gem5/src/dev/arm/hdlcd.hh
Andreas Sandberg 5383e1ada4 base: Add support for changing output directories
This changeset adds support for changing the simulator output
directory. This can be useful when the simulation goes through several
stages (e.g., a warming phase, a simulation phase, and a verification
phase) since it allows the output from each stage to be located in a
different directory. Relocation is done by calling core.setOutputDir()
from Python or simout.setOutputDirectory() from C++.

This change affects several parts of the design of the gem5's output
subsystem. First, files returned by an OutputDirectory instance (e.g.,
simout) are of the type OutputStream instead of a std::ostream. This
allows us to do some more book keeping and control re-opening of files
when the output directory is changed. Second, new subdirectories are
OutputDirectory instances, which should be used to create files in
that sub-directory.

Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
2015-11-27 14:41:59 +00:00

394 lines
13 KiB
C++

/*
* Copyright (c) 2010-2013, 2015 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Chris Emmons
* Andreas Sandberg
*/
/** @file
* Implementiation of the ARM HDLcd controller.
*
* This implementation aims to have sufficient detail such that underrun
* conditions are reasonable / behave similar to reality. There are two
* 'engines' going at once. First, the DMA engine running at LCD clock
* frequency is responsible for filling the controller's internal buffer.
* The second engine runs at the pixel clock frequency and reads the pixels
* out of the internal buffer. The pixel rendering engine uses front / back
* porch and sync delays between lines and frames.
*
* If the pixel rendering engine does not have a pixel to display, it will
* cause an underrun event. The HDLcd controller, per spec, will stop
* issuing DMA requests for the rest of the frame and resume normal behavior
* on the subsequent frame. What pixels are rendered upon an underrun
* condition is different than the real hardware; while the user will see
* artifacts (previous frame mixed with current frame), it is not the same
* behavior as real hardware which repeats the last pixel value for the rest
* of the current frame. This compromise was made to save on memory and
* complexity and assumes that it is not important to accurately model the
* content of an underrun frame.
*
* KNOWN ISSUES
* <ul>
* <li>The HDLcd is implemented here as an AmbaDmaDevice, but it
* doesn't have an AMBA ID as far as I know. That is the only
* bit of the AmbaDmaDevice interface that is irrelevant to it,
* so a fake AMBA ID is used for now. I didn't think inserting
* an extra layer of hierachy between AmbaDmaDevice and
* DmaDevice would be helpful to anyone else, but that may be
* the right answer.
* </ul>
*/
#ifndef __DEV_ARM_HDLCD_HH__
#define __DEV_ARM_HDLCD_HH__
#include <fstream>
#include <memory>
#include "base/bitmap.hh"
#include "base/framebuffer.hh"
#include "base/output.hh"
#include "dev/arm/amba_device.hh"
#include "dev/pixelpump.hh"
#include "sim/serialize.hh"
class VncInput;
struct HDLcdParams;
class HDLcdPixelPump;
class HDLcd: public AmbaDmaDevice
{
public:
HDLcd(const HDLcdParams *p);
~HDLcd();
void regStats() override;
void serialize(CheckpointOut &cp) const override;
void unserialize(CheckpointIn &cp) override;
void drainResume() override;
public: // IO device interface
Tick read(PacketPtr pkt) override;
Tick write(PacketPtr pkt) override;
AddrRangeList getAddrRanges() const override { return addrRanges; }
protected: // Parameters
VncInput *vnc;
const bool workaroundSwapRB;
const bool workaroundDmaLineCount;
const AddrRangeList addrRanges;
const bool enableCapture;
const Addr pixelBufferSize;
protected: // Register handling
/** ARM HDLcd register offsets */
enum RegisterOffset {
Version = 0x0000,
Int_RawStat = 0x0010,
Int_Clear = 0x0014,
Int_Mask = 0x0018,
Int_Status = 0x001C,
Fb_Base = 0x0100,
Fb_Line_Length = 0x0104,
Fb_Line_Count = 0x0108,
Fb_Line_Pitch = 0x010C,
Bus_Options = 0x0110,
V_Sync = 0x0200,
V_Back_Porch = 0x0204,
V_Data = 0x0208,
V_Front_Porch = 0x020C,
H_Sync = 0x0210,
H_Back_Porch = 0x0214,
H_Data = 0x0218,
H_Front_Porch = 0x021C,
Polarities = 0x0220,
Command = 0x0230,
Pixel_Format = 0x0240,
Red_Select = 0x0244,
Green_Select = 0x0248,
Blue_Select = 0x024C,
};
/** Reset value for Bus_Options register */
static constexpr size_t BUS_OPTIONS_RESETV = 0x408;
/** Reset value for Version register */
static constexpr size_t VERSION_RESETV = 0x1CDC0000;
/** AXI port width in bytes */
static constexpr size_t AXI_PORT_WIDTH = 8;
/** max number of beats delivered in one dma burst */
static constexpr size_t MAX_BURST_LEN = 16;
/** Maximum number of bytes per pixel */
static constexpr size_t MAX_PIXEL_SIZE = 4;
/**
* @name RegisterFieldLayouts
* Bit layout declarations for multi-field registers.
*/
/**@{*/
BitUnion32(VersionReg)
Bitfield<7,0> version_minor;
Bitfield<15,8> version_major;
Bitfield<31,16> product_id;
EndBitUnion(VersionReg)
static constexpr uint32_t INT_DMA_END = (1UL << 0);
static constexpr uint32_t INT_BUS_ERROR = (1UL << 1);
static constexpr uint32_t INT_VSYNC = (1UL << 2);
static constexpr uint32_t INT_UNDERRUN = (1UL << 3);
BitUnion32(FbLineCountReg)
Bitfield<11,0> fb_line_count;
Bitfield<31,12> reserved_31_12;
EndBitUnion(FbLineCountReg)
BitUnion32(BusOptsReg)
Bitfield<4,0> burst_len;
Bitfield<7,5> reserved_7_5;
Bitfield<11,8> max_outstanding;
Bitfield<31,12> reserved_31_12;
EndBitUnion(BusOptsReg)
BitUnion32(TimingReg)
Bitfield<11,0> val;
Bitfield<31,12> reserved_31_12;
EndBitUnion(TimingReg)
BitUnion32(PolaritiesReg)
Bitfield<0> vsync_polarity;
Bitfield<1> hsync_polarity;
Bitfield<2> dataen_polarity;
Bitfield<3> data_polarity;
Bitfield<4> pxlclk_polarity;
Bitfield<31,5> reserved_31_5;
EndBitUnion(PolaritiesReg)
BitUnion32(CommandReg)
Bitfield<0> enable;
Bitfield<31,1> reserved_31_1;
EndBitUnion(CommandReg)
BitUnion32(PixelFormatReg)
Bitfield<2,0> reserved_2_0;
Bitfield<4,3> bytes_per_pixel;
Bitfield<30,5> reserved_30_5;
Bitfield<31> big_endian;
EndBitUnion(PixelFormatReg)
BitUnion32(ColorSelectReg)
Bitfield<4,0> offset;
Bitfield<7,5> reserved_7_5;
Bitfield<11,8> size;
Bitfield<15,12> reserved_15_12;
Bitfield<23,16> default_color;
Bitfield<31,24> reserved_31_24;
EndBitUnion(ColorSelectReg)
/**@}*/
/**
* @name HDLCDRegisters
* HDLCD register contents.
*/
/**@{*/
const VersionReg version; /**< Version register */
uint32_t int_rawstat; /**< Interrupt raw status register */
uint32_t int_mask; /**< Interrupt mask register */
uint32_t fb_base; /**< Frame buffer base address register */
uint32_t fb_line_length; /**< Frame buffer Line length register */
FbLineCountReg fb_line_count; /**< Frame buffer Line count register */
int32_t fb_line_pitch; /**< Frame buffer Line pitch register */
BusOptsReg bus_options; /**< Bus options register */
TimingReg v_sync; /**< Vertical sync width register */
TimingReg v_back_porch; /**< Vertical back porch width register */
TimingReg v_data; /**< Vertical data width register */
TimingReg v_front_porch; /**< Vertical front porch width register */
TimingReg h_sync; /**< Horizontal sync width register */
TimingReg h_back_porch; /**< Horizontal back porch width register */
TimingReg h_data; /**< Horizontal data width register */
TimingReg h_front_porch; /**< Horizontal front porch width reg */
PolaritiesReg polarities; /**< Polarities register */
CommandReg command; /**< Command register */
PixelFormatReg pixel_format; /**< Pixel format register */
ColorSelectReg red_select; /**< Red color select register */
ColorSelectReg green_select; /**< Green color select register */
ColorSelectReg blue_select; /**< Blue color select register */
/** @} */
uint32_t readReg(Addr offset);
void writeReg(Addr offset, uint32_t value);
PixelConverter pixelConverter() const;
DisplayTimings displayTimings() const;
void createDmaEngine();
void cmdEnable();
void cmdDisable();
bool enabled() const { return command.enable; }
public: // Pixel pump callbacks
bool pxlNext(Pixel &p);
void pxlVSyncBegin();
void pxlVSyncEnd();
void pxlUnderrun();
void pxlFrameDone();
protected: // Interrupt handling
/**
* Assign new interrupt values and update interrupt signals
*
* A new interrupt is scheduled signalled if the set of unmasked
* interrupts goes empty to non-empty. Conversely, if the set of
* unmasked interrupts goes from non-empty to empty, the interrupt
* signal is cleared.
*
* @param ints New <i>raw</i> interrupt status
* @param mask New interrupt mask
*/
void setInterrupts(uint32_t ints, uint32_t mask);
/**
* Convenience function to update the interrupt mask
*
* @see setInterrupts
* @param mask New interrupt mask
*/
void intMask(uint32_t mask) { setInterrupts(int_rawstat, mask); }
/**
* Convenience function to raise a new interrupt
*
* @see setInterrupts
* @param ints Set of interrupts to raise
*/
void intRaise(uint32_t ints) {
setInterrupts(int_rawstat | ints, int_mask);
}
/**
* Convenience function to clear interrupts
*
* @see setInterrupts
* @param ints Set of interrupts to clear
*/
void intClear(uint32_t ints) {
setInterrupts(int_rawstat & ~ints, int_mask);
}
/** Masked interrupt status register */
uint32_t intStatus() const { return int_rawstat & int_mask; }
protected: // Pixel output
class PixelPump : public BasePixelPump
{
public:
PixelPump(HDLcd &p, ClockDomain &pxl_clk, unsigned pixel_chunk)
: BasePixelPump(p, pxl_clk, pixel_chunk), parent(p) {}
void dumpSettings();
protected:
bool nextPixel(Pixel &p) override { return parent.pxlNext(p); }
void onVSyncBegin() override { return parent.pxlVSyncBegin(); }
void onVSyncEnd() override { return parent.pxlVSyncEnd(); }
void onUnderrun(unsigned x, unsigned y) override {
parent.pxlUnderrun();
}
void onFrameDone() override { parent.pxlFrameDone(); }
protected:
HDLcd &parent;
};
/** Helper to write out bitmaps */
Bitmap bmp;
/** Picture of what the current frame buffer looks like */
OutputStream *pic;
/** Cached pixel converter, set when the converter is enabled. */
PixelConverter conv;
PixelPump pixelPump;
protected: // DMA handling
class DmaEngine : public DmaReadFifo
{
public:
DmaEngine(HDLcd &_parent, size_t size,
unsigned request_size, unsigned max_pending,
size_t line_size, ssize_t line_pitch, unsigned num_lines);
void startFrame(Addr fb_base);
void abortFrame();
void dumpSettings();
void serialize(CheckpointOut &cp) const override;
void unserialize(CheckpointIn &cp) override;
protected:
void onEndOfBlock() override;
void onIdle() override;
HDLcd &parent;
const size_t lineSize;
const ssize_t linePitch;
const unsigned numLines;
Addr nextLineAddr;
Addr frameEnd;
};
std::unique_ptr<DmaEngine> dmaEngine;
protected: // Statistics
struct {
Stats::Scalar underruns;
} stats;
};
#endif