gem5/src/mem/dram_ctrl.cc
Marco Balboni 268d9e59c5 mem: Clarification of packet crossbar timings
This patch clarifies the packet timings annotated
when going through a crossbar.

The old 'firstWordDelay' is replaced by 'headerDelay' that represents
the delay associated to the delivery of the header of the packet.

The old 'lastWordDelay' is replaced by 'payloadDelay' that represents
the delay needed to processing the payload of the packet.

For now the uses and values remain identical. However, going forward
the payloadDelay will be additive, and not include the
headerDelay. Follow-on patches will make the headerDelay capture the
pipeline latency incurred in the crossbar, whereas the payloadDelay
will capture the additional serialisation delay.
2015-02-11 10:23:47 -05:00

2282 lines
81 KiB
C++

/*
* Copyright (c) 2010-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2013 Amin Farmahini-Farahani
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Andreas Hansson
* Ani Udipi
* Neha Agarwal
* Omar Naji
*/
#include "base/bitfield.hh"
#include "base/trace.hh"
#include "debug/DRAM.hh"
#include "debug/DRAMPower.hh"
#include "debug/DRAMState.hh"
#include "debug/Drain.hh"
#include "mem/dram_ctrl.hh"
#include "sim/system.hh"
using namespace std;
using namespace Data;
DRAMCtrl::DRAMCtrl(const DRAMCtrlParams* p) :
AbstractMemory(p),
port(name() + ".port", *this), isTimingMode(false),
retryRdReq(false), retryWrReq(false),
busState(READ),
nextReqEvent(this), respondEvent(this),
drainManager(NULL),
deviceSize(p->device_size),
deviceBusWidth(p->device_bus_width), burstLength(p->burst_length),
deviceRowBufferSize(p->device_rowbuffer_size),
devicesPerRank(p->devices_per_rank),
burstSize((devicesPerRank * burstLength * deviceBusWidth) / 8),
rowBufferSize(devicesPerRank * deviceRowBufferSize),
columnsPerRowBuffer(rowBufferSize / burstSize),
columnsPerStripe(range.interleaved() ? range.granularity() / burstSize : 1),
ranksPerChannel(p->ranks_per_channel),
bankGroupsPerRank(p->bank_groups_per_rank),
bankGroupArch(p->bank_groups_per_rank > 0),
banksPerRank(p->banks_per_rank), channels(p->channels), rowsPerBank(0),
readBufferSize(p->read_buffer_size),
writeBufferSize(p->write_buffer_size),
writeHighThreshold(writeBufferSize * p->write_high_thresh_perc / 100.0),
writeLowThreshold(writeBufferSize * p->write_low_thresh_perc / 100.0),
minWritesPerSwitch(p->min_writes_per_switch),
writesThisTime(0), readsThisTime(0),
tCK(p->tCK), tWTR(p->tWTR), tRTW(p->tRTW), tCS(p->tCS), tBURST(p->tBURST),
tCCD_L(p->tCCD_L), tRCD(p->tRCD), tCL(p->tCL), tRP(p->tRP), tRAS(p->tRAS),
tWR(p->tWR), tRTP(p->tRTP), tRFC(p->tRFC), tREFI(p->tREFI), tRRD(p->tRRD),
tRRD_L(p->tRRD_L), tXAW(p->tXAW), activationLimit(p->activation_limit),
memSchedPolicy(p->mem_sched_policy), addrMapping(p->addr_mapping),
pageMgmt(p->page_policy),
maxAccessesPerRow(p->max_accesses_per_row),
frontendLatency(p->static_frontend_latency),
backendLatency(p->static_backend_latency),
busBusyUntil(0), prevArrival(0),
nextReqTime(0), activeRank(0), timeStampOffset(0)
{
// sanity check the ranks since we rely on bit slicing for the
// address decoding
fatal_if(!isPowerOf2(ranksPerChannel), "DRAM rank count of %d is not "
"allowed, must be a power of two\n", ranksPerChannel);
for (int i = 0; i < ranksPerChannel; i++) {
Rank* rank = new Rank(*this, p);
ranks.push_back(rank);
rank->actTicks.resize(activationLimit, 0);
rank->banks.resize(banksPerRank);
rank->rank = i;
for (int b = 0; b < banksPerRank; b++) {
rank->banks[b].bank = b;
// GDDR addressing of banks to BG is linear.
// Here we assume that all DRAM generations address bank groups as
// follows:
if (bankGroupArch) {
// Simply assign lower bits to bank group in order to
// rotate across bank groups as banks are incremented
// e.g. with 4 banks per bank group and 16 banks total:
// banks 0,4,8,12 are in bank group 0
// banks 1,5,9,13 are in bank group 1
// banks 2,6,10,14 are in bank group 2
// banks 3,7,11,15 are in bank group 3
rank->banks[b].bankgr = b % bankGroupsPerRank;
} else {
// No bank groups; simply assign to bank number
rank->banks[b].bankgr = b;
}
}
}
// perform a basic check of the write thresholds
if (p->write_low_thresh_perc >= p->write_high_thresh_perc)
fatal("Write buffer low threshold %d must be smaller than the "
"high threshold %d\n", p->write_low_thresh_perc,
p->write_high_thresh_perc);
// determine the rows per bank by looking at the total capacity
uint64_t capacity = ULL(1) << ceilLog2(AbstractMemory::size());
// determine the dram actual capacity from the DRAM config in Mbytes
uint64_t deviceCapacity = deviceSize / (1024 * 1024) * devicesPerRank *
ranksPerChannel;
// if actual DRAM size does not match memory capacity in system warn!
if (deviceCapacity != capacity / (1024 * 1024))
warn("DRAM device capacity (%d Mbytes) does not match the "
"address range assigned (%d Mbytes)\n", deviceCapacity,
capacity / (1024 * 1024));
DPRINTF(DRAM, "Memory capacity %lld (%lld) bytes\n", capacity,
AbstractMemory::size());
DPRINTF(DRAM, "Row buffer size %d bytes with %d columns per row buffer\n",
rowBufferSize, columnsPerRowBuffer);
rowsPerBank = capacity / (rowBufferSize * banksPerRank * ranksPerChannel);
// some basic sanity checks
if (tREFI <= tRP || tREFI <= tRFC) {
fatal("tREFI (%d) must be larger than tRP (%d) and tRFC (%d)\n",
tREFI, tRP, tRFC);
}
// basic bank group architecture checks ->
if (bankGroupArch) {
// must have at least one bank per bank group
if (bankGroupsPerRank > banksPerRank) {
fatal("banks per rank (%d) must be equal to or larger than "
"banks groups per rank (%d)\n",
banksPerRank, bankGroupsPerRank);
}
// must have same number of banks in each bank group
if ((banksPerRank % bankGroupsPerRank) != 0) {
fatal("Banks per rank (%d) must be evenly divisible by bank groups "
"per rank (%d) for equal banks per bank group\n",
banksPerRank, bankGroupsPerRank);
}
// tCCD_L should be greater than minimal, back-to-back burst delay
if (tCCD_L <= tBURST) {
fatal("tCCD_L (%d) should be larger than tBURST (%d) when "
"bank groups per rank (%d) is greater than 1\n",
tCCD_L, tBURST, bankGroupsPerRank);
}
// tRRD_L is greater than minimal, same bank group ACT-to-ACT delay
// some datasheets might specify it equal to tRRD
if (tRRD_L < tRRD) {
fatal("tRRD_L (%d) should be larger than tRRD (%d) when "
"bank groups per rank (%d) is greater than 1\n",
tRRD_L, tRRD, bankGroupsPerRank);
}
}
}
void
DRAMCtrl::init()
{
AbstractMemory::init();
if (!port.isConnected()) {
fatal("DRAMCtrl %s is unconnected!\n", name());
} else {
port.sendRangeChange();
}
// a bit of sanity checks on the interleaving, save it for here to
// ensure that the system pointer is initialised
if (range.interleaved()) {
if (channels != range.stripes())
fatal("%s has %d interleaved address stripes but %d channel(s)\n",
name(), range.stripes(), channels);
if (addrMapping == Enums::RoRaBaChCo) {
if (rowBufferSize != range.granularity()) {
fatal("Channel interleaving of %s doesn't match RoRaBaChCo "
"address map\n", name());
}
} else if (addrMapping == Enums::RoRaBaCoCh ||
addrMapping == Enums::RoCoRaBaCh) {
// for the interleavings with channel bits in the bottom,
// if the system uses a channel striping granularity that
// is larger than the DRAM burst size, then map the
// sequential accesses within a stripe to a number of
// columns in the DRAM, effectively placing some of the
// lower-order column bits as the least-significant bits
// of the address (above the ones denoting the burst size)
assert(columnsPerStripe >= 1);
// channel striping has to be done at a granularity that
// is equal or larger to a cache line
if (system()->cacheLineSize() > range.granularity()) {
fatal("Channel interleaving of %s must be at least as large "
"as the cache line size\n", name());
}
// ...and equal or smaller than the row-buffer size
if (rowBufferSize < range.granularity()) {
fatal("Channel interleaving of %s must be at most as large "
"as the row-buffer size\n", name());
}
// this is essentially the check above, so just to be sure
assert(columnsPerStripe <= columnsPerRowBuffer);
}
}
}
void
DRAMCtrl::startup()
{
// remember the memory system mode of operation
isTimingMode = system()->isTimingMode();
if (isTimingMode) {
// timestamp offset should be in clock cycles for DRAMPower
timeStampOffset = divCeil(curTick(), tCK);
// update the start tick for the precharge accounting to the
// current tick
for (auto r : ranks) {
r->startup(curTick() + tREFI - tRP);
}
// shift the bus busy time sufficiently far ahead that we never
// have to worry about negative values when computing the time for
// the next request, this will add an insignificant bubble at the
// start of simulation
busBusyUntil = curTick() + tRP + tRCD + tCL;
}
}
Tick
DRAMCtrl::recvAtomic(PacketPtr pkt)
{
DPRINTF(DRAM, "recvAtomic: %s 0x%x\n", pkt->cmdString(), pkt->getAddr());
// do the actual memory access and turn the packet into a response
access(pkt);
Tick latency = 0;
if (!pkt->memInhibitAsserted() && pkt->hasData()) {
// this value is not supposed to be accurate, just enough to
// keep things going, mimic a closed page
latency = tRP + tRCD + tCL;
}
return latency;
}
bool
DRAMCtrl::readQueueFull(unsigned int neededEntries) const
{
DPRINTF(DRAM, "Read queue limit %d, current size %d, entries needed %d\n",
readBufferSize, readQueue.size() + respQueue.size(),
neededEntries);
return
(readQueue.size() + respQueue.size() + neededEntries) > readBufferSize;
}
bool
DRAMCtrl::writeQueueFull(unsigned int neededEntries) const
{
DPRINTF(DRAM, "Write queue limit %d, current size %d, entries needed %d\n",
writeBufferSize, writeQueue.size(), neededEntries);
return (writeQueue.size() + neededEntries) > writeBufferSize;
}
DRAMCtrl::DRAMPacket*
DRAMCtrl::decodeAddr(PacketPtr pkt, Addr dramPktAddr, unsigned size,
bool isRead)
{
// decode the address based on the address mapping scheme, with
// Ro, Ra, Co, Ba and Ch denoting row, rank, column, bank and
// channel, respectively
uint8_t rank;
uint8_t bank;
// use a 64-bit unsigned during the computations as the row is
// always the top bits, and check before creating the DRAMPacket
uint64_t row;
// truncate the address to a DRAM burst, which makes it unique to
// a specific column, row, bank, rank and channel
Addr addr = dramPktAddr / burstSize;
// we have removed the lowest order address bits that denote the
// position within the column
if (addrMapping == Enums::RoRaBaChCo) {
// the lowest order bits denote the column to ensure that
// sequential cache lines occupy the same row
addr = addr / columnsPerRowBuffer;
// take out the channel part of the address
addr = addr / channels;
// after the channel bits, get the bank bits to interleave
// over the banks
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// after the bank, we get the rank bits which thus interleaves
// over the ranks
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else if (addrMapping == Enums::RoRaBaCoCh) {
// take out the lower-order column bits
addr = addr / columnsPerStripe;
// take out the channel part of the address
addr = addr / channels;
// next, the higher-order column bites
addr = addr / (columnsPerRowBuffer / columnsPerStripe);
// after the column bits, we get the bank bits to interleave
// over the banks
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// after the bank, we get the rank bits which thus interleaves
// over the ranks
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else if (addrMapping == Enums::RoCoRaBaCh) {
// optimise for closed page mode and utilise maximum
// parallelism of the DRAM (at the cost of power)
// take out the lower-order column bits
addr = addr / columnsPerStripe;
// take out the channel part of the address, not that this has
// to match with how accesses are interleaved between the
// controllers in the address mapping
addr = addr / channels;
// start with the bank bits, as this provides the maximum
// opportunity for parallelism between requests
bank = addr % banksPerRank;
addr = addr / banksPerRank;
// next get the rank bits
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
// next, the higher-order column bites
addr = addr / (columnsPerRowBuffer / columnsPerStripe);
// lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else
panic("Unknown address mapping policy chosen!");
assert(rank < ranksPerChannel);
assert(bank < banksPerRank);
assert(row < rowsPerBank);
assert(row < Bank::NO_ROW);
DPRINTF(DRAM, "Address: %lld Rank %d Bank %d Row %d\n",
dramPktAddr, rank, bank, row);
// create the corresponding DRAM packet with the entry time and
// ready time set to the current tick, the latter will be updated
// later
uint16_t bank_id = banksPerRank * rank + bank;
return new DRAMPacket(pkt, isRead, rank, bank, row, bank_id, dramPktAddr,
size, ranks[rank]->banks[bank], *ranks[rank]);
}
void
DRAMCtrl::addToReadQueue(PacketPtr pkt, unsigned int pktCount)
{
// only add to the read queue here. whenever the request is
// eventually done, set the readyTime, and call schedule()
assert(!pkt->isWrite());
assert(pktCount != 0);
// if the request size is larger than burst size, the pkt is split into
// multiple DRAM packets
// Note if the pkt starting address is not aligened to burst size, the
// address of first DRAM packet is kept unaliged. Subsequent DRAM packets
// are aligned to burst size boundaries. This is to ensure we accurately
// check read packets against packets in write queue.
Addr addr = pkt->getAddr();
unsigned pktsServicedByWrQ = 0;
BurstHelper* burst_helper = NULL;
for (int cnt = 0; cnt < pktCount; ++cnt) {
unsigned size = std::min((addr | (burstSize - 1)) + 1,
pkt->getAddr() + pkt->getSize()) - addr;
readPktSize[ceilLog2(size)]++;
readBursts++;
// First check write buffer to see if the data is already at
// the controller
bool foundInWrQ = false;
for (auto i = writeQueue.begin(); i != writeQueue.end(); ++i) {
// check if the read is subsumed in the write entry we are
// looking at
if ((*i)->addr <= addr &&
(addr + size) <= ((*i)->addr + (*i)->size)) {
foundInWrQ = true;
servicedByWrQ++;
pktsServicedByWrQ++;
DPRINTF(DRAM, "Read to addr %lld with size %d serviced by "
"write queue\n", addr, size);
bytesReadWrQ += burstSize;
break;
}
}
// If not found in the write q, make a DRAM packet and
// push it onto the read queue
if (!foundInWrQ) {
// Make the burst helper for split packets
if (pktCount > 1 && burst_helper == NULL) {
DPRINTF(DRAM, "Read to addr %lld translates to %d "
"dram requests\n", pkt->getAddr(), pktCount);
burst_helper = new BurstHelper(pktCount);
}
DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, true);
dram_pkt->burstHelper = burst_helper;
assert(!readQueueFull(1));
rdQLenPdf[readQueue.size() + respQueue.size()]++;
DPRINTF(DRAM, "Adding to read queue\n");
readQueue.push_back(dram_pkt);
// Update stats
avgRdQLen = readQueue.size() + respQueue.size();
}
// Starting address of next dram pkt (aligend to burstSize boundary)
addr = (addr | (burstSize - 1)) + 1;
}
// If all packets are serviced by write queue, we send the repsonse back
if (pktsServicedByWrQ == pktCount) {
accessAndRespond(pkt, frontendLatency);
return;
}
// Update how many split packets are serviced by write queue
if (burst_helper != NULL)
burst_helper->burstsServiced = pktsServicedByWrQ;
// If we are not already scheduled to get a request out of the
// queue, do so now
if (!nextReqEvent.scheduled()) {
DPRINTF(DRAM, "Request scheduled immediately\n");
schedule(nextReqEvent, curTick());
}
}
void
DRAMCtrl::addToWriteQueue(PacketPtr pkt, unsigned int pktCount)
{
// only add to the write queue here. whenever the request is
// eventually done, set the readyTime, and call schedule()
assert(pkt->isWrite());
// if the request size is larger than burst size, the pkt is split into
// multiple DRAM packets
Addr addr = pkt->getAddr();
for (int cnt = 0; cnt < pktCount; ++cnt) {
unsigned size = std::min((addr | (burstSize - 1)) + 1,
pkt->getAddr() + pkt->getSize()) - addr;
writePktSize[ceilLog2(size)]++;
writeBursts++;
// see if we can merge with an existing item in the write
// queue and keep track of whether we have merged or not so we
// can stop at that point and also avoid enqueueing a new
// request
bool merged = false;
auto w = writeQueue.begin();
while(!merged && w != writeQueue.end()) {
// either of the two could be first, if they are the same
// it does not matter which way we go
if ((*w)->addr >= addr) {
// the existing one starts after the new one, figure
// out where the new one ends with respect to the
// existing one
if ((addr + size) >= ((*w)->addr + (*w)->size)) {
// check if the existing one is completely
// subsumed in the new one
DPRINTF(DRAM, "Merging write covering existing burst\n");
merged = true;
// update both the address and the size
(*w)->addr = addr;
(*w)->size = size;
} else if ((addr + size) >= (*w)->addr &&
((*w)->addr + (*w)->size - addr) <= burstSize) {
// the new one is just before or partially
// overlapping with the existing one, and together
// they fit within a burst
DPRINTF(DRAM, "Merging write before existing burst\n");
merged = true;
// the existing queue item needs to be adjusted with
// respect to both address and size
(*w)->size = (*w)->addr + (*w)->size - addr;
(*w)->addr = addr;
}
} else {
// the new one starts after the current one, figure
// out where the existing one ends with respect to the
// new one
if (((*w)->addr + (*w)->size) >= (addr + size)) {
// check if the new one is completely subsumed in the
// existing one
DPRINTF(DRAM, "Merging write into existing burst\n");
merged = true;
// no adjustments necessary
} else if (((*w)->addr + (*w)->size) >= addr &&
(addr + size - (*w)->addr) <= burstSize) {
// the existing one is just before or partially
// overlapping with the new one, and together
// they fit within a burst
DPRINTF(DRAM, "Merging write after existing burst\n");
merged = true;
// the address is right, and only the size has
// to be adjusted
(*w)->size = addr + size - (*w)->addr;
}
}
++w;
}
// if the item was not merged we need to create a new write
// and enqueue it
if (!merged) {
DRAMPacket* dram_pkt = decodeAddr(pkt, addr, size, false);
assert(writeQueue.size() < writeBufferSize);
wrQLenPdf[writeQueue.size()]++;
DPRINTF(DRAM, "Adding to write queue\n");
writeQueue.push_back(dram_pkt);
// Update stats
avgWrQLen = writeQueue.size();
} else {
// keep track of the fact that this burst effectively
// disappeared as it was merged with an existing one
mergedWrBursts++;
}
// Starting address of next dram pkt (aligend to burstSize boundary)
addr = (addr | (burstSize - 1)) + 1;
}
// we do not wait for the writes to be send to the actual memory,
// but instead take responsibility for the consistency here and
// snoop the write queue for any upcoming reads
// @todo, if a pkt size is larger than burst size, we might need a
// different front end latency
accessAndRespond(pkt, frontendLatency);
// If we are not already scheduled to get a request out of the
// queue, do so now
if (!nextReqEvent.scheduled()) {
DPRINTF(DRAM, "Request scheduled immediately\n");
schedule(nextReqEvent, curTick());
}
}
void
DRAMCtrl::printQs() const {
DPRINTF(DRAM, "===READ QUEUE===\n\n");
for (auto i = readQueue.begin() ; i != readQueue.end() ; ++i) {
DPRINTF(DRAM, "Read %lu\n", (*i)->addr);
}
DPRINTF(DRAM, "\n===RESP QUEUE===\n\n");
for (auto i = respQueue.begin() ; i != respQueue.end() ; ++i) {
DPRINTF(DRAM, "Response %lu\n", (*i)->addr);
}
DPRINTF(DRAM, "\n===WRITE QUEUE===\n\n");
for (auto i = writeQueue.begin() ; i != writeQueue.end() ; ++i) {
DPRINTF(DRAM, "Write %lu\n", (*i)->addr);
}
}
bool
DRAMCtrl::recvTimingReq(PacketPtr pkt)
{
/// @todo temporary hack to deal with memory corruption issues until
/// 4-phase transactions are complete
for (int x = 0; x < pendingDelete.size(); x++)
delete pendingDelete[x];
pendingDelete.clear();
// This is where we enter from the outside world
DPRINTF(DRAM, "recvTimingReq: request %s addr %lld size %d\n",
pkt->cmdString(), pkt->getAddr(), pkt->getSize());
// simply drop inhibited packets for now
if (pkt->memInhibitAsserted()) {
DPRINTF(DRAM, "Inhibited packet -- Dropping it now\n");
pendingDelete.push_back(pkt);
return true;
}
// Calc avg gap between requests
if (prevArrival != 0) {
totGap += curTick() - prevArrival;
}
prevArrival = curTick();
// Find out how many dram packets a pkt translates to
// If the burst size is equal or larger than the pkt size, then a pkt
// translates to only one dram packet. Otherwise, a pkt translates to
// multiple dram packets
unsigned size = pkt->getSize();
unsigned offset = pkt->getAddr() & (burstSize - 1);
unsigned int dram_pkt_count = divCeil(offset + size, burstSize);
// check local buffers and do not accept if full
if (pkt->isRead()) {
assert(size != 0);
if (readQueueFull(dram_pkt_count)) {
DPRINTF(DRAM, "Read queue full, not accepting\n");
// remember that we have to retry this port
retryRdReq = true;
numRdRetry++;
return false;
} else {
addToReadQueue(pkt, dram_pkt_count);
readReqs++;
bytesReadSys += size;
}
} else if (pkt->isWrite()) {
assert(size != 0);
if (writeQueueFull(dram_pkt_count)) {
DPRINTF(DRAM, "Write queue full, not accepting\n");
// remember that we have to retry this port
retryWrReq = true;
numWrRetry++;
return false;
} else {
addToWriteQueue(pkt, dram_pkt_count);
writeReqs++;
bytesWrittenSys += size;
}
} else {
DPRINTF(DRAM,"Neither read nor write, ignore timing\n");
neitherReadNorWrite++;
accessAndRespond(pkt, 1);
}
return true;
}
void
DRAMCtrl::processRespondEvent()
{
DPRINTF(DRAM,
"processRespondEvent(): Some req has reached its readyTime\n");
DRAMPacket* dram_pkt = respQueue.front();
if (dram_pkt->burstHelper) {
// it is a split packet
dram_pkt->burstHelper->burstsServiced++;
if (dram_pkt->burstHelper->burstsServiced ==
dram_pkt->burstHelper->burstCount) {
// we have now serviced all children packets of a system packet
// so we can now respond to the requester
// @todo we probably want to have a different front end and back
// end latency for split packets
accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency);
delete dram_pkt->burstHelper;
dram_pkt->burstHelper = NULL;
}
} else {
// it is not a split packet
accessAndRespond(dram_pkt->pkt, frontendLatency + backendLatency);
}
delete respQueue.front();
respQueue.pop_front();
if (!respQueue.empty()) {
assert(respQueue.front()->readyTime >= curTick());
assert(!respondEvent.scheduled());
schedule(respondEvent, respQueue.front()->readyTime);
} else {
// if there is nothing left in any queue, signal a drain
if (writeQueue.empty() && readQueue.empty() &&
drainManager) {
DPRINTF(Drain, "DRAM controller done draining\n");
drainManager->signalDrainDone();
drainManager = NULL;
}
}
// We have made a location in the queue available at this point,
// so if there is a read that was forced to wait, retry now
if (retryRdReq) {
retryRdReq = false;
port.sendRetry();
}
}
bool
DRAMCtrl::chooseNext(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
{
// This method does the arbitration between requests. The chosen
// packet is simply moved to the head of the queue. The other
// methods know that this is the place to look. For example, with
// FCFS, this method does nothing
assert(!queue.empty());
// bool to indicate if a packet to an available rank is found
bool found_packet = false;
if (queue.size() == 1) {
DRAMPacket* dram_pkt = queue.front();
// available rank corresponds to state refresh idle
if (ranks[dram_pkt->rank]->isAvailable()) {
found_packet = true;
DPRINTF(DRAM, "Single request, going to a free rank\n");
} else {
DPRINTF(DRAM, "Single request, going to a busy rank\n");
}
return found_packet;
}
if (memSchedPolicy == Enums::fcfs) {
// check if there is a packet going to a free rank
for(auto i = queue.begin(); i != queue.end() ; ++i) {
DRAMPacket* dram_pkt = *i;
if (ranks[dram_pkt->rank]->isAvailable()) {
queue.erase(i);
queue.push_front(dram_pkt);
found_packet = true;
break;
}
}
} else if (memSchedPolicy == Enums::frfcfs) {
found_packet = reorderQueue(queue, switched_cmd_type);
} else
panic("No scheduling policy chosen\n");
return found_packet;
}
bool
DRAMCtrl::reorderQueue(std::deque<DRAMPacket*>& queue, bool switched_cmd_type)
{
// Only determine this when needed
uint64_t earliest_banks = 0;
// Search for row hits first, if no row hit is found then schedule the
// packet to one of the earliest banks available
bool found_packet = false;
bool found_earliest_pkt = false;
bool found_prepped_diff_rank_pkt = false;
auto selected_pkt_it = queue.end();
for (auto i = queue.begin(); i != queue.end() ; ++i) {
DRAMPacket* dram_pkt = *i;
const Bank& bank = dram_pkt->bankRef;
// check if rank is busy. If this is the case jump to the next packet
// Check if it is a row hit
if (dram_pkt->rankRef.isAvailable()) {
if (bank.openRow == dram_pkt->row) {
if (dram_pkt->rank == activeRank || switched_cmd_type) {
// FCFS within the hits, giving priority to commands
// that access the same rank as the previous burst
// to minimize bus turnaround delays
// Only give rank prioity when command type is
// not changing
DPRINTF(DRAM, "Row buffer hit\n");
selected_pkt_it = i;
break;
} else if (!found_prepped_diff_rank_pkt) {
// found row hit for command on different rank
// than prev burst
selected_pkt_it = i;
found_prepped_diff_rank_pkt = true;
}
} else if (!found_earliest_pkt & !found_prepped_diff_rank_pkt) {
// packet going to a rank which is currently not waiting for a
// refresh, No row hit and
// haven't found an entry with a row hit to a new rank
if (earliest_banks == 0)
// Determine entries with earliest bank prep delay
// Function will give priority to commands that access the
// same rank as previous burst and can prep
// the bank seamlessly
earliest_banks = minBankPrep(queue, switched_cmd_type);
// FCFS - Bank is first available bank
if (bits(earliest_banks, dram_pkt->bankId,
dram_pkt->bankId)) {
// Remember the packet to be scheduled to one of
// the earliest banks available, FCFS amongst the
// earliest banks
selected_pkt_it = i;
//if the packet found is going to a rank that is currently
//not busy then update the found_packet to true
found_earliest_pkt = true;
}
}
}
}
if (selected_pkt_it != queue.end()) {
DRAMPacket* selected_pkt = *selected_pkt_it;
queue.erase(selected_pkt_it);
queue.push_front(selected_pkt);
found_packet = true;
}
return found_packet;
}
void
DRAMCtrl::accessAndRespond(PacketPtr pkt, Tick static_latency)
{
DPRINTF(DRAM, "Responding to Address %lld.. ",pkt->getAddr());
bool needsResponse = pkt->needsResponse();
// do the actual memory access which also turns the packet into a
// response
access(pkt);
// turn packet around to go back to requester if response expected
if (needsResponse) {
// access already turned the packet into a response
assert(pkt->isResponse());
// @todo someone should pay for this
pkt->headerDelay = pkt->payloadDelay = 0;
// queue the packet in the response queue to be sent out after
// the static latency has passed
port.schedTimingResp(pkt, curTick() + static_latency);
} else {
// @todo the packet is going to be deleted, and the DRAMPacket
// is still having a pointer to it
pendingDelete.push_back(pkt);
}
DPRINTF(DRAM, "Done\n");
return;
}
void
DRAMCtrl::activateBank(Rank& rank_ref, Bank& bank_ref,
Tick act_tick, uint32_t row)
{
assert(rank_ref.actTicks.size() == activationLimit);
DPRINTF(DRAM, "Activate at tick %d\n", act_tick);
// update the open row
assert(bank_ref.openRow == Bank::NO_ROW);
bank_ref.openRow = row;
// start counting anew, this covers both the case when we
// auto-precharged, and when this access is forced to
// precharge
bank_ref.bytesAccessed = 0;
bank_ref.rowAccesses = 0;
++rank_ref.numBanksActive;
assert(rank_ref.numBanksActive <= banksPerRank);
DPRINTF(DRAM, "Activate bank %d, rank %d at tick %lld, now got %d active\n",
bank_ref.bank, rank_ref.rank, act_tick,
ranks[rank_ref.rank]->numBanksActive);
rank_ref.power.powerlib.doCommand(MemCommand::ACT, bank_ref.bank,
divCeil(act_tick, tCK) -
timeStampOffset);
DPRINTF(DRAMPower, "%llu,ACT,%d,%d\n", divCeil(act_tick, tCK) -
timeStampOffset, bank_ref.bank, rank_ref.rank);
// The next access has to respect tRAS for this bank
bank_ref.preAllowedAt = act_tick + tRAS;
// Respect the row-to-column command delay
bank_ref.colAllowedAt = std::max(act_tick + tRCD, bank_ref.colAllowedAt);
// start by enforcing tRRD
for(int i = 0; i < banksPerRank; i++) {
// next activate to any bank in this rank must not happen
// before tRRD
if (bankGroupArch && (bank_ref.bankgr == rank_ref.banks[i].bankgr)) {
// bank group architecture requires longer delays between
// ACT commands within the same bank group. Use tRRD_L
// in this case
rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD_L,
rank_ref.banks[i].actAllowedAt);
} else {
// use shorter tRRD value when either
// 1) bank group architecture is not supportted
// 2) bank is in a different bank group
rank_ref.banks[i].actAllowedAt = std::max(act_tick + tRRD,
rank_ref.banks[i].actAllowedAt);
}
}
// next, we deal with tXAW, if the activation limit is disabled
// then we directly schedule an activate power event
if (!rank_ref.actTicks.empty()) {
// sanity check
if (rank_ref.actTicks.back() &&
(act_tick - rank_ref.actTicks.back()) < tXAW) {
panic("Got %d activates in window %d (%llu - %llu) which "
"is smaller than %llu\n", activationLimit, act_tick -
rank_ref.actTicks.back(), act_tick,
rank_ref.actTicks.back(), tXAW);
}
// shift the times used for the book keeping, the last element
// (highest index) is the oldest one and hence the lowest value
rank_ref.actTicks.pop_back();
// record an new activation (in the future)
rank_ref.actTicks.push_front(act_tick);
// cannot activate more than X times in time window tXAW, push the
// next one (the X + 1'st activate) to be tXAW away from the
// oldest in our window of X
if (rank_ref.actTicks.back() &&
(act_tick - rank_ref.actTicks.back()) < tXAW) {
DPRINTF(DRAM, "Enforcing tXAW with X = %d, next activate "
"no earlier than %llu\n", activationLimit,
rank_ref.actTicks.back() + tXAW);
for(int j = 0; j < banksPerRank; j++)
// next activate must not happen before end of window
rank_ref.banks[j].actAllowedAt =
std::max(rank_ref.actTicks.back() + tXAW,
rank_ref.banks[j].actAllowedAt);
}
}
// at the point when this activate takes place, make sure we
// transition to the active power state
if (!rank_ref.activateEvent.scheduled())
schedule(rank_ref.activateEvent, act_tick);
else if (rank_ref.activateEvent.when() > act_tick)
// move it sooner in time
reschedule(rank_ref.activateEvent, act_tick);
}
void
DRAMCtrl::prechargeBank(Rank& rank_ref, Bank& bank, Tick pre_at, bool trace)
{
// make sure the bank has an open row
assert(bank.openRow != Bank::NO_ROW);
// sample the bytes per activate here since we are closing
// the page
bytesPerActivate.sample(bank.bytesAccessed);
bank.openRow = Bank::NO_ROW;
// no precharge allowed before this one
bank.preAllowedAt = pre_at;
Tick pre_done_at = pre_at + tRP;
bank.actAllowedAt = std::max(bank.actAllowedAt, pre_done_at);
assert(rank_ref.numBanksActive != 0);
--rank_ref.numBanksActive;
DPRINTF(DRAM, "Precharging bank %d, rank %d at tick %lld, now got "
"%d active\n", bank.bank, rank_ref.rank, pre_at,
rank_ref.numBanksActive);
if (trace) {
rank_ref.power.powerlib.doCommand(MemCommand::PRE, bank.bank,
divCeil(pre_at, tCK) -
timeStampOffset);
DPRINTF(DRAMPower, "%llu,PRE,%d,%d\n", divCeil(pre_at, tCK) -
timeStampOffset, bank.bank, rank_ref.rank);
}
// if we look at the current number of active banks we might be
// tempted to think the DRAM is now idle, however this can be
// undone by an activate that is scheduled to happen before we
// would have reached the idle state, so schedule an event and
// rather check once we actually make it to the point in time when
// the (last) precharge takes place
if (!rank_ref.prechargeEvent.scheduled())
schedule(rank_ref.prechargeEvent, pre_done_at);
else if (rank_ref.prechargeEvent.when() < pre_done_at)
reschedule(rank_ref.prechargeEvent, pre_done_at);
}
void
DRAMCtrl::doDRAMAccess(DRAMPacket* dram_pkt)
{
DPRINTF(DRAM, "Timing access to addr %lld, rank/bank/row %d %d %d\n",
dram_pkt->addr, dram_pkt->rank, dram_pkt->bank, dram_pkt->row);
// get the rank
Rank& rank = dram_pkt->rankRef;
// get the bank
Bank& bank = dram_pkt->bankRef;
// for the state we need to track if it is a row hit or not
bool row_hit = true;
// respect any constraints on the command (e.g. tRCD or tCCD)
Tick cmd_at = std::max(bank.colAllowedAt, curTick());
// Determine the access latency and update the bank state
if (bank.openRow == dram_pkt->row) {
// nothing to do
} else {
row_hit = false;
// If there is a page open, precharge it.
if (bank.openRow != Bank::NO_ROW) {
prechargeBank(rank, bank, std::max(bank.preAllowedAt, curTick()));
}
// next we need to account for the delay in activating the
// page
Tick act_tick = std::max(bank.actAllowedAt, curTick());
// Record the activation and deal with all the global timing
// constraints caused be a new activation (tRRD and tXAW)
activateBank(rank, bank, act_tick, dram_pkt->row);
// issue the command as early as possible
cmd_at = bank.colAllowedAt;
}
// we need to wait until the bus is available before we can issue
// the command
cmd_at = std::max(cmd_at, busBusyUntil - tCL);
// update the packet ready time
dram_pkt->readyTime = cmd_at + tCL + tBURST;
// only one burst can use the bus at any one point in time
assert(dram_pkt->readyTime - busBusyUntil >= tBURST);
// update the time for the next read/write burst for each
// bank (add a max with tCCD/tCCD_L here)
Tick cmd_dly;
for(int j = 0; j < ranksPerChannel; j++) {
for(int i = 0; i < banksPerRank; i++) {
// next burst to same bank group in this rank must not happen
// before tCCD_L. Different bank group timing requirement is
// tBURST; Add tCS for different ranks
if (dram_pkt->rank == j) {
if (bankGroupArch &&
(bank.bankgr == ranks[j]->banks[i].bankgr)) {
// bank group architecture requires longer delays between
// RD/WR burst commands to the same bank group.
// Use tCCD_L in this case
cmd_dly = tCCD_L;
} else {
// use tBURST (equivalent to tCCD_S), the shorter
// cas-to-cas delay value, when either:
// 1) bank group architecture is not supportted
// 2) bank is in a different bank group
cmd_dly = tBURST;
}
} else {
// different rank is by default in a different bank group
// use tBURST (equivalent to tCCD_S), which is the shorter
// cas-to-cas delay in this case
// Add tCS to account for rank-to-rank bus delay requirements
cmd_dly = tBURST + tCS;
}
ranks[j]->banks[i].colAllowedAt = std::max(cmd_at + cmd_dly,
ranks[j]->banks[i].colAllowedAt);
}
}
// Save rank of current access
activeRank = dram_pkt->rank;
// If this is a write, we also need to respect the write recovery
// time before a precharge, in the case of a read, respect the
// read to precharge constraint
bank.preAllowedAt = std::max(bank.preAllowedAt,
dram_pkt->isRead ? cmd_at + tRTP :
dram_pkt->readyTime + tWR);
// increment the bytes accessed and the accesses per row
bank.bytesAccessed += burstSize;
++bank.rowAccesses;
// if we reached the max, then issue with an auto-precharge
bool auto_precharge = pageMgmt == Enums::close ||
bank.rowAccesses == maxAccessesPerRow;
// if we did not hit the limit, we might still want to
// auto-precharge
if (!auto_precharge &&
(pageMgmt == Enums::open_adaptive ||
pageMgmt == Enums::close_adaptive)) {
// a twist on the open and close page policies:
// 1) open_adaptive page policy does not blindly keep the
// page open, but close it if there are no row hits, and there
// are bank conflicts in the queue
// 2) close_adaptive page policy does not blindly close the
// page, but closes it only if there are no row hits in the queue.
// In this case, only force an auto precharge when there
// are no same page hits in the queue
bool got_more_hits = false;
bool got_bank_conflict = false;
// either look at the read queue or write queue
const deque<DRAMPacket*>& queue = dram_pkt->isRead ? readQueue :
writeQueue;
auto p = queue.begin();
// make sure we are not considering the packet that we are
// currently dealing with (which is the head of the queue)
++p;
// keep on looking until we have found required condition or
// reached the end
while (!(got_more_hits &&
(got_bank_conflict || pageMgmt == Enums::close_adaptive)) &&
p != queue.end()) {
bool same_rank_bank = (dram_pkt->rank == (*p)->rank) &&
(dram_pkt->bank == (*p)->bank);
bool same_row = dram_pkt->row == (*p)->row;
got_more_hits |= same_rank_bank && same_row;
got_bank_conflict |= same_rank_bank && !same_row;
++p;
}
// auto pre-charge when either
// 1) open_adaptive policy, we have not got any more hits, and
// have a bank conflict
// 2) close_adaptive policy and we have not got any more hits
auto_precharge = !got_more_hits &&
(got_bank_conflict || pageMgmt == Enums::close_adaptive);
}
// DRAMPower trace command to be written
std::string mem_cmd = dram_pkt->isRead ? "RD" : "WR";
// MemCommand required for DRAMPower library
MemCommand::cmds command = (mem_cmd == "RD") ? MemCommand::RD :
MemCommand::WR;
// if this access should use auto-precharge, then we are
// closing the row
if (auto_precharge) {
// if auto-precharge push a PRE command at the correct tick to the
// list used by DRAMPower library to calculate power
prechargeBank(rank, bank, std::max(curTick(), bank.preAllowedAt));
DPRINTF(DRAM, "Auto-precharged bank: %d\n", dram_pkt->bankId);
}
// Update bus state
busBusyUntil = dram_pkt->readyTime;
DPRINTF(DRAM, "Access to %lld, ready at %lld bus busy until %lld.\n",
dram_pkt->addr, dram_pkt->readyTime, busBusyUntil);
dram_pkt->rankRef.power.powerlib.doCommand(command, dram_pkt->bank,
divCeil(cmd_at, tCK) -
timeStampOffset);
DPRINTF(DRAMPower, "%llu,%s,%d,%d\n", divCeil(cmd_at, tCK) -
timeStampOffset, mem_cmd, dram_pkt->bank, dram_pkt->rank);
// Update the minimum timing between the requests, this is a
// conservative estimate of when we have to schedule the next
// request to not introduce any unecessary bubbles. In most cases
// we will wake up sooner than we have to.
nextReqTime = busBusyUntil - (tRP + tRCD + tCL);
// Update the stats and schedule the next request
if (dram_pkt->isRead) {
++readsThisTime;
if (row_hit)
readRowHits++;
bytesReadDRAM += burstSize;
perBankRdBursts[dram_pkt->bankId]++;
// Update latency stats
totMemAccLat += dram_pkt->readyTime - dram_pkt->entryTime;
totBusLat += tBURST;
totQLat += cmd_at - dram_pkt->entryTime;
} else {
++writesThisTime;
if (row_hit)
writeRowHits++;
bytesWritten += burstSize;
perBankWrBursts[dram_pkt->bankId]++;
}
}
void
DRAMCtrl::processNextReqEvent()
{
int busyRanks = 0;
for (auto r : ranks) {
if (!r->isAvailable()) {
// rank is busy refreshing
busyRanks++;
// let the rank know that if it was waiting to drain, it
// is now done and ready to proceed
r->checkDrainDone();
}
}
if (busyRanks == ranksPerChannel) {
// if all ranks are refreshing wait for them to finish
// and stall this state machine without taking any further
// action, and do not schedule a new nextReqEvent
return;
}
// pre-emptively set to false. Overwrite if in READ_TO_WRITE
// or WRITE_TO_READ state
bool switched_cmd_type = false;
if (busState == READ_TO_WRITE) {
DPRINTF(DRAM, "Switching to writes after %d reads with %d reads "
"waiting\n", readsThisTime, readQueue.size());
// sample and reset the read-related stats as we are now
// transitioning to writes, and all reads are done
rdPerTurnAround.sample(readsThisTime);
readsThisTime = 0;
// now proceed to do the actual writes
busState = WRITE;
switched_cmd_type = true;
} else if (busState == WRITE_TO_READ) {
DPRINTF(DRAM, "Switching to reads after %d writes with %d writes "
"waiting\n", writesThisTime, writeQueue.size());
wrPerTurnAround.sample(writesThisTime);
writesThisTime = 0;
busState = READ;
switched_cmd_type = true;
}
// when we get here it is either a read or a write
if (busState == READ) {
// track if we should switch or not
bool switch_to_writes = false;
if (readQueue.empty()) {
// In the case there is no read request to go next,
// trigger writes if we have passed the low threshold (or
// if we are draining)
if (!writeQueue.empty() &&
(drainManager || writeQueue.size() > writeLowThreshold)) {
switch_to_writes = true;
} else {
// check if we are drained
if (respQueue.empty () && drainManager) {
DPRINTF(Drain, "DRAM controller done draining\n");
drainManager->signalDrainDone();
drainManager = NULL;
}
// nothing to do, not even any point in scheduling an
// event for the next request
return;
}
} else {
// bool to check if there is a read to a free rank
bool found_read = false;
// Figure out which read request goes next, and move it to the
// front of the read queue
found_read = chooseNext(readQueue, switched_cmd_type);
// if no read to an available rank is found then return
// at this point. There could be writes to the available ranks
// which are above the required threshold. However, to
// avoid adding more complexity to the code, return and wait
// for a refresh event to kick things into action again.
if (!found_read)
return;
DRAMPacket* dram_pkt = readQueue.front();
assert(dram_pkt->rankRef.isAvailable());
// here we get a bit creative and shift the bus busy time not
// just the tWTR, but also a CAS latency to capture the fact
// that we are allowed to prepare a new bank, but not issue a
// read command until after tWTR, in essence we capture a
// bubble on the data bus that is tWTR + tCL
if (switched_cmd_type && dram_pkt->rank == activeRank) {
busBusyUntil += tWTR + tCL;
}
doDRAMAccess(dram_pkt);
// At this point we're done dealing with the request
readQueue.pop_front();
// sanity check
assert(dram_pkt->size <= burstSize);
assert(dram_pkt->readyTime >= curTick());
// Insert into response queue. It will be sent back to the
// requestor at its readyTime
if (respQueue.empty()) {
assert(!respondEvent.scheduled());
schedule(respondEvent, dram_pkt->readyTime);
} else {
assert(respQueue.back()->readyTime <= dram_pkt->readyTime);
assert(respondEvent.scheduled());
}
respQueue.push_back(dram_pkt);
// we have so many writes that we have to transition
if (writeQueue.size() > writeHighThreshold) {
switch_to_writes = true;
}
}
// switching to writes, either because the read queue is empty
// and the writes have passed the low threshold (or we are
// draining), or because the writes hit the hight threshold
if (switch_to_writes) {
// transition to writing
busState = READ_TO_WRITE;
}
} else {
// bool to check if write to free rank is found
bool found_write = false;
found_write = chooseNext(writeQueue, switched_cmd_type);
// if no writes to an available rank are found then return.
// There could be reads to the available ranks. However, to avoid
// adding more complexity to the code, return at this point and wait
// for a refresh event to kick things into action again.
if (!found_write)
return;
DRAMPacket* dram_pkt = writeQueue.front();
assert(dram_pkt->rankRef.isAvailable());
// sanity check
assert(dram_pkt->size <= burstSize);
// add a bubble to the data bus, as defined by the
// tRTW when access is to the same rank as previous burst
// Different rank timing is handled with tCS, which is
// applied to colAllowedAt
if (switched_cmd_type && dram_pkt->rank == activeRank) {
busBusyUntil += tRTW;
}
doDRAMAccess(dram_pkt);
writeQueue.pop_front();
delete dram_pkt;
// If we emptied the write queue, or got sufficiently below the
// threshold (using the minWritesPerSwitch as the hysteresis) and
// are not draining, or we have reads waiting and have done enough
// writes, then switch to reads.
if (writeQueue.empty() ||
(writeQueue.size() + minWritesPerSwitch < writeLowThreshold &&
!drainManager) ||
(!readQueue.empty() && writesThisTime >= minWritesPerSwitch)) {
// turn the bus back around for reads again
busState = WRITE_TO_READ;
// note that the we switch back to reads also in the idle
// case, which eventually will check for any draining and
// also pause any further scheduling if there is really
// nothing to do
}
}
// It is possible that a refresh to another rank kicks things back into
// action before reaching this point.
if (!nextReqEvent.scheduled())
schedule(nextReqEvent, std::max(nextReqTime, curTick()));
// If there is space available and we have writes waiting then let
// them retry. This is done here to ensure that the retry does not
// cause a nextReqEvent to be scheduled before we do so as part of
// the next request processing
if (retryWrReq && writeQueue.size() < writeBufferSize) {
retryWrReq = false;
port.sendRetry();
}
}
uint64_t
DRAMCtrl::minBankPrep(const deque<DRAMPacket*>& queue,
bool switched_cmd_type) const
{
uint64_t bank_mask = 0;
Tick min_act_at = MaxTick;
uint64_t bank_mask_same_rank = 0;
Tick min_act_at_same_rank = MaxTick;
// Give precedence to commands that access same rank as previous command
bool same_rank_match = false;
// determine if we have queued transactions targetting the
// bank in question
vector<bool> got_waiting(ranksPerChannel * banksPerRank, false);
for (const auto& p : queue) {
if(p->rankRef.isAvailable())
got_waiting[p->bankId] = true;
}
for (int i = 0; i < ranksPerChannel; i++) {
for (int j = 0; j < banksPerRank; j++) {
uint16_t bank_id = i * banksPerRank + j;
// if we have waiting requests for the bank, and it is
// amongst the first available, update the mask
if (got_waiting[bank_id]) {
// make sure this rank is not currently refreshing.
assert(ranks[i]->isAvailable());
// simplistic approximation of when the bank can issue
// an activate, ignoring any rank-to-rank switching
// cost in this calculation
Tick act_at = ranks[i]->banks[j].openRow == Bank::NO_ROW ?
ranks[i]->banks[j].actAllowedAt :
std::max(ranks[i]->banks[j].preAllowedAt, curTick()) + tRP;
// prioritize commands that access the
// same rank as previous burst
// Calculate bank mask separately for the case and
// evaluate after loop iterations complete
if (i == activeRank && ranksPerChannel > 1) {
if (act_at <= min_act_at_same_rank) {
// reset same rank bank mask if new minimum is found
// and previous minimum could not immediately send ACT
if (act_at < min_act_at_same_rank &&
min_act_at_same_rank > curTick())
bank_mask_same_rank = 0;
// Set flag indicating that a same rank
// opportunity was found
same_rank_match = true;
// set the bit corresponding to the available bank
replaceBits(bank_mask_same_rank, bank_id, bank_id, 1);
min_act_at_same_rank = act_at;
}
} else {
if (act_at <= min_act_at) {
// reset bank mask if new minimum is found
// and either previous minimum could not immediately send ACT
if (act_at < min_act_at && min_act_at > curTick())
bank_mask = 0;
// set the bit corresponding to the available bank
replaceBits(bank_mask, bank_id, bank_id, 1);
min_act_at = act_at;
}
}
}
}
}
// Determine the earliest time when the next burst can issue based
// on the current busBusyUntil delay.
// Offset by tRCD to correlate with ACT timing variables
Tick min_cmd_at = busBusyUntil - tCL - tRCD;
// if we have multiple ranks and all
// waiting packets are accessing a rank which was previously active
// then bank_mask_same_rank will be set to a value while bank_mask will
// remain 0. In this case, the function should return the value of
// bank_mask_same_rank.
// else if waiting packets access a rank which was previously active and
// other ranks, prioritize same rank accesses that can issue B2B
// Only optimize for same ranks when the command type
// does not change; do not want to unnecessarily incur tWTR
//
// Resulting FCFS prioritization Order is:
// 1) Commands that access the same rank as previous burst
// and can prep the bank seamlessly.
// 2) Commands (any rank) with earliest bank prep
if ((bank_mask == 0) || (!switched_cmd_type && same_rank_match &&
min_act_at_same_rank <= min_cmd_at)) {
bank_mask = bank_mask_same_rank;
}
return bank_mask;
}
DRAMCtrl::Rank::Rank(DRAMCtrl& _memory, const DRAMCtrlParams* _p)
: EventManager(&_memory), memory(_memory),
pwrStateTrans(PWR_IDLE), pwrState(PWR_IDLE), pwrStateTick(0),
refreshState(REF_IDLE), refreshDueAt(0),
power(_p, false), numBanksActive(0),
activateEvent(*this), prechargeEvent(*this),
refreshEvent(*this), powerEvent(*this)
{ }
void
DRAMCtrl::Rank::startup(Tick ref_tick)
{
assert(ref_tick > curTick());
pwrStateTick = curTick();
// kick off the refresh, and give ourselves enough time to
// precharge
schedule(refreshEvent, ref_tick);
}
void
DRAMCtrl::Rank::suspend()
{
deschedule(refreshEvent);
}
void
DRAMCtrl::Rank::checkDrainDone()
{
// if this rank was waiting to drain it is now able to proceed to
// precharge
if (refreshState == REF_DRAIN) {
DPRINTF(DRAM, "Refresh drain done, now precharging\n");
refreshState = REF_PRE;
// hand control back to the refresh event loop
schedule(refreshEvent, curTick());
}
}
void
DRAMCtrl::Rank::processActivateEvent()
{
// we should transition to the active state as soon as any bank is active
if (pwrState != PWR_ACT)
// note that at this point numBanksActive could be back at
// zero again due to a precharge scheduled in the future
schedulePowerEvent(PWR_ACT, curTick());
}
void
DRAMCtrl::Rank::processPrechargeEvent()
{
// if we reached zero, then special conditions apply as we track
// if all banks are precharged for the power models
if (numBanksActive == 0) {
// we should transition to the idle state when the last bank
// is precharged
schedulePowerEvent(PWR_IDLE, curTick());
}
}
void
DRAMCtrl::Rank::processRefreshEvent()
{
// when first preparing the refresh, remember when it was due
if (refreshState == REF_IDLE) {
// remember when the refresh is due
refreshDueAt = curTick();
// proceed to drain
refreshState = REF_DRAIN;
DPRINTF(DRAM, "Refresh due\n");
}
// let any scheduled read or write to the same rank go ahead,
// after which it will
// hand control back to this event loop
if (refreshState == REF_DRAIN) {
// if a request is at the moment being handled and this request is
// accessing the current rank then wait for it to finish
if ((rank == memory.activeRank)
&& (memory.nextReqEvent.scheduled())) {
// hand control over to the request loop until it is
// evaluated next
DPRINTF(DRAM, "Refresh awaiting draining\n");
return;
} else {
refreshState = REF_PRE;
}
}
// at this point, ensure that all banks are precharged
if (refreshState == REF_PRE) {
// precharge any active bank if we are not already in the idle
// state
if (pwrState != PWR_IDLE) {
// at the moment, we use a precharge all even if there is
// only a single bank open
DPRINTF(DRAM, "Precharging all\n");
// first determine when we can precharge
Tick pre_at = curTick();
for (auto &b : banks) {
// respect both causality and any existing bank
// constraints, some banks could already have a
// (auto) precharge scheduled
pre_at = std::max(b.preAllowedAt, pre_at);
}
// make sure all banks per rank are precharged, and for those that
// already are, update their availability
Tick act_allowed_at = pre_at + memory.tRP;
for (auto &b : banks) {
if (b.openRow != Bank::NO_ROW) {
memory.prechargeBank(*this, b, pre_at, false);
} else {
b.actAllowedAt = std::max(b.actAllowedAt, act_allowed_at);
b.preAllowedAt = std::max(b.preAllowedAt, pre_at);
}
}
// precharge all banks in rank
power.powerlib.doCommand(MemCommand::PREA, 0,
divCeil(pre_at, memory.tCK) -
memory.timeStampOffset);
DPRINTF(DRAMPower, "%llu,PREA,0,%d\n",
divCeil(pre_at, memory.tCK) -
memory.timeStampOffset, rank);
} else {
DPRINTF(DRAM, "All banks already precharged, starting refresh\n");
// go ahead and kick the power state machine into gear if
// we are already idle
schedulePowerEvent(PWR_REF, curTick());
}
refreshState = REF_RUN;
assert(numBanksActive == 0);
// wait for all banks to be precharged, at which point the
// power state machine will transition to the idle state, and
// automatically move to a refresh, at that point it will also
// call this method to get the refresh event loop going again
return;
}
// last but not least we perform the actual refresh
if (refreshState == REF_RUN) {
// should never get here with any banks active
assert(numBanksActive == 0);
assert(pwrState == PWR_REF);
Tick ref_done_at = curTick() + memory.tRFC;
for (auto &b : banks) {
b.actAllowedAt = ref_done_at;
}
// at the moment this affects all ranks
power.powerlib.doCommand(MemCommand::REF, 0,
divCeil(curTick(), memory.tCK) -
memory.timeStampOffset);
// at the moment sort the list of commands and update the counters
// for DRAMPower libray when doing a refresh
sort(power.powerlib.cmdList.begin(),
power.powerlib.cmdList.end(), DRAMCtrl::sortTime);
// update the counters for DRAMPower, passing false to
// indicate that this is not the last command in the
// list. DRAMPower requires this information for the
// correct calculation of the background energy at the end
// of the simulation. Ideally we would want to call this
// function with true once at the end of the
// simulation. However, the discarded energy is extremly
// small and does not effect the final results.
power.powerlib.updateCounters(false);
// call the energy function
power.powerlib.calcEnergy();
// Update the stats
updatePowerStats();
DPRINTF(DRAMPower, "%llu,REF,0,%d\n", divCeil(curTick(), memory.tCK) -
memory.timeStampOffset, rank);
// make sure we did not wait so long that we cannot make up
// for it
if (refreshDueAt + memory.tREFI < ref_done_at) {
fatal("Refresh was delayed so long we cannot catch up\n");
}
// compensate for the delay in actually performing the refresh
// when scheduling the next one
schedule(refreshEvent, refreshDueAt + memory.tREFI - memory.tRP);
assert(!powerEvent.scheduled());
// move to the idle power state once the refresh is done, this
// will also move the refresh state machine to the refresh
// idle state
schedulePowerEvent(PWR_IDLE, ref_done_at);
DPRINTF(DRAMState, "Refresh done at %llu and next refresh at %llu\n",
ref_done_at, refreshDueAt + memory.tREFI);
}
}
void
DRAMCtrl::Rank::schedulePowerEvent(PowerState pwr_state, Tick tick)
{
// respect causality
assert(tick >= curTick());
if (!powerEvent.scheduled()) {
DPRINTF(DRAMState, "Scheduling power event at %llu to state %d\n",
tick, pwr_state);
// insert the new transition
pwrStateTrans = pwr_state;
schedule(powerEvent, tick);
} else {
panic("Scheduled power event at %llu to state %d, "
"with scheduled event at %llu to %d\n", tick, pwr_state,
powerEvent.when(), pwrStateTrans);
}
}
void
DRAMCtrl::Rank::processPowerEvent()
{
// remember where we were, and for how long
Tick duration = curTick() - pwrStateTick;
PowerState prev_state = pwrState;
// update the accounting
pwrStateTime[prev_state] += duration;
pwrState = pwrStateTrans;
pwrStateTick = curTick();
if (pwrState == PWR_IDLE) {
DPRINTF(DRAMState, "All banks precharged\n");
// if we were refreshing, make sure we start scheduling requests again
if (prev_state == PWR_REF) {
DPRINTF(DRAMState, "Was refreshing for %llu ticks\n", duration);
assert(pwrState == PWR_IDLE);
// kick things into action again
refreshState = REF_IDLE;
// a request event could be already scheduled by the state
// machine of the other rank
if (!memory.nextReqEvent.scheduled())
schedule(memory.nextReqEvent, curTick());
} else {
assert(prev_state == PWR_ACT);
// if we have a pending refresh, and are now moving to
// the idle state, direclty transition to a refresh
if (refreshState == REF_RUN) {
// there should be nothing waiting at this point
assert(!powerEvent.scheduled());
// update the state in zero time and proceed below
pwrState = PWR_REF;
}
}
}
// we transition to the refresh state, let the refresh state
// machine know of this state update and let it deal with the
// scheduling of the next power state transition as well as the
// following refresh
if (pwrState == PWR_REF) {
DPRINTF(DRAMState, "Refreshing\n");
// kick the refresh event loop into action again, and that
// in turn will schedule a transition to the idle power
// state once the refresh is done
assert(refreshState == REF_RUN);
processRefreshEvent();
}
}
void
DRAMCtrl::Rank::updatePowerStats()
{
// Get the energy and power from DRAMPower
Data::MemoryPowerModel::Energy energy =
power.powerlib.getEnergy();
Data::MemoryPowerModel::Power rank_power =
power.powerlib.getPower();
actEnergy = energy.act_energy * memory.devicesPerRank;
preEnergy = energy.pre_energy * memory.devicesPerRank;
readEnergy = energy.read_energy * memory.devicesPerRank;
writeEnergy = energy.write_energy * memory.devicesPerRank;
refreshEnergy = energy.ref_energy * memory.devicesPerRank;
actBackEnergy = energy.act_stdby_energy * memory.devicesPerRank;
preBackEnergy = energy.pre_stdby_energy * memory.devicesPerRank;
totalEnergy = energy.total_energy * memory.devicesPerRank;
averagePower = rank_power.average_power * memory.devicesPerRank;
}
void
DRAMCtrl::Rank::regStats()
{
using namespace Stats;
pwrStateTime
.init(5)
.name(name() + ".memoryStateTime")
.desc("Time in different power states");
pwrStateTime.subname(0, "IDLE");
pwrStateTime.subname(1, "REF");
pwrStateTime.subname(2, "PRE_PDN");
pwrStateTime.subname(3, "ACT");
pwrStateTime.subname(4, "ACT_PDN");
actEnergy
.name(name() + ".actEnergy")
.desc("Energy for activate commands per rank (pJ)");
preEnergy
.name(name() + ".preEnergy")
.desc("Energy for precharge commands per rank (pJ)");
readEnergy
.name(name() + ".readEnergy")
.desc("Energy for read commands per rank (pJ)");
writeEnergy
.name(name() + ".writeEnergy")
.desc("Energy for write commands per rank (pJ)");
refreshEnergy
.name(name() + ".refreshEnergy")
.desc("Energy for refresh commands per rank (pJ)");
actBackEnergy
.name(name() + ".actBackEnergy")
.desc("Energy for active background per rank (pJ)");
preBackEnergy
.name(name() + ".preBackEnergy")
.desc("Energy for precharge background per rank (pJ)");
totalEnergy
.name(name() + ".totalEnergy")
.desc("Total energy per rank (pJ)");
averagePower
.name(name() + ".averagePower")
.desc("Core power per rank (mW)");
}
void
DRAMCtrl::regStats()
{
using namespace Stats;
AbstractMemory::regStats();
for (auto r : ranks) {
r->regStats();
}
readReqs
.name(name() + ".readReqs")
.desc("Number of read requests accepted");
writeReqs
.name(name() + ".writeReqs")
.desc("Number of write requests accepted");
readBursts
.name(name() + ".readBursts")
.desc("Number of DRAM read bursts, "
"including those serviced by the write queue");
writeBursts
.name(name() + ".writeBursts")
.desc("Number of DRAM write bursts, "
"including those merged in the write queue");
servicedByWrQ
.name(name() + ".servicedByWrQ")
.desc("Number of DRAM read bursts serviced by the write queue");
mergedWrBursts
.name(name() + ".mergedWrBursts")
.desc("Number of DRAM write bursts merged with an existing one");
neitherReadNorWrite
.name(name() + ".neitherReadNorWriteReqs")
.desc("Number of requests that are neither read nor write");
perBankRdBursts
.init(banksPerRank * ranksPerChannel)
.name(name() + ".perBankRdBursts")
.desc("Per bank write bursts");
perBankWrBursts
.init(banksPerRank * ranksPerChannel)
.name(name() + ".perBankWrBursts")
.desc("Per bank write bursts");
avgRdQLen
.name(name() + ".avgRdQLen")
.desc("Average read queue length when enqueuing")
.precision(2);
avgWrQLen
.name(name() + ".avgWrQLen")
.desc("Average write queue length when enqueuing")
.precision(2);
totQLat
.name(name() + ".totQLat")
.desc("Total ticks spent queuing");
totBusLat
.name(name() + ".totBusLat")
.desc("Total ticks spent in databus transfers");
totMemAccLat
.name(name() + ".totMemAccLat")
.desc("Total ticks spent from burst creation until serviced "
"by the DRAM");
avgQLat
.name(name() + ".avgQLat")
.desc("Average queueing delay per DRAM burst")
.precision(2);
avgQLat = totQLat / (readBursts - servicedByWrQ);
avgBusLat
.name(name() + ".avgBusLat")
.desc("Average bus latency per DRAM burst")
.precision(2);
avgBusLat = totBusLat / (readBursts - servicedByWrQ);
avgMemAccLat
.name(name() + ".avgMemAccLat")
.desc("Average memory access latency per DRAM burst")
.precision(2);
avgMemAccLat = totMemAccLat / (readBursts - servicedByWrQ);
numRdRetry
.name(name() + ".numRdRetry")
.desc("Number of times read queue was full causing retry");
numWrRetry
.name(name() + ".numWrRetry")
.desc("Number of times write queue was full causing retry");
readRowHits
.name(name() + ".readRowHits")
.desc("Number of row buffer hits during reads");
writeRowHits
.name(name() + ".writeRowHits")
.desc("Number of row buffer hits during writes");
readRowHitRate
.name(name() + ".readRowHitRate")
.desc("Row buffer hit rate for reads")
.precision(2);
readRowHitRate = (readRowHits / (readBursts - servicedByWrQ)) * 100;
writeRowHitRate
.name(name() + ".writeRowHitRate")
.desc("Row buffer hit rate for writes")
.precision(2);
writeRowHitRate = (writeRowHits / (writeBursts - mergedWrBursts)) * 100;
readPktSize
.init(ceilLog2(burstSize) + 1)
.name(name() + ".readPktSize")
.desc("Read request sizes (log2)");
writePktSize
.init(ceilLog2(burstSize) + 1)
.name(name() + ".writePktSize")
.desc("Write request sizes (log2)");
rdQLenPdf
.init(readBufferSize)
.name(name() + ".rdQLenPdf")
.desc("What read queue length does an incoming req see");
wrQLenPdf
.init(writeBufferSize)
.name(name() + ".wrQLenPdf")
.desc("What write queue length does an incoming req see");
bytesPerActivate
.init(maxAccessesPerRow)
.name(name() + ".bytesPerActivate")
.desc("Bytes accessed per row activation")
.flags(nozero);
rdPerTurnAround
.init(readBufferSize)
.name(name() + ".rdPerTurnAround")
.desc("Reads before turning the bus around for writes")
.flags(nozero);
wrPerTurnAround
.init(writeBufferSize)
.name(name() + ".wrPerTurnAround")
.desc("Writes before turning the bus around for reads")
.flags(nozero);
bytesReadDRAM
.name(name() + ".bytesReadDRAM")
.desc("Total number of bytes read from DRAM");
bytesReadWrQ
.name(name() + ".bytesReadWrQ")
.desc("Total number of bytes read from write queue");
bytesWritten
.name(name() + ".bytesWritten")
.desc("Total number of bytes written to DRAM");
bytesReadSys
.name(name() + ".bytesReadSys")
.desc("Total read bytes from the system interface side");
bytesWrittenSys
.name(name() + ".bytesWrittenSys")
.desc("Total written bytes from the system interface side");
avgRdBW
.name(name() + ".avgRdBW")
.desc("Average DRAM read bandwidth in MiByte/s")
.precision(2);
avgRdBW = (bytesReadDRAM / 1000000) / simSeconds;
avgWrBW
.name(name() + ".avgWrBW")
.desc("Average achieved write bandwidth in MiByte/s")
.precision(2);
avgWrBW = (bytesWritten / 1000000) / simSeconds;
avgRdBWSys
.name(name() + ".avgRdBWSys")
.desc("Average system read bandwidth in MiByte/s")
.precision(2);
avgRdBWSys = (bytesReadSys / 1000000) / simSeconds;
avgWrBWSys
.name(name() + ".avgWrBWSys")
.desc("Average system write bandwidth in MiByte/s")
.precision(2);
avgWrBWSys = (bytesWrittenSys / 1000000) / simSeconds;
peakBW
.name(name() + ".peakBW")
.desc("Theoretical peak bandwidth in MiByte/s")
.precision(2);
peakBW = (SimClock::Frequency / tBURST) * burstSize / 1000000;
busUtil
.name(name() + ".busUtil")
.desc("Data bus utilization in percentage")
.precision(2);
busUtil = (avgRdBW + avgWrBW) / peakBW * 100;
totGap
.name(name() + ".totGap")
.desc("Total gap between requests");
avgGap
.name(name() + ".avgGap")
.desc("Average gap between requests")
.precision(2);
avgGap = totGap / (readReqs + writeReqs);
// Stats for DRAM Power calculation based on Micron datasheet
busUtilRead
.name(name() + ".busUtilRead")
.desc("Data bus utilization in percentage for reads")
.precision(2);
busUtilRead = avgRdBW / peakBW * 100;
busUtilWrite
.name(name() + ".busUtilWrite")
.desc("Data bus utilization in percentage for writes")
.precision(2);
busUtilWrite = avgWrBW / peakBW * 100;
pageHitRate
.name(name() + ".pageHitRate")
.desc("Row buffer hit rate, read and write combined")
.precision(2);
pageHitRate = (writeRowHits + readRowHits) /
(writeBursts - mergedWrBursts + readBursts - servicedByWrQ) * 100;
}
void
DRAMCtrl::recvFunctional(PacketPtr pkt)
{
// rely on the abstract memory
functionalAccess(pkt);
}
BaseSlavePort&
DRAMCtrl::getSlavePort(const string &if_name, PortID idx)
{
if (if_name != "port") {
return MemObject::getSlavePort(if_name, idx);
} else {
return port;
}
}
unsigned int
DRAMCtrl::drain(DrainManager *dm)
{
unsigned int count = port.drain(dm);
// if there is anything in any of our internal queues, keep track
// of that as well
if (!(writeQueue.empty() && readQueue.empty() &&
respQueue.empty())) {
DPRINTF(Drain, "DRAM controller not drained, write: %d, read: %d,"
" resp: %d\n", writeQueue.size(), readQueue.size(),
respQueue.size());
++count;
drainManager = dm;
// the only part that is not drained automatically over time
// is the write queue, thus kick things into action if needed
if (!writeQueue.empty() && !nextReqEvent.scheduled()) {
schedule(nextReqEvent, curTick());
}
}
if (count)
setDrainState(Drainable::Draining);
else
setDrainState(Drainable::Drained);
return count;
}
void
DRAMCtrl::drainResume()
{
if (!isTimingMode && system()->isTimingMode()) {
// if we switched to timing mode, kick things into action,
// and behave as if we restored from a checkpoint
startup();
} else if (isTimingMode && !system()->isTimingMode()) {
// if we switch from timing mode, stop the refresh events to
// not cause issues with KVM
for (auto r : ranks) {
r->suspend();
}
}
// update the mode
isTimingMode = system()->isTimingMode();
}
DRAMCtrl::MemoryPort::MemoryPort(const std::string& name, DRAMCtrl& _memory)
: QueuedSlavePort(name, &_memory, queue), queue(_memory, *this),
memory(_memory)
{ }
AddrRangeList
DRAMCtrl::MemoryPort::getAddrRanges() const
{
AddrRangeList ranges;
ranges.push_back(memory.getAddrRange());
return ranges;
}
void
DRAMCtrl::MemoryPort::recvFunctional(PacketPtr pkt)
{
pkt->pushLabel(memory.name());
if (!queue.checkFunctional(pkt)) {
// Default implementation of SimpleTimingPort::recvFunctional()
// calls recvAtomic() and throws away the latency; we can save a
// little here by just not calculating the latency.
memory.recvFunctional(pkt);
}
pkt->popLabel();
}
Tick
DRAMCtrl::MemoryPort::recvAtomic(PacketPtr pkt)
{
return memory.recvAtomic(pkt);
}
bool
DRAMCtrl::MemoryPort::recvTimingReq(PacketPtr pkt)
{
// pass it to the memory controller
return memory.recvTimingReq(pkt);
}
DRAMCtrl*
DRAMCtrlParams::create()
{
return new DRAMCtrl(this);
}