5383e1ada4
This changeset adds support for changing the simulator output directory. This can be useful when the simulation goes through several stages (e.g., a warming phase, a simulation phase, and a verification phase) since it allows the output from each stage to be located in a different directory. Relocation is done by calling core.setOutputDir() from Python or simout.setOutputDirectory() from C++. This change affects several parts of the design of the gem5's output subsystem. First, files returned by an OutputDirectory instance (e.g., simout) are of the type OutputStream instead of a std::ostream. This allows us to do some more book keeping and control re-opening of files when the output directory is changed. Second, new subdirectories are OutputDirectory instances, which should be used to create files in that sub-directory. Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se> [sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version] Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com> Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
394 lines
13 KiB
C++
394 lines
13 KiB
C++
/*
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* Copyright (c) 2010-2013, 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Chris Emmons
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* Andreas Sandberg
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*/
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/** @file
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* Implementiation of the ARM HDLcd controller.
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*
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* This implementation aims to have sufficient detail such that underrun
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* conditions are reasonable / behave similar to reality. There are two
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* 'engines' going at once. First, the DMA engine running at LCD clock
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* frequency is responsible for filling the controller's internal buffer.
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* The second engine runs at the pixel clock frequency and reads the pixels
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* out of the internal buffer. The pixel rendering engine uses front / back
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* porch and sync delays between lines and frames.
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*
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* If the pixel rendering engine does not have a pixel to display, it will
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* cause an underrun event. The HDLcd controller, per spec, will stop
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* issuing DMA requests for the rest of the frame and resume normal behavior
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* on the subsequent frame. What pixels are rendered upon an underrun
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* condition is different than the real hardware; while the user will see
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* artifacts (previous frame mixed with current frame), it is not the same
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* behavior as real hardware which repeats the last pixel value for the rest
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* of the current frame. This compromise was made to save on memory and
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* complexity and assumes that it is not important to accurately model the
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* content of an underrun frame.
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*
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* KNOWN ISSUES
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* <ul>
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* <li>The HDLcd is implemented here as an AmbaDmaDevice, but it
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* doesn't have an AMBA ID as far as I know. That is the only
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* bit of the AmbaDmaDevice interface that is irrelevant to it,
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* so a fake AMBA ID is used for now. I didn't think inserting
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* an extra layer of hierachy between AmbaDmaDevice and
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* DmaDevice would be helpful to anyone else, but that may be
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* the right answer.
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* </ul>
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*/
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#ifndef __DEV_ARM_HDLCD_HH__
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#define __DEV_ARM_HDLCD_HH__
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#include <fstream>
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#include <memory>
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#include "base/bitmap.hh"
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#include "base/framebuffer.hh"
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#include "base/output.hh"
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#include "dev/arm/amba_device.hh"
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#include "dev/pixelpump.hh"
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#include "sim/serialize.hh"
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class VncInput;
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struct HDLcdParams;
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class HDLcdPixelPump;
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class HDLcd: public AmbaDmaDevice
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{
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public:
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HDLcd(const HDLcdParams *p);
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~HDLcd();
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void regStats() override;
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void serialize(CheckpointOut &cp) const override;
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void unserialize(CheckpointIn &cp) override;
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void drainResume() override;
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public: // IO device interface
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Tick read(PacketPtr pkt) override;
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Tick write(PacketPtr pkt) override;
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AddrRangeList getAddrRanges() const override { return addrRanges; }
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protected: // Parameters
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VncInput *vnc;
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const bool workaroundSwapRB;
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const bool workaroundDmaLineCount;
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const AddrRangeList addrRanges;
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const bool enableCapture;
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const Addr pixelBufferSize;
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protected: // Register handling
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/** ARM HDLcd register offsets */
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enum RegisterOffset {
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Version = 0x0000,
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Int_RawStat = 0x0010,
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Int_Clear = 0x0014,
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Int_Mask = 0x0018,
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Int_Status = 0x001C,
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Fb_Base = 0x0100,
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Fb_Line_Length = 0x0104,
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Fb_Line_Count = 0x0108,
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Fb_Line_Pitch = 0x010C,
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Bus_Options = 0x0110,
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V_Sync = 0x0200,
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V_Back_Porch = 0x0204,
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V_Data = 0x0208,
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V_Front_Porch = 0x020C,
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H_Sync = 0x0210,
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H_Back_Porch = 0x0214,
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H_Data = 0x0218,
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H_Front_Porch = 0x021C,
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Polarities = 0x0220,
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Command = 0x0230,
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Pixel_Format = 0x0240,
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Red_Select = 0x0244,
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Green_Select = 0x0248,
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Blue_Select = 0x024C,
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};
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/** Reset value for Bus_Options register */
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static constexpr size_t BUS_OPTIONS_RESETV = 0x408;
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/** Reset value for Version register */
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static constexpr size_t VERSION_RESETV = 0x1CDC0000;
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/** AXI port width in bytes */
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static constexpr size_t AXI_PORT_WIDTH = 8;
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/** max number of beats delivered in one dma burst */
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static constexpr size_t MAX_BURST_LEN = 16;
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/** Maximum number of bytes per pixel */
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static constexpr size_t MAX_PIXEL_SIZE = 4;
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/**
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* @name RegisterFieldLayouts
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* Bit layout declarations for multi-field registers.
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*/
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/**@{*/
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BitUnion32(VersionReg)
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Bitfield<7,0> version_minor;
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Bitfield<15,8> version_major;
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Bitfield<31,16> product_id;
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EndBitUnion(VersionReg)
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static constexpr uint32_t INT_DMA_END = (1UL << 0);
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static constexpr uint32_t INT_BUS_ERROR = (1UL << 1);
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static constexpr uint32_t INT_VSYNC = (1UL << 2);
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static constexpr uint32_t INT_UNDERRUN = (1UL << 3);
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BitUnion32(FbLineCountReg)
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Bitfield<11,0> fb_line_count;
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Bitfield<31,12> reserved_31_12;
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EndBitUnion(FbLineCountReg)
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BitUnion32(BusOptsReg)
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Bitfield<4,0> burst_len;
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Bitfield<7,5> reserved_7_5;
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Bitfield<11,8> max_outstanding;
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Bitfield<31,12> reserved_31_12;
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EndBitUnion(BusOptsReg)
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BitUnion32(TimingReg)
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Bitfield<11,0> val;
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Bitfield<31,12> reserved_31_12;
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EndBitUnion(TimingReg)
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BitUnion32(PolaritiesReg)
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Bitfield<0> vsync_polarity;
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Bitfield<1> hsync_polarity;
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Bitfield<2> dataen_polarity;
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Bitfield<3> data_polarity;
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Bitfield<4> pxlclk_polarity;
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Bitfield<31,5> reserved_31_5;
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EndBitUnion(PolaritiesReg)
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BitUnion32(CommandReg)
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Bitfield<0> enable;
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Bitfield<31,1> reserved_31_1;
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EndBitUnion(CommandReg)
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BitUnion32(PixelFormatReg)
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Bitfield<2,0> reserved_2_0;
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Bitfield<4,3> bytes_per_pixel;
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Bitfield<30,5> reserved_30_5;
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Bitfield<31> big_endian;
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EndBitUnion(PixelFormatReg)
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BitUnion32(ColorSelectReg)
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Bitfield<4,0> offset;
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Bitfield<7,5> reserved_7_5;
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Bitfield<11,8> size;
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Bitfield<15,12> reserved_15_12;
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Bitfield<23,16> default_color;
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Bitfield<31,24> reserved_31_24;
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EndBitUnion(ColorSelectReg)
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/**@}*/
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/**
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* @name HDLCDRegisters
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* HDLCD register contents.
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*/
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/**@{*/
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const VersionReg version; /**< Version register */
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uint32_t int_rawstat; /**< Interrupt raw status register */
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uint32_t int_mask; /**< Interrupt mask register */
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uint32_t fb_base; /**< Frame buffer base address register */
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uint32_t fb_line_length; /**< Frame buffer Line length register */
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FbLineCountReg fb_line_count; /**< Frame buffer Line count register */
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int32_t fb_line_pitch; /**< Frame buffer Line pitch register */
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BusOptsReg bus_options; /**< Bus options register */
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TimingReg v_sync; /**< Vertical sync width register */
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TimingReg v_back_porch; /**< Vertical back porch width register */
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TimingReg v_data; /**< Vertical data width register */
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TimingReg v_front_porch; /**< Vertical front porch width register */
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TimingReg h_sync; /**< Horizontal sync width register */
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TimingReg h_back_porch; /**< Horizontal back porch width register */
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TimingReg h_data; /**< Horizontal data width register */
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TimingReg h_front_porch; /**< Horizontal front porch width reg */
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PolaritiesReg polarities; /**< Polarities register */
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CommandReg command; /**< Command register */
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PixelFormatReg pixel_format; /**< Pixel format register */
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ColorSelectReg red_select; /**< Red color select register */
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ColorSelectReg green_select; /**< Green color select register */
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ColorSelectReg blue_select; /**< Blue color select register */
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/** @} */
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uint32_t readReg(Addr offset);
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void writeReg(Addr offset, uint32_t value);
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PixelConverter pixelConverter() const;
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DisplayTimings displayTimings() const;
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void createDmaEngine();
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void cmdEnable();
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void cmdDisable();
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bool enabled() const { return command.enable; }
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public: // Pixel pump callbacks
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bool pxlNext(Pixel &p);
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void pxlVSyncBegin();
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void pxlVSyncEnd();
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void pxlUnderrun();
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void pxlFrameDone();
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protected: // Interrupt handling
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/**
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* Assign new interrupt values and update interrupt signals
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*
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* A new interrupt is scheduled signalled if the set of unmasked
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* interrupts goes empty to non-empty. Conversely, if the set of
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* unmasked interrupts goes from non-empty to empty, the interrupt
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* signal is cleared.
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*
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* @param ints New <i>raw</i> interrupt status
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* @param mask New interrupt mask
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*/
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void setInterrupts(uint32_t ints, uint32_t mask);
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/**
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* Convenience function to update the interrupt mask
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*
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* @see setInterrupts
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* @param mask New interrupt mask
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*/
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void intMask(uint32_t mask) { setInterrupts(int_rawstat, mask); }
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/**
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* Convenience function to raise a new interrupt
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*
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* @see setInterrupts
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* @param ints Set of interrupts to raise
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*/
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void intRaise(uint32_t ints) {
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setInterrupts(int_rawstat | ints, int_mask);
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}
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/**
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* Convenience function to clear interrupts
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*
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* @see setInterrupts
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* @param ints Set of interrupts to clear
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*/
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void intClear(uint32_t ints) {
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setInterrupts(int_rawstat & ~ints, int_mask);
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}
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/** Masked interrupt status register */
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uint32_t intStatus() const { return int_rawstat & int_mask; }
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protected: // Pixel output
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class PixelPump : public BasePixelPump
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{
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public:
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PixelPump(HDLcd &p, ClockDomain &pxl_clk, unsigned pixel_chunk)
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: BasePixelPump(p, pxl_clk, pixel_chunk), parent(p) {}
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void dumpSettings();
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protected:
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bool nextPixel(Pixel &p) override { return parent.pxlNext(p); }
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void onVSyncBegin() override { return parent.pxlVSyncBegin(); }
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void onVSyncEnd() override { return parent.pxlVSyncEnd(); }
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void onUnderrun(unsigned x, unsigned y) override {
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parent.pxlUnderrun();
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}
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void onFrameDone() override { parent.pxlFrameDone(); }
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protected:
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HDLcd &parent;
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};
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/** Helper to write out bitmaps */
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Bitmap bmp;
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/** Picture of what the current frame buffer looks like */
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OutputStream *pic;
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/** Cached pixel converter, set when the converter is enabled. */
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PixelConverter conv;
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PixelPump pixelPump;
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protected: // DMA handling
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class DmaEngine : public DmaReadFifo
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{
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public:
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DmaEngine(HDLcd &_parent, size_t size,
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unsigned request_size, unsigned max_pending,
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size_t line_size, ssize_t line_pitch, unsigned num_lines);
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void startFrame(Addr fb_base);
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void abortFrame();
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void dumpSettings();
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void serialize(CheckpointOut &cp) const override;
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void unserialize(CheckpointIn &cp) override;
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protected:
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void onEndOfBlock() override;
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void onIdle() override;
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HDLcd &parent;
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const size_t lineSize;
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const ssize_t linePitch;
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const unsigned numLines;
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Addr nextLineAddr;
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Addr frameEnd;
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};
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std::unique_ptr<DmaEngine> dmaEngine;
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protected: // Statistics
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struct {
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Stats::Scalar underruns;
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} stats;
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};
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#endif
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