gem5/src/sim/eventq.cc
Nilay Vaish daa4c7526a eventq: add a function for replacing head of the queue
This patch adds a function for replacing the event at the head of the queue
with another event. This helps in running a different set of events. Events
already scheduled can processed by replacing the original head event back.
This function has been specifically added to support cache warmup and
cooldown required for creating and restoring checkpoints.

--HG--
extra : rebase_source : ed6e2905720b6bfdefd020fab76235ccf33d28d1
2012-01-05 11:02:56 -06:00

432 lines
12 KiB
C++

/*
* Copyright (c) 2000-2005 The Regents of The University of Michigan
* Copyright (c) 2008 The Hewlett-Packard Development Company
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
* Nathan Binkert
* Steve Raasch
*/
#include <cassert>
#include <iostream>
#include <string>
#include <vector>
#include "base/hashmap.hh"
#include "base/misc.hh"
#include "base/trace.hh"
#include "cpu/smt.hh"
#include "debug/Config.hh"
#include "sim/core.hh"
#include "sim/eventq.hh"
using namespace std;
//
// Main Event Queue
//
// Events on this queue are processed at the *beginning* of each
// cycle, before the pipeline simulation is performed.
//
EventQueue mainEventQueue("Main Event Queue");
#ifndef NDEBUG
Counter Event::instanceCounter = 0;
#endif
Event::~Event()
{
assert(!scheduled());
flags = 0;
}
const std::string
Event::name() const
{
#ifndef NDEBUG
return csprintf("Event_%d", instance);
#else
return csprintf("Event_%x", (uintptr_t)this);
#endif
}
Event *
Event::insertBefore(Event *event, Event *curr)
{
// Either way, event will be the top element in the 'in bin' list
// which is the pointer we need in order to look into the list, so
// we need to insert that into the bin list.
if (!curr || *event < *curr) {
// Insert the event before the current list since it is in the future.
event->nextBin = curr;
event->nextInBin = NULL;
} else {
// Since we're on the correct list, we need to point to the next list
event->nextBin = curr->nextBin; // curr->nextBin can now become stale
// Insert event at the top of the stack
event->nextInBin = curr;
}
return event;
}
void
EventQueue::insert(Event *event)
{
// Deal with the head case
if (!head || *event <= *head) {
head = Event::insertBefore(event, head);
return;
}
// Figure out either which 'in bin' list we are on, or where a new list
// needs to be inserted
Event *prev = head;
Event *curr = head->nextBin;
while (curr && *curr < *event) {
prev = curr;
curr = curr->nextBin;
}
// Note: this operation may render all nextBin pointers on the
// prev 'in bin' list stale (except for the top one)
prev->nextBin = Event::insertBefore(event, curr);
}
Event *
Event::removeItem(Event *event, Event *top)
{
Event *curr = top;
Event *next = top->nextInBin;
// if we removed the top item, we need to handle things specially
// and just remove the top item, fixing up the next bin pointer of
// the new top item
if (event == top) {
if (!next)
return top->nextBin;
next->nextBin = top->nextBin;
return next;
}
// Since we already checked the current element, we're going to
// keep checking event against the next element.
while (event != next) {
if (!next)
panic("event not found!");
curr = next;
next = next->nextInBin;
}
// remove next from the 'in bin' list since it's what we're looking for
curr->nextInBin = next->nextInBin;
return top;
}
void
EventQueue::remove(Event *event)
{
if (head == NULL)
panic("event not found!");
// deal with an event on the head's 'in bin' list (event has the same
// time as the head)
if (*head == *event) {
head = Event::removeItem(event, head);
return;
}
// Find the 'in bin' list that this event belongs on
Event *prev = head;
Event *curr = head->nextBin;
while (curr && *curr < *event) {
prev = curr;
curr = curr->nextBin;
}
if (!curr || *curr != *event)
panic("event not found!");
// curr points to the top item of the the correct 'in bin' list, when
// we remove an item, it returns the new top item (which may be
// unchanged)
prev->nextBin = Event::removeItem(event, curr);
}
Event *
EventQueue::serviceOne()
{
Event *event = head;
Event *next = head->nextInBin;
event->flags.clear(Event::Scheduled);
if (next) {
// update the next bin pointer since it could be stale
next->nextBin = head->nextBin;
// pop the stack
head = next;
} else {
// this was the only element on the 'in bin' list, so get rid of
// the 'in bin' list and point to the next bin list
head = head->nextBin;
}
// handle action
if (!event->squashed()) {
event->process();
if (event->isExitEvent()) {
assert(!event->flags.isSet(Event::AutoDelete)); // would be silly
return event;
}
} else {
event->flags.clear(Event::Squashed);
}
if (event->flags.isSet(Event::AutoDelete) && !event->scheduled())
delete event;
return NULL;
}
void
Event::serialize(std::ostream &os)
{
SERIALIZE_SCALAR(_when);
SERIALIZE_SCALAR(_priority);
short _flags = flags;
SERIALIZE_SCALAR(_flags);
}
void
Event::unserialize(Checkpoint *cp, const string &section)
{
if (scheduled())
mainEventQueue.deschedule(this);
UNSERIALIZE_SCALAR(_when);
UNSERIALIZE_SCALAR(_priority);
short _flags;
UNSERIALIZE_SCALAR(_flags);
// Old checkpoints had no concept of the Initialized flag
// so restoring from old checkpoints always fail.
// Events are initialized on construction but original code
// "flags = _flags" would just overwrite the initialization.
// So, read in the checkpoint flags, but then set the Initialized
// flag on top of it in order to avoid failures.
assert(initialized());
flags = _flags;
flags.set(Initialized);
// need to see if original event was in a scheduled, unsquashed
// state, but don't want to restore those flags in the current
// object itself (since they aren't immediately true)
bool wasScheduled = flags.isSet(Scheduled) && !flags.isSet(Squashed);
flags.clear(Squashed | Scheduled);
if (wasScheduled) {
DPRINTF(Config, "rescheduling at %d\n", _when);
mainEventQueue.schedule(this, _when);
}
}
void
EventQueue::serialize(ostream &os)
{
std::list<Event *> eventPtrs;
int numEvents = 0;
Event *nextBin = head;
while (nextBin) {
Event *nextInBin = nextBin;
while (nextInBin) {
if (nextInBin->flags.isSet(Event::AutoSerialize)) {
eventPtrs.push_back(nextInBin);
paramOut(os, csprintf("event%d", numEvents++),
nextInBin->name());
}
nextInBin = nextInBin->nextInBin;
}
nextBin = nextBin->nextBin;
}
SERIALIZE_SCALAR(numEvents);
for (std::list<Event *>::iterator it = eventPtrs.begin();
it != eventPtrs.end(); ++it) {
(*it)->nameOut(os);
(*it)->serialize(os);
}
}
void
EventQueue::unserialize(Checkpoint *cp, const std::string &section)
{
int numEvents;
UNSERIALIZE_SCALAR(numEvents);
std::string eventName;
for (int i = 0; i < numEvents; i++) {
// get the pointer value associated with the event
paramIn(cp, section, csprintf("event%d", i), eventName);
// create the event based on its pointer value
Serializable::create(cp, eventName);
}
}
void
EventQueue::dump() const
{
cprintf("============================================================\n");
cprintf("EventQueue Dump (cycle %d)\n", curTick());
cprintf("------------------------------------------------------------\n");
if (empty())
cprintf("<No Events>\n");
else {
Event *nextBin = head;
while (nextBin) {
Event *nextInBin = nextBin;
while (nextInBin) {
nextInBin->dump();
nextInBin = nextInBin->nextInBin;
}
nextBin = nextBin->nextBin;
}
}
cprintf("============================================================\n");
}
bool
EventQueue::debugVerify() const
{
m5::hash_map<long, bool> map;
Tick time = 0;
short priority = 0;
Event *nextBin = head;
while (nextBin) {
Event *nextInBin = nextBin;
while (nextInBin) {
if (nextInBin->when() < time) {
cprintf("time goes backwards!");
nextInBin->dump();
return false;
} else if (nextInBin->when() == time &&
nextInBin->priority() < priority) {
cprintf("priority inverted!");
nextInBin->dump();
return false;
}
if (map[reinterpret_cast<long>(nextInBin)]) {
cprintf("Node already seen");
nextInBin->dump();
return false;
}
map[reinterpret_cast<long>(nextInBin)] = true;
time = nextInBin->when();
priority = nextInBin->priority();
nextInBin = nextInBin->nextInBin;
}
nextBin = nextBin->nextBin;
}
return true;
}
Event*
EventQueue::replaceHead(Event* s)
{
Event* t = head;
head = s;
return t;
}
void
dumpMainQueue()
{
mainEventQueue.dump();
}
const char *
Event::description() const
{
return "generic";
}
void
Event::trace(const char *action)
{
// This DPRINTF is unconditional because calls to this function
// are protected by an 'if (DTRACE(Event))' in the inlined Event
// methods.
//
// This is just a default implementation for derived classes where
// it's not worth doing anything special. If you want to put a
// more informative message in the trace, override this method on
// the particular subclass where you have the information that
// needs to be printed.
DPRINTFN("%s event %s @ %d\n", description(), action, when());
}
void
Event::dump() const
{
cprintf("Event %s (%s)\n", name(), description());
cprintf("Flags: %#x\n", flags);
#ifdef EVENTQ_DEBUG
cprintf("Created: %d\n", whenCreated);
#endif
if (scheduled()) {
#ifdef EVENTQ_DEBUG
cprintf("Scheduled at %d\n", whenScheduled);
#endif
cprintf("Scheduled for %d, priority %d\n", when(), _priority);
} else {
cprintf("Not Scheduled\n");
}
}
EventQueue::EventQueue(const string &n)
: objName(n), head(NULL)
{}