667cbb6690
resetstats dumpstats dumpresetstats m5checkpoint Lots of cleanup of serialization and stats dumping/resetting to work with these new instructions arch/alpha/isa_desc: Implement more m5 pseduo opcodes: resetstats dumpstats dumpresetstats m5checkpoint All of these functions take two optional parameters, the first is a delay, and the second is a period. The delay tells the simulator to wait the specified number of nanoseconds before triggering the event, the period tells the simulator to repeat the event with a specified frequency base/statistics.cc: base/statistics.hh: regReset RegResetCallback dev/disk_image.cc: serializeFilename -> CheckpointFile() sim/debug.cc: Move this debugging statement to sim_stats.cc sim/eventq.cc: Don't AutoDelete an event if it is scheduled since the process() function could potentially schedule the event again. sim/main.cc: DumpStatsEvent is now Statistics::SetupEvent(Dump, curTick) sim/serialize.cc: Change the serialize event so that it's possible to cause the event to repeat. Also make the priority such that the event happens just before the simulator would exit if both events were scheduled for the same cycle. get rid of the serializeFilename variable and provide a CheckpointFile() function. This function takes a basename that is set in the configuration, and appends the current cycle to the name so that multiple checkpoints can be dumped from the same simulation. Also, don't exit the simulation when a checkpoint file is dumped. sim/serialize.hh: serializeFilename -> CheckpointFile() SetupCheckpoint function to tell the simulator to prepare to checkpoint at a certain time with a certain period sim/sim_events.cc: DumpStatsEvent stuff gets move to sim_stats.(cc|hh) The context stuff gets moved into the already existing stats context in stat_context.cc sim/sim_events.hh: DumpStatsEvent stuff gets move to sim_stats.(cc|hh) sim/universe.cc: Provide some simple functions for converting times into ticks. These use floating point math to get as close as possible to the real values. Multipliers are set up ahead of time --HG-- extra : convert_revision : d06ef26a9237529a1e5060cb1ac2dcc04d4ec252
257 lines
8.1 KiB
C++
257 lines
8.1 KiB
C++
/*
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* Copyright (c) 2003 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* @file
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* Serialization Interface Declarations
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*/
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#ifndef __SERIALIZE_HH__
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#define __SERIALIZE_HH__
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#include <list>
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#include <iostream>
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#include <map>
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#include "sim/host.hh"
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#include "sim/configfile.hh"
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class Serializeable;
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class Checkpoint;
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template <class T>
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void paramOut(std::ostream &os, const std::string &name, const T& param);
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template <class T>
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void paramIn(Checkpoint *cp, const std::string §ion,
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const std::string &name, T& param);
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template <class T>
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void arrayParamOut(std::ostream &os, const std::string &name,
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const T *param, int size);
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template <class T>
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void arrayParamIn(Checkpoint *cp, const std::string §ion,
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const std::string &name, T *param, int size);
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void
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objParamIn(Checkpoint *cp, const std::string §ion,
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const std::string &name, Serializeable * ¶m);
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//
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// These macros are streamlined to use in serialize/unserialize
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// functions. It's assumed that serialize() has a parameter 'os' for
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// the ostream, and unserialize() has parameters 'cp' and 'section'.
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#define SERIALIZE_SCALAR(scalar) paramOut(os, #scalar, scalar)
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#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, section, #scalar, scalar)
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// ENUMs are like SCALARs, but we cast them to ints on the way out
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#define SERIALIZE_ENUM(scalar) paramOut(os, #scalar, (int)scalar)
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#define UNSERIALIZE_ENUM(scalar) \
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do { \
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int tmp; \
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paramIn(cp, section, #scalar, tmp); \
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scalar = (typeof(scalar))tmp; \
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} while (0)
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#define SERIALIZE_ARRAY(member, size) \
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arrayParamOut(os, #member, member, size)
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#define UNSERIALIZE_ARRAY(member, size) \
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arrayParamIn(cp, section, #member, member, size)
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#define SERIALIZE_OBJPTR(objptr) paramOut(os, #objptr, (objptr)->name())
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#define UNSERIALIZE_OBJPTR(objptr) \
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do { \
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Serializeable *sptr; \
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objParamIn(cp, section, #objptr, sptr); \
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objptr = dynamic_cast<typeof(objptr)>(sptr); \
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} while (0)
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/*
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* Basic support for object serialization.
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*/
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class Serializeable
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{
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public:
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friend class Serializer;
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protected:
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bool serialized;
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static Serializer *serializer;
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void mark();
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void nameOut(std::ostream& os);
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void nameOut(std::ostream& os, const std::string &_name);
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public:
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Serializeable();
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virtual ~Serializeable();
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// manditory virtual function, so objects must provide names
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virtual std::string name() const = 0;
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virtual void serialize(std::ostream& os) {}
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virtual void unserialize(Checkpoint *cp, const std::string §ion) {}
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static Serializeable *create(Checkpoint *cp,
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const std::string §ion);
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};
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class Serializer
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{
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friend class Serializeable;
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protected:
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typedef std::list<Serializeable *> serlist_t;
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serlist_t objects;
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std::string file;
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std::ostream *output;
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std::ostream &out() const;
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public:
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Serializer();
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virtual ~Serializer();
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private:
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void add_object(Serializeable *obj);
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void add_objects();
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public:
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void serialize();
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const std::string &filename() const { return file; }
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};
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//
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// A SerializeableBuilder serves as an evaluation context for a set of
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// parameters that describe a specific instance of a Serializeable. This
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// evaluation context corresponds to a section in the .ini file (as
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// with the base ParamContext) plus an optional node in the
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// configuration hierarchy (the configNode member) for resolving
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// Serializeable references. SerializeableBuilder is an abstract superclass;
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// derived classes specialize the class for particular subclasses of
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// Serializeable (e.g., BaseCache).
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//
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// For typical usage, see the definition of
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// SerializeableClass::createObject().
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//
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class SerializeableBuilder
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{
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public:
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SerializeableBuilder() {}
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virtual ~SerializeableBuilder() {}
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// Create the actual Serializeable corresponding to the parameter
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// values in this context. This function is overridden in derived
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// classes to call a specific constructor for a particular
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// subclass of Serializeable.
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virtual Serializeable *create() = 0;
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};
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//
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// An instance of SerializeableClass corresponds to a class derived from
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// Serializeable. The SerializeableClass instance serves to bind the string
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// name (found in the config file) to a function that creates an
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// instance of the appropriate derived class.
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//
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// This would be much cleaner in Smalltalk or Objective-C, where types
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// are first-class objects themselves.
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//
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class SerializeableClass
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{
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public:
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// Type CreateFunc is a pointer to a function that creates a new
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// simulation object builder based on a .ini-file parameter
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// section (specified by the first string argument), a unique name
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// for the object (specified by the second string argument), and
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// an optional config hierarchy node (specified by the third
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// argument). A pointer to the new SerializeableBuilder is returned.
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typedef Serializeable *(*CreateFunc)(Checkpoint *cp,
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const std::string §ion);
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static std::map<std::string,CreateFunc> *classMap;
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// Constructor. For example:
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//
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// SerializeableClass baseCacheSerializeableClass("BaseCacheSerializeable",
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// newBaseCacheSerializeableBuilder);
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//
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SerializeableClass(const std::string &className, CreateFunc createFunc);
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// create Serializeable given name of class and pointer to
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// configuration hierarchy node
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static Serializeable *createObject(Checkpoint *cp,
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const std::string §ion);
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};
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//
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// Macros to encapsulate the magic of declaring & defining
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// SerializeableBuilder and SerializeableClass objects
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//
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#define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \
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SerializeableClass the##OBJ_CLASS##Class(CLASS_NAME, \
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OBJ_CLASS::createForUnserialize);
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class Checkpoint
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{
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private:
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IniFile *db;
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const std::string basePath;
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const ConfigNode *configNode;
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std::map<std::string, Serializeable*> objMap;
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public:
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Checkpoint(const std::string &filename, const std::string &path,
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const ConfigNode *_configNode);
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bool find(const std::string §ion, const std::string &entry,
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std::string &value);
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bool findObj(const std::string §ion, const std::string &entry,
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Serializeable *&value);
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};
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//
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// Export checkpoint filename param so other objects can derive
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// filenames from it (e.g., memory).
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//
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std::string CheckpointFile();
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void SetupCheckpoint(Tick when, Tick period = 0);
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#endif // __SERIALIZE_HH__
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