gem5/cpu/beta_cpu/decode.hh
Kevin Lim 2fb632dbda Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.

SConscript:
    Added return address stack, tournament predictor.
cpu/base_cpu.cc:
    Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
    Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
    2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
    Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
    Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
    Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
    Register stats.
cpu/beta_cpu/alpha_params.hh:
    Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
    Removed one class.
cpu/beta_cpu/bpred_unit.hh:
    Add in RAS, stats.  Changed branch predictor unit functionality
    so that it holds a history of past branches so it can update, and also
    hold a proper history of the RAS so it can be restored on branch
    mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
    Added in stats, history of branches, RAS.  Now bpred unit actually
    modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
    Add in sanity checks.
cpu/beta_cpu/comm.hh:
    Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
    Add in stats.
cpu/beta_cpu/commit_impl.hh:
    Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
    Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
    Stats.
cpu/beta_cpu/fetch.hh:
    Stats, change squash so it can handle squashes from decode differently
    than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
    Add in stats.  Change how a cache line is fetched.  Update to work with
    caches.  Also have separate functions for different behavior if squash
    is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
    Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
    Added function to remove instructions from back of instruction list
    until a certain sequence number.
cpu/beta_cpu/iew.hh:
    Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
    Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
    Debug stuff
cpu/beta_cpu/inst_queue.hh:
    Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
    Stats, change how mem dep unit works, debug stuff.  Also add in
    parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
    Add in stats, change how memory dependence unit works.  It now holds
    the memory instructions that are waiting for their memory dependences
    to resolve.  It provides which instructions are ready directly to the
    IQ.
cpu/beta_cpu/regfile.hh:
    Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
    Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
    Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
    Add in debugging statements.
cpu/beta_cpu/store_set.hh:
    Reorder function arguments to match the rest of the calls.

--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-21 18:02:36 -04:00

145 lines
4 KiB
C++

// Todo:
// Add a couple of the branch fields to DynInst. Figure out where DynInst
// should try to compute the target of a PC-relative branch. Try to avoid
// having so many returns within the code.
// Fix up squashing too, as it's too
// dependent upon the iew stage continually telling it to squash.
#ifndef __SIMPLE_DECODE_HH__
#define __SIMPLE_DECODE_HH__
#include <queue>
#include "base/timebuf.hh"
template<class Impl>
class SimpleDecode
{
private:
// Typedefs from the Impl.
typedef typename Impl::ISA ISA;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef typename Impl::Params Params;
typedef typename Impl::CPUPol CPUPol;
// Typedefs from the CPU policy.
typedef typename CPUPol::FetchStruct FetchStruct;
typedef typename CPUPol::DecodeStruct DecodeStruct;
typedef typename CPUPol::TimeStruct TimeStruct;
// Typedefs from the ISA.
typedef typename ISA::Addr Addr;
public:
// The only time decode will become blocked is if dispatch becomes
// blocked, which means IQ or ROB is probably full.
enum Status {
Running,
Idle,
Squashing,
Blocked,
Unblocking
};
private:
// May eventually need statuses on a per thread basis.
Status _status;
public:
SimpleDecode(Params &params);
void regStats();
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr);
void setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr);
void tick();
void decode();
// Might want to make squash a friend function.
void squash();
private:
void block();
inline void unblock();
void squash(DynInstPtr &inst);
// Interfaces to objects outside of decode.
/** CPU interface. */
FullCPU *cpu;
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get rename's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromRename;
/** Wire to get iew's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Wire to write information heading to previous stages. */
// Might not be the best name as not only fetch will read it.
typename TimeBuffer<TimeStruct>::wire toFetch;
/** Decode instruction queue. */
TimeBuffer<DecodeStruct> *decodeQueue;
/** Wire used to write any information heading to rename. */
typename TimeBuffer<DecodeStruct>::wire toRename;
/** Fetch instruction queue interface. */
TimeBuffer<FetchStruct> *fetchQueue;
/** Wire to get fetch's output from fetch queue. */
typename TimeBuffer<FetchStruct>::wire fromFetch;
/** Skid buffer between fetch and decode. */
std::queue<FetchStruct> skidBuffer;
private:
//Consider making these unsigned to avoid any confusion.
/** Rename to decode delay, in ticks. */
unsigned renameToDecodeDelay;
/** IEW to decode delay, in ticks. */
unsigned iewToDecodeDelay;
/** Commit to decode delay, in ticks. */
unsigned commitToDecodeDelay;
/** Fetch to decode delay, in ticks. */
unsigned fetchToDecodeDelay;
/** The width of decode, in instructions. */
unsigned decodeWidth;
/** The instruction that decode is currently on. It needs to have
* persistent state so that when a stall occurs in the middle of a
* group of instructions, it can restart at the proper instruction.
*/
unsigned numInst;
Stats::Scalar<> decodeIdleCycles;
Stats::Scalar<> decodeBlockedCycles;
Stats::Scalar<> decodeUnblockCycles;
Stats::Scalar<> decodeSquashCycles;
Stats::Scalar<> decodeBranchMispred;
Stats::Scalar<> decodeControlMispred;
Stats::Scalar<> decodeDecodedInsts;
Stats::Scalar<> decodeSquashedInsts;
};
#endif // __SIMPLE_DECODE_HH__