b3ecfa6ae0
Serialize pixels as unsigned 32 bit integers by adding the required to_number() and stream operators. This is used by the FrameBuffer, which now implements the Serializable interface. Users of frame buffers are expected to serialize it into its own section by calling serializeSection().
191 lines
5.2 KiB
C++
191 lines
5.2 KiB
C++
/*
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* Copyright (c) 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Andreas Sandberg
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*/
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#include "base/framebuffer.hh"
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#include <zlib.h>
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#include <cassert>
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#include "base/bitfield.hh"
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const PixelConverter PixelConverter::rgba8888_le(4, 0, 8, 16, 8, 8, 8);
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const PixelConverter PixelConverter::rgba8888_be(4, 0, 8, 16, 8, 8, 8,
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BigEndianByteOrder);
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const PixelConverter PixelConverter::rgb565_le(2, 0, 5, 11, 5, 6, 5);
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const PixelConverter PixelConverter::rgb565_be(2, 0, 5, 11, 5, 6, 5,
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BigEndianByteOrder);
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const FrameBuffer FrameBuffer::dummy(320, 240);
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PixelConverter::PixelConverter(unsigned _length,
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unsigned ro, unsigned go, unsigned bo,
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unsigned rw, unsigned gw, unsigned bw,
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ByteOrder _byte_order)
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: length(_length),
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depth(rw + gw + bw),
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byte_order(_byte_order),
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ch_r(ro, rw),
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ch_g(go, gw),
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ch_b(bo, bw)
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{
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assert(length > 1);
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}
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PixelConverter::Channel::Channel(unsigned _offset, unsigned width)
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: offset(_offset),
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mask(::mask(width)),
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factor(255.0 / mask)
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{
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}
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uint32_t
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PixelConverter::readWord(const uint8_t *p) const
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{
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uint32_t word(0);
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if (byte_order == LittleEndianByteOrder) {
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for (int i = 0; i < length; ++i)
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word |= p[i] << (8 * i);
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} else {
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for (int i = 0; i < length; ++i)
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word |= p[i] << (8 * (length - i - 1));
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}
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return word;
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}
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void
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PixelConverter::writeWord(uint8_t *p, uint32_t word) const
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{
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if (byte_order == LittleEndianByteOrder) {
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for (int i = 0; i < length; ++i)
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p[i] = (word >> (8 * i)) & 0xFF;
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} else {
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for (int i = 0; i < length; ++i)
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p[i] = (word >> (8 * (length - i - 1))) & 0xFF;
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}
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}
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FrameBuffer::FrameBuffer(unsigned width, unsigned height)
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: pixels(width * height),
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_width(width), _height(height)
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{
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clear();
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}
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FrameBuffer::FrameBuffer()
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: _width(0), _height(0)
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{
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}
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FrameBuffer::~FrameBuffer()
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{
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}
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void
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FrameBuffer::serialize(CheckpointOut &cp) const
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{
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SERIALIZE_SCALAR(_width);
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SERIALIZE_SCALAR(_height);
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SERIALIZE_CONTAINER(pixels);
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}
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void
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FrameBuffer::unserialize(CheckpointIn &cp)
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{
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UNSERIALIZE_SCALAR(_width);
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UNSERIALIZE_SCALAR(_height);
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UNSERIALIZE_CONTAINER(pixels);
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}
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void
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FrameBuffer::resize(unsigned width, unsigned height)
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{
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_width = width;
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_height = height;
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pixels.resize(width * height);
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}
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void
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FrameBuffer::fill(const Pixel &pixel)
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{
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for (auto &p : pixels)
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p = pixel;
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}
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void
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FrameBuffer::clear()
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{
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static const Pixel black(0, 0, 0);
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fill(black);
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}
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void
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FrameBuffer::copyIn(const uint8_t *fb, const PixelConverter &conv)
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{
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for (auto &p : pixels) {
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p = conv.toPixel(fb);
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fb += conv.length;
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}
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}
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void
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FrameBuffer::copyOut(uint8_t *fb, const PixelConverter &conv) const
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{
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for (auto &p : pixels) {
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conv.fromPixel(fb, p);
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fb += conv.length;
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}
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}
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uint64_t
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FrameBuffer::getHash() const
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{
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return adler32(0UL,
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reinterpret_cast<const Bytef *>(pixels.data()),
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area() * sizeof(Pixel));
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}
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