Sanchayan Maity
0f4b39775c
During the last commit of splash2 benchmark it seems before committing when we ran "make clean", it effectively undid what the patch at below link did http://www.capsl.udel.edu/splash/Download.html Fix this since without this it is not possible to build the arcane splash2 benchmark.
296 lines
10 KiB
C
296 lines
10 KiB
C
/*************************************************************************/
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/* */
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/* Copyright (c) 1994 Stanford University */
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/* */
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/* All rights reserved. */
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/* */
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/* Permission is given to use, copy, and modify this software for any */
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/* non-commercial purpose as long as this copyright notice is not */
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/* removed. All other uses, including redistribution in whole or in */
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/* part, are forbidden without prior written permission. */
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/* */
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/* This software is provided with absolutely no warranty and no */
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/* support. */
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/* */
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/*************************************************************************/
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/************************************************************************
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*
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* Model definition & management.
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*
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* This module has the following functions:
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* (1) Create modeling tasks.
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* (2) Process modeling tasks.
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*
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*************************************************************************/
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#include <stdio.h>
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EXTERN_ENV;
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include(radiosity.h)
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static void init_test_model_tasks(long process_id);
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static void init_room_model_tasks(ModelDataBase *model, long process_id);
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static void process_triangle(Model_Triangle *model, long process_id);
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static void process_rectangle(Model_Rectangle *model, long process_id);
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/***************************************************************************
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*
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* Test Model definitions.
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*
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****************************************************************************/
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#define WHITE { 0.9, 0.9, 0.9 }
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#define GREEN { 0.1, 0.9, 0.1 }
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#define PASSIVE { 0.0, 0.0, 0.0 }
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#define WHITE_LIGHT { 200.0, 200.0, 200.0 }
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Model_Triangle tri1 = { WHITE,
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PASSIVE,
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{ 0.0, 0.0, 0.0 },
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{ 100.0, 0.0, 0.0 },
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{ 0.0, 100.0, 0.0 } } ;
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Model_Triangle tri2 = { WHITE,
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PASSIVE,
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{ 0.0, 0.0, 100.0 },
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{ 100.0, 100.0, 0.0 },
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{ 0.0, 0.0, -100.0 } } ;
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Model_Rectangle Floor = { WHITE,
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PASSIVE,
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{ 600.0, -600.0, 700.0 },
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{ 600.0, -600.0, -700.0 },
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{ -800.0, -600.0, 700.0 } } ;
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Model_Rectangle Ceiling = { WHITE,
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PASSIVE,
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{ 600.0, 600.0, 700.0 },
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{ -800.0, 600.0, 700.0 },
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{ 600.0, 600.0, -700.0 } } ;
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Model_Rectangle wall1 = { WHITE,
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PASSIVE,
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{ -800.0, -600.0, 700.0 },
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{ -800.0, -600.0, -700.0 },
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{ -800.0, 600.0, 700.0 } } ;
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Model_Rectangle wall2 = { WHITE,
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PASSIVE,
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{ 600.0, -600.0, -700.0 },
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{ 600.0, 600.0, -700.0 },
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{ -800.0, -600.0, -700.0 } } ;
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Model_Rectangle deskTop = { GREEN,
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PASSIVE,
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{ -795.0, -320.0, 300.0 },
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{ -400.0, -320.0, 300.0 },
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{ -795.0, -320.0, -300.0 } } ;
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Model_Rectangle deskBtm = { GREEN,
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PASSIVE,
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{ -795.0, -340.0, 300.0 },
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{ -795.0, -340.0, -300.0 },
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{ -400.0, -340.0, 300.0 } } ;
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Model_Rectangle light1 = { WHITE,
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WHITE_LIGHT,
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{ -795.0, -50.0, 50.0 },
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{ -795.0, -50.0, -50.0 },
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{ -795.0, 50.0, 50.0 } } ;
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/***************************************************************************
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****************************************************************************
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*
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* Methods of Model object
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*
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****************************************************************************
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****************************************************************************/
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/***************************************************************************
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*
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* init_modeling_tasks()
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*
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* Initialize modeling task.
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*
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****************************************************************************/
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long model_selector = MODEL_TEST_DATA ;
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void init_modeling_tasks(long process_id)
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{
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extern ModelDataBase room_model[] ;
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extern ModelDataBase largeroom_model[] ;
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if( ! check_task_counter() )
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return ;
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switch( model_selector )
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{
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case MODEL_TEST_DATA:
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default:
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init_test_model_tasks(process_id) ;
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break ;
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case MODEL_ROOM_DATA:
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init_room_model_tasks( room_model, process_id ) ;
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break ;
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case MODEL_LARGEROOM_DATA:
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init_room_model_tasks( largeroom_model, process_id ) ;
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break ;
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}
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}
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static void init_test_model_tasks(long process_id)
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{
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create_modeling_task( (Model*)&Floor, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&Ceiling, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&wall1, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&wall2, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&deskTop, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&deskBtm, MODEL_RECTANGLE, process_id ) ;
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create_modeling_task( (Model*)&light1, MODEL_RECTANGLE, process_id ) ;
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}
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static void init_room_model_tasks(ModelDataBase *model, long process_id)
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{
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ModelDataBase *pm ;
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for( pm = model ; pm->type != MODEL_NULL ; pm++ )
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create_modeling_task( &pm->model, pm->type, process_id ) ;
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}
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/***************************************************************************
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*
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* process_model()
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*
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****************************************************************************/
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void process_model(Model *model, long type, long process_id)
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{
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switch( type )
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{
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case MODEL_TRIANGLE:
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process_triangle( (Model_Triangle *)model, process_id ) ;
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break ;
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case MODEL_RECTANGLE:
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process_rectangle( (Model_Rectangle *)model, process_id ) ;
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break ;
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default:
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fprintf( stderr, "Panic:process_model:Illegal type %ld\n", type ) ;
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}
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}
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/***************************************************************************
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*
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* process_triangle()
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*
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****************************************************************************/
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static void process_triangle(Model_Triangle *model, long process_id)
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{
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Patch *p ;
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float length ;
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/* Create a patch */
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p = get_patch(process_id) ;
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/* (1) Set the Vertecies */
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p->p1 = model->p1 ;
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p->p2 = model->p2 ;
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p->p3 = model->p3 ;
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/* (2) Create the Edges */
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p->ev1 = create_elemvertex( &p->p1, process_id ) ;
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p->ev2 = create_elemvertex( &p->p2, process_id ) ;
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p->ev3 = create_elemvertex( &p->p3, process_id ) ;
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p->e12 = create_edge( p->ev1, p->ev2, process_id ) ;
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p->e23 = create_edge( p->ev2, p->ev3, process_id ) ;
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p->e31 = create_edge( p->ev3, p->ev1, process_id ) ;
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/* (3) Other patch properties */
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length = comp_plane_equ( &p->plane_equ,
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&model->p1, &model->p2, &model->p3, process_id ) ;
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p->area = length * (float)0.5 ;
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p->color = model->color ;
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p->emittance = model->emittance ;
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/* Create a BSP insertion task */
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create_bsp_task( p, global->bsp_root, process_id ) ;
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}
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/***************************************************************************
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*
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* process_rectangle()
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*
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****************************************************************************/
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static void process_rectangle(Model_Rectangle *model, long process_id)
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{
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Patch *p, *q ;
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float length ;
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/* Create a patch (P1-P2-P3) */
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p = get_patch(process_id) ;
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/* (1) Set the Vertecies */
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p->p1 = model->p1 ;
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p->p2 = model->p2 ;
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p->p3 = model->p3 ;
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/* (2) Create the Edges */
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p->ev1 = create_elemvertex( &p->p1, process_id ) ;
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p->ev2 = create_elemvertex( &p->p2, process_id ) ;
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p->ev3 = create_elemvertex( &p->p3, process_id ) ;
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p->e12 = create_edge( p->ev1, p->ev2, process_id ) ;
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p->e23 = create_edge( p->ev2, p->ev3, process_id ) ;
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p->e31 = create_edge( p->ev3, p->ev1, process_id ) ;
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/* (3) Other patch properties */
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length = comp_plane_equ( &p->plane_equ,
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&model->p1, &model->p2, &model->p3, process_id ) ;
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p->area = length * (float)0.5 ;
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p->color = model->color ;
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p->emittance= model->emittance ;
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/* Create a patch (P(2+3-1)-P3-P2) */
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q = get_patch(process_id) ;
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/* (1) Set the Vertices */
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q->p1.x = model->p2.x + model->p3.x - model->p1.x ;
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q->p1.y = model->p2.y + model->p3.y - model->p1.y ;
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q->p1.z = model->p2.z + model->p3.z - model->p1.z ;
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q->p2 = model->p3 ;
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q->p3 = model->p2 ;
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/* (2) Create the Edges */
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q->ev1 = create_elemvertex( &q->p1, process_id ) ;
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q->ev2 = p->ev3 ;
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q->ev3 = p->ev2 ;
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q->e12 = create_edge( q->ev1, q->ev2, process_id ) ;
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q->e23 = p->e23 ;
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q->e31 = create_edge( q->ev3, q->ev1, process_id ) ;
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/* (3) Other patch properties */
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q->plane_equ= p->plane_equ ;
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q->area = p->area ;
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q->color = p->color ;
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q->emittance= p->emittance ;
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/* Create BSP insertion tasks */
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create_bsp_task( p, global->bsp_root, process_id ) ;
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create_bsp_task( q, global->bsp_root, process_id ) ;
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}
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