gem5/sim/serialize.hh
Steve Reinhardt 37a718e45e Various cleanup. Mostly forcing initialization of some fields...
I noticed that checkpoints dumped from m5.debug and m5.opt had
differences, which is no longer the case (other than addresses
encoded in names).

cpu/full_cpu/smt.hh:
    Get rid of unused SMT_MAX_CPUS.
sim/debug.cc:
    Use AutoDelete for DebugBreakEvent.
sim/serialize.cc:
sim/serialize.hh:
    Move constructor & destructor to header so they can be inlined.

--HG--
extra : convert_revision : bc68c2c9b053b1de0d655ed555734419fafd0b83
2003-12-06 09:57:59 -08:00

257 lines
8.1 KiB
C++

/*
* Copyright (c) 2003 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* @file
* Serialization Interface Declarations
*/
#ifndef __SERIALIZE_HH__
#define __SERIALIZE_HH__
#include <list>
#include <iostream>
#include <map>
#include "sim/host.hh"
#include "sim/configfile.hh"
class Serializeable;
class Checkpoint;
template <class T>
void paramOut(std::ostream &os, const std::string &name, const T& param);
template <class T>
void paramIn(Checkpoint *cp, const std::string &section,
const std::string &name, T& param);
template <class T>
void arrayParamOut(std::ostream &os, const std::string &name,
const T *param, int size);
template <class T>
void arrayParamIn(Checkpoint *cp, const std::string &section,
const std::string &name, T *param, int size);
void
objParamIn(Checkpoint *cp, const std::string &section,
const std::string &name, Serializeable * &param);
//
// These macros are streamlined to use in serialize/unserialize
// functions. It's assumed that serialize() has a parameter 'os' for
// the ostream, and unserialize() has parameters 'cp' and 'section'.
#define SERIALIZE_SCALAR(scalar) paramOut(os, #scalar, scalar)
#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, section, #scalar, scalar)
// ENUMs are like SCALARs, but we cast them to ints on the way out
#define SERIALIZE_ENUM(scalar) paramOut(os, #scalar, (int)scalar)
#define UNSERIALIZE_ENUM(scalar) \
do { \
int tmp; \
paramIn(cp, section, #scalar, tmp); \
scalar = (typeof(scalar))tmp; \
} while (0)
#define SERIALIZE_ARRAY(member, size) \
arrayParamOut(os, #member, member, size)
#define UNSERIALIZE_ARRAY(member, size) \
arrayParamIn(cp, section, #member, member, size)
#define SERIALIZE_OBJPTR(objptr) paramOut(os, #objptr, (objptr)->name())
#define UNSERIALIZE_OBJPTR(objptr) \
do { \
Serializeable *sptr; \
objParamIn(cp, section, #objptr, sptr); \
objptr = dynamic_cast<typeof(objptr)>(sptr); \
} while (0)
/*
* Basic support for object serialization.
*/
class Serializeable
{
public:
friend class Serializer;
protected:
bool serialized;
static Serializer *serializer;
void mark();
void nameOut(std::ostream& os);
void nameOut(std::ostream& os, const std::string &_name);
public:
Serializeable() : serialized(false) {}
virtual ~Serializeable() {}
// manditory virtual function, so objects must provide names
virtual std::string name() const = 0;
virtual void serialize(std::ostream& os) {}
virtual void unserialize(Checkpoint *cp, const std::string &section) {}
static Serializeable *create(Checkpoint *cp,
const std::string &section);
};
class Serializer
{
friend class Serializeable;
protected:
typedef std::list<Serializeable *> serlist_t;
serlist_t objects;
std::ostream *output;
std::ostream &out() const;
public:
Serializer();
virtual ~Serializer();
private:
void add_object(Serializeable *obj);
void add_objects();
public:
void serialize();
};
//
// A SerializeableBuilder serves as an evaluation context for a set of
// parameters that describe a specific instance of a Serializeable. This
// evaluation context corresponds to a section in the .ini file (as
// with the base ParamContext) plus an optional node in the
// configuration hierarchy (the configNode member) for resolving
// Serializeable references. SerializeableBuilder is an abstract superclass;
// derived classes specialize the class for particular subclasses of
// Serializeable (e.g., BaseCache).
//
// For typical usage, see the definition of
// SerializeableClass::createObject().
//
class SerializeableBuilder
{
public:
SerializeableBuilder() {}
virtual ~SerializeableBuilder() {}
// Create the actual Serializeable corresponding to the parameter
// values in this context. This function is overridden in derived
// classes to call a specific constructor for a particular
// subclass of Serializeable.
virtual Serializeable *create() = 0;
};
//
// An instance of SerializeableClass corresponds to a class derived from
// Serializeable. The SerializeableClass instance serves to bind the string
// name (found in the config file) to a function that creates an
// instance of the appropriate derived class.
//
// This would be much cleaner in Smalltalk or Objective-C, where types
// are first-class objects themselves.
//
class SerializeableClass
{
public:
// Type CreateFunc is a pointer to a function that creates a new
// simulation object builder based on a .ini-file parameter
// section (specified by the first string argument), a unique name
// for the object (specified by the second string argument), and
// an optional config hierarchy node (specified by the third
// argument). A pointer to the new SerializeableBuilder is returned.
typedef Serializeable *(*CreateFunc)(Checkpoint *cp,
const std::string &section);
static std::map<std::string,CreateFunc> *classMap;
// Constructor. For example:
//
// SerializeableClass baseCacheSerializeableClass("BaseCacheSerializeable",
// newBaseCacheSerializeableBuilder);
//
SerializeableClass(const std::string &className, CreateFunc createFunc);
// create Serializeable given name of class and pointer to
// configuration hierarchy node
static Serializeable *createObject(Checkpoint *cp,
const std::string &section);
};
//
// Macros to encapsulate the magic of declaring & defining
// SerializeableBuilder and SerializeableClass objects
//
#define REGISTER_SERIALIZEABLE(CLASS_NAME, OBJ_CLASS) \
SerializeableClass the##OBJ_CLASS##Class(CLASS_NAME, \
OBJ_CLASS::createForUnserialize);
class Checkpoint
{
private:
IniFile *db;
const std::string basePath;
const ConfigNode *configNode;
std::map<std::string, Serializeable*> objMap;
public:
Checkpoint(const std::string &filename, const std::string &path,
const ConfigNode *_configNode);
bool find(const std::string &section, const std::string &entry,
std::string &value);
bool findObj(const std::string &section, const std::string &entry,
Serializeable *&value);
bool sectionExists(const std::string &section);
};
//
// Export checkpoint filename param so other objects can derive
// filenames from it (e.g., memory).
//
std::string CheckpointDir();
void SetupCheckpoint(Tick when, Tick period = 0);
#endif // __SERIALIZE_HH__