gem5/splash2/codes/apps/fmm/cost_zones.C
Sanchayan Maity 0f4b39775c Fix splash2 benchmark
During the last commit of splash2 benchmark it seems before committing
when we ran "make clean", it effectively undid what the patch at below
link did
http://www.capsl.udel.edu/splash/Download.html

Fix this since without this it is not possible to build the arcane
splash2 benchmark.
2017-04-26 21:33:02 +05:30

129 lines
3.7 KiB
C

/*************************************************************************/
/* */
/* Copyright (c) 1994 Stanford University */
/* */
/* All rights reserved. */
/* */
/* Permission is given to use, copy, and modify this software for any */
/* non-commercial purpose as long as this copyright notice is not */
/* removed. All other uses, including redistribution in whole or in */
/* part, are forbidden without prior written permission. */
/* */
/* This software is provided with absolutely no warranty and no */
/* support. */
/* */
/*************************************************************************/
#include "defs.h"
#include "memory.h"
#include "box.h"
#include "partition_grid.h"
#include "cost_zones.h"
#define NUM_DIRECTIONS 4
typedef enum { RIGHT, LEFT, UP, DOWN } direction;
static long Child_Sequence[NUM_DIRECTIONS][NUM_OFFSPRING] =
{
{ 0, 1, 2, 3 },
{ 2, 3, 0, 1 },
{ 0, 3, 2, 1 },
{ 2, 1, 0, 3 },
};
static long Direction_Sequence[NUM_DIRECTIONS][NUM_OFFSPRING] =
{
{ UP, RIGHT, RIGHT, DOWN },
{ DOWN, LEFT, LEFT, UP },
{ RIGHT, UP, UP, LEFT },
{ LEFT, DOWN, DOWN, RIGHT },
};
void ComputeSubTreeCosts(long my_id, box *b);
void CostZonesHelper(long my_id, box *b, long work, direction dir);
void
CostZones (long my_id)
{
PartitionIterate(my_id, ComputeSubTreeCosts, BOTTOM);
BARRIER(G_Memory->synch, Number_Of_Processors);
Local[my_id].Total_Work = Grid->subtree_cost;
Local[my_id].Min_Work = ((Local[my_id].Total_Work / Number_Of_Processors)
* my_id);
if (my_id == (Number_Of_Processors - 1))
Local[my_id].Max_Work = Local[my_id].Total_Work;
else
Local[my_id].Max_Work = (Local[my_id].Min_Work
+ (Local[my_id].Total_Work
/ Number_Of_Processors));
InitPartition(my_id);
CostZonesHelper(my_id, Grid, 0, RIGHT);
BARRIER(G_Memory->synch, Number_Of_Processors);
}
void
ComputeSubTreeCosts (long my_id, box *b)
{
box *pb;
if (b->type == PARENT) {
while (b->interaction_synch != b->num_children) {
}
}
b->interaction_synch = 0;
ComputeCostOfBox(b);
b->subtree_cost += b->cost;
pb = b->parent;
if (pb != NULL) {
ALOCK(G_Memory->lock_array, pb->exp_lock_index);
pb->subtree_cost += b->subtree_cost;
pb->interaction_synch += 1;
AULOCK(G_Memory->lock_array, pb->exp_lock_index);
}
}
void
CostZonesHelper (long my_id, box *b, long work, direction dir)
{
box *cb;
long i;
long *next_child;
long *child_dir;
if (b->type == CHILDLESS) {
if (work >= Local[my_id].Min_Work)
InsertBoxInPartition(my_id, b);
}
else {
next_child = Child_Sequence[dir];
child_dir = Direction_Sequence[dir];
for (i = 0; (i < NUM_OFFSPRING) && (work < Local[my_id].Max_Work);
i++) {
cb = b->children[next_child[i]];
if (cb != NULL) {
if ((work + cb->subtree_cost) >= Local[my_id].Min_Work)
CostZonesHelper(my_id, cb, work, child_dir[i]);
work += cb->subtree_cost;
}
if (i == 2) {
if ((work >= Local[my_id].Min_Work)
&& (work < Local[my_id].Max_Work))
InsertBoxInPartition(my_id, b);
work += b->cost;
}
}
}
}
#undef DOWN
#undef UP
#undef LEFT
#undef RIGHT
#undef NUM_DIRECTIONS