gem5/src/mem/xbar.hh
Andreas Hansson 1f6d5f8f84 mem: Rename Bus to XBar to better reflect its behaviour
This patch changes the name of the Bus classes to XBar to better
reflect the actual timing behaviour. The actual instances in the
config scripts are not renamed, and remain as e.g. iobus or membus.

As part of this renaming, the code has also been clean up slightly,
making use of range-based for loops and tidying up some comments. The
only changes outside the bus/crossbar code is due to the delay
variables in the packet.

--HG--
rename : src/mem/Bus.py => src/mem/XBar.py
rename : src/mem/coherent_bus.cc => src/mem/coherent_xbar.cc
rename : src/mem/coherent_bus.hh => src/mem/coherent_xbar.hh
rename : src/mem/noncoherent_bus.cc => src/mem/noncoherent_xbar.cc
rename : src/mem/noncoherent_bus.hh => src/mem/noncoherent_xbar.hh
rename : src/mem/bus.cc => src/mem/xbar.cc
rename : src/mem/bus.hh => src/mem/xbar.hh
2014-09-20 17:18:32 -04:00

388 lines
13 KiB
C++

/*
* Copyright (c) 2011-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ron Dreslinski
* Ali Saidi
* Andreas Hansson
* William Wang
*/
/**
* @file
* Declaration of an abstract crossbar base class.
*/
#ifndef __MEM_XBAR_HH__
#define __MEM_XBAR_HH__
#include <deque>
#include "base/addr_range_map.hh"
#include "base/types.hh"
#include "mem/mem_object.hh"
#include "params/BaseXBar.hh"
#include "sim/stats.hh"
/**
* The base crossbar contains the common elements of the non-coherent
* and coherent crossbar. It is an abstract class that does not have
* any of the functionality relating to the actual reception and
* transmission of packets, as this is left for the subclasses.
*
* The BaseXBar is responsible for the basic flow control (busy or
* not), the administration of retries, and the address decoding.
*/
class BaseXBar : public MemObject
{
protected:
/**
* A layer is an internal crossbar arbitration point with its own
* flow control. Each layer is a converging multiplexer tree. By
* instantiating one layer per destination port (and per packet
* type, i.e. request, response, snoop request and snoop
* response), we model full crossbar structures like AXI, ACE,
* PCIe, etc.
*
* The template parameter, PortClass, indicates the destination
* port type for the layer. The retry list holds either master
* ports or slave ports, depending on the direction of the
* layer. Thus, a request layer has a retry list containing slave
* ports, whereas a response layer holds master ports.
*/
template <typename SrcType, typename DstType>
class Layer : public Drainable
{
public:
/**
* Create a layer and give it a name. The layer uses
* the crossbar an event manager.
*
* @param _port destination port the layer converges at
* @param _xbar the crossbar this layer belongs to
* @param _name the layer's name
*/
Layer(DstType& _port, BaseXBar& _xbar, const std::string& _name);
/**
* Drain according to the normal semantics, so that the crossbar
* can tell the layer to drain, and pass an event to signal
* back when drained.
*
* @param de drain event to call once drained
*
* @return 1 if busy or waiting to retry, or 0 if idle
*/
unsigned int drain(DrainManager *dm);
/**
* Get the crossbar layer's name
*/
const std::string name() const { return xbar.name() + _name; }
/**
* Determine if the layer accepts a packet from a specific
* port. If not, the port in question is also added to the
* retry list. In either case the state of the layer is
* updated accordingly.
*
* @param port Source port presenting the packet
*
* @return True if the layer accepts the packet
*/
bool tryTiming(SrcType* src_port);
/**
* Deal with a destination port accepting a packet by potentially
* removing the source port from the retry list (if retrying) and
* occupying the layer accordingly.
*
* @param busy_time Time to spend as a result of a successful send
*/
void succeededTiming(Tick busy_time);
/**
* Deal with a destination port not accepting a packet by
* potentially adding the source port to the retry list (if
* not already at the front) and occupying the layer
* accordingly.
*
* @param src_port Source port
* @param busy_time Time to spend as a result of a failed send
*/
void failedTiming(SrcType* src_port, Tick busy_time);
/** Occupy the layer until until */
void occupyLayer(Tick until);
/**
* Send a retry to the port at the head of waitingForLayer. The
* caller must ensure that the list is not empty.
*/
void retryWaiting();
/**
* Handle a retry from a neighbouring module. This wraps
* retryWaiting by verifying that there are ports waiting
* before calling retryWaiting.
*/
void recvRetry();
/**
* Register stats for the layer
*/
void regStats();
private:
/** The destination port this layer converges at. */
DstType& port;
/** The crossbar this layer is a part of. */
BaseXBar& xbar;
/** A name for this layer. */
std::string _name;
/**
* We declare an enum to track the state of the layer. The
* starting point is an idle state where the layer is waiting
* for a packet to arrive. Upon arrival, the layer
* transitions to the busy state, where it remains either
* until the packet transfer is done, or the header time is
* spent. Once the layer leaves the busy state, it can
* either go back to idle, if no packets have arrived while it
* was busy, or the layer goes on to retry the first port
* in waitingForLayer. A similar transition takes place from
* idle to retry if the layer receives a retry from one of
* its connected ports. The retry state lasts until the port
* in questions calls sendTiming and returns control to the
* layer, or goes to a busy state if the port does not
* immediately react to the retry by calling sendTiming.
*/
enum State { IDLE, BUSY, RETRY };
/** track the state of the layer */
State state;
/** manager to signal when drained */
DrainManager *drainManager;
/**
* A deque of ports that retry should be called on because
* the original send was delayed due to a busy layer.
*/
std::deque<SrcType*> waitingForLayer;
/**
* Track who is waiting for the retry when receiving it from a
* peer. If no port is waiting NULL is stored.
*/
SrcType* waitingForPeer;
/**
* Release the layer after being occupied and return to an
* idle state where we proceed to send a retry to any
* potential waiting port, or drain if asked to do so.
*/
void releaseLayer();
/** event used to schedule a release of the layer */
EventWrapper<Layer, &Layer::releaseLayer> releaseEvent;
/**
* Stats for occupancy and utilization. These stats capture
* the time the layer spends in the busy state and are thus only
* relevant when the memory system is in timing mode.
*/
Stats::Scalar occupancy;
Stats::Formula utilization;
};
/** cycles of overhead per transaction */
const Cycles headerCycles;
/** the width of the xbar in bytes */
const uint32_t width;
AddrRangeMap<PortID> portMap;
/** all contigous ranges seen by this crossbar */
AddrRangeList xbarRanges;
AddrRange defaultRange;
/**
* Function called by the port when the crossbar is recieving a
* range change.
*
* @param master_port_id id of the port that received the change
*/
void recvRangeChange(PortID master_port_id);
/** Find which port connected to this crossbar (if any) should be
* given a packet with this address.
*
* @param addr Address to find port for.
* @return id of port that the packet should be sent out of.
*/
PortID findPort(Addr addr);
// Cache for the findPort function storing recently used ports from portMap
struct PortCache {
bool valid;
PortID id;
AddrRange range;
};
PortCache portCache[3];
// Checks the cache and returns the id of the port that has the requested
// address within its range
inline PortID checkPortCache(Addr addr) const {
if (portCache[0].valid && portCache[0].range.contains(addr)) {
return portCache[0].id;
}
if (portCache[1].valid && portCache[1].range.contains(addr)) {
return portCache[1].id;
}
if (portCache[2].valid && portCache[2].range.contains(addr)) {
return portCache[2].id;
}
return InvalidPortID;
}
// Clears the earliest entry of the cache and inserts a new port entry
inline void updatePortCache(short id, const AddrRange& range) {
portCache[2].valid = portCache[1].valid;
portCache[2].id = portCache[1].id;
portCache[2].range = portCache[1].range;
portCache[1].valid = portCache[0].valid;
portCache[1].id = portCache[0].id;
portCache[1].range = portCache[0].range;
portCache[0].valid = true;
portCache[0].id = id;
portCache[0].range = range;
}
// Clears the cache. Needs to be called in constructor.
inline void clearPortCache() {
portCache[2].valid = false;
portCache[1].valid = false;
portCache[0].valid = false;
}
/**
* Return the address ranges the crossbar is responsible for.
*
* @return a list of non-overlapping address ranges
*/
AddrRangeList getAddrRanges() const;
/**
* Calculate the timing parameters for the packet. Updates the
* firstWordDelay and lastWordDelay fields of the packet
* object with the relative number of ticks required to transmit
* the header and the first word, and the last word, respectively.
*/
void calcPacketTiming(PacketPtr pkt);
/**
* Remember for each of the master ports of the crossbar if we got
* an address range from the connected slave. For convenience,
* also keep track of if we got ranges from all the slave modules
* or not.
*/
std::vector<bool> gotAddrRanges;
bool gotAllAddrRanges;
/** The master and slave ports of the crossbar */
std::vector<SlavePort*> slavePorts;
std::vector<MasterPort*> masterPorts;
/** Port that handles requests that don't match any of the interfaces.*/
PortID defaultPortID;
/** If true, use address range provided by default device. Any
address not handled by another port and not in default device's
range will cause a fatal error. If false, just send all
addresses not handled by another port to default device. */
const bool useDefaultRange;
BaseXBar(const BaseXBarParams *p);
virtual ~BaseXBar();
/**
* Stats for transaction distribution and data passing through the
* crossbar. The transaction distribution is globally counting
* different types of commands. The packet count and total packet
* size are two-dimensional vectors that are indexed by the
* slave port and master port id (thus the neighbouring master and
* neighbouring slave), summing up both directions (request and
* response).
*/
Stats::Vector transDist;
Stats::Vector2d pktCount;
Stats::Vector2d pktSize;
public:
virtual void init();
/** A function used to return the port associated with this object. */
BaseMasterPort& getMasterPort(const std::string& if_name,
PortID idx = InvalidPortID);
BaseSlavePort& getSlavePort(const std::string& if_name,
PortID idx = InvalidPortID);
virtual unsigned int drain(DrainManager *dm) = 0;
virtual void regStats();
};
#endif //__MEM_XBAR_HH__