* [0, 31] range, where 31 refers to the cycle counter.
*/
typedef unsigned int CounterId;
/** Cycle Count Register Number */
static const CounterId PMCCNTR = 31;
/**
* Event type ID.
*
* See the PMU documentation for a list of architected IDs.
*/
typedef unsigned int EventTypeId;
/** ID of the software increment event */
static const EventTypeId ARCH_EVENT_SW_INCR = 0x00;
protected: /* High-level register and interrupt handling */
MiscReg readMiscRegInt(int misc_reg);
/**
* PMCR write handling
*
* The PMCR register needs special handling since writing to it
* changes PMU-global state (e.g., resets all counters).
*
* @param val New PMCR value
*/
void setControlReg(PMCR_t val);
/**
* Reset all event counters excluding the cycle counter to zero.
*/
void resetEventCounts();
/**
* Deliver a PMU interrupt to the GIC
*/
void raiseInterrupt();
/**
* Get the value of a performance counter.
*
* This method returns the value of a general purpose performance
* counter or the fixed-function cycle counter. Non-existing
* counters are treated as constant '0'.
*
* @return Value of the performance counter, 0 if the counter does
* not exist.
*/
uint64_t getCounterValue(CounterId id) const {
return isValidCounter(id) ? getCounter(id).value : 0;
}
/**
* Set the value of a performance counter.
*
* This method sets the value of a general purpose performance
* counter or the fixed-function cycle counter. Writes to
* non-existing counters are ignored.
*/
void setCounterValue(CounterId id, uint64_t val);
/**
* Get the type and filter settings of a counter (PMEVTYPER)
*
* This method implements a read from a PMEVTYPER register. It
* returns the type value and filter settings of a general purpose
* performance counter or the cycle counter. Non-existing counters
* are treated as constant '0'.
*
* @param id Counter ID within the PMU.
* @return Performance counter type ID.
*/
PMEVTYPER_t getCounterTypeRegister(CounterId id) const;
/**
* Set the type and filter settings of a performance counter
* (PMEVTYPER)
*
* This method implements a write to a PMEVTYPER register. It sets
* the type value and filter settings of a general purpose
* performance counter or the cycle counter. Writes to
* non-existing counters are ignored. The method automatically
* updates the probes used by the counter if it is enabled.
*
* @param id Counter ID within the PMU.
* @param type Performance counter type and filter configuration..
*/
void setCounterTypeRegister(CounterId id, PMEVTYPER_t type);
protected: /* Probe handling and counter state */
class ProbeListener : public ProbeListenerArgBase<uint64_t>
{
public:
ProbeListener(PMU &_pmu, CounterId _id,
ProbeManager *pm, const std::string &name)
: ProbeListenerArgBase(pm, name),
pmu(_pmu), id(_id) {}
void notify(const uint64_t &val) M5_ATTR_OVERRIDE
{
pmu.handleEvent(id, val);
}
protected:
PMU &pmu;
const CounterId id;
};
typedef std::unique_ptr<ProbeListener> ProbeListenerUPtr;
/**
* Event type configuration
*
* The main purpose of this class is to describe how a PMU event
* type is sampled. It is implemented as a probe factory that
* returns a probe attached to the object the event is mointoring.
*/
struct EventType {
/**
* @param _obj Target SimObject
* @param _name Probe name
*/
EventType(SimObject *_obj, const std::string &_name)
: obj(_obj), name(_name) {}
/**
* Create and attach a probe used to drive this event.
*
* @param pmu PMU owning the probe.
* @param CounterID counter ID within the PMU.
* @return Pointer to a probe listener.
*/
std::unique_ptr<ProbeListener> create(PMU &pmu, CounterId cid) const
{
std::unique_ptr<ProbeListener> ptr;
ptr.reset(new ProbeListener(pmu, cid,
obj->getProbeManager(), name));
return ptr;
}
/** SimObject being measured by this probe */
SimObject *const obj;
/** Probe name within obj */
const std::string name;
private:
// Disable the default constructor
EventType();
};
/** State of a counter within the PMU. */
struct CounterState : public Serializable {
CounterState()
: eventId(0), filter(0), value(0), enabled(false),
overflow64(false) {
listeners.reserve(4);
}
void serialize(CheckpointOut &cp) const M5_ATTR_OVERRIDE;
void unserialize(CheckpointIn &cp) M5_ATTR_OVERRIDE;
/**
* Add an event count to the counter and check for overflow.
*
* @param delta Number of events to add to the counter.
* @return true on overflow, false otherwise.
*/
bool add(uint64_t delta);
public: /* Serializable state */
/** Counter event ID */
EventTypeId eventId;
/** Filtering settings (evtCount is unused) */
PMEVTYPER_t filter;
/** Current value of the counter */
uint64_t value;
/** Is the counter enabled? */
bool enabled;
/** Is this a 64-bit counter? */
bool overflow64;
public: /* Configuration */
/** Probe listeners driving this counter */
std::vector<ProbeListenerUPtr> listeners;
};
/**
* Handle an counting event triggered by a probe.
*
* This method is called by the ProbeListener class whenever an
* active probe is triggered. Ths method adds the event count from
* the probe to the affected counter, checks for overflows, and
* delivers an interrupt if needed.
*
* @param id Counter ID affected by the probe.
* @param delta Counter increment
*/
void handleEvent(CounterId id, uint64_t delta);
/**
* Is this a valid counter ID?
*
* @param id ID of counter within the PMU.
*
* @return true if counter is within the allowed range or the
* cycle counter, false otherwise.
*/
bool isValidCounter(CounterId id) const {
return id < counters.size() || id == PMCCNTR;
}
/**
* Return the state of a counter.
*
* @param id ID of counter within the PMU.
* @return Reference to a CounterState instance representing the
* counter.
*/
CounterState &getCounter(CounterId id) {
assert(isValidCounter(id));
return id == PMCCNTR ? cycleCounter : counters[id];
}
/**
* Return the state of a counter.
*
* @param id ID of counter within the PMU.
* @return Reference to a CounterState instance representing the
* counter.
*/
const CounterState &getCounter(CounterId id) const {
assert(isValidCounter(id));
return id == PMCCNTR ? cycleCounter : counters[id];
}
/**
* Depending on counter configuration, add or remove the probes
* driving the counter.
*
* Look at the state of a counter and (re-)attach the probes
* needed to drive a counter if it is currently active. All probes
* for the counter are detached if the counter is inactive.
*
* @param id ID of counter within the PMU.
* @param ctr Reference to the counter's state
*/
void updateCounter(CounterId id, CounterState &ctr);
/**
* Check if a counter's settings allow it to be counted.
*
* @param ctr Counter state instance representing this counter.
* @return false if the counter is active, true otherwise.
*/
bool isFiltered(const CounterState &ctr) const;
/**
* Call updateCounter() for each counter in the PMU if the
* counter's state has changed..
*
* @see updateCounter()
*/
void updateAllCounters();
protected: /* State that needs to be serialized */
/** Performance Monitor Count Enable Register */
MiscReg reg_pmcnten;
/** Performance Monitor Control Register */
PMCR_t reg_pmcr;
/** Performance Monitor Selection Register */
PMSELR_t reg_pmselr;
/** Performance Monitor Interrupt Enable Register */
MiscReg reg_pminten;
/** Performance Monitor Overflow Status Register */
MiscReg reg_pmovsr;
/**
* Performance counter ID register
*
* This register contains a bitmask of available architected
* counters.
*/
uint64_t reg_pmceid;
/** Remainder part when the clock counter is divided by 64 */
unsigned clock_remainder;
/** State of all general-purpose counters supported by PMU */
std::vector<CounterState> counters;
/** State of the cycle counter */
CounterState cycleCounter;
protected: /* Configuration and constants */
/** Constant (configuration-dependent) part of the PMCR */
PMCR_t reg_pmcr_conf;
/** PMCR write mask when accessed from the guest */
static const MiscReg reg_pmcr_wr_mask;
/** Performance monitor interrupt number */
const unsigned int pmuInterrupt;
/** Platform this device belongs to */
Platform *const platform;
/**
* Event types supported by this PMU.
*
* Each event type ID can map to multiple EventType structures,
* which enables the PMU to use multiple probes for a single
* event. This can be useful in the following cases:
* <ul>
* <li>Some events can are increment by multiple different probe
* points (e.g., the CPU memory access counter gets
* incremented for both loads and stores).
*
* <li>A system switching between multiple CPU models can
* register events for all models that will execute a thread
* and tehreby ensure that the PMU continues to work.
* </ul>
*/
std::multimap<EventTypeId, EventType> pmuEventTypes;
};
} // namespace ArmISA
#endif