gem5/src/mem/ruby/network/simple/SimpleNetwork.cc
Steve Reinhardt 98c94cfe3c ruby: Convert most Ruby objects to M5 SimObjects.
The necessary companion conversion of Ruby objects generated by SLICC
are converted to M5 SimObjects in the following patch, so this patch
alone does not compile.
Conversion of Garnet network models is also handled in a separate
patch; that code is temporarily disabled from compiling to allow
testing of interim code.
2010-01-29 20:29:17 -08:00

273 lines
8.2 KiB
C++

/*
* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* SimpleNetwork.cc
*
* Description: See SimpleNetwork.hh
*
* $Id$
*
*/
#include "mem/ruby/network/simple/SimpleNetwork.hh"
#include "mem/ruby/profiler/Profiler.hh"
#include "mem/ruby/system/System.hh"
#include "mem/ruby/network/simple/Switch.hh"
#include "mem/ruby/common/NetDest.hh"
#include "mem/ruby/network/simple/Topology.hh"
#include "mem/protocol/TopologyType.hh"
#include "mem/protocol/MachineType.hh"
#include "mem/ruby/buffers/MessageBuffer.hh"
#include "mem/protocol/Protocol.hh"
#include "mem/gems_common/Map.hh"
// ***BIG HACK*** - This is actually code that _should_ be in Network.cc
// Note: Moved to Princeton Network
// calls new to abstract away from the network
/*
Network* Network::createNetwork(int nodes)
{
return new SimpleNetwork(nodes);
}
*/
SimpleNetwork::SimpleNetwork(const Params *p)
: Network(p)
{
m_virtual_networks = 0;
m_topology_ptr = NULL;
}
void SimpleNetwork::init()
{
Network::init();
m_endpoint_switches.setSize(m_nodes);
m_in_use.setSize(m_virtual_networks);
m_ordered.setSize(m_virtual_networks);
for (int i = 0; i < m_virtual_networks; i++) {
m_in_use[i] = false;
m_ordered[i] = false;
}
// Allocate to and from queues
m_toNetQueues.setSize(m_nodes);
m_fromNetQueues.setSize(m_nodes);
for (int node = 0; node < m_nodes; node++) {
m_toNetQueues[node].setSize(m_virtual_networks);
m_fromNetQueues[node].setSize(m_virtual_networks);
for (int j = 0; j < m_virtual_networks; j++) {
m_toNetQueues[node][j] = new MessageBuffer(
"toNet node "+int_to_string(node)+" j "+int_to_string(j));
m_fromNetQueues[node][j] = new MessageBuffer(
"fromNet node "+int_to_string(node)+" j "+int_to_string(j));
}
}
// Setup the network switches
// m_topology_ptr = new Topology(this, m_nodes);
m_topology_ptr->makeTopology();
int number_of_switches = m_topology_ptr->numSwitches();
for (int i=0; i<number_of_switches; i++) {
m_switch_ptr_vector.insertAtBottom(new Switch(i, this));
}
m_topology_ptr->createLinks(false); // false because this isn't a reconfiguration
}
void SimpleNetwork::reset()
{
for (int node = 0; node < m_nodes; node++) {
for (int j = 0; j < m_virtual_networks; j++) {
m_toNetQueues[node][j]->clear();
m_fromNetQueues[node][j]->clear();
}
}
for(int i=0; i<m_switch_ptr_vector.size(); i++){
m_switch_ptr_vector[i]->clearBuffers();
}
}
SimpleNetwork::~SimpleNetwork()
{
for (int i = 0; i < m_nodes; i++) {
m_toNetQueues[i].deletePointers();
m_fromNetQueues[i].deletePointers();
}
m_switch_ptr_vector.deletePointers();
m_buffers_to_free.deletePointers();
// delete m_topology_ptr;
}
// From a switch to an endpoint node
void SimpleNetwork::makeOutLink(SwitchID src, NodeID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
{
assert(dest < m_nodes);
assert(src < m_switch_ptr_vector.size());
assert(m_switch_ptr_vector[src] != NULL);
if(!isReconfiguration){
m_switch_ptr_vector[src]->addOutPort(m_fromNetQueues[dest], routing_table_entry, link_latency, bw_multiplier);
m_endpoint_switches[dest] = m_switch_ptr_vector[src];
} else {
m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
}
}
// From an endpoint node to a switch
void SimpleNetwork::makeInLink(NodeID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int bw_multiplier, bool isReconfiguration)
{
assert(src < m_nodes);
if(!isReconfiguration){
m_switch_ptr_vector[dest]->addInPort(m_toNetQueues[src]);
} else {
// do nothing
}
}
// From a switch to a switch
void SimpleNetwork::makeInternalLink(SwitchID src, SwitchID dest, const NetDest& routing_table_entry, int link_latency, int link_weight, int bw_multiplier, bool isReconfiguration)
{
if(!isReconfiguration){
// Create a set of new MessageBuffers
Vector<MessageBuffer*> queues;
for (int i = 0; i < m_virtual_networks; i++) {
// allocate a buffer
MessageBuffer* buffer_ptr = new MessageBuffer;
buffer_ptr->setOrdering(true);
if (m_buffer_size > 0) {
buffer_ptr->setSize(m_buffer_size);
}
queues.insertAtBottom(buffer_ptr);
// remember to deallocate it
m_buffers_to_free.insertAtBottom(buffer_ptr);
}
// Connect it to the two switches
m_switch_ptr_vector[dest]->addInPort(queues);
m_switch_ptr_vector[src]->addOutPort(queues, routing_table_entry, link_latency, bw_multiplier);
} else {
m_switch_ptr_vector[src]->reconfigureOutPort(routing_table_entry);
}
}
void SimpleNetwork::checkNetworkAllocation(NodeID id, bool ordered, int network_num)
{
ASSERT(id < m_nodes);
ASSERT(network_num < m_virtual_networks);
if (ordered) {
m_ordered[network_num] = true;
}
m_in_use[network_num] = true;
}
MessageBuffer* SimpleNetwork::getToNetQueue(NodeID id, bool ordered, int network_num)
{
checkNetworkAllocation(id, ordered, network_num);
return m_toNetQueues[id][network_num];
}
MessageBuffer* SimpleNetwork::getFromNetQueue(NodeID id, bool ordered, int network_num)
{
checkNetworkAllocation(id, ordered, network_num);
return m_fromNetQueues[id][network_num];
}
const Vector<Throttle*>* SimpleNetwork::getThrottles(NodeID id) const
{
assert(id >= 0);
assert(id < m_nodes);
assert(m_endpoint_switches[id] != NULL);
return m_endpoint_switches[id]->getThrottles();
}
void SimpleNetwork::printStats(ostream& out) const
{
out << endl;
out << "Network Stats" << endl;
out << "-------------" << endl;
out << endl;
for(int i=0; i<m_switch_ptr_vector.size(); i++) {
m_switch_ptr_vector[i]->printStats(out);
}
}
void SimpleNetwork::clearStats()
{
for(int i=0; i<m_switch_ptr_vector.size(); i++) {
m_switch_ptr_vector[i]->clearStats();
}
}
void SimpleNetwork::printConfig(ostream& out) const
{
out << endl;
out << "Network Configuration" << endl;
out << "---------------------" << endl;
out << "network: SIMPLE_NETWORK" << endl;
out << "topology: " << m_topology_ptr->getName() << endl;
out << endl;
for (int i = 0; i < m_virtual_networks; i++) {
out << "virtual_net_" << i << ": ";
if (m_in_use[i]) {
out << "active, ";
if (m_ordered[i]) {
out << "ordered" << endl;
} else {
out << "unordered" << endl;
}
} else {
out << "inactive" << endl;
}
}
out << endl;
for(int i=0; i<m_switch_ptr_vector.size(); i++) {
m_switch_ptr_vector[i]->printConfig(out);
}
m_topology_ptr->printConfig(out);
}
void SimpleNetwork::print(ostream& out) const
{
out << "[SimpleNetwork]";
}
SimpleNetwork *
SimpleNetworkParams::create()
{
return new SimpleNetwork(this);
}