gem5/base/loader/symtab.hh
Nathan Binkert 67b807d907 Clean up symbol table access functions and make it
possible to inline them.  The symbol table is heavily
used in the stacktrace code and the faster access
functions should help out.

base/loader/symtab.cc:
    Put these in the header file since they are simple and can
    be inlined.
base/loader/symtab.hh:
    Move the various findFoo functions to the header file so they
    can be inlined.  Add findNearestAddr functions that don't
    return the symbol.  This is so you can figure out what
    function you're in based on the symbol table, but not waste
    time copying out the symbol name if you don't need it.

--HG--
extra : convert_revision : 00cac40a79b0641a70c5ec7d9838fa0ec505c6a1
2005-10-12 17:18:10 -04:00

165 lines
5 KiB
C++

/*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __SYMTAB_HH__
#define __SYMTAB_HH__
#include <map>
#include "targetarch/isa_traits.hh" // for Addr
class SymbolTable
{
public:
typedef std::map<Addr, std::string> ATable;
typedef std::map<std::string, Addr> STable;
private:
ATable addrTable;
STable symbolTable;
private:
bool
upperBound(Addr addr, ATable::const_iterator &iter) const
{
// find first key *larger* than desired address
iter = addrTable.upper_bound(addr);
// if very first key is larger, we're out of luck
if (iter == addrTable.begin())
return false;
return true;
}
public:
SymbolTable() {}
SymbolTable(const std::string &file) { load(file); }
~SymbolTable() {}
bool insert(Addr address, std::string symbol);
bool load(const std::string &file);
const ATable &getAddrTable() const { return addrTable; }
const STable &getSymbolTable() const { return symbolTable; }
public:
bool
findSymbol(Addr address, std::string &symbol) const
{
ATable::const_iterator i = addrTable.find(address);
if (i == addrTable.end())
return false;
symbol = (*i).second;
return true;
}
bool
findAddress(const std::string &symbol, Addr &address) const
{
STable::const_iterator i = symbolTable.find(symbol);
if (i == symbolTable.end())
return false;
address = (*i).second;
return true;
}
/// Find the nearest symbol equal to or less than the supplied
/// address (e.g., the label for the enclosing function).
/// @param address The address to look up.
/// @param symbol Return reference for symbol string.
/// @param sym_address Return reference for symbol address.
/// @param next_sym_address Address of following symbol (for
/// determining valid range of symbol).
/// @retval True if a symbol was found.
bool
findNearestSymbol(Addr addr, std::string &symbol, Addr &symaddr,
Addr &nextaddr) const
{
ATable::const_iterator i;
if (!upperBound(addr, i))
return false;
nextaddr = i->first;
--i;
symaddr = i->first;
symbol = i->second;
return true;
}
/// Overload for findNearestSymbol() for callers who don't care
/// about next_sym_address.
bool
findNearestSymbol(Addr addr, std::string &symbol, Addr &symaddr) const
{
ATable::const_iterator i;
if (!upperBound(addr, i))
return false;
--i;
symaddr = i->first;
symbol = i->second;
return true;
}
bool
findNearestAddr(Addr addr, Addr &symaddr, Addr &nextaddr) const
{
ATable::const_iterator i;
if (!upperBound(addr, i))
return false;
nextaddr = i->first;
--i;
symaddr = i->first;
return true;
}
bool
findNearestAddr(Addr addr, Addr &symaddr) const
{
ATable::const_iterator i;
if (!upperBound(addr, i))
return false;
--i;
symaddr = i->first;
return true;
}
};
/// Global unified debugging symbol table (for target). Conceptually
/// there should be one of these per System object for full system,
/// and per Process object for non-full-system, but so far one big
/// global one has worked well enough.
extern SymbolTable *debugSymbolTable;
#endif // __SYMTAB_HH__