d3b0ea3eeb
--HG-- extra : convert_revision : 12a2fc0b43cfa72747c1ef24d124979e43b166c7
258 lines
7.6 KiB
Text
258 lines
7.6 KiB
Text
CREATE Db Header and Db Primal ...
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NEW DB [ 3] Created.
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VORTEX INPUT PARAMETERS::
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MESSAGE FileName: smred.msg
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OUTPUT FileName: smred.out
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DISK CACHE FileName: NULL
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PART DB FileName: parts.db
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DRAW DB FileName: draw.db
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PERSON DB FileName: emp.db
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PERSONS Data FileName: ./input/persons.250
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PARTS Count : 100
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OUTER Loops : 1
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INNER Loops : 1
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LOOKUP Parts : 25
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DELETE Parts : 10
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STUFF Parts : 10
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DEPTH Traverse: 5
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% DECREASE Parts : 0
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% INCREASE LookUps : 0
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% INCREASE Deletes : 0
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% INCREASE Stuffs : 0
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FREEZE_PACKETS : 1
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ALLOC_CHUNKS : 10000
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EXTEND_CHUNKS : 5000
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DELETE Draw objects : True
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DELETE Part objects : False
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QUE_BUG : 1000
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VOID_BOUNDARY : 67108864
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VOID_RESERVE : 1048576
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COMMIT_DBS : False
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BMT TEST :: files...
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EdbName := PartLib
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EdbFileName := parts.db
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DrwName := DrawLib
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DrwFileName := draw.db
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EmpName := PersonLib
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EmpFileName := emp.db
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Swap to DiskCache := False
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Freeze the cache := True
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BMT TEST :: parms...
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DeBug modulo := 1000
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Create Parts count:= 100
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Outer Loops := 1
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Inner Loops := 1
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Look Ups := 25
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Delete Parts := 10
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Stuff Parts := 10
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Traverse Limit := 5
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Delete Draws := True
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Delete Parts := False
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Delete ALL Parts := after every <mod 0>Outer Loop
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INITIALIZE LIBRARY ::
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INITIALIZE SCHEMA ::
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Primal_CreateDb Accessed !!!
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CREATE Db Header and Db Primal ...
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NEW DB [ 4] Created.
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PartLibCreate:: Db[ 4]; VpartsDir= 1
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Part Count= 1
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Initialize the Class maps
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LIST HEADS loaded ... DbListHead_Class = 207
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DbListNode_Class = 206
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...NOTE... ShellLoadCode:: Class[ 228] will NOT be Activated.
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...NOTE... ShellLoadCode:: Class[ 229] will NOT be Activated.
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Primal_CreateDb Accessed !!!
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CREATE Db Header and Db Primal ...
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NEW DB [ 5] Created.
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DrawLibCreate:: Db[ 5]; VpartsDir= 1
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Initialize the Class maps of this schema.
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Primal_CreateDb Accessed !!!
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CREATE Db Header and Db Primal ...
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NEW DB [ 6] Created.
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***NOTE*** Persons Library Extended!
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Create <131072> Persons.
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ItNum 0. Person[ 6: 5]. Name= Riddell , Robert V. ;
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LAST Person Read::
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ItNum 250. Person[ 6: 503]. Name= Gonzales , Warren X. ;
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BUILD <Query0> for <Part2> class::
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if (link[1].length >= 5) ::
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Build Query2 for <Address> class::
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if (State == CA || State == T*)
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Build Query1 for <Person> class::
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if (LastName >= H* && LastName <= P* && Query0(Residence)) ::
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BUILD <Query3> for <DrawObj> class::
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if (Id >= 3000
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&& (Id >= 3000 && Id <= 3001)
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&& Id >= 3002)
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BUILD <Query4> for <NamedDrawObj> class::
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if (Nam == Pre*
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|| (Nam == ??Mid??? || == Pre??Mid?? || == ??Post
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|| == Pre??Post || == ??Mid???Post || == Pre??Mid???Post)
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&& Id <= 7)
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SEED := 1008; Swap = False; RgnEntries = 135
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OUTER LOOP [ 1] : NewParts = 100 LookUps = 25 StuffParts = 10.
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Create 100 New Parts
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Create Part 1. Token[ 4: 2].
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< 100> Parts Created. CurrentId= 100
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Connect each instantiated Part TO 3 unique Parts
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Connect Part 1. Token[ 4: 2]
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Connect Part 25. Token[ 4: 26] FromList= 26.
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Connect Part 12. Token[ 4: 13] FromList= 13.
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Connect Part 59. Token[ 4: 60] FromList= 60.
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SET <DrawObjs> entries::
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1. [ 5: 5] := <1 >; @[: 6]
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Iteration count = 100
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SET <NamedDrawObjs> entries::
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1. [ 5: 39] := <14 >;
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Iteration count = 12
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SET <LibRectangles> entries::
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1. [ 5: 23] := <8 >; @[: 24]
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Iteration count = 12
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LIST <DbRectangles> entries::
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1. [ 5: 23]
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Iteration count = 12
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SET <PersonNames > entries::
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Iteration count = 250
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COMMIT All Image copies:: Release=<True>; Max Parts= 100
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< 100> Part images' Committed.
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< 0> are Named.
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< 50> Point images' Committed.
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< 81> Person images' Committed.
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COMMIT Parts(* 100)
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Commit TestObj_Class in <Primal> DB.
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ItNum 0. Token[ 0: 0]. TestObj Committed.
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< 0> TestObj images' Committed.
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Commit CartesianPoint_Class in <Primal> DB.
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ItNum 0. Token[ 0: 0]. CartesianPoint Committed.
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< 0> CartesianPoint images' Committed.
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BEGIN Inner Loop Sequence::.
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INNER LOOP [ 1: 1] :
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LOOK UP 25 Random Parts and Export each Part.
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LookUp for 26 parts; Asserts = 8
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<Part2 > Asserts = 2; NULL Asserts = 3.
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<DrawObj > Asserts = 0; NULL Asserts = 5.
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<NamedObj > Asserts = 0; NULL Asserts = 0.
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<Person > Asserts = 0; NULL Asserts = 5.
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<TestObj > Asserts = 60; NULL Asserts = 0.
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DELETE 10 Random Parts.
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PartDelete :: Token[ 4: 91].
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PartDisconnect:: Token[ 4: 91] id:= 90 for each link.
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DisConnect link [ 0]:= 50; PartToken[ 51: 51].
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DisConnect link [ 1]:= 17; PartToken[ 18: 18].
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DisConnect link [ 2]:= 72; PartToken[ 73: 73].
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DeleteFromList:: Vchunk[ 4: 91]. (* 1)
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DisConnect FromList[ 0]:= 56; Token[ 57: 57].
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Vlists[ 89] := 100;
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Delete for 11 parts;
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Traverse Count= 0
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TRAVERSE PartId[ 6] and all Connections to 5 Levels
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SEED In Traverse Part [ 4: 65] @ Level = 4.
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Traverse Count= 357
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Traverse Asserts = 5. True Tests = 1
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< 5> DrawObj objects DELETED.
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< 2> are Named.
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< 2> Point objects DELETED.
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CREATE 10 Additional Parts
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Create 10 New Parts
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Create Part 101. Token[ 4: 102].
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< 10> Parts Created. CurrentId= 110
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Connect each instantiated Part TO 3 unique Parts
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COMMIT All Image copies:: Release=<True>; Max Parts= 110
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< 81> Part images' Committed.
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< 0> are Named.
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< 38> Point images' Committed.
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< 31> Person images' Committed.
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COMMIT Parts(* 100)
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Commit TestObj_Class in <Primal> DB.
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ItNum 0. Token[ 3: 4]. TestObj Committed.
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< 15> TestObj images' Committed.
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Commit CartesianPoint_Class in <Primal> DB.
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ItNum 0. Token[ 3: 3]. CartesianPoint Committed.
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< 16> CartesianPoint images' Committed.
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DELETE All TestObj objects;
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Delete TestObj_Class in <Primal> DB.
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ItNum 0. Token[ 3: 4]. TestObj Deleted.
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< 15> TestObj objects Deleted.
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Commit CartesianPoint_Class in <Primal> DB.
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ItNum 0. Token[ 3: 3]. CartesianPoint Deleted.
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< 16> CartesianPoint objects Deleted.
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DELETE TestObj and Point objects...
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END INNER LOOP [ 1: 1].
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DELETE All TestObj objects;
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Delete TestObj_Class in <Primal> DB.
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< 0> TestObj objects Deleted.
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Commit CartesianPoint_Class in <Primal> DB.
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< 0> CartesianPoint objects Deleted.
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DELETE TestObj and Point objects...
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STATUS= -201
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V O R T E x 0 1!V O R T E x 0 1!V O R T E x 0 1!V O R T E x 0 1!V O R T E x 0 1!
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