gem5/cpu/beta_cpu/full_cpu.hh
Kevin Lim 2fb632dbda Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.

SConscript:
    Added return address stack, tournament predictor.
cpu/base_cpu.cc:
    Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
    Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
    2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
    Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
    Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
    Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
    Register stats.
cpu/beta_cpu/alpha_params.hh:
    Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
    Removed one class.
cpu/beta_cpu/bpred_unit.hh:
    Add in RAS, stats.  Changed branch predictor unit functionality
    so that it holds a history of past branches so it can update, and also
    hold a proper history of the RAS so it can be restored on branch
    mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
    Added in stats, history of branches, RAS.  Now bpred unit actually
    modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
    Add in sanity checks.
cpu/beta_cpu/comm.hh:
    Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
    Add in stats.
cpu/beta_cpu/commit_impl.hh:
    Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
    Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
    Stats.
cpu/beta_cpu/fetch.hh:
    Stats, change squash so it can handle squashes from decode differently
    than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
    Add in stats.  Change how a cache line is fetched.  Update to work with
    caches.  Also have separate functions for different behavior if squash
    is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
    Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
    Added function to remove instructions from back of instruction list
    until a certain sequence number.
cpu/beta_cpu/iew.hh:
    Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
    Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
    Debug stuff
cpu/beta_cpu/inst_queue.hh:
    Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
    Stats, change how mem dep unit works, debug stuff.  Also add in
    parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
    Add in stats, change how memory dependence unit works.  It now holds
    the memory instructions that are waiting for their memory dependences
    to resolve.  It provides which instructions are ready directly to the
    IQ.
cpu/beta_cpu/regfile.hh:
    Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
    Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
    Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
    Add in debugging statements.
cpu/beta_cpu/store_set.hh:
    Reorder function arguments to match the rest of the calls.

--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-21 18:02:36 -04:00

345 lines
9.1 KiB
C++

//Todo: Add in a lot of the functions that are ISA specific. Also define
//the functions that currently exist within the base cpu class. Define
//everything for the simobject stuff so it can be serialized and
//instantiated, add in debugging statements everywhere. Have CPU schedule
//itself properly. Constructor. Derived alpha class. Threads!
// Avoid running stages and advancing queues if idle/stalled.
#ifndef __SIMPLE_FULL_CPU_HH__
#define __SIMPLE_FULL_CPU_HH__
#include <iostream>
#include <list>
#include "cpu/beta_cpu/comm.hh"
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "cpu/base_cpu.hh"
#include "cpu/exec_context.hh"
#include "cpu/beta_cpu/cpu_policy.hh"
#include "sim/process.hh"
using namespace std;
class FunctionalMemory;
class Process;
class BaseFullCPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
class Params
{
public:
#ifdef FULL_SYSTEM
std::string name;
int numberOfThreads;
Counter maxInstsAnyThread;
Counter maxInstsAllThreads;
Counter maxLoadsAnyThread;
Counter maxLoadsAllThreads;
System *_system;
Tick freq;
#else
std::string name;
int numberOfThreads;
Counter maxInstsAnyThread;
Counter maxInstsAllThreads;
Counter maxLoadsAnyThread;
Counter maxLoadsAllThreads;
#endif // FULL_SYSTEM
};
#ifdef FULL_SYSTEM
BaseFullCPU(Params &params);
#else
BaseFullCPU(Params &params);
#endif // FULL_SYSTEM
};
template <class Impl>
class FullBetaCPU : public BaseFullCPU
{
public:
//Put typedefs from the Impl here.
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInstPtr DynInstPtr;
public:
enum Status {
Running,
Idle,
Halted,
Blocked // ?
};
Status _status;
private:
class TickEvent : public Event
{
private:
FullBetaCPU<Impl> *cpu;
public:
TickEvent(FullBetaCPU<Impl> *c);
void process();
const char *description();
};
TickEvent tickEvent;
/// Schedule tick event, regardless of its current state.
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + delay);
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + delay);
}
/// Unschedule tick event, regardless of its current state.
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
public:
void tick();
FullBetaCPU(Params &params);
~FullBetaCPU();
void init();
void fullCPURegStats();
void activateContext(int thread_num, int delay);
void suspendContext(int thread_num);
void deallocateContext(int thread_num);
void haltContext(int thread_num);
void switchOut();
void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq();
#ifdef FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid() { return ITB_ASN_ASN(regs.ipr[ISA::IPR_ITB_ASN]); }
/** Get data asid. */
int getDataAsid() { return DTB_ASN_ASN(regs.ipr[ISA::IPR_DTB_ASN]); }
#else
bool validInstAddr(Addr addr)
{ return process->validInstAddr(addr); }
bool validDataAddr(Addr addr)
{ return process->validDataAddr(addr); }
int getInstAsid() { return asid; }
int getDataAsid() { return asid; }
#endif
//
// New accessors for new decoder.
//
uint64_t readIntReg(int reg_idx);
float readFloatRegSingle(int reg_idx);
double readFloatRegDouble(int reg_idx);
uint64_t readFloatRegInt(int reg_idx);
void setIntReg(int reg_idx, uint64_t val);
void setFloatRegSingle(int reg_idx, float val);
void setFloatRegDouble(int reg_idx, double val);
void setFloatRegInt(int reg_idx, uint64_t val);
uint64_t readPC();
void setNextPC(uint64_t val);
void setPC(Addr new_PC);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
void addInst(DynInstPtr &inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone();
/** Remove all instructions in back of the given instruction, but leave
* that instruction in the list. This is useful in a squash, when there
* are instructions in this list that don't exist in structures such as
* the ROB. The instruction doesn't have to be the last instruction in
* the list, but will be once this function completes.
* @todo: Remove only up until that inst? Squashed inst is most likely
* valid.
*/
void removeBackInst(DynInstPtr &inst);
/** Remove an instruction from the front of the list. It is expected
* that there are no instructions in front of it (that is, none are older
* than the instruction being removed). Used when retiring instructions.
* @todo: Remove the argument to this function, and just have it remove
* last instruction once it's verified that commit has the same ordering
* as the instruction list.
*/
void removeFrontInst(DynInstPtr &inst);
/** Remove all instructions that are not currently in the ROB. */
void removeInstsNotInROB();
/** Remove all instructions younger than the given sequence number. */
void removeInstsUntil(const InstSeqNum &seq_num);
/** Remove all instructions from the list. */
void removeAllInsts();
void dumpInsts();
/** Basically a wrapper function so that instructions executed at
* commit can tell the instruction queue that they have completed.
* Eventually this hack should be removed.
*/
void wakeDependents(DynInstPtr &inst);
public:
/** List of all the instructions in flight. */
list<DynInstPtr> instList;
//not sure these should be private.
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The fetch stage's status. */
typename CPUPolicy::Fetch::Status fetchStatus;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The decode stage's status. */
typename CPUPolicy::Decode::Status decodeStatus;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The dispatch stage's status. */
typename CPUPolicy::Rename::Status renameStatus;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The issue/execute/writeback stage's status. */
typename CPUPolicy::IEW::Status iewStatus;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The fetch stage's status. */
typename CPUPolicy::Commit::Status commitStatus;
//Might want to just pass these objects in to the constructors of the
//appropriate stage. regFile is in iew, freeList in dispatch, renameMap
//in dispatch, and the rob in commit.
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap;
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
public:
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename CPUPolicy::TimeStruct TimeStruct;
typedef typename CPUPolicy::FetchStruct FetchStruct;
typedef typename CPUPolicy::DecodeStruct DecodeStruct;
typedef typename CPUPolicy::RenameStruct RenameStruct;
typedef typename CPUPolicy::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
public:
/** The temporary exec context to support older accessors. */
ExecContext *xc;
/** Temporary function to get pointer to exec context. */
ExecContext *xcBase() { return xc; }
InstSeqNum globalSeqNum;
#ifdef FULL_SYSTEM
System *system;
MemoryController *memCtrl;
PhysicalMemory *physmem;
AlphaITB *itb;
AlphaDTB *dtb;
// SWContext *swCtx;
#else
Process *process;
// Address space ID. Note that this is used for TIMING cache
// simulation only; all functional memory accesses should use
// one of the FunctionalMemory pointers above.
short asid;
#endif
FunctionalMemory *mem;
MemInterface *icacheInterface;
MemInterface *dcacheInterface;
bool deferRegistration;
Counter numInsts;
Counter funcExeInst;
};
#endif